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Reddemon

PostPosted: Sat Dec 03, 2005 8:04 pm


None of you get the point. GW cant wipe out the Tau. They are not the shorts ones who will not be named. They have a huge fan base & have limtless potential in the model department(which means big bucks for GW).
PostPosted: Sat Dec 03, 2005 11:01 pm


Oryn
From what I understand, prior to beng side-tracked into talking about the Tyranid abilities, the discussion was not "Can the IoM destory the Tau?" but "How well would the Tau resist another Crusade?"


Oh no, I'm talking about several posts I read post-side-tracking, not your initial discussion.
In that discussion I am lost however, I'll just sit aside and continue to watch the debat though.

Vinnicius


Darth_Ravage

PostPosted: Mon Dec 05, 2005 4:19 am


The reason I think the Tau would not only repel a crusade but drive the IoM back into its own space is because unlike those other races, the Tau Empire actually tempts many Imperials with a better life (and one that is truly better) than that in the IoM (unlike chaos which just corrupts you), leading to many soldiers (IG anyway) converting to the Tau cause. And because the IoM would once again become preoccupied with taking planets while the Tau just evaced, spread the IoM out, and then destroyed isolated forces. Another thing, in the Damocles crusade, IoM ships easily destroyed larger numbers of Tau ships as the Tau ships weren't really good warships. After that however, the Tau designed numerous new warships that equal or exceed their IoM counterparts, they have also upped the armament of their space stations. The well armed ones had proved deadly to IoM ships in the Damocles Crusade. And it is possible the Eldar would intervene in the unlikely event it got too one sided, they appear to be very fond of the Tau. That and the farsight enclaves might come to the rescue of the main Empire if it really appeared it was going to be destroyed. Its not as if the IoM is going to ignore a possibly corrupted group of Tau on its borders. That and we must remember, the IoM has a very limited supply of its really good vehicles, like Land Raider Crusaders and Titans, on a crusade while the Tau can always build more railguns. Tau flyers are also apparently superior to IoM ones, so they are likely to retain control of the atmosphere for a time and provide air support to their forces.
And when the crusade is wiped out, the area it drew support from will be virtually defenseless, leading to a succesful Tau counteroffensive.


There you have it.
PostPosted: Mon Dec 05, 2005 2:25 pm


Eh, well first off...all though Land Raiders and Titans may be limited, the rail guns aren't honestly very comparable to them (well for the most part.) even if buildable on short notice.

Also, the tau life style doesn't neccassarilly put imperial life to shame, and even if the tau life was better, the tau often aren't nearly as persuasive as the lies chaos bears on it's possible recruits. Although chaos life may not always be good once you go to the other side, they sure make it seem better than anything else, and as I am aware this has never quite turned a crusade on the imperium...maybe a small town or whatever. stare

Vinnicius


GT_Popogeejo

PostPosted: Mon Dec 05, 2005 3:03 pm


The only signs of a better life were propaganda films sent to the IoM by the Tau.
for all we know they may only look after Impireal Gaurdsmen and kill or enslave civilians who won't fight.

Also there is little if anything that could bring down a Titan.Railguns wouldn't even get through the Void sheilds.most Gaurd vehicles don't need to be near a rail riffle to do damge.look at all the Long range artillery they have.
Alot of what you say,Darth,assumes that the Impirium will bumble about while the Tau just do Hit and Runs.

This whole argument(debate) is purly hypothetical.We could just aswell be disscussing whether the Necrons could beat the Eldar.
PostPosted: Mon Dec 05, 2005 7:17 pm


GT_Popogeejo
The only signs of a better life were propaganda films sent to the IoM by the Tau.
for all we know they may only look after Impireal Gaurdsmen and kill or enslave civilians who won't fight.

Also there is little if anything that could bring down a Titan.Railguns wouldn't even get through the Void sheilds.most Gaurd vehicles don't need to be near a rail riffle to do damge.look at all the Long range artillery they have.
Alot of what you say,Darth,assumes that the Impirium will bumble about while the Tau just do Hit and Runs.

This whole argument(debate) is purly hypothetical.We could just aswell be disscussing whether the Necrons could beat the Eldar.


Well yes, that is kind of what I was getting at...mainly I felt I had to post there because, like many, I've seen Darth several times ramble about the greatness of those railguns...people put to much into them.
(Tau superiorty in three words: Twin-Linked Railguns. Right Darth. wink )

Anyway, and like you said...it's all these people guessing at it, another crusade may not even happen and any opinions/fluff you may read is all of course second-hand and will be flooded with bias, especially sense it is 40k. Everyone loves thier army and will make it sound good no matter how much it alters the story at times. stare

Vinnicius


Reddemon

PostPosted: Mon Dec 05, 2005 7:27 pm


Guys it dosnt matter....Gw wont rid us of the tau yet so stop bitching about it
PostPosted: Tue Dec 06, 2005 2:39 pm


Railguns easily take down Land Raiders, and Manta missile destroyers could take out titans, they are basically the Tau equivalent. A railgun can match most IoM heavy weapons in range and the handful that exceed their range (Earthshaker cannon) are mounted on artillery and such. Which would be priority targets for the Tau flyers, which as I mentioned, would retain control of the atmosphere for a time. From what the fluff shows of hte IoM, their tactics consist mostly of charging, fighting in trenches, and bumbling about. Granted their are a few specialists that do otherwise, but they really do diddly compared to the power of the rest of the IoM. And railguns are as good as they are portrayed in the codex and by gamers, if not better. And the Tau have managed to convert large numbers of IG and IN crewmen to their cause. So it does have some attraction. It isn't the only factor that contributes to the defeat of the crusade, but another small one that just makes the inevitable defeat of the crusade faster.

Darth_Ravage


Chakra_Thief

PostPosted: Wed Dec 07, 2005 4:12 pm


GT_Popogeejo
The only signs of a better life were propaganda films sent to the IoM by the Tau.
for all we know they may only look after Impireal Gaurdsmen and kill or enslave civilians who won't fight.

Also there is little if anything that could bring down a Titan.Railguns wouldn't even get through the Void sheilds.most Gaurd vehicles don't need to be near a rail riffle to do damge.look at all the Long range artillery they have.
Alot of what you say,Darth,assumes that the Impirium will bumble about while the Tau just do Hit and Runs.

This whole argument(debate) is purly hypothetical.We could just aswell be disscussing whether the Necrons could beat the Eldar.


heh.....heh heh heh. I had a game a few weeks ago against TWO warhound titans, using two hammer heads, a full broadside team, and some Long Fangs (I had to use my Space Wolves to fill out points) and took them both down. the Railguns did all the damage to them, and succesfully destroyed them. Str 10 and always penetrating hits are quite the match for them, even armor 14.
PostPosted: Wed Dec 07, 2005 4:17 pm


I was thinking more of Warlords to Warhounds but I get the message.


Damn dirty Xenos.

GT_Popogeejo


Darth_Ravage

PostPosted: Mon Dec 12, 2005 4:06 pm


The Tau are far cleaner than anyone in the IoM.
PostPosted: Mon Dec 12, 2005 4:19 pm


Reddemon
Guys it dosnt matter....Gw wont rid us of the tau yet so stop bitching about it


Eh, just stand back Red...everyone knows thier never going to take out the Tau, it's all in fun so let everyone go.

Vinnicius


Ophiuchus

PostPosted: Mon Dec 12, 2005 4:20 pm


Chakra_Thief
GT_Popogeejo
The only signs of a better life were propaganda films sent to the IoM by the Tau.
for all we know they may only look after Impireal Gaurdsmen and kill or enslave civilians who won't fight.

Also there is little if anything that could bring down a Titan.Railguns wouldn't even get through the Void sheilds.most Gaurd vehicles don't need to be near a rail riffle to do damge.look at all the Long range artillery they have.
Alot of what you say,Darth,assumes that the Impirium will bumble about while the Tau just do Hit and Runs.

This whole argument(debate) is purly hypothetical.We could just aswell be disscussing whether the Necrons could beat the Eldar.


heh.....heh heh heh. I had a game a few weeks ago against TWO warhound titans, using two hammer heads, a full broadside team, and some Long Fangs (I had to use my Space Wolves to fill out points) and took them both down. the Railguns did all the damage to them, and succesfully destroyed them. Str 10 and always penetrating hits are quite the match for them, even armor 14.
I don't see how your troops would be alive to fire at them. a minimum of 4 of those shots would be negated on the void shields (each titan has 2!) and then it has 3 structure points til it MIGHT die. Unless you fired absolutely everything at one Titan, it wouldn't die in a turn. And then it fires at you with its arsenal.
The MARS setup of vulcan mega-bolter and plasma blastgun is best.
10 rending shots, and an ordanance sized plasma cannon with 2d6 additional penetration against vehicles WITHOUT SCATTERING...
Titans ARE harder than you give them credit for. In our mega-battle, there were FOUR Titans. Three were heavily crippled, one was immobile, and Mine was at near-full strength, with only the plasma blastgun offline temporarily. Mine moved forward and destroyed one enemy crippled one. It took TEN TURNS of tank on tank action, and only ONE died in the game! They're tonka tough, man.
PostPosted: Mon Dec 12, 2005 5:11 pm


I didn't say i killed it in one turn, and i did have more troops running around other than what i listed, like my fire warrior squads full of EMP grenades. Those draw fire as well.

Chakra_Thief


Ophiuchus

PostPosted: Mon Dec 12, 2005 5:55 pm


Whoever you faced was a moron. The Titan can take down 2 tanks a turn (independant weapons fire!) and anything that assaults it ALWAYS hits armor 14, has to retreat afterwards, and the Titan attacks them with its foot at WS1, allowing NO saves... I'd aim at the enemy tanks first, then take down the infantry.
with TWO titans, you wouldn't stand a chance.
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