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The Chaos Space Marines Goto Page: [] [<<] [<] 1 2 3 ... 71 72 73 74 75 76 ... 195 196 197 198 [>] [>>] [>>] [»|]

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Drachyench

PostPosted: Mon Feb 27, 2006 4:59 pm


Which Chaos Army would be best against Daemon Hunters, Slaneesh, Khorne, Tzeentch, or Nurgle? I'd think Tzeentch would be out right there, as the special Greyknight rules make Psykers near useless. In my opinion, taht lowers it to Nurgle, Khorne, and Slaneesh. Now for the big comparrisons.

First off, Nurgle is T5 for all extents except insta-kills. Thus, out of 18 Storm Bolters(The average Number of Bolters in 2 Squads assuming one Special Weapon each squad and 10 Grey Knights each squad), 8 would wound. This, assuming basic odds, means they'll suffer about 3 wounds after saves. Then, with the 6 Psycannon shots(Since no-one takes Incinerators usually), 4 will hit, and about 3 will wound, that's one more casualty on average. So, with Nurgle, you'll on average take 2 full squads shooting for only 4 Casualties from 2 Full Grey Knight Squads. Plus, they're fearless, so no worry about moral checks there.

Next comes Slaneesh. Slaneesh is actually quite good here for a few reasons. One, they can dish out tons of shooting attacks safely from a distance, more then the greyknights, if given their specialist weapons. Then, in combat, they have one BIG advantage, -1 to enemies initiative. This is VERY usefull, as a basic Greyknights squad will now strike Simo with them, and if they have furious charge, they can even strike Simo for the first round with Sacred Inscence enemies. The fact that Slaneesh has good Demons also is quite usefull, as their basic Demon has 3 attacks on the charge that strike Simo with most BASIC greyknights and cause rending, so a favored 12 Daemonnete Unit (Only 180pts), will get 36 attacks on the charge, which they should get since they can move and assault the turns they are summoned. Thus, 6 enemies(4 if Terminators) should die outright, and another 2 more should die after their other attacks(1 more if Terminator). That is a 180pt. unit already having made up most, if not all, of their points. Thus, even though the enemy strikes back at the same initiative, they still are less likely to cause more then the damage in points caused to them after the conflict. Plus the fact that demons can be recycled when facing Greyknights, they seem to be quite efficient as long as one icon remains.

Next, and another great anti-demonhunter God, is Khorne. Their basic warriors, if given only chainaxes, still strike with power against the greyknights. with 18 non-power weapon(17 if the ASpecialist Weapon isn't on the Justicar), that is about 10 Wounds from them, after saves, and then another 2 Wounds from the justicar. Thus, 2 Base Khorne, plus the Champion, will strike mack. With 13 attacks back, at least one Greyknight should drop. Doesn't sound good for khorne, no? However, ASSUME they were given furious charge, and that the Champion had 2 Lightning Claws and Mutation. Now all the berzerkers strike back, though the same amount should die(meaning only 2 basic and Veteran left after Grey Knight attacks). However, with 28 basic Warrior attacks, of which 8 Should wound, 4 Grey Knights should drop from that alone. Then, with the Khorne Champions 6 attacks, of which 3 should wound after rerolls, that is 7 Grey Knights dropped by a 229pts. of Khorne, which should have made up at least a decent amount of the Berzerkers points.

Which of these armies seems best against Demonhunters? My bet is Slaneesh, though it is your opinions I want.
PostPosted: Mon Feb 27, 2006 7:54 pm


Id say either one of the last ones. Only thing is your going with normal case secarnio. Ive seen horrible shooting & CC so it can go either way

Reddemon


A.R.G.U.S Mykal

PostPosted: Fri Mar 17, 2006 9:44 am


Reddemon
A.R.G.U.S Mykal
Lt. Brookman
Mat
so im crussin the UK GW site and I see that the Tallarn range has been rereleased. Anyone know futher about that?


They are just doing that to hype the Tau Empire into new heights, seeing as the Taros campaign pits the Tau against the Tallarn. (And Elysians, and several Asstartes chapters, such as the Red Scorpions)


The Tallarn are just a re-release in new packaging. Astartes Chapters like Red Scorpions seem a little crap to me. I'm a believer in the first founding, and then MAYBE Templars and Crimson Fists. I think Templars will be in this, seeing as they've had it good.

I've seen the new Demon Prince of Nurgle, i hear there's new posessed and defilers, and Lucius the Eternal also. True?
There are no minis for possesed models. You make em yourself using the spures or in the case of a Ironwarriors player like myself. Use every spare bionic bit and chainsword you can get ahold of


Yeah. New possessed parts.
PostPosted: Fri Mar 17, 2006 1:22 pm


A.R.G.U.S Mykal
Reddemon
A.R.G.U.S Mykal
Lt. Brookman
Mat
so im crussin the UK GW site and I see that the Tallarn range has been rereleased. Anyone know futher about that?


They are just doing that to hype the Tau Empire into new heights, seeing as the Taros campaign pits the Tau against the Tallarn. (And Elysians, and several Asstartes chapters, such as the Red Scorpions)


The Tallarn are just a re-release in new packaging. Astartes Chapters like Red Scorpions seem a little crap to me. I'm a believer in the first founding, and then MAYBE Templars and Crimson Fists. I think Templars will be in this, seeing as they've had it good.

I've seen the new Demon Prince of Nurgle, i hear there's new posessed and defilers, and Lucius the Eternal also. True?
There are no minis for possesed models. You make em yourself using the spures or in the case of a Ironwarriors player like myself. Use every spare bionic bit and chainsword you can get ahold of


Yeah. New possessed parts.
But its alot more fun to convert em up yourself

Reddemon


craven_raven

PostPosted: Fri Mar 17, 2006 1:32 pm


according to rumours theres going to be a new model of a chaos lord in termie armour
PostPosted: Fri Mar 17, 2006 5:05 pm


Reddemon
A.R.G.U.S Mykal
Reddemon
A.R.G.U.S Mykal
Lt. Brookman
Mat
so im crussin the UK GW site and I see that the Tallarn range has been rereleased. Anyone know futher about that?


They are just doing that to hype the Tau Empire into new heights, seeing as the Taros campaign pits the Tau against the Tallarn. (And Elysians, and several Asstartes chapters, such as the Red Scorpions)


The Tallarn are just a re-release in new packaging. Astartes Chapters like Red Scorpions seem a little crap to me. I'm a believer in the first founding, and then MAYBE Templars and Crimson Fists. I think Templars will be in this, seeing as they've had it good.

I've seen the new Demon Prince of Nurgle, i hear there's new posessed and defilers, and Lucius the Eternal also. True?
There are no minis for possesed models. You make em yourself using the spures or in the case of a Ironwarriors player like myself. Use every spare bionic bit and chainsword you can get ahold of


Yeah. New possessed parts.
But its alot more fun to convert em up yourself


I'd rather have more legit parts to use than make a pigs' ear like the Iron Warrior showcase on page 99 of the CSM Collector Guide. They ARE s**t. Actual s**t.

A.R.G.U.S Mykal


Reddemon

PostPosted: Fri Mar 17, 2006 5:55 pm


Havnt seen em.
PostPosted: Sat Mar 18, 2006 4:54 am


Reddemon
Havnt seen em.


Go to a GW and you should be able to look at the collector guides. Some have the showcases taken out, others don't. Check out Page 99 if you ever get the chance. UK collector guide, mind. But. they're awful.

A.R.G.U.S Mykal


Reddemon

PostPosted: Sat Mar 18, 2006 6:48 am


Are they the ones made with ork peices?
PostPosted: Sat Mar 18, 2006 6:51 am


Reddemon
Are they the ones made with ork peices?


Um...Tyranid, Dreadnaught, Space Marine, Tau, and green stuff. They're from the Cardiff Store, and they're arse. I think his whole army is a tad lacklustre, and the CSM Guide as a whole a disapointment compared to the SM one.
neutral

A.R.G.U.S Mykal


Reddemon

PostPosted: Sat Mar 18, 2006 6:54 am


Wa. Well remember. Sms are like Gw's biggest sales revenu. Of course they will try to make it better
PostPosted: Sat Mar 18, 2006 7:47 am


Reddemon
Wa. Well remember. Sms are like Gw's biggest sales revenu. Of course they will try to make it better


It's just like people who did the Chaos Conversions in the showcase...

Out of 42, there's only 17 that look any good. That's pretty dire.

A.R.G.U.S Mykal


Reddemon

PostPosted: Sat Mar 18, 2006 8:04 am


Meh. So you looked over my nasty Deamon prince?

Chaos Lord Deamonic Armour Strength
Essence
Resilience
Mutation
Arura
Dread Axe
Great Weapon
Chaos Hounds

I might replace the great weapon with a powerfist
PostPosted: Sat Mar 18, 2006 8:19 am


Reddemon
Meh. So you looked over my nasty Deamon prince?

Chaos Lord Deamonic Armour Strength
Essence
Resilience
Mutation
Arura
Dread Axe
Great Weapon
Chaos Hounds

I might replace the great weapon with a powerfist


Expensive for one. If you want a kickass HQ, go with Tzeench, give him a spawn, 5 thrall wizzards and some hounds, and doombolt. That's some power right there.
He'll never fail a psychic test, and the thralls allow him to use 6 doombolts in one turn if you want. The followers take the hits for him, and he has 3 wounds anyway.
Shame I do Nurgle. XD

If you have a dreadaxe, you'll not need Daemonic Strength. The Great weapon is 2 handed, so he'll only have either the GW or the axe. If I was you, give him Terminator Armour, Dread Axe, Mutation, and Essence.

Then he has a +2/+5inv save, 4 Wounds, 5 Attacks with a weapon that wounds on a +4, and some hounds to soak up damage for him.

A.R.G.U.S Mykal


Reddemon

PostPosted: Sat Mar 18, 2006 8:22 am


The hell! I dont have stature included in there! I thought I did
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