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Axel_Dragonfire

Skilled Combatant

PostPosted: Thu Jun 16, 2016 6:09 pm


TobiasSilvestro
Picture:
Character Name: Caelum Caecus
Semblance Name: All Seeing Eyes
Semblance description: Caelum creates a field of heightened awareness around himself in which he can 'see' everything in a 20 meter radius though sensing aura or the lack of an aura, giving him outstanding control of his weapon.
Post duration: 5
Cooldown: 3


Approved
PostPosted: Mon Jun 20, 2016 6:22 pm


Picture: N/A
Character Name: Cerise Martel
Semblance Name: Floraison de Cerisier
Semblance description: With this semblance active, Cerise has a heightened sense of perception and faster reflexes. This allows her to dodge more attacks. However using her semblance can be quite mentally exhausting, meaning she must wait a while before using it again and cannot use it more than 5 times.
Post duration: 2 posts
Cooldown: 4 posts

Nimelin
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Axel_Dragonfire

Skilled Combatant

PostPosted: Mon Jun 20, 2016 9:54 pm


Nimelin
Picture: N/A
Character Name: Cerise Martel
Semblance Name: Floraison de Cerisier
Semblance description: With this semblance active, Cerise has a heightened sense of perception and faster reflexes. This allows her to dodge more attacks. However using her semblance can be quite mentally exhausting, meaning she must wait a while before using it again and cannot use it more than 5 times or she risks fainting.
Post duration: 2 posts
Cooldown: 4 posts


The basic idea is doable, but you'll need to provide a show of the stat change, and keeping in mind that this is a student, you're going to weaken the boost and strengthen it as you go. Sound good?
PostPosted: Tue Jun 21, 2016 8:25 am


Axel_Dragonfire


The basic idea is doable, but you'll need to provide a show of the stat change, and keeping in mind that this is a student, you're going to weaken the boost and strengthen it as you go. Sound good?


Sounds good to me. So in battle posts if she activates her semblance put the semblance usage and stats (including the enhancement) in a spoiler or something along those lines?

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Axel_Dragonfire

Skilled Combatant

PostPosted: Tue Jun 21, 2016 10:50 am


Nimelin

Sounds good to me. So in battle posts if she activates her semblance put the semblance usage and stats (including the enhancement) in a spoiler or something along those lines?


What you would do is edit the stats in your post layout to show the stat increase, and keep track of the number of times you have activated it. I would also recommend setting a hard cap on the number of times that you can activate the semblance. If nothing else, to prevent accidentally killing your character from overexertion.
PostPosted: Tue Jun 21, 2016 10:53 am


Axel_Dragonfire


What you would do is edit the stats in your post layout to show the stat increase, and keep track of the number of times you have activated it. I would also recommend setting a hard cap on the number of times that you can activate the semblance. If nothing else, to prevent accidentally killing your character from overexertion.


Yeaaah... Accidentally killing characters is no fun. I shall do that!

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Axel_Dragonfire

Skilled Combatant

PostPosted: Tue Jun 21, 2016 10:59 am


Nimelin
Yeaaah... Accidentally killing characters is no fun. I shall do that!


Just post the semblance on here when you're done with the edits, after that it should be good, so I'll give you the green light once I look it over.
PostPosted: Tue Jun 21, 2016 11:42 am


Axel_Dragonfire

Just post the semblance on here when you're done with the edits, after that it should be good, so I'll give you the green light once I look it over.



Picture: N/A
Character Name: Cerise Martel
Semblance Name: Floraison de Cerisier
Semblance description: With this semblance active, Cerise has a heightened sense of perception and faster reflexes (+1 each). This allows her to dodge more attacks. However using her semblance can be quite mentally exhausting, meaning she must wait a while before using it again.
Maximum Uses: 5
Post duration: 2 posts
Cooldown: 4 posts

Better?

Nimelin
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Axel_Dragonfire

Skilled Combatant

PostPosted: Tue Jun 21, 2016 12:25 pm


Nimelin
Axel_Dragonfire

Just post the semblance on here when you're done with the edits, after that it should be good, so I'll give you the green light once I look it over.



Picture: N/A
Character Name: Cerise Martel
Semblance Name: Floraison de Cerisier
Semblance description: With this semblance active, Cerise has a heightened sense of perception and faster reflexes (+1 each). This allows her to dodge more attacks. However using her semblance can be quite mentally exhausting, meaning she must wait a while before using it again.
Maximum Uses: 5
Post duration: 2 posts
Cooldown: 4 posts

Better?


Much. Approved.
PostPosted: Thu Jun 30, 2016 6:03 pm


Picture:
User Image - Blocked by "Display Image" Settings. Click to show.

Character Name: Rau Devora
Semblance Name: Sonic Smokescreen
Semblance description: This allows him to muffle or amplify sounds around him or even change the frequencies a few hertz and pitch a few octaves. This allows him to track grimm and other threats effectively or even protect his sensitive hearing from his own actions. However this ability isn't without its drawbacks, long periods of use causes Rau debilitating migraines, nausea, even unconsciousness. He can normal maintain his semblance for five minutes provided he gives it his full undivided attention.
Post duration: 5 posts
Cooldown: 15 posts

TragicApotheosis

Dapper Hunter


Axel_Dragonfire

Skilled Combatant

PostPosted: Thu Jun 30, 2016 9:14 pm


Diavolul_in_detalii
Picture:
User Image - Blocked by "Display Image" Settings. Click to show.

Character Name: Rau Devora
Semblance Name: Sonic Smokescreen
Semblance description: This allows him to muffle or amplify sounds around him or even change the frequencies a few hertz and pitch a few octaves. This allows him to track grimm and other threats effectively or even protect his sensitive hearing from his own actions. However this ability isn't without its drawbacks, long periods of use causes Rau debilitating migraines, nausea, even unconsciousness. He can normal maintain his semblance for five minutes provided he gives it his full undivided attention.
Post duration: 5 posts
Cooldown: 15 posts


Looking good so far. List the maximum range that you can influence/sense things from, and perhaps list possible examples of actions that can be performed with it. Also, since you say that there's a 5 minute cap, you should probably lower the duration to 2-3, and cut down the cooldown period by an equal amount.
PostPosted: Fri Jul 01, 2016 7:22 pm


Picture:
User Image - Blocked by "Display Image" Settings. Click to show.

Character Name: Rau Devora
Semblance Name: Sonic Smokescreen
Semblance description: This allows him to muffle or amplify sounds around him or even change the frequencies a few hertz and pitch a few octaves. This allows him to track grimm and other threats effectively or even protect his sensitive hearing from his own actions. However this ability isn't without its drawbacks, long periods of use causes Rau debilitating migraines, nausea, even unconsciousness. He can normal maintain his semblance for five minutes provided he gives it his full undivided attention. The range of his semblance is a circumference of fifteen feet with him as the epicenter. He could use his semblance to eliminate the sounds of his footfalls to allow for him to sneak up on his enemies or make any noise his enemies make louder to give away their location. He can change the frequencies of his teammates voices so he could be the only one to hear it
Post duration: 3 posts
Cooldown: 9 posts

TragicApotheosis

Dapper Hunter


Axel_Dragonfire

Skilled Combatant

PostPosted: Fri Jul 01, 2016 9:02 pm


Diavolul_in_detalii
Picture:
User Image - Blocked by "Display Image" Settings. Click to show.

Character Name: Rau Devora
Semblance Name: Sonic Smokescreen
Semblance description: This allows him to muffle or amplify sounds around him or even change the frequencies a few hertz and pitch a few octaves. This allows him to track grimm and other threats effectively or even protect his sensitive hearing from his own actions. However this ability isn't without its drawbacks, long periods of use causes Rau debilitating migraines, nausea, even unconsciousness. He can normal maintain his semblance for five minutes provided he gives it his full undivided attention. The range of his semblance is a circumference of fifteen feet with him as the epicenter. He could use his semblance to eliminate the sounds of his footfalls to allow for him to sneak up on his enemies or make any noise his enemies make louder to give away their location. He can change the frequencies of his teammates voices so he could be the only one to hear it
Post duration: 3 posts
Cooldown: 9 posts


Looks good, approved.
PostPosted: Sat Jul 09, 2016 10:21 am


Axel_Dragonfire
I re-editted Alister's semblance because it was too broad.


Picture: User Image

Character Name: Alistair Brewster

Semblance Name: Light Bringer

Semblance description: The caster can use their blinding white/yellow aura to create light matter or hard light which can be used to make constructs. The bigger the construct, the less amount of time the wielder can hold it together. The brewster use their semblance to compliment their weapon. For example Alistair uses his semblance to create string which he uses on his bow.

Small construct (within 20 cm3): Duration: 10 posts Cooldown: 3 posts

Medium construct (within 60 cm3): 3 posts Cooldown: 4 posts

Large construct (within 2 m3): 1 post Cooldown: 8 posts

Post duration:1-10 posts

Cooldown: 3-8 posts

shinzo_husky
Vice Captain

Man-Hungry Man-Lover

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Nimelin
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Invisible Bloodsucker

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  • Invisibility 100
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  • Befriended 100
PostPosted: Wed Jul 27, 2016 2:46 pm


Picture: N/A
Character Name: Jetta Liu
Semblance Name: Vixen’s Cry
Semblance description: Jetta’s semblance amplifies her voice enough that it causes shockwaves that can travel up to 50 metres when she screams. Depending on how much aura she uses and the distance the target is from Jetta the shockwaves act in a range of simply knocking people over to chipping large boulders. In other words: the closer you are the more it will affect you.
Post duration: 1 post.
Cooldown: 3 posts.
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