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Brokuto
Vice Captain

Antagonistic Rogue

PostPosted: Tue Apr 05, 2016 3:46 am


troubled-pasta
Brokuto
Scientists trying to get science and magic to work together makes the rift/teleportation device. while it works its gone haywire so its brought in people from all over gaia not just the people that were planning on being part of the test

"lone traveller" could be one of the people that was actually meant to be apart of the test which is why they have the ability to travel through the dimensions of the ball rooms


Mixing science and magic experimentally, perhaps using a particularly volatile seam for testing. The concept of ley lines could come into play, meaning all the portals are connected and rip open in quick succession, dumping everyone in the closest five universes.

I think a willing participant in a simple test wouldn't have the motive or agenda to go on a multi-dimensional chaos spree, I think we'd need something more than that, but otherwise good so far.



he could feel particularly responsible lmao ( the only scientist that would feel responsible for something like that would be Carlos from WtNV)
PostPosted: Tue Apr 05, 2016 3:48 am


Brokuto
troubled-pasta
Brokuto
Scientists trying to get science and magic to work together makes the rift/teleportation device. while it works its gone haywire so its brought in people from all over gaia not just the people that were planning on being part of the test

"lone traveller" could be one of the people that was actually meant to be apart of the test which is why they have the ability to travel through the dimensions of the ball rooms


Mixing science and magic experimentally, perhaps using a particularly volatile seam for testing. The concept of ley lines could come into play, meaning all the portals are connected and rip open in quick succession, dumping everyone in the closest five universes.

I think a willing participant in a simple test wouldn't have the motive or agenda to go on a multi-dimensional chaos spree, I think we'd need something more than that, but otherwise good so far.



he could feel particularly responsible lmao ( the only scientist that would feel responsible for something like that would be Carlos from WtNV)


Hmm. So, lead scientist is involved. Should they be malicious or benevolent? Perhaps there is a lead mage as well and one or the other is interested in something other than everyone's best interests?

troubled-pasta
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PostPosted: Tue Apr 05, 2016 3:52 am


I really like the idea of mixing science and magic not only because it is interesting, but also because we don't have to make everything super realistic that way.

I have to sleep now c:
PostPosted: Tue Apr 05, 2016 3:58 am


troubled-pasta
Brokuto
troubled-pasta
Brokuto
Scientists trying to get science and magic to work together makes the rift/teleportation device. while it works its gone haywire so its brought in people from all over gaia not just the people that were planning on being part of the test

"lone traveller" could be one of the people that was actually meant to be apart of the test which is why they have the ability to travel through the dimensions of the ball rooms


Mixing science and magic experimentally, perhaps using a particularly volatile seam for testing. The concept of ley lines could come into play, meaning all the portals are connected and rip open in quick succession, dumping everyone in the closest five universes.

I think a willing participant in a simple test wouldn't have the motive or agenda to go on a multi-dimensional chaos spree, I think we'd need something more than that, but otherwise good so far.



he could feel particularly responsible lmao ( the only scientist that would feel responsible for something like that would be Carlos from WtNV)


Hmm. So, lead scientist is involved. Should they be malicious or benevolent? Perhaps there is a lead mage as well and one or the other is interested in something other than everyone's best interests?


scientist is much more likely to be not so much malicious but more excited they have so many lab rats to watch, see how they interact with the other dimension locals etc, if the environment effects them differently
possibly wears a hazmat suit with oxygen "just in case"

( head mage is Eli )

Brokuto
Vice Captain

Antagonistic Rogue


troubled-pasta
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PostPosted: Tue Apr 05, 2016 4:12 am


Madame Mae
I really like the idea of mixing science and magic not only because it is interesting, but also because we don't have to make everything super realistic that way.

I have to sleep now c:


Precisely! It allows all manner of characters to come along, there's no limitation on what's possible (within reason).

I also should sleep, but I have a bit more work to do yet. Good night though! Sweet dreams.
PostPosted: Tue Apr 05, 2016 4:22 am


Brokuto
troubled-pasta
Hmm. So, lead scientist is involved. Should they be malicious or benevolent? Perhaps there is a lead mage as well and one or the other is interested in something other than everyone's best interests?


scientist is much more likely to be not so much malicious but more excited they have so many lab rats to watch, see how they interact with the other dimension locals etc, if the environment effects them differently
possibly wears a hazmat suit with oxygen "just in case"

( head mage is Eli )


Ah okay, so Genius Ditz perhaps?

Honestly I'm thinking something more along the lines of Ciri from The Witcher 3: The Wild Hunt Dad Quest (Ciri's Wiki Page). She has a powerful magic running through her blood, which allows her to travel through space and time at (relative) will. As a bit of random trivia, they've actually canonically linked that game to Cyberpunk 2077, implying that Ciri spent a while in that world. This is the kind of magic/mage-y goodness I'm thinking could work for us.

Rather than just generic magic, a mage that specialises in teleportation or distortion of space/time would be good.

(Dude Eli would have to be paid pretty well to lend his powers for that. He doesn't give a s**t about no nerd stuff)

troubled-pasta
Vice Captain

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Brokuto
Vice Captain

Antagonistic Rogue

PostPosted: Tue Apr 05, 2016 4:31 am


troubled-pasta
Brokuto
troubled-pasta
Hmm. So, lead scientist is involved. Should they be malicious or benevolent? Perhaps there is a lead mage as well and one or the other is interested in something other than everyone's best interests?


scientist is much more likely to be not so much malicious but more excited they have so many lab rats to watch, see how they interact with the other dimension locals etc, if the environment effects them differently
possibly wears a hazmat suit with oxygen "just in case"

( head mage is Eli )

Ah okay, so Genius Ditz perhaps?

Honestly I'm thinking something more along the lines of Ciri from The Witcher 3: The Wild Hunt Dad Quest (Ciri's Wiki Page). She has a powerful magic running through her blood, which allows her to travel through space and time at (relative) will. As a bit of random trivia, they've actually canonically linked that game to Cyberpunk 2077, implying that Ciri spent a while in that world. This is the kind of magic/mage-y goodness I'm thinking could work for us.

Rather than just generic magic, a mage that specialises in teleportation or distortion of space/time would be good.

(Dude Eli would have to be paid pretty well to lend his powers for that. He doesn't give a s**t about no nerd stuff)

Not ditzy ( though that would be fun to play ) but more like they dont see the value of human life outside their experiments. though it could be hard to rp

mage that specialises would be probably the best bet
PostPosted: Tue Apr 05, 2016 4:43 am


Brokuto
troubled-pasta
Brokuto
troubled-pasta
Hmm. So, lead scientist is involved. Should they be malicious or benevolent? Perhaps there is a lead mage as well and one or the other is interested in something other than everyone's best interests?


scientist is much more likely to be not so much malicious but more excited they have so many lab rats to watch, see how they interact with the other dimension locals etc, if the environment effects them differently
possibly wears a hazmat suit with oxygen "just in case"

( head mage is Eli )


Ah okay, so Genius Ditz perhaps?

Honestly I'm thinking something more along the lines of Ciri from The Witcher 3: The Wild Hunt Dad Quest (Ciri's Wiki Page). She has a powerful magic running through her blood, which allows her to travel through space and time at (relative) will. As a bit of random trivia, they've actually canonically linked that game to Cyberpunk 2077, implying that Ciri spent a while in that world. This is the kind of magic/mage-y goodness I'm thinking could work for us.

Rather than just generic magic, a mage that specialises in teleportation or distortion of space/time would be good.

(Dude Eli would have to be paid pretty well to lend his powers for that. He doesn't give a s**t about no nerd stuff)

Not ditzy ( though that would be fun to play ) but more like they dont see the value of human life outside their experiments. though it could be hard to rp

mage that specialises would be probably the best bet

Mmm, Mad Scientist seems a bit contrived. I'm thinking a character such as this: A Dimensional Traveler (e.g. Planeswalker) lands in Gaia for whatever reason, loses their ability to travel between dimensions, and uses their genius intellect and charm to con people into helping them build a machine that will allow them to once again travel through dimensions, not caring if they destroy it in the process. They play the nice guy right up until the rifts open, then start hopping through dimensions inciting chaos as they go.

I don't like the idea of a character that creates chaos Just Becauseâ„¢ though. Perhaps there is something they need from each room to achieve their ultimate goal. Perhaps they are only able to partially open the rifts, and have to travel to these other dimensions to gain access to a certain item that will allow them to reach their full potential again. Say, a crystal. Perhaps their crystal shattered when they landed in Gaia and they need a new one.

This would leave us open to make the character good or evil as we see fit. Perhaps they need to get their power back to continue fleeing from another evil force that is hellbent on killing them (perhaps said force is the cause of the end of the world for one of these rooms?) Maybe they themselves are hellbent on getting to someone or something (a utopia perhaps?), or maybe they've just gone crazy from seeing too much.

troubled-pasta
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PostPosted: Tue Apr 05, 2016 12:15 pm


I really like the direction things took while I was sleeping!

Science is interesting because it is not good or bad, it just depends how the knowledge is used. Often things will be done that seem bad, but are done for the "greater good", so there is no malicious intent. Science is so big picture. Also self correcting, which is awesome.

The idea of a traveler that busted his/her machine and charms people into helping is great, I think the guests would be interested in that character. Maybe he/she seems a bit nefarious at the beginning, but learns a lesson or somehow shows he/she is not a bad guy in the end (no mobs running to defeat anyone).

For some reason I keep imagining something like a futurist snake oil salesman, maybe he/she makes people promises to get them to help. After everything is ripped apart, it is assumed the person is bad. However, if things are collected from each room, like mentioned, maybe there was a greater good that will help everyone in the end. I... Don't have any ideas for that greater good just yet. Excuse my rambling ;c
PostPosted: Tue Apr 05, 2016 2:53 pm


Magic mixed with science kind of goes with the world building of my room (first prison made with magic and technology) so I'm fine with the idea.

This may be too much or doesn't matter but how about we have one main scientist who while they are caught up in the dimensional rift they are split into multiple versions of themselves and are sent to different worlds? They can all act the same, share information, memories of the worlds they are in, or they can have different personalities like one represents angry, another is sad, and another is sleepy. They all share the same goal of fixing everything.

With travelling to different worlds for crossovers each scientists can make mini dimensional gates using parts they found laying around the worlds. Once all the dimensional gates are made and they find the right coordinates they can use to travel to the main dimensional gate's location that is stuck in the dimensional plane and begin fixing it. The room characters will find the mini dimensional gates and become curious about them which will lead to the discover of other worlds.

There is another idea I thought of but I'm not too sure. My Rick and Morty ringtone sparked this. The scientist is a wanted person in each world. When they first got to the world they had good intentions on making each world better by introducing, teaching, or inventing new things. But due to laziness, ADD,something malfunction, corruption, upset the balance of nature or lost interests the worlds become worst.The scientists are now in hiding as they are deem to be criminals/terrorists for causing a mess of things.

Like what others said we can leave it up to guests on rather they help the scientist or not. The guests can get both sides of the story about how each world became crazy. Scientist blame the residents for not following instructions and the residents blame the scientist for messing up resources.

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PostPosted: Tue Apr 05, 2016 3:29 pm


o: I so need to read through this and get caught up so I can add my two cents. cat_3nodding
PostPosted: Tue Apr 05, 2016 9:18 pm


Madame Mae
I really like the direction things took while I was sleeping!

Science is interesting because it is not good or bad, it just depends how the knowledge is used. Often things will be done that seem bad, but are done for the "greater good", so there is no malicious intent. Science is so big picture. Also self correcting, which is awesome.

The idea of a traveler that busted his/her machine and charms people into helping is great, I think the guests would be interested in that character. Maybe he/she seems a bit nefarious at the beginning, but learns a lesson or somehow shows he/she is not a bad guy in the end (no mobs running to defeat anyone).

For some reason I keep imagining something like a futurist snake oil salesman, maybe he/she makes people promises to get them to help. After everything is ripped apart, it is assumed the person is bad. However, if things are collected from each room, like mentioned, maybe there was a greater good that will help everyone in the end. I... Don't have any ideas for that greater good just yet. Excuse my rambling ;c


Yeah that's exactly what I'm thinking!

troubled-pasta
Vice Captain

Enduring Spirit

11,425 Points
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troubled-pasta
Vice Captain

Enduring Spirit

11,425 Points
  • Demonic Associate 100
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  • Entrepreneur 150
PostPosted: Tue Apr 05, 2016 9:26 pm


TheMainCharacter1
Magic mixed with science kind of goes with the world building of my room (first prison made with magic and technology) so I'm fine with the idea.

This may be too much or doesn't matter but how about we have one main scientist who while they are caught up in the dimensional rift they are split into multiple versions of themselves and are sent to different worlds? They can all act the same, share information, memories of the worlds they are in, or they can have different personalities like one represents angry, another is sad, and another is sleepy. They all share the same goal of fixing everything.

With travelling to different worlds for crossovers each scientists can make mini dimensional gates using parts they found laying around the worlds. Once all the dimensional gates are made and they find the right coordinates they can use to travel to the main dimensional gate's location that is stuck in the dimensional plane and begin fixing it. The room characters will find the mini dimensional gates and become curious about them which will lead to the discover of other worlds.

There is another idea I thought of but I'm not too sure. My Rick and Morty ringtone sparked this. The scientist is a wanted person in each world. When they first got to the world they had good intentions on making each world better by introducing, teaching, or inventing new things. But due to laziness, ADD,something malfunction, corruption, upset the balance of nature or lost interests the worlds become worst.The scientists are now in hiding as they are deem to be criminals/terrorists for causing a mess of things.

Like what others said we can leave it up to guests on rather they help the scientist or not. The guests can get both sides of the story about how each world became crazy. Scientist blame the residents for not following instructions and the residents blame the scientist for messing up resources.


Thinking purely in terms of how many people we have at our disposal for the actual roleplaying itself, I think it would be significantly easier to stick with one character that travels to all five. They don't have to drop into each world in chronological order though, the rifts could potentially spit them out at different times in each world as well, meaning that for the Traveller themselves, they see it as going from point A to B and they cause the room plots as they interact with each world, but for the people that exist in each world (room), they'd see the traveller's appearance as the start of the plot for that room.

I like the idea of the Traveller having a limited time frame to escape(?) from Gaia, perhaps they are persecuted and the group chasing after them will arrive in three days?

(Perhaps this Traveller escaped from a world that also colonised yours?)
PostPosted: Tue Apr 05, 2016 9:29 pm


Poyudi Hytori
o: I so need to read through this and get caught up so I can add my two cents. cat_3nodding


Please do!

troubled-pasta
Vice Captain

Enduring Spirit

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TheMainCharacter1
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PostPosted: Tue Apr 05, 2016 9:32 pm


troubled-pasta
TheMainCharacter1
Magic mixed with science kind of goes with the world building of my room (first prison made with magic and technology) so I'm fine with the idea.

This may be too much or doesn't matter but how about we have one main scientist who while they are caught up in the dimensional rift they are split into multiple versions of themselves and are sent to different worlds? They can all act the same, share information, memories of the worlds they are in, or they can have different personalities like one represents angry, another is sad, and another is sleepy. They all share the same goal of fixing everything.

With travelling to different worlds for crossovers each scientists can make mini dimensional gates using parts they found laying around the worlds. Once all the dimensional gates are made and they find the right coordinates they can use to travel to the main dimensional gate's location that is stuck in the dimensional plane and begin fixing it. The room characters will find the mini dimensional gates and become curious about them which will lead to the discover of other worlds.

There is another idea I thought of but I'm not too sure. My Rick and Morty ringtone sparked this. The scientist is a wanted person in each world. When they first got to the world they had good intentions on making each world better by introducing, teaching, or inventing new things. But due to laziness, ADD,something malfunction, corruption, upset the balance of nature or lost interests the worlds become worst.The scientists are now in hiding as they are deem to be criminals/terrorists for causing a mess of things.

Like what others said we can leave it up to guests on rather they help the scientist or not. The guests can get both sides of the story about how each world became crazy. Scientist blame the residents for not following instructions and the residents blame the scientist for messing up resources.


Thinking purely in terms of how many people we have at our disposal for the actual roleplaying itself, I think it would be significantly easier to stick with one character that travels to all five. They don't have to drop into each world in chronological order though, the rifts could potentially spit them out at different times in each world as well, meaning that for the Traveller themselves, they see it as going from point A to B and they cause the room plots as they interact with each world, but for the people that exist in each world (room), they'd see the traveller's appearance as the start of the plot for that room.

I like the idea of the Traveller having a limited time frame to escape(?) from Gaia, perhaps they are persecuted and the group chasing after them will arrive in three days?

(Perhaps this Traveller escaped from a world that also colonised yours?)


Inter-dimensional Police trying to get the traveler because they ignore the court order of not messing with dimensional technology?
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