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L0k1
Crew

PostPosted: Fri Mar 10, 2006 11:22 pm


GreyJoker
I was doing 1 damage to horongs. 1 damage. Same to bapho jrs.


I know Horongs are ghost type, so any element should hit them for normal damage, but I didnt think shadow monsters were resistant to physical...oO
PostPosted: Fri Mar 10, 2006 11:49 pm


L0k1
GreyJoker
I was doing 1 damage to horongs. 1 damage. Same to bapho jrs.


I know Horongs are ghost type, so any element should hit them for normal damage, but I didnt think shadow monsters were resistant to physical...oO

Horongs are firetype with insane def.

Harbinger of Pandamonium
Crew

IRL Gekko


Streamjumper
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PostPosted: Sat Mar 11, 2006 7:32 am


In a few hours I should have version 0117 and be ready to test out the new 100/100/100 that I mentioned to people last night... I'll let ya know how it goes.

And I don't know about the Bapho Jrs, but it is entirely realistic to be seeing 1 damage against Horongs without the use of water weapons. They also don't like being backstabbed.
PostPosted: Sat Mar 11, 2006 7:23 pm


Its not half bad...

And Shouj... word is they've got same sex marriage.

Streamjumper
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IRL Gekko

PostPosted: Sat Mar 11, 2006 9:41 pm



So are we seriously considering switching or what?
PostPosted: Sat Mar 11, 2006 10:36 pm


Arcane Draconum
L0k1
GreyJoker
I was doing 1 damage to horongs. 1 damage. Same to bapho jrs.


I know Horongs are ghost type, so any element should hit them for normal damage, but I didnt think shadow monsters were resistant to physical...oO

Horongs are firetype with insane def.
Wait, are horongs the rred ones? Or the blue ones?

L0k1
Crew


Harbinger of Pandamonium
Crew

IRL Gekko

PostPosted: Sat Mar 11, 2006 10:40 pm


L0k1
Arcane Draconum
L0k1
GreyJoker
I was doing 1 damage to horongs. 1 damage. Same to bapho jrs.


I know Horongs are ghost type, so any element should hit them for normal damage, but I didnt think shadow monsters were resistant to physical...oO

Horongs are firetype with insane def.
Wait, are horongs the rred ones? Or the blue ones?

Horong are blue.
PostPosted: Sat Mar 11, 2006 11:07 pm


Arcane Draconum

So are we seriously considering switching or what?

I'm more or less done with the old server... signs of corruption, favoritism, and all around assholishness abound more every day, and I see less and less of the people I've grown to respect outside the guild. I'm also interested enough in visiting new locations and playing the TK classes to be willing to rebuild my inventory.

The fact that its a small server interests me too... for example, right now there's about a dozen people on. We could actually affect this server. I like that possibility.

Streamjumper
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Distinct Hunter

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L0k1
Crew

PostPosted: Sat Mar 11, 2006 11:48 pm


Streamjumper
Arcane Draconum

So are we seriously considering switching or what?

I'm more or less done with the old server... signs of corruption, favoritism, and all around assholishness abound more every day, and I see less and less of the people I've grown to respect outside the guild. I'm also interested enough in visiting new locations and playing the TK classes to be willing to rebuild my inventory.

The fact that its a small server interests me too... for example, right now there's about a dozen people on. We could actually affect this server. I like that possibility.
Can I get linkage somehow?
PostPosted: Sun Mar 12, 2006 8:08 am


Streamjumper
Arcane Draconum

So are we seriously considering switching or what?

I'm more or less done with the old server... signs of corruption, favoritism, and all around assholishness abound more every day, and I see less and less of the people I've grown to respect outside the guild. I'm also interested enough in visiting new locations and playing the TK classes to be willing to rebuild my inventory.

The fact that its a small server interests me too... for example, right now there's about a dozen people on. We could actually affect this server. I like that possibility.

Alright. I'll play for a bit then. No guarantees on how long my interest will last.


-goes to bug Zero-

Harbinger of Pandamonium
Crew

IRL Gekko


GreyJoker

PostPosted: Sun Mar 12, 2006 9:08 am


Arcane Draconum
L0k1
GreyJoker
I was doing 1 damage to horongs. 1 damage. Same to bapho jrs.


I know Horongs are ghost type, so any element should hit them for normal damage, but I didnt think shadow monsters were resistant to physical...oO

Horongs are firetype with insane def.

Yeah but even 10 lvls below the current one that I was at I could at least do something like 10-20 damage per hit. Which would take forever, I know, but it was more than 1.

*Is currently dicking around with character builds on a ridiculously high rate server*
PostPosted: Sun Mar 12, 2006 12:39 pm


Ok, so I'm on this new server. Coulddddd...someone tell me where to change jobs since I'm used to the other one where it's in that one building... sweatdrop

Edit: Nevermind, I got it.

`Nebulous


GreyJoker

PostPosted: Sun Mar 12, 2006 2:51 pm


And joined, under the alias of WhiteJoker currently. Going dagger sin... maybe Crusader later.
PostPosted: Sun Mar 12, 2006 3:14 pm



I'll probably build my sin x and work from there.

Harbinger of Pandamonium
Crew

IRL Gekko


Harbinger of Pandamonium
Crew

IRL Gekko

PostPosted: Sun Mar 12, 2006 10:40 pm



New server is... interesting. I have some issues with some of the droprates, but the cheats make it work I guess. We're guilded on that server too. Interesting to note that you can job past 50 on base and secondary classes, so the caster classes are the best off followed by some sort of omni wielding knight, as archers/thieves don't get too much bonus out of that trick and merchants get only minor bonuses.

OTOH, secondary classes get a large boost.
Wizards/Priests/Monks/Bards/Dancers get the biggest IMO, but the ability to hit all the forging skills as well as being a battlesmith is pretty nifty too. Alchemists, Crusaders and Rogues may also benefit from a bit of rounding. The more focused classes, ie sin, knight, hunter, don't garner too much overall benefit but gain some flexibility in their choice of tactics.
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