╔═══════════════════════════════════════════════╗ Sonoko still tired and desiring a nap deposited the new Ledyba's pokeball onto the wagons table for the time being while she laid down to rest for the remainder of the trip into New Bark Town. Luponny had things under control so no need to worry. She trusted the pokemon to get her there safely so she allowed herself to slip into silent slumber for a few hours.
Donphan █ Lazy █ ground ◆ n/a █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █ rock ◆ physical █►Rollout▐ Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ cool █ fire ◆ physical █►Fire Fang▐ 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn █ cool █ electric ◆ physical █►Thunder Fang▐ 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis █ tough █ ground ◆ physical █►Bulldoze▐ 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █►Rollout▐ ♥♥♥ An appealing move that can be used repeatedly without boring the audience. █ cool █►Fire Fang▐ ♥♥♥♥ Quite an appealing move. █ cool █►Thunder Fang▐ ♥♥♥♥ Quite an appealing move. █ tough █►Bulldoze▐ ♥♥ Badly startles the last Pokémon to act before the user.
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Lopunny █ Calm █ normal ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Healing Wish▐ User faints and the next pokemon released is fully healed and cured of all conditions. █ flying ◆ physical █►Bounce▐ 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target █ psychic ◆ other █►Magic Coat▐ Reflects status condition afflicting moves back at the opponent (Priority +4) █ psychic ◆ special █►Mirror Coat▐ If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ beauty █►Healing Wish▐ ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves. █ cute █►Bounce▐ ♥ Prevents the user from being startled until the turn ends. █ beauty █►Magic Coat▐ ♥♥ Works great if the user goes last this turn. █ smart █►Mirror Coat▐ ♥ Shows off the Pokémone's appeal about as well as the move used just before it.
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( Gogoat )█ Calm █ grass ◆ normal █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Tackle▐ 50: █ normal ◆other █►Growth▐ Raise user's physical & special attack one stage █ grass ◆ physical █►Vine Whip▐ 45: █ grass ◆ other █►Leech Seed▐ Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.
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Rapidash █ Bold █ fire ◆ n/a █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lvlv13 Flame Wheel- 40 || 1/4 chance of burn Evolution: Held item: Ability:Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ tough █ poison ◆ physical █►Poison Jab▐ 80: 7/10 Chance to Poison █ cool █ bug ◆ physical █►Magehorn▐ 120: █ cute █ fire ◆ special █►Ember▐ 40: 4/10 Chance of Burn █ cool █ normal ◆ physical █►Quick Attack▐ 40: damage (Priority +1)
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Togepi █ Jolly █ fairy ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Sweet Kiss lv9 Evolution: friendship Held item: Ability:Serene Grace: The chances of a move having an extra effect doubles ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal◆ special █►Metronome▐ 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) █ fairy ◆ other █►Charm▐ Lower targets physical attack two stages █ normal ◆ other █►Growl▐ Lower targets physical attack one stage █ ◆ █►▐ - ▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █►Metronome▐ ♥ Effectiveness varies depending on when it is used. █ cute █►Charm▐ ♥♥ Badly startles Pokémon that the audience has high expectations of. █ cute █►Growl▐ ♥♥ Works great if the user goes last this turn. █ █►▐
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Vivillon / Shiny █ Sassy █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Shield Dust: Damaging moves used by the opponent will not have an additional effect ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Struggle Bug▐ 50: Lower targets special attack one stage █ flying ◆ special █►Gust▐ 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage █ grass ◆ other █►Sleep powder▐ Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance █ grass ◆ special █►Petal Dance▐ 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █►Struggle Bug▐ ♥♥ Works great if the user goes last this turn. █ smart █►Gust▐ ♥♥ Badly startles the last Pokémon to act before the user. █ smart █►Sleep powder▐ ♥ Startles all of the Pokémon to act before the user. █ beauty █►Petal Dance▐ ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled.
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Bayleef █ Mild █ grass ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv lv20 Magical Leaf- 40 || Will not miss Evolution: Held item: Miracle Seed - Grass type attacks do x1.2 damage Ability:Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Synthesis▐ Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle █ grass ◆ physical █►Razor Leaf▐ 55: 1/10 chance to critically hit █ poison ◆ other █►Poisonpowder▐ Poisons Opponent █ grass ◆ special █►Energy Ball▐ 90: 1/2 chance of lowering targets special defense one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ smart █►Synthesis▐ ♥ Effectiveness varies depending on when it is used. █ cool █►Razor Leaf▐ ♥♥♥♥ Quite an appealing move. █ smart █►Poisonpowder▐ ♥♥♥ Brings down the energy of any Pokémon that have already used a move this turn. █ beauty █►Energy Ball▐ ♥♥♥ Quite an appealing move.
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Noctowl █ Quite █ flying ◆ normal █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Ability:Insomnia: The Pokémon cannot fall asleep while having this ability ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ other █►Hypnosis▐ Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance █ psychic ◆ special █►Dream Eater ▐ 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon █ flying ◆ physical █►Sky Attack▐ 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit █ normal ◆ other █►Growl▐ Lower targets physical attack one stage
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Ninetails █ Shy █ fire ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Charcoal - Fire type attacks do x1.2 damage. Ability:Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Quick Attack▐ 40: (Priority +1) █ normal ◆ other █►Roar▐ Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) █ fire ◆ special █►Flamethrower▐ 90: 4/10 Chance of Burn █ ghost ◆ other █►Confuse Ray▐ Confuses target pokemon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cool █►Quick Attack▐ ♥♥♥ Causes the user to move earlier on the next turn. █ cool █►Roar ▐ ♥♥♥ Causes the user to move later on the next turn. █ beauty █►Flamethrower▐ ♥♥♥♥ Quite an appealing move. █ smart █►Confuse Ray▐ ♥♥ Badly startles Pokémon that the audience has high expectations of.
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Milotic █ Mild █ water ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv Evolution: Held item: Mystic Water - Water type attacks do x1.2 damage. Ability:Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Refresh▐ Cures the user of poison, paralysis, or burn █ water ◆ special █►Water Pulse▐ 60: 4/10 Chance to Confuse █ ice ◆ special █►Ice Beam▐ 90: 3/10 Chance to Freeze █ water ◆ other █►Water Sport▐ Reduces base power of fire type moves by half for five turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cute █►Refresh▐ ♥♥ Prevents the user from being startled one time this turn. █ beauty █►Water Pulse▐ ♥♥♥ Makes audience expect little of other contestants. █ beauty █►Ice Beam▐ ♥ Badly startles the last Pokémon to act before the user. █ cute █►Water Sport▐ ♥♥ Excites the audience in any kind of contest.
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Flaaffy █ Rash █ electric ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lvlv16 Charge Evolution: Held item: Ability:Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ electric ◆ special █►Thunder Wave▐ Paralyze opponent █ electric ◆ special █►Thunder Shock▐ 40: 4/10 chance of paralysis █ grass◆ other █►Cotton Spore▐ Lower targets speed two stages █ normal ◆ other █►Attract▐ Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cool █►Thunder Wave▐ ♥ Startles all of the Pokémon to act before the user. █ cool █►Thunder Shock▐ ♥♥♥♥ Quite an appealing move. █ beauty █►Cotton Spore▐ ♥♥ Badly startles Pokémon that the audience has high expectations of. █ cute █►Attract▐ ♥♥ Makes the remaining Pokémon nervous.
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Dragonair █ Shy █ dragon ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv lv61 Dragon Dance- Raises attack, and speed by one stage Evolution: Lv55 Held item: Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ dragon ◆ special █►Twister▐ 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi invulnerable stage of an attack for double damage █ normal ◆ physical █►Wrap▐ 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. █ dragon ◆ special █►Dragon Rage▐ 40: Unaffected by weaknesses/resistance, does not ignore type immunity █ electric ◆ other █►Thunder Wave▐ Paralyze opponent ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ cool █ Twister▐ ♥♥♥♥ Quite an appealing move. █ tough █ Wrap▐ ♥♥♥ Temporarily stops the crowd from growing excited. █ cool █ Dragon Rage▐ ♥♥♥ An appealing move that can be used repeatedly without boring the audience. █ cool █ Thunder Wave ▐ ♥ Startles all of the Pokémon to act before the user.
╠═══════════════════════════════════════════════╣ Bag
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Personal effects / Held & Misc
Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle,
Dusk Stone: x1 Moon Stone: x1 Roman Candle: Effect: Hold item that when given to a fire, water, or ice type Pokemon, will give them x2 exp every other RP post that you make Notes: Item is consumed after four days of active posting.
Pal Pad
Ohmarow Sable Voss "Lia Syuki"
Brush: +3 Appeal x2 Shampoo Effect: +3 Appeal x2
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP xUnlimited Super Potion: Heals up to 50HP x2 Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon fed x5 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's Orran berry: Heals 50HP Takes 15 posts to grow a tree. Yields 3-6 berries x1 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic xUnlimited Love Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character x10 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's Sunny Day: Makes the weather Intense sunlight for 5 Rounds Roost: Restores half max HP, User loses Flying-type until next turn Hidden power:60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
╔═══════════════════════════════════════════════╗ One battle occurred on the route, a wild Bellsprout who went down fairly easily to Cyndaquil, who was much more ready to battle than Daichi thought. After a hasty entering of battle he took a bold move and knocked the Bellsprout out with a hefty tackle. The vine whip didn’t stand a chance against the fire Pokemon.
Bellsprout – Lv 5 – HP: 50 Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes Vine Whip: 45:
Bellsprout used Vine Whip - 45/2 = 23 (22 remaining) Cyndaquil K.O.ed Bellsprout with Tackle - 50
+ 5 exp
Cyndaquil leveled up! And learned Smokescreen.
After the battle Cherrygrove was easily within their reach, Daichi stopped at the Pokemon Center to heal up his Ashai and of course to plan his next move towards Violet City and it's gym leader, he was a man about as old as his father with who Toru's father had a good rapport with. So with any luck he would recognize Toru and not take it easy on him because it was his first gym. ╠═══════════════════════════════════════════════╣
Takanobu ( Tyrunt ) █ Serious █ Rock ◆ Dragon █ Male Hp:050Lv: 005 Exp: 13/15 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Roar - Lv.6 Held item: Ability:Strong Jaw: All biting attacks used by this pokemon do x1.3 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tail Whip▐ - Lower targets physical defense one stage █ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Move type █►Name▐ - Effect █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Tobio ( Ralts ) █ Calm █ Psychic ◆ Fairy █ Male Hp:050Lv: 005 Exp: 13/15 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Double Team - Lv. 6 Held item: Ability:Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Growl▐ - Lower targets physical attack one stage █ Type ◆ Psychic █►Confusion▐ - 50: 4/10 Chance to cause confusion █ Type ◆ Move type █►Name▐ - Effect █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Asahi ( Cyndaquil ) █ Rash █ Fire █ Male Hp:060Lv: 006 Exp: 0/16 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ember - Lv. 10 Held item: Ability:Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Normal █►Leer▐ - Lower targets physical defense one stage █ Type ◆ Normal █►Smokescreen▐ - Lower targets accuracy one stage █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Yachi ( Mudkip ) █ Sassy █ Water █ Female Hp:050Lv: 005 Exp: 6/15 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Mud Slap - Lv. 9 Held item: Ability:Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Normal █►Growl▐ - Lower targets physical attack one stage █ Type ◆ Water █►Water Gun▐ - 40 █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Pokemon #5 ╠═══════════════════════════════════════════════╣ Pokemon #6 ╠═══════════════════════════════════════════════╣ Pokemon #7 ╠═══════════════════════════════════════════════╣ Pokemon #8 ╠═══════════════════════════════════════════════╣ Pokemon #9 ╠═══════════════════════════════════════════════╣ Pokemon #10 ╠═══════════════════════════════════════════════╣ Pokemon #11 ╠═══════════════════════════════════════════════╣ Pokemon #12
╠═══════════════════════════════════════════════╣ Bag
╔═══════════════════════════════════════════════╗ On his way out of Cherrygrove he stopped at a small beachfront on the west side of the city. The refreshing smell of the sea breeze blew through the air. It was a fairly quaint little city, with more time on his hands he might have elected to stay a little longer but his schedule just wouldn’t permit it at this point. He had spent too much time travelling back and forth between regions, or more time waiting on trains to be precise. With his same casual stride he turned away from the beach and began to head north towards route 30 and Violet City. He knew his Pokemon weren’t quite up to the challenge of battling a gym yet but he was still eager to get to the city and begin his training there. He would use the outskirts of the Violet to prepare for that battle, that, along with resuming his training regime would be enough for him to defeat the old timer bird keeper that held his first badge. ╠═══════════════════════════════════════════════╣
Takanobu ( Tyrunt ) █ Serious █ Rock ◆ Dragon █ Male Hp:050Lv: 005 Exp: 14/15 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Roar - Lv.6 Held item: Ability:Strong Jaw: All biting attacks used by this pokemon do x1.3 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tail Whip▐ - Lower targets physical defense one stage █ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Move type █►Name▐ - Effect █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Tobio ( Ralts ) █ Calm █ Psychic ◆ Fairy █ Male Hp:050Lv: 005 Exp: 14/15 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Double Team - Lv. 6 Held item: Ability:Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Growl▐ - Lower targets physical attack one stage █ Type ◆ Psychic █►Confusion▐ - 50: 4/10 Chance to cause confusion █ Type ◆ Move type █►Name▐ - Effect █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Asahi ( Cyndaquil ) █ Rash █ Fire █ Male Hp:060Lv: 006 Exp: 1/16 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ember - Lv. 10 Held item: Ability:Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Normal █►Leer▐ - Lower targets physical defense one stage █ Type ◆ Normal █►Smokescreen▐ - Lower targets accuracy one stage █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Yachi ( Mudkip ) █ Sassy █ Water █ Female Hp:050Lv: 005 Exp: 7/15 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Mud Slap - Lv. 9 Held item: Ability:Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Normal █►Growl▐ - Lower targets physical attack one stage █ Type ◆ Water █►Water Gun▐ - 40 █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Pokemon #5 ╠═══════════════════════════════════════════════╣ Pokemon #6 ╠═══════════════════════════════════════════════╣ Pokemon #7 ╠═══════════════════════════════════════════════╣ Pokemon #8 ╠═══════════════════════════════════════════════╣ Pokemon #9 ╠═══════════════════════════════════════════════╣ Pokemon #10 ╠═══════════════════════════════════════════════╣ Pokemon #11 ╠═══════════════════════════════════════════════╣ Pokemon #12
╠═══════════════════════════════════════════════╣ Bag
╔═══════════════════════════════════════════════╗ “But my Rattata is in the top percentage of Rattata!”
A young boy blocked the path forward towards Violet city, his insistence to battle Daichi was too much to handle. He was definitely about the average age for trainers to start their journey and no doubt provided a tough battle for many trainers coming this way, but Daichi was in no mood to deal with rascals like these. “I’m sure your Rattata is in the top percentage of Rattata kid, but the top percentage of garbage is still garbage. I don’t have time to waste with trainers like you however,” with a smile and a jovial tone he mocked the youngster, hands still in his pockets, barely phased by the insistent trainer. Once he understood the pressure that Toru was putting on him with his presence the youngster stepped to the side, clearly overwhelmed by the presence of such a powerful trainer. Toru was sure that many other people who passed through here felt the need to battle such rabble, but they seemed to forget they could always turn down a weaker trainer, there was no point in wasting the effort on some kid. He hated battling people younger than him and had a tough time respecting them in general, credit that to his sense of superiority.
After passing the fledgling trainer he knew that the path was clear and Violet City wasn’t going to be much further now.
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Quote:
-Foreshadowing to Falkner and Youngster Joey throwback, that's a great post -
Takanobu ( Tyrunt ) █ Serious █ Rock ◆ Dragon █ Male Hp:060Lv: 006 Exp: 0/16 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Stomp - Lv.10 Held item: Ability:Strong Jaw: All biting attacks used by this pokemon do x1.3 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tail Whip▐ - Lower targets physical defense one stage █ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Normal █►Roar▐ - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Tobio ( Ralts ) █ Calm █ Psychic ◆ Fairy █ Male Hp:060Lv: 006 Exp: 0/16 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Teleport - Lv. 9 Held item: Ability:Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Growl▐ - Lower targets physical attack one stage █ Type ◆ Psychic █►Confusion▐ - 50: 4/10 Chance to cause confusion █ Type ◆ Normal █►Double Team▐ - Raises evasiveness one stage █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Asahi ( Cyndaquil ) █ Rash █ Fire █ Male Hp:060Lv: 006 Exp: 2/16 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ember - Lv. 10 Held item: Ability:Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Normal █►Leer▐ - Lower targets physical defense one stage █ Type ◆ Normal █►Smokescreen▐ - Lower targets accuracy one stage █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Yachi ( Mudkip ) █ Sassy █ Water █ Female Hp:050Lv: 005 Exp: 8/15 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Mud Slap - Lv. 9 Held item: Ability:Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
█ Type ◆ Normal █►Tackle▐ - 50 █ Type ◆ Normal █►Growl▐ - Lower targets physical attack one stage █ Type ◆ Water █►Water Gun▐ - 40 █ Type ◆ move type █►Name▐ - Effect ╠═══════════════════════════════════════════════╣ Pokemon #5 ╠═══════════════════════════════════════════════╣ Pokemon #6 ╠═══════════════════════════════════════════════╣ Pokemon #7 ╠═══════════════════════════════════════════════╣ Pokemon #8 ╠═══════════════════════════════════════════════╣ Pokemon #9 ╠═══════════════════════════════════════════════╣ Pokemon #10 ╠═══════════════════════════════════════════════╣ Pokemon #11 ╠═══════════════════════════════════════════════╣ Pokemon #12
╠═══════════════════════════════════════════════╣ Bag
They'd been walking in the wild for a while now. "Hey, so why'd you leave, anyways?" Takumi knew Jun didn't like talking about it. Takumi also didn't give a s**t. He noticed something in the bushes and released his natu, Tzut. "Check it out." He trusted the bird to deal effectively with danger. It had, after all, been Tzut's magic sight that had warned Takumi early enough to get away with just an injury to his eye. Without thinking, the boy raised a hand to his eye. His fingers trailed the soft fabric of his (for lack of a better word) eye patch.
Uᴘ ᴀɴᴅ Cᴏᴍɪɴɢ xxxxEncounter xx || 18 xxxxTrainer Battle 15 || 21 xxxxLuxury Ball 2o || o7 Jun didn't know whether Takumi was actually asking or not. Didn't matter though- he'd give the same answer either way. "I just got tired of smelling your dirty socks all the time," he said coolly. He didn't plan on mentioning where he'd been to Takumi ever, if he could help it. He looked sideways at Takumi and noticed the boy touching the cloth around his eye. "You want to tell me what happened to your eye?" He figured that'd end the conversation.
"Something there?" Jun asked as he watched Takumi's natu hop into the bushes. His hand had gone to his hilt. Despite knowing that there were tons of wild pokemon all over the place, it was hard not to be a bit jumpy. Jun had never had to worry about protecting someone else before, and honestly he wasn't sure how to do it.
me too aren't we just a couple li'l shits pfft I have no idea. I wanted Jun to catch a ledyba, maybe a spinarak and hoothoot just for a bit, but I don't know. For some reason deciding on a team for him is hard x-x
"But I thought you loved my dirty socks!" Takumi replied in mock hurt. "That's why I kept putting them in your bed." His grin faltered when Jun mentioned his eye. "Ah, um, I..." He hadn't thought of a suitably shitty lie for that yet. "Spilled some juice in it? Ooh! No, no, it's because I heard you were back and knew my sight wouldn't survive if I had to see you with both." Takumi smile impishly, proud of the BS reason he'd come up with.
The bushes started exploding with chirps and a moment later a gold shape barreled over. Tzut hopped out after, continuing to chirp his warning. "Re re tre!" [ I'm coming my love! ] The gold sentret was aimed right for Nala, tail pinwheeling in the air. Nala didn't even have to be told to attack. An ember to the face sent it to the ground, rolling around. "Tuurrr! Seeen!" [ WHY?! Oh, not the tail, the glorious tail!! ] Before the sentret knew what was happening, Takumi had sucked him up in a pokeball. "Good work Nala, Tzut." He was wary of how much this pokemon chattered, but it was a pretty color (don't tell Jun) so he wanted it.
╠═══════════════════════════════════════════════╣ Cherrygrove city was just as Yukie remembered it at least from afar but he wasn't going through the city but rather around it. The road he'd gotten onto after leaving the mountain trail cut clean around the city by the ocean front and was a much shorter path to New Bark Town then the main road was. The storm clouds over head where just about ready to brake lose on the world below so time was of the essence in all things now. the more time he saved getting from point A to point B the better. The only risk was in getting caught in a bad position when the weather broke and the torrential down poor erupted.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/8 of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 1/16 its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam N/A: ( Awaiting ruling )
WTR [ SP ]►Water Gun: 40: NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ EF ][ ~ ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç ]►Peck: 35 GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned.
NRL [ EF ]►Harden: Raise users physical defense one stage NRL [ PH ]►Pound: 35: PSN [ EF ]►Poison gas: Poisons Opponent GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage
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Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ]►ç•Scratch: 40: NRL [ EF ]►~Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL[ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
PSN [ EF ]►~Poison Gas: Poisons Opponent DRK [ PH ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison NRL [ EF ]►Smokescreen: Lower targets accuracy one stage
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ PH ]►Tackle: 50: NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10.
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
NRL [ EF ] ►Growl: Lowers target's attack by one stage FLY [ PH ]►Peck: 35: FLY [ EF ]►•Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch
FLY [ PH ]►ç•Wing Attack: 60: BUG [ PH ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon PSN [ PH ]►ç•Poison Fang: 50: 1/2 Chance to Badly Poison DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent NRL [ EF ]►Growth: Raise user's physical & special attack one stage
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. x3Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x3Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x3Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use.
x1Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle x1Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. x1Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. x1Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. x1Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
x1Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon.
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. TM-51:Roost: Restores half max HP, User loses Flying-type until next turn Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Lemonade: Heals up to 200 HP
╠═══════════════════════════════════════════════╣ Sure enough as Yukie was just getting to the edge of a small town a mile or two past Cherrygrove the sky opened up. The down poor was harsh and the thunder that rolled across the sky shuck the ground below. Yukie's new wooper sure was enjoying the rain, dancing and playing in quickly forming puddles, while Yukie pretty much panicked to escape it. A pokemon center was the towns main attraction and Yukie took full advantage of it. Prakem whom he'd not recalled had wrapped himself around Yukie's shoulder and arms sort of like a scarf while the Wooper happily trailed behind. This center was much smaller then most, a waylay station between towns most likely. the Nurse joy greeted him as she entered. Yukie found the place seemingly deserted expect for the pink haired nurse. "Hay Nurse joy, i need a bathroom ?" He asked indicating to his sopping wet cloths. "Right over that young miss. "Than~" Yukie paused realizing the nurse as used a female pronoun. Yukie couldn't remove the look of shock from his face not realizing he was pretty much show casing to the world. the nurse took his expression as an indicator this was suppose to be a secret. "Oh im sorry, your showing a little hun." The nurse said pointing to Yukies chest. Sure enough. without binding them down when he got wet it wasn't hard to see he was packing. "Oh, yeah sorry." Yukie said relaxing a little covring his chest. He'd almost assumed the Nurse had known him or something.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/8 of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 1/16 its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam N/A: ( Awaiting ruling )
WTR [ SP ]►Water Gun: 40: NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ EF ][ ~ ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç ]►Peck: 35 GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned.
NRL [ EF ]►Harden: Raise users physical defense one stage NRL [ PH ]►Pound: 35: PSN [ EF ]►Poison gas: Poisons Opponent GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage
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Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ]►ç•Scratch: 40: NRL [ EF ]►~Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL[ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
PSN [ EF ]►~Poison Gas: Poisons Opponent DRK [ PH ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison NRL [ EF ]►Smokescreen: Lower targets accuracy one stage
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
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Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ PH ]►Tackle: 50: NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10.
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N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
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Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
NRL [ EF ] ►Growl: Lowers target's attack by one stage FLY [ PH ]►Peck: 35: FLY [ EF ]►•Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage
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N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch
FLY [ PH ]►ç•Wing Attack: 60: BUG [ PH ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon PSN [ PH ]►ç•Poison Fang: 50: 1/2 Chance to Badly Poison DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
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Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
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Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. x3Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x3Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x3Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use.
x1Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle x1Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. x1Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. x1Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. x1Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
x1Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon.
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. TM-51:Roost: Restores half max HP, User loses Flying-type until next turn Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Lemonade: Heals up to 200 HP
Yukie didn't wasted time with ideal chatter rushing off to the bathroom to change into something a little more flamboyant and better suited for the fair to come. Yukie dyed and styled his hair, changed the color of his contact lenses and was for the first time in nearly a year showing off his cleavage willingly. His new wooper, trapped in the bathroom with him was a mild bite confused as its male trainer become a female one with no explanation as to why. The pokemons confusion didn't go unnoticed though. Kneeling down and scooping the tiny water type up Yukie explained things before departing to find a PC and call a cab to take him the rest of the way to New Bark town. It would be nearly an hour before it arrived and in all the time the storm didn't relent.
Rezmor ( Litwick ) [ F ] ❤ [ Mischievous ] O Evolution: 41 Next Move: 28-Hex Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard Charcoal: Fire type attacks do x1.2 damage
FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 1/8 of the targets max HP for each turn after the first. PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 1/16 its Max HP each turn. Increase by the original total each turn after the first. FIR [ SP ]►Flame Burst: 70: also damages any pokemon adjacent to the target for 1/16 of it's Max HP NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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N/A ( Wooper ) [ M ] [ Inquisitive ] Evolution: 20 Next Move: 15-Slam N/A: ( Awaiting ruling )
WTR [ SP ]►Water Gun: 40: NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages GRD [ EF ][ ~ ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns
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Olm ( Murkrow ) [ M ] [ Rude ] Evolution: Dusk Stone Next Move: 15-Wing Attack Prankster: Increases the priority of status moves by +1 Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
FLY [ PH ][ ç ]►Peck: 35 GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target DRK [ PH ][ ç ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn
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( Grimer ) [ M ] [ Hardy ] Evolution: 38 Next Move: 12-Disable Poison Touch: When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned.
NRL [ EF ]►Harden: Raise users physical defense one stage NRL [ PH ]►Pound: 35: PSN [ EF ]►Poison gas: Poisons Opponent GRD [ SP ]► Mud-Slap: 20: Lower targets accuracy one stage
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Demdriik ( Beautifly ) [ F ] ❤ [ Sneaky ] Evolution: N/A Next Move: 15-Stun Spore Rivalry: If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. Silver Powder: Bug type attacks do x1.2 damage
WTR [ PH ][ • ]►Water Shuriken: 15: hits 2-5 times (Priority +1) GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt. FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage BUG [ SP ]►Signal Beam: 75: 4/10 Chance of Confusion
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( Sneasel ) [ F ] [ Sly ] Evolution: Razor claw / Night Next Move: 14-Icy Wind Pickpocket: Steals attacking Pokémon's held item on contact (Item will be returned at the end of the battle)
NRL [ PH ]►ç•Scratch: 40: NRL [ EF ]►~Leer: Lower targets physical defense one stage DRK [ EF ]►Taunt: Opponent can only use moves that deal damage DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness
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Verbaasiik ( Smeargle ) [ F ] [ Quirky ] Evolution: N/A Next Move: 21-Sketch Moody: Before turn ends raise one stat by two stages, and lowers another by one stage at random every round. The first roll will always be the stat that is raised, the second roll will always be the stat that is lowered. 1 - Attack, 2 - Special Attack, 3 - Defense, 4 - Special Defense, 5 - Speed, 6 - Accuracy, 7 - Evasion Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
NRL[ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. 1- Attack - 2- Special Attack 3- Defense 4- Special Defense 5- Speed N/A [ n/a ]► ??? N/A [ n/a ]► ??? N/A [ n/a ]► ???
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Gel ( Koffing ) [ M ] [ Jolly ] Evolution: 35 Next Move: 18-Sludge Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
PSN [ EF ]►~Poison Gas: Poisons Opponent DRK [ PH ]►Assurance: 60: Damage doubles if target already took damage in the same turn PSN [ SP ]►Smog: 30: 8/10 Chance to Poison NRL [ EF ]►Smokescreen: Lower targets accuracy one stage
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Kerf ( Meowth ) [ M ] [ Cunning ] Evolution: 28 Next Move: 17-Screech Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Amulet Coin: The move Payday does double its base damage when used by the holder
PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times NRL [ EF ]►Growl: Lower targets physical attack one stage NRL [ PH ][ ç ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3)
╠═══════════════════════════════════════════════╣
Iisk ( Rattata ) [ F ] [ Jolly ] [ OT: Sakiko-Ito ] Evolution: 20 Next Move: 13-Pursuit Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle
NRL [ PH ]►Tackle: 50: NRL [ EF ]►Tail whip: Lower targets physical defense one stage NRL] [ PH ]►Quick Attack: 40: (Priority +1) NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10.
╠═══════════════════════════════════════════════╣
N/A ( Girafarig ) [ F ] [ Moody ] Evolution: N/A Next Move: 28-Assurance Inner Focus: This Pokémon will not flinch
NRL [ EF ]►Baton Pass: User swaps with another active party pokemon, passing on all status alterations and effects such as Aqua ring, ingrain, substitute, as well as negative effects such as Leech seed. (with the exception of infatuation or ability changes.) PSY [ EF ]►Agility: Raise speed two stages NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
╠═══════════════════════════════════════════════╣
Uft ( Spearow ) [ M ] [ courage's ] Evolution: 20 Next Move: 13-Pursuit Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Razor Claw: Attacks have a 1/10 chance of hitting critically.
NRL [ EF ] ►Growl: Lowers target's attack by one stage FLY [ PH ]►Peck: 35: FLY [ EF ]►•Sky Attack: 140: Charges on first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit NRL [ EF ]►Leer: Lower targets physical defense one stage
╠═══════════════════════════════════════════════╣
N/A ( Zubat ) [ M ] [ calm ] Evolution: 22 Next Move: 19-Confuse Ray Inner Focus: This Pokémon will not flinch
FLY [ PH ]►ç•Wing Attack: 60: BUG [ PH ]►Leech Life: 20: Restores HP to the user equal to 1/2 of damage dealt. NRL [ EF ]►Supersonic: Confuses Opponent DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Prakem ( Ekans ) [ F ] [ Timid ] Evolution: 22 Next Move: 17-Screech Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition Poison Barb: Effect: Poison type attacks do x1.2 damage
NRL [ PH ]►Wrap: 15: Traps opponent, hits 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first. NRL [ EF ]►Glare: Paralyzes target pokemon PSN [ PH ]►ç•Poison Fang: 50: 1/2 Chance to Badly Poison DRK [ PH ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════╣
Soskostim ( Galvantula ) [ M ] ❤ [ Bashful ] Evolution: N/A Next Move: 23-Gastro Acid Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
ELC [ SP ]►Electroweb; 55: Lower targets Speed one stage BUG [ PH ][ • ]►Pin Missle: 25: hits 2-5 times NRL [ EF ]►Screech: Lower targets defense two stages BUG [ PH ][ ç ]►Leech life: 20: Restores HP to the user equal to 1/2 of damage dealt.
╠═══════════════════════════════════════╣
Feykro ( Phantump ) [ M ] ❤ [ Mild ] Evolution: Trade Next Move: 19-Feint Attack Harvest: Restores any held Berry after the turn on which it is used Lum Berry: Heals all status conditions
GST [ PH ][ ç ]►Astonish: 30: 4/10 Chance to Flinch target GRA [ EF ]►Ingrain: Restores 1/16 HP every round, but the user can't switch GST [ EF ]►Confuse Ray: Confuses Opponent NRL [ EF ]►Growth: Raise user's physical & special attack one stage
╠═══════════════════════════════════════╣ Bag
Personal effects / Held & Misc x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Mysterious Incense: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. ( Poison )
x1Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. x3Cofagrigus coffee: Prevent the next attempt to changed or negated this pokemon's ability. Held item/Consumed upon use. x3Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove statues conditions next time this pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use. x3Froslass Frosty: The next normal type moved becomes the same type as the pokemon. If the pokemon has two types pick one. Held item/Consumed upon use.
x1Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle x1Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairytype is using the attack, it does x1.3 instead. x1Iron Plate: Steel type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. x1Draco Plate: Dragon type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. x1Insect Plate: Bug type attacks do x1.2 damage, but if an bug type is using the attack, it does x1.3 instead.
x1Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10
T-Royale-Living Allowance $500 bi weekly ╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ╠═══════════════════════════════════════════════╣ Berry's [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Net Ball:Effectiveness: Basic Effect: Effectiveness becomes Ultra if used on Bug or Water type Pokemon.
[ G-40 / 1-3 ] x5Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. TM-51:Roost: Restores half max HP, User loses Flying-type until next turn Achievement: [ G-35 / 2-5 ] x5Sitrus: Restores 150HP x1Lemonade: Heals up to 200 HP
SocoolsosocoolA Pokemon! || o4/o3 // A battle? Certainly! || o7/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3
Cherrygrove city was just as serene and beautiful as the previous city. She could feel the past in this city, with it's old architecture. The homes looked almost like the ones in the village she'd walked through on her way to the train station. though there were also very notable differences. Whatever the case, her first destination in the smaller city was to find the Pokemon Center. And while she was taken aback by the architecture, she also find herself nervous from the presence of technology. "There is so much going on. New Bark was at least a little quieter." Lights and noises she wasn't familiar with kept her moving quickly, following a long gray paved path that seemed to be where many other people were walking. She figured finding the red-roofed Pokemon center was going to be hard, but she was quickly relieved to find her first choice of path lead her to the Pokemon Healing station.
Going through the automatic doors left her in slight wonder. "You don't have to open the door it opens for you!" She exclaimed, finding her cheeks grow red when she noticed some people inside the building and likely people behind her looking in her direction. With a nervous smile, the blonde made her way into the building, towing along Wori Wori. As she made her way to the front counter, directly across the main lobby, Wei noticed a fairly upset looking male at the counter already. As Wei approached, the male glanced over towards her, narrowing his eyes, and well, Wei chalked it up to maybe something bad had happened to him to make him in such a fowl mood, but he seemed far more agitated by Wei's appearance that any normal person should have been.
"Here are your Pokemon sir." The Nurse Joy replied, as she returned from a back room, holding a tray with three Pokemon on it. The male snatched up the balls even before Joy had gotten them to the counter. "They are still very exhausted, please take a moment to rest." Joy seemed to plead, as if this wasn't the first time he was coming in. "Tck, I have no time to rest." He snapped back, turning away and leaving the center. Wei was left somewhat flabbergasted by the boy's attitude. What was he doing to his Pokemon? Wei wanted to find out. Turning to Joy, Wei leaned into the counter some. "Hello, How may I assist you?" Nurse Joy asked a sweet smile firmly placed upon her lips. "That boy.... Why does he seem so angry?" Wei asked. It might not be her place to interfere with other people, but.. she couldn't help but get a bad feeling piling up in her stomach. "Oh, well... I'm not really sure, but like clockwork he's in here every day at least 5 to 6 times a day. It's always the same thing.. I heal his Pokemon to the best of my abilities, but he doesn't stop to let them rest. I'm worried for them of course, but I have other Pokemon here that I need to tend to." Joy seemed to be in a fairly tough predicament. Wei wasn't to sure what to do, but if Joy was right he'd be back. Perhaps she'd get a chance to speak with him then? "I see, well, for now, could I just get a room for the night? I was told that Pokemon center's are like... free hotels for trainers?" Joy nodded once more, motioning towards a hallway to her right. "Just go down that hallway there and you can take room 2, 4, or 5 they're all open. The bathroom is at the end of the hall, and the baths are a door down from the bathrooms." Joy explained. Wei bowed in thanks, and quickly made her way to pick her room.
Pokeballs - Infinite
Potions - Infinite
Payapa Berries x5 / Rindo Berries x5
Pokedex ________ Pending ...
Lv. 1o Ralts Lv. o5 Ralts w/ Hyper voice
Wori Wori the female Totodile || Lv. o5 || Hp. 5o/5o || Item :: Rindo Berry Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Scratch - 4o || ~Leer: Lower targets physical defense one stage || xxxx - xx || xxxx - xx
Qi the female Klefki || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
▅▅▅▅▅▅▅▅▅▅▅▅▅❀ Off Hand ❀▅▅▅▅▅▅▅▅▅▅▅▅▅▅
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! || o5/o3 // A battle? Certainly! || o8/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3
Finding her room behind the door marked '2' the blonde found it accompanied by two beds both neatly made. Wei had slept on a futon, which rested on the floor for her entire life, so seeing beds uplifted from the ground was new to her. She set her things down on one bed while she tested out another. It was soft and bouncy, and made noises she was unfamiliar with. Whether it was comfy or not was up in the air. For the time being though, she wanted to write a letter home. Standing up she looked back to find Wori Wori happily bouncing on the bed she'd been sitting on. Seemed it was a rather fun activity, and... well, it was tempting to get up on the bed and do it herself, but Wei was ever diligent, she quickly fetched her stationary kit and sat at a desk placed within the room.
For over an hour the blonde wrote out all the happenings she'd thus far encountered, from the train ride, meeting Wori Wori. to the angry boy. It was a long lengthy letter stretching two and a half pages. Folding it up, she set it in an envelope and placed it to the side. She was getting fairly hungry, and remembered the Pokemon center also offers a free meal to trainers as well. Gathering her things and the letter she collected Wori Wori and headed out once more. Wori Wori's energy seemed never ending, still rambunctiously running this way and that. Perhaps the prospect of food would calm her down? At least for a little while.
Finding the cafeteria, Wei got some food and found a seat to rest. The meal was quick, and well, Wori Wori made sure of that, scarfing down her food like it was her first meal in months, it made Wei laugh at least as she cleaned up the crocodile's mouth. she fussed of course, like a toddler, but Wei wasn't a stranger to dealing with children. After their meal the trio sat and looked over a pamphlet that held a printed map of both the Johto and Western Kanto region upon it. "So we'll be heading here next." Wei mentioned, poking the Violet city dot on the map. "I'm not sure about how my first Gym battle will go, but I'm sure we'll do fine.. We have to train of course, but that can wait until tomorrow morning." For the most part she was talking to herself, but that didn't bother Wei. "tomorrow is going to be just as busy as today was, if not more so. A new route, a new city, and more Pokemon to encounter." Goodness this was so nerve wracking, in a good way. Excitement would likely be the better word to use here. Whatever the case, their meal digested, Wei picked up Wori Wori for only a short while before she placed the crocodile down to follow her on foot, and headed back to her room for some much needed rest, not before heading outside to deliver her letter to a post box.
Pokeballs - Infinite
Potions - Infinite
Payapa Berries x5 / Rindo Berries x5
Pokedex ________ Pending ...
Lv. 1o Ralts Lv. o5 Ralts w/ Hyper voice
Wori Wori the female Totodile || Lv. o5 || Hp. 5o/5o || Item :: Rindo Berry Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Scratch - 4o || ~Leer: Lower targets physical defense one stage || xxxx - xx || xxxx - xx
Qi the female Klefki || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
▅▅▅▅▅▅▅▅▅▅▅▅▅❀ Off Hand ❀▅▅▅▅▅▅▅▅▅▅▅▅▅▅
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! || o6/o3 // A battle? Certainly! || o9/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3
The sun had gotten low in the sky now, turning it a shade of orange and red, like it was on fire. Wei enjoyed this time of the day, during the fall back home the trees would turn their leaves to the same shade as the sunset and it was breathtaking to say the least. her favorite spot to meditate had been under a large tree that often times the eldest monk, Gou would be further out on a rock ledge that rested precariously on the lip of a cliff that plummeted over a hundred feet. Wei's vision to the past was ended rather abruptly when the male from earlier, as Nurse Joy had stated, returned. Wei had stopped just outside the doors, and for the most part she was standing a little to the side, but that didn't stop the boy from barging his way past her, slamming his shoulder into her own. He was about a foot taller than Wei, so it was more or less his whole arm caught her shoulder, making stumble back, her letter flew from her hand and like a slow motion movie started to fall into a particularly large puddle, however, it stopped just before it did so, floating midair.... as if something invisible had saved it. The letter floated back up to Wei, allowing the blonde to safely hold it. Looking around she noticed a small Pokemon, with a pink bow in her hair. "Was that you?" Wei asked. The little one shied away some, another Pokemon like her quickly rushed to her side, it was notably shorter then the one with a pink bow, and notably exhausted. "Get moving!" The boy inside shouted. He'd stopped and turned back towards the entry way, the automatic doors kept open by his presence. Both of the tiny Pokemon jumped and quickly started to move. Wei watched as the one with two blue clips in her air, stumbled and tripped, it was then the blonde noticed something that angered her beyond reason. Blood. The little blue one had a small splotch of blood on the lip of her leg, and it was trailing behind. She was also limping, which told Wei... this one shouldn't be walking.
With the temper of a 1ooo spearows Wei rampaged forward, leaning down she scooped up the two little ones and quickly approached the male. She used her foot to push him from behind, causing him to stumble forward and whip around with a shocked and angered expression. "What the fu-" Wei quickly stopped that sentence with another kick to his leg, he started to hop on one leg, while trying to hold the other, she hadn't spared him anything and used her full force to strike that leg. Falling into the counter, the male tried to use his leg, only to find it was to painful to fully put his weight on it. "What was that for!?" He shouted. "Now you know this ones pain." Wei replied, bouncing the smaller ralts in her arm. "Did you not notice she was bleeding or did you just not care?!" She added her tone sharp and stern. The male narrowed his eyes. "It's just a little cut, if she can't handle that then she doesn't deserve sympathy!" He retorted. Wrong answer. "Then neither do you." Approaching the male, Wei swung a leg up, her foot came just inches from his face. The male shut his eyes tightly and fell fully to the ground. "Hmph. You're a coward, as I expected. I think you need to take some time to realize the folly of your ways. I'm not one for stealing so I will not take these two from you, but if I find out you haven't improved I will do something about your attitude the next we meet." Wei leaned in close, locking eyes with the male. "And I will find out." "J-just take'em! ********! Take'em!" He scrambled to his feet, grabbing two pokeballs from his belt and tossed them to the ground. When the two balls finally stopped rolling the boy was already out the doors, limping at terribly fast speed.
Pokeballs - Infinite
Potions - Infinite
Payapa Berries x5 / Rindo Berries x5
Pokedex ________ Pending ...
Lv. 1o Ralts Lv. o5 Ralts w/ Hyper voice
Wori Wori the female Totodile || Lv. o5 || Hp. 5o/5o || Item :: Rindo Berry Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Scratch - 4o || ~Leer: Lower targets physical defense one stage || xxxx - xx || xxxx - xx
Qi the female Klefki || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
▅▅▅▅▅▅▅▅▅▅▅▅▅❀ Off Hand ❀▅▅▅▅▅▅▅▅▅▅▅▅▅▅
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! || o7/o3 // A battle? Certainly! || 1o/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3
Wei stood there for the longest time watching the doorway long after the male had vanished. She could feel eyes on her, but she didn't care... this time it wasn't something she'd feel embarrassed about. Nurse Joy finally came rushing up to the counter, alarm in her eyes. "What- what is going on out here?" She asked in a frantic tone. Wei's attention turned to Joy, quickly setting up the two Pokemon on the counter, careful of the one with blue clips. "Please look over these two, this one is badly injured." Wei stated. Joy instantly recognized the two Ralts and after a hand rose to her chest when she saw the blue clip ralts bleeding she nodded and quickly called them over. The two ralts were somewhat hesitant, everything had happened so fast after all, but after little coaxing the one with a pink bow in her hair convinced the other one to accept Joy's help.
After they left to a back room, Wei collected their poke balls and found a seat within the lobby. A few trainers nearby moved their seats, though Wei hardly even noticed. She was busy cleaning off one of the balls. Wori Wori at last seemed to calm down some, though her energy was now spent trying to get Wei's attention. They'd only been traveling for little under 3 hours, otherwise being in the Pokemon center for the majority of this day, but the Crocodile seemed already somewhat attached to the teen. "I can't say what the future will hold, but I certainly hope I never end up like that." Wei finally spoke as she finished polishing the second pokeball. Wori Wori tilted her head. Qi quickly made an appearance, floating up from under a fold in Wei's clothing and over to Wori Wori's head to rest. "If I ever do, you both have full permission to knock some sense into me." The teen chuckled. Wori Wori held up a clenched claw and nodded with an affirmative 'Dile'
It was nearly an hour later, and Wei was starting to finally feel the effects of her day, her eyes were heavy and she could feel herself falling asleep sitting up in the lobby, but then, a gentle touch on her shoulder riled her from her sleep. She looked up to find Joy smiling down upon her. "Sorry to disturb you but the ralts twins are fully recovered. They said they wanted to see you." Joy spoke. Wei nodded sleepily, standing up to follow Joy. Joy lead Wei to the ER, where the two ralts twins were talking among one another. The blue clip one had a bandaged foot, but otherwise they looked much better, and more awake. When Wei arrived, the one with a pink bow quickly stood and turned towards Wei. 'You came!' The wee one exclaimed. Wei was struck with awe some, she hadn't expected to hear a voice from the Pokemon, this was Wei's first encounter with a psychic-type after all. Nonetheless she smiled and nodded in reply. 'My sister and I wanted to thank you for freeing us.' The little once continued. 'That human... he... he had so much rage built up inside him, he was so scary.' The blue clip one nodded shyly. 'Mean and angry.' It murmured. "Well if he hasn't learned his lesson then he soon will." Wei stated. She couldn't understand why someone would abuse a Pokemon in this manner... She understood wanting to train your hardest, but... one of his Pokemon was bleeding, that... that was unforgivable. 'We want to go with you.' The pink bowed one spoke up. 'We.. don't have anywhere else to go after all.' Wei's smile grew and she quickly nodded. "Of course. He did after all relinquish you both to me." But it was good to know they accepted this haphazard trade.
Stepping up to the two Ralts, Wei pulled out her Pokedex and eagerly scanned them. It came to life, displaying information about their species. "Ralts, Native mostly to the Hoenn region. Psychic and Fairy? Well, colour me surprised." Her eyes widened some when she noted something about the blue clip one. It was a lower level... but it knew a fairly strong move, compared to the less shy Pink bow one. This was likely why that boy had worked her so hard. "Fen, and Lan se." Wei spoke. "Those are your new names." Returning her dex to her bag she quickly reached up and ran a hand along both their heads. "Do you like them?" Both nodded, a smile peaking on both their lips, though Fen's was much wider than the shier Lan se's.
Pokeballs - Infinite
Potions - Infinite
Payapa Berries x5 / Rindo Berries x5
Pokedex ________ Pending ...
Wori Wori the female Totodile || Lv. o5 || Hp. 5o/5o || Item :: Rindo Berry Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Scratch - 4o || ~Leer: Lower targets physical defense one stage || xxxx - xx || xxxx - xx
Qi the female Klefki || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Fen the fe/male Ralts || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || xxxx - xx
Lan se the fe/male Ralts || Lv. o5 || Hp. 5o/5o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Growl - Lower targets physical attack one stage || ~Hyper Voice: 9o || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
▅▅▅▅▅▅▅▅▅▅▅▅▅❀ Off Hand ❀▅▅▅▅▅▅▅▅▅▅▅▅▅▅
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! || o8/o3 // A battle? Certainly! || 11/15 // Out of Cleffa || SocoolsosocoolThe beat I march by :: Warrior // On the road again || o1/o3
With everything settled, Wei happily made her way out of the Er, leaving the twins to rest for the remainder of the night. Wei herself returned to her room, only noticing just as she got to her door that she still held the letter in her hand. "Oh... Well now I have to add in what just happened." She chuckled to herself. Looking down at Wori Wori the Totodile happily nodded. "Only just arriving at the first city and I already have a wonderful team." She grinned. Opening the door, she rested the letter down on the desk to deal with in the morning. For now, slumber.
It was difficult for awhile to finally fall asleep, but when Wei finally found rest she slept straight through to 6 am, like clockwork her eyes sprung open when the clock switched over. A long yawn and she was up to her feet. Turning back towards the bed she found Wori Wori cuddled up on the pillow partway down the bed, drool soaked the pillow. This sight let loose a chuckle from her lips, which stirred Wori Wori. "I'm sorry." Wei quickly apologized. "You can go back to sleep, unless you want to join me for some morning exercises?" The crocodile sat up sleepily, rubbing at one of her eyes before she found a smile and quickly stumbled across the bed. Wei happily picked up the still sleepy crocodile and carried her to the outside.
By this time, Wori Wori was finally fully awake, and eager to start her first morning routine with Wei. Setting the croc down, Wei then held up a finger like an instructor. "First we need to stretch. Stretching is key before doing anything physical. You need to get all that stiffness out of your body from sleep." She instructed. Closing her eyes, she stood straight up, her feet placed next to one another tightly. Taking in a deep breath, she held up her hands in a praying motion and let out the breath through her mouth. "In through your nose..." She spoke as she did the action. "...out through your mouth." She added, letting the air she'd stored up out. From then, Wei lowered her front half down, reaching her hands to her toes. Wori Wori didn't have far to go to do this action, but it was still adorable to watch her do so. "Alright, now place your hands on the ground." Wei instructed. "Then put your legs behind you and stand on your toes." Wori Wori did this, though her fairly big belly made it somewhat.... comical. "Don't worry you're doing fine for your first time." She praised the dile, reaching a hand over and scratching near one of her back spikes. "Now, lean forward, then back while raising your butt up into the sky." Wei smiled... it was hard to get serious with Wori Wori there. Wei was falling for the adorableness much to hard. "Alright, good." Chuckles hardly contained, the female went on to the next position. "Now stand up on your hands and legs as straight as you can, and lift up your right arm and right leg." Wei herself took hold of her foot as she did this position, she found it easier to balance this way, Wori Wori on the other hand, attempted the move and failed, toppling to her back. After a few wiggles the croc was back on her feet. "Well, at least you can say you tried. Let's try some other stretches." Yoga just wasn't going to work for the chubby little croc.
Pokeballs - Infinite
Potions - Infinite
Payapa Berries x5 / Rindo Berries x5
Pokedex ________ Pending ...
Wori Wori the female Totodile || Lv. o5 || Hp. 5o/5o || Item :: Rindo Berry Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +0 to attacks ç•Scratch - 4o || ~Leer: Lower targets physical defense one stage || xxxx - xx || xxxx - xx
Qi the female Klefki || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 5o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Fen the fe/male Ralts || Lv. 1o || Hp. 1oo/1oo || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || xxxx - xx
Lan se the fe/male Ralts || Lv. o5 || Hp. 5o/5o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Growl - Lower targets physical attack one stage || ~Hyper Voice: 9o || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
▅▅▅▅▅▅▅▅▅▅▅▅▅❀ Off Hand ❀▅▅▅▅▅▅▅▅▅▅▅▅▅▅
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx