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King Kento

PostPosted: Thu Oct 04, 2007 12:21 pm


Lt. Brookman
Epic Fail Guy
So the Summary page of the new codex was leaked.


And? Where is it then!


Agreed. Dont be such a cocktease. If youre going to post somethign like that, post a link as well.
PostPosted: Thu Oct 04, 2007 1:10 pm


King Kento
Lt. Brookman
Epic Fail Guy
So the Summary page of the new codex was leaked.


And? Where is it then!


Agreed. Dont be such a cocktease. If youre going to post somethign like that, post a link as well.

I'll mail it. Isn't there something in the rules that prohibits this kind of thing in this guild?

Fogcutter


DarkElf27
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PostPosted: Thu Oct 04, 2007 5:03 pm


Epic Fail Guy
King Kento
Lt. Brookman
Epic Fail Guy
So the Summary page of the new codex was leaked.


And? Where is it then!


Agreed. Dont be such a cocktease. If youre going to post somethign like that, post a link as well.

I'll mail it. Isn't there something in the rules that prohibits this kind of thing in this guild?
Mostly only if it's something that would normally be inaccessable. If it's already posted somewhere else on the internet, then it's fine to post a link to it, that way we can say "See, it was them, not us!" razz It's all about not getting sued in the end.
PostPosted: Thu Oct 04, 2007 10:55 pm


Technically it is something inaccessible, because the codex isn't out yet.
Anyways, there isn't even any proof of it ever being leaked (except for me and a few other people saving it), because it was on 4chan.

Fogcutter


DarkElf27
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PostPosted: Thu Oct 04, 2007 11:49 pm


Epic Fail Guy
Technically it is something inaccessible, because the codex isn't out yet.
Anyways, there isn't even any proof of it ever being leaked (except for me and a few other people saving it), because it was on 4chan.


rolleyes Rule 34, I guess... They corrupted the ork codex, did they?
PostPosted: Thu Oct 04, 2007 11:57 pm


No, it was basically a thread in /tg/ ending in "ZOMG RAPIDSHARE PLZ"
Included a bunch of original content in the way of Ork models at somebody's display case (there was a mastersculpt grot) and a summary of the changes from the old codex.

Fogcutter


Hoxtalicious

Greedy Partner

PostPosted: Fri Oct 05, 2007 5:21 am


Well, I see no real harm now, the codex is as of now two months away, so a sneak preview can't do any harm. Plus the bitches around here will soon forget about this or REPOST it ten times over.

Someone, not me though
Army Special Rules:
• Furious Charge
• WAAAGH!!: once per game, call a WAAAGH, entire army gains fleet for that turn. Any unit that rolls a ‘1' for fleet takes a wound, but still acts normally.
• Mob Size: Units of 11 or more orks count as fearless; otherwise the same.

HQ units:
• Warboss: gains T5, special rule “Da Big Boss” allows 1 mob of nobz/meganobz to be taken as troops. Same price, not mandatory or ‘0-1'. Can have a warbike.
• Wyrdboy(!): Has a chart of 6 psychic powers. At the beginning of each turn you roll a d6 to see which power he MUST use that turn. He may be upgraded to a Warphead, who can re-roll for psychic powers. The powers are as follows:
1. ‘Eadbang: as Frazzle below, but place the template over the wyrdboy.
2. Frazzle: Think Stomp! from the 3rd Ed. book, only much, much better.
3. Zzap: Like shooting a Zzap gun.
4. Warpath: the wyrdboy and any unit he is with gain +1 attack for that turn.
5. ‘Ere We Go!: the wyrdboy and any unit he is with are removed from the table and automatically come in via the Deepstriking rules.
6. WAAAGH!: the wyrdboy and any unit he is with get a free WAAAGH! move (fleet) that does not count as their WAAAGH! for the game.
• Big Mek: has Ld8, special rule “Da Big Mek” allows 1 “Deffdred” (Ork Dreadnought with name change) to be taken as troops. Can take Shokk Attakk Gun (more on that later). Comes with toolz and may take oilers. Slight points increase. Can have a warbike.



Elites units:
• Nobz Mob: unit of 3-10 Nobs. The mob may take bikes, and WAAAGH! Banners which grant the unit +1 WS (the wording is “any model may take”, with no indication of one per mob!). May take various weapons and equipment. One may be upgraded to a Painboy with Painboss stats, syringe and toolz, and may take orderlies; allows the whole mob to be upgraded with cybork bodies. The mob may take either a trukk or battlewagon as transport.
• Meganobz Mob: unit of 3-10 Mega Armoured Nobs. May take various weapons, and be transported by either a trukk or battlewagon.
• Burnaboyz Mob: unit of 5-15 burnaboyz. All are armed with burnas. Up to 3 may be switched to meks for free, who replace burnas with toolz and oilers and may take kustom mega blastas, force fields, or other stuff.
• Tankbustaz Mob: unit of 5-15 tankbusta boys. All are armed with Rokkits(!). Up to 2 may replace their rokkits with Tankhammers, close combat weapons that allow them to strike with S10. The unit may include 3 Bommsquigs, which when released count as an automatic S8 hit against the nearest enemy vehicle on a 2+, or the nearest vehicle period on a 1. One may be upgraded to a Nob who can take various equipment.
• Lootaz Mob: unit of 5-15 lootas. All are armed with Deffguns, which are heavy d3 autocannons. Up to 3 may be switched to meks for free, as with burnaboyz mobs.
• Kommandoz Mob: unit of 5-15 kommandos. 2 may take heavy weapons, one may be upgraded to a nob. Infiltration, Move Through Cover.



Troops units:
• Boyz Mob: unit of 10-30 boys. 3pt decrease, no choppa (though ‘choppa’ is the term used for c.c.w. throughout the book). 1 in 10 may have a heavy weapon, so you need 30 to get the current standard of 3 (they’re pushing the horde idea here, the bastards pphhtork.gif ), and burnas are no longer an option. One may be upgraded to a nob, who can have various bits. The entire mob may swap its choppa and slugga for shootas for free. Up to 1 mob in the army may be upgraded to ‘Ardboyz. The mob may be transported in a Trukk if it has few enough models.
• Grot Mob: unit of 10-30 grots. Same cost, gain BS 3, lose better footing and living shield but keep mine clearance as “It’s a Grot’s Life”. There must be a 1 to 10 ratio of Runtherds to Grots. Runtherds can take various kinds of equipment, including a new grabba stikk item which reduces the attacks of one enemy model in assault.



Transport units:
• Wartrukk: same stats and small points increase. Can transport up to 12 models, those in mega armour count as 2 a piece. No longer precisely follows the vehicle damage chart; if a ‘vehicle destroyed’ or ‘vehicle explodes’ result is rolled on the regular chart, roll another d6 and consult the chart that follows:
1-2: Kaboom!: the trukk explodes and the orks inside take each a S3 hit, and must test for pinning.
3-4: Kareen!: roll the scatter die and move the trukk 3d6" in the direction indicated (the ork player chooses if a hit is rolled), and then apply the Kaboom result in the new location.
5-6: the vehicle is destroyed, but no models take any wounds and the orks do not have to test for pinning (don’t recall the name).



FA units:
• Stormboyz Mob: unit of 5-20 stormboys. 3pt decrease, and gain fleet of foot (separate from WAAAGH! Rule). One may be upgraded to a nob who can take various weapons.
• Warbikez Mob: unit of 3-12 warbikers. 5pt decrease, Hard to Hit increased to 4+, and have a regular 4+ save. Lose Psycho Blastas. Dakkaguns replace TL-Big Shootas. One may be upgraded to a nob who can take various weapons.
• Warbuggies: unit of 1-3 buggies. May be upgraded to trakks, which allows them to re-roll terrain tests. Come with TL-Big Shootas free, which may be upgrade to other weapons.
• Deffkoptaz Mob: unit of 1-5 deffkoptas. Come with TL-Big Shootas, count as Jetbikes, have Hit and Run and Scouts. May upgrade big shootas to rokkits or mega blastas, and may also be equipped with buzzsaws and bigbomms (don’t have the rules for those at present).


HS units:
• Looted Wagon: ork equivalent of a rhino (circa dark angels/blood angels codexes) before upgrades, but open-topped and can transport 12 models. Has special rule “Don’t Press Dat!”, presumably as current breakdown (can’t recall atm). May replace transport capacity for a Boomgun for much increased points (more on that later). May have up to one skorcha, as well as two rokkits or big shootas, in addition to the boomgun. Can take various upgrades.
• Big Guns: unit of 1-3 guns with krew. 10pt decrease for kannons base, which may be upgraded to lobbas or zzap guns. Kannon loses Ordnance rules for shell shot, lobba remains the same, and Zzap gun is now Range=36" and melta. The unit may take up to 3 Ammo Runts.
• Flash Gitz Mob: unit of 5-10 flash gitz. Nob stats, all come with ‘eavy armour and Snazzguns (more on them later). The unit may take More Dakka, Shootier, or Blasta kustom jobs, all of which do the same thing. One flash git may be upgraded to a painboy, who acts the same here as with the Nobz Mob above.
• Killa Kanz Mob: unit of 1-3 killa kans. 10pt decrease, with WS 2 and BS 3. Each kan must choose a weapon from the following list in addition to its c.c.w. (list is from least to most expensive weapon): big shoota, skorcha, grotzooka, rokkit launcha or mega blasta. May take grot riggers or armour plates.
• Deffdred: unit of 1 dreadnought. Comes with 2 c.c.w., and must take 2 weapons from the following list in addition (list is from least to most expensive weapon): big shoota, skorcha, rokkit launcha, dreadnought c.c.w. (Each gives +1 attack, potential 6 attacks on the charge), mega blasta. May take grot riggers or armour plates.



• Battlewagon: 30pt decrease and gains Front Armour 14. May take a Killcannon (more on that later) for much increased points, which reduces its transport capacity to 12 from 20. Only vehicle which may take a Deff Rolla. May also take 1 big gun for various points and up to 4 big shootas/rokkits. May take various vehicle upgrades.


Vehicle Upgrades:
• Grot Riggers: same as current.
• Armour Plates: now as extra armour on imperial vehicles.
• ‘Ard Case: turns an open-topped vehicle into a close-topped one.
• Reinforced Ram: allows tank-shocking with extra bonuses (can’t recall atm).
• Deff Rolla: causes d6 S10 hits on any units tank-shocked(!).
• Red Paint Job: same as current.
• Stikkbomm Chukka: don’t remember....
• Boarding Plank: don’t remember....
• Wrekkin’ Ball: don’t remember....
• Grabbin’ Klaw: prevents an enemy vehicle within 2" from moving in the next turn.
PostPosted: Fri Oct 05, 2007 9:13 am


Lt. Brookman
Well, I see no real harm now, the codex is as of now two months away, so a sneak preview can't do any harm. Plus the bitches around here will soon forget about this or REPOST it ten times over.

SWEET FREAKIN BIRTHDAY TO ME xd !!!

Oniguru


Hoxtalicious

Greedy Partner

PostPosted: Fri Oct 05, 2007 10:27 am


CellShader
Lt. Brookman
Well, I see no real harm now, the codex is as of now two months away, so a sneak preview can't do any harm. Plus the bitches around here will soon forget about this or REPOST it ten times over.

SWEET FREAKIN BIRTHDAY TO ME xd !!!


Don't quote the entire block and comment on it with a small piece of s**t reply, you're not funny git.
PostPosted: Fri Oct 05, 2007 11:48 am


WHAT KINDA STINKIN' YOOF DOES A THING LIKE THAT

Fogcutter


Oniguru

PostPosted: Fri Oct 05, 2007 12:11 pm


someone with an ork army? and probally someone who likes to play Halo...
PostPosted: Fri Oct 05, 2007 12:40 pm


DarkElf27
Epic Fail Guy
Technically it is something inaccessible, because the codex isn't out yet.
Anyways, there isn't even any proof of it ever being leaked (except for me and a few other people saving it), because it was on 4chan.


rolleyes Rule 34, I guess... They corrupted the ork codex, did they?


I think youre confuzed on what rule 34 is. Id be happy to educate you...

King Kento


Clockwork_Creep

Dangerous Lunatic

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PostPosted: Fri Oct 05, 2007 2:10 pm


I've never heard of rule 34. What is it?
PostPosted: Fri Oct 05, 2007 6:40 pm


Basically Rule 34 is the statement that there will be porn on any given subject, ie: Disney characters, Halo, etc.

Fogcutter


DarkElf27
Captain

Familiar Guildsman

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PostPosted: Fri Oct 05, 2007 9:44 pm


King Kento


I think youre confuzed on what rule 34 is. Id be happy to educate you...

I'm not, don't worry.

Anyway, this is the Ork thread, not the 4chan thread.

Orks!

Now!
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