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Posted: Mon Sep 09, 2013 2:21 pm
Shane Allgay Errday shut up hamlet Username: HAM RPC: Dani, Mechanist, Novice Machine Amount: 1 Name of Machine: Altec aka AL Machines Rank: C rank Description: AL was actually Dani's first boombox as a kid. It had been a Portable MP3/CD Player with Text Display, AM/FM Stereo, USB/SD/MMC Inputs...since then though, this little has been steadily getting upgrades over the years. He now houses an AI core but he still follows Dani's command. His total amount of housed energy is 400 currently. His head is a projector/HUD display, this allows him to not only show his cool L33T speak emote faces, but also comes in handy during a battle when a quick clone is needed. His right arm is the rotating Striker XIV add-on, it fires in bursts of 10 bullets at a time while the main body feeds them. This usually prevents jamming, settlement, etc. Dani has to keep it cleaned regularly to ensure this. His left arm is a combine mechanism, it is both an Infrared and night vision scanner and scope, after use, a cap snaps back into place, preventing any glare. The upper box above his head is a small rocket launcher, because he is so small- there is no way for him to hold any ammo for this (chest already holds bullets), so Dani must feed them in herself. His legs do swivel, giving him the option of going in any direction without moving his upper framework. The legs will separate and give him the stable advantage of a quad. This allows him to lower himself to the ground and scurry about, much like a spider. He is not an offensive bot, his use is purely distraction, entertainment, and a bit of back up fire. That is all. So you won't find him charging in.
His stats at this level would be strength/speed: 3/6 but when his legs separate it boosts his speed +2. Giving him a 3/8 in scurry mode (D rank cost initially and an E to maintain after 2 posts).
Due to his material make up of steel, silicone, plastic, wiring, etc...he has a weakness to fire (display panel and plastics can melt), and water (his core is protected but that doesn't mean the rest of him is waterproofed). Again though, Dani would not send him as an infantry persona, he is merely a scout.
Ability 2: BIGBAAADABOOM, Rank, C- can fire two rockets as a targeted hit for c rank damage
Additional notes: Besides L33T speak faces, his only source of actual vocal use is his radio. He will choose certain songs currently playing to convey what he means or a topic/mood. Don't call him cute, he hates that. AL can definitely blast some base. JS. RP Sample: If asked for Sure thing Do you think I will accept it: Sure?Approved! Very cute starter machine. @Hadou: Agatha's a novice, no B rank machines yet, lol. She's only D! @Wulf: I'll have to think about this one. Not only is it a lot to read, but its skills are slightly... controversial. Edited
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Posted: Tue Sep 10, 2013 9:23 pm
Username: Had0u
RPC Name and Rank: Agatha | Novice (Mechanist with Machine Revolt gene mod)
Machine Amount: 2
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Posted: Wed Sep 11, 2013 12:06 pm
Had0u Username: Had0u
RPC Name and Rank: Agatha | Novice (Mechanist with Machine Revolt gene mod)
Machine Amount: 2  I understand you want to use energy weapons and stuff like that but honestly Mechanist do not get lasers til adept atleast. For the ability to not simply fire out a small blast and actually get it to take shape is master rank. I understand the human thing says we are advanced as hell but lets not get carried away your still a novice bud. Maybe try something else with it? Give them speical arrows or something speical about the one's sword that is not laser
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Posted: Wed Sep 11, 2013 12:37 pm
Boverk Viper Had0u Username: Had0u
RPC Name and Rank: Agatha | Novice (Mechanist with Machine Revolt gene mod)
Machine Amount: 2  I understand you want to use energy weapons and stuff like that but honestly Mechanist do not get lasers til adept atleast. For the ability to not simply fire out a small blast and actually get it to take shape is master rank. I understand the human thing says we are advanced as hell but lets not get carried away your still a novice bud. Maybe try something else with it? Give them speical arrows or something speical about the one's sword that is not laser Okay, this is getting goddamn ridiculous, I know Novices are low and weak, but they're not absolute cannon fodder. Is there anything Novices CAN do other than sit and twiddle their thumbs?! Screw it, they're explosive tipped bolts now, able to explode with the strength of a hand grenade for 25 energy and has 40 arrows, steel strength, that sound okay???
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Posted: Wed Sep 11, 2013 1:00 pm
Had0u Boverk Viper Had0u Username: Had0u
RPC Name and Rank: Agatha | Novice (Mechanist with Machine Revolt gene mod)
Machine Amount: 2  I understand you want to use energy weapons and stuff like that but honestly Mechanist do not get lasers til adept atleast. For the ability to not simply fire out a small blast and actually get it to take shape is master rank. I understand the human thing says we are advanced as hell but lets not get carried away your still a novice bud. Maybe try something else with it? Give them speical arrows or something speical about the one's sword that is not laser Okay, this is getting goddamn ridiculous, I know Novices are low and weak, but they're not absolute cannon fodder. Is there anything Novices CAN do other than sit and twiddle their thumbs?! Screw it, they're explosive tipped bolts now, able to explode with the strength of a hand grenade for 25 energy and has 40 arrows, steel strength, that sound okay??? Now first off. Calm down, it does not usually help if you get all mad like this. Also understand that mechanists even say your pretty worthless at lower ranks. You can do alot honestly just don't be stuck on one idea
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Posted: Wed Sep 11, 2013 1:04 pm
Boverk Viper Had0u Boverk Viper Had0u Username: Had0u
RPC Name and Rank: Agatha | Novice (Mechanist with Machine Revolt gene mod)
Machine Amount: 2  I understand you want to use energy weapons and stuff like that but honestly Mechanist do not get lasers til adept atleast. For the ability to not simply fire out a small blast and actually get it to take shape is master rank. I understand the human thing says we are advanced as hell but lets not get carried away your still a novice bud. Maybe try something else with it? Give them speical arrows or something speical about the one's sword that is not laser Okay, this is getting goddamn ridiculous, I know Novices are low and weak, but they're not absolute cannon fodder. Is there anything Novices CAN do other than sit and twiddle their thumbs?! Screw it, they're explosive tipped bolts now, able to explode with the strength of a hand grenade for 25 energy and has 40 arrows, steel strength, that sound okay??? Now first off. Calm down, it does not usually help if you get all mad like this. Also understand that mechanists even say your pretty worthless at lower ranks. You can do alot honestly just don't be stuck on one idea Got it, I apologize, I edited my stuff
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Posted: Wed Sep 11, 2013 1:07 pm
Had0u Username: Had0u
RPC Name and Rank: Agatha | Novice (Mechanist with Machine Revolt gene mod)
Machine Amount: 1 This one is approved now. Thank you for working with me
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Posted: Fri Sep 13, 2013 1:56 pm
Username: Had0u
RPC Name and Rank: Agatha | Novice (Machine Revolt gene mod and Talent)
Machine Amount: 1 POUTEMKIHN; the dead tengu ____________________________________________________________XXXX[ C ]XXXXXsp ③ | ⑨ st
Poutemkihn is a close range fighter's nightmare, a tengu machine that is based off of the ancient lore of the japanese tengu. Poutemkihn has multiple close ranged extensions that assist with battle, multiple attachments that makes it great for close range combat and its large size is one of those factors. He is made of iron yet his attachments are made of steel. He has moderate intelligence, able to understand existence and a purpose, but cannot emulate such things. He's also 7 feet tall. Upon these attachments, what is included is:
[ Poutemkihn's Tail ] Poutemkihn's tail can be detached and reattached, having a jagged edge chain that can latch onto opponents from far away and pull them in while tearing apart the limb that's caught with the tail. Its only purpose is to either pull Poutemkihn towards enemies or to pull enemies towards Poutemkihn. The tail goes out to 10 ft.
[ Poutemkihn's Wings ] Poutemkihn has wings of jagged-edged blades that can moved quickly and cut anything that comes up from behind to strike. The blades move rapidly and are of steel strength, able to harm novice rank and lower armor, weapons, and machines. It cannot, however, allow him to fly. The wings' length is 4 ft. of each end.
[ Poutemkihn's Club ] Poutemkihn carries a bludgeoning club that has thrusters/jets on the inside of the club. These thrusters can increase the speed of the swing of the club. That's it. The strength of the club is able to break normal bones and damage machines lower than novice, same with weapons and armor as well. The club's thrusters cost energy, 40 energy per swing with thruster enhancement. The club's length is 5 ft. It weighs 150 lbs.
Poutemkihn is slow, meaning that he needs multiple defenses to assist in the battle field, his only speed-like enhancement is the springs in the legs that can allow him to leap at a...plausible speed towards the opponent. Leaping only; no gliding, no flight. Great distance leaping. [600 energy core]
>> for dumb and lazy people: Three attachments that assist for close combat and some ranged. Club. Bladed Wings. Tail Whip. Leaping.
>> weak to: SLOW AF. Weak to long range. Highly defensive rpc's and machines can trump it. No energy, sleep mode.
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Posted: Sat Sep 14, 2013 2:32 pm
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Posted: Sat Sep 14, 2013 11:04 pm
Username: RPC Name and Rank: Kirin Vilkus Machine Amount: 2 Solts (One Before Adding One More with upgrade) Name of Machine: Dizen, Colossus Of Machines Meet your GuardianMachines Rank:(Difficulty to build) A rank Description: Dizen was the first combat able machine Kirin had ever made and now Kirin has spent all his funding and putting hours of hard work into making his old guardian into a force to be reckon with. This is the last resort and ultimate weapon in Kirin Vilkus Arsenal. The Newest Design itself is a Colossus, A 'God' Machine, that's shadow covers the landscape a harbinger of death. Risen to the height 100ft tall this colossus is able to cross landscapes with long strides and unroot the earth like it was mere sand in its grasp. This colossus has taken a more artistic look to it, with snow white, sliver steel and dark slate as base colors to its design only to be trimmed in gold. The Colossus unlike before is an A.I. intelligence that is has been updated from the past V.I. intelligence giving it memories of its past encounters. Other than its intelligence core being updated itself now the armor has been improved into a great black steel armor that is resistant to most psyhical blows to it. No longer awkward in its moments this massive being is able move with more fulent strikes that can level buildings and send people flying across the battlefield as if they were small rocks. The sheer weight of this being cause the ground to shake from miles away so even when it has not arrived for battle yet. When close to fifty feet of this being the ground shakes causing a bit of unease , getting closer and closer to the being will only make the effect worse. The Colossus itself has left its out pre-telsas behind to trade out for the eletrical boost to its shockwave generator. The Shockwave Generator is something that unlike sending out a small field of energy to stun its foes this colossus focuses its energy into unleashing sheer blast of reservse gravity, where this launches its foes off or away from its body in a 30ft radius. The blast itself does not harm the target by the launching away at such fast rates could break bones on impact of they are launched the wrong way. This Colossus has an array of weapons that it uses with great ease. Its shoulder peices open up to reveal a series of five missile launchers that fire a barrage of ten rockets from each shoulder. His gauntlets themselves are personal weapons, able to use the Fist Pump Add-on to the greatest use and smash all foes with one might punch. A speical weapon of this colossus is the Giga Driver, Much like the human SS bloodline ranked ability Dizen charges a large amount of energy into his lone eye on his head and for two posts the beam will charge. Once Unleashed Scanning across the air a thin beam will move across where he looks only in the next post for it explode in a massive explosion razing it to the ground. At this time Dizen himself is unable to travel very far until his whole body reconfigs to massive energy surge. Now the massive design and frame does come at a price. Other than this thing being a complete walking death machine it costs Kirin 400 energy to activate and usually three posts to arrive on the spot. This Machine once on the battlefield can be the only one Kirin can command due to the sheer mental strain it has already to control.The Stats of this Colossus are 18/3 and his Energy is 1000 Rockets Cost: B Rank Energy plus 20 Rockets Giga Driver: S Ranked Energy Cost and only once use pre-battle. Dizen becomes uncombative for two posts. RP Sample: (Optional but seriously recommended if you can't wow me with description) Do you think I will accept it:PLEASE
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Posted: Sun Sep 15, 2013 8:05 am
Boverk Viper Username: RPC Name and Rank: Kirin Vilkus Machine Amount: 2 Solts (One Before Adding One More with upgrade) Name of Machine: Dizen, Colossus Of Machines Meet your GuardianMachines Rank:(Difficulty to build) A rank Description: Dizen was the first combat able machine Kirin had ever made and now Kirin has spent all his funding and putting hours of hard work into making his old guardian into a force to be reckon with. This is the last resort and ultimate weapon in Kirin Vilkus Arsenal. The Newest Design itself is a Colossus, A 'God' Machine, that's shadow covers the landscape a harbinger of death. Risen to the height 100ft tall this colossus is able to cross landscapes with long strides and unroot the earth like it was mere sand in its grasp. This colossus has taken a more artistic look to it, with snow white, sliver steel and dark slate as base colors to its design only to be trimmed in gold. The Colossus unlike before is an A.I. intelligence that is has been updated from the past V.I. intelligence giving it memories of its past encounters. Other than its intelligence core being updated itself now the armor has been improved into a great black steel armor that is resistant to most psyhical blows to it. No longer awkward in its moments this massive being is able move with more fulent strikes that can level buildings and send people flying across the battlefield as if they were small rocks. The sheer weight of this being cause the ground to shake from miles away so even when it has not arrived for battle yet. When close to fifty feet of this being the ground shakes causing a bit of unease , getting closer and closer to the being will only make the effect worse. The Colossus itself has left its out pre-telsas behind to trade out for the eletrical boost to its shockwave generator. The Shockwave Generator is something that unlike sending out a small field of energy to stun its foes this colossus focuses its energy into unleashing sheer blast of reservse gravity, where this launches its foes off or away from its body in a 30ft radius. The blast itself does not harm the target by the launching away at such fast rates could break bones on impact of they are launched the wrong way. This Colossus has an array of weapons that it uses with great ease. Its shoulder peices open up to reveal a series of five missile launchers that fire a barrage of ten rockets from each shoulder. His gauntlets themselves are personal weapons, able to use the Fist Pump Add-on to the greatest use and smash all foes with one might punch. A speical weapon of this colossus is the Giga Driver, Much like the human SS bloodline ranked ability Dizen charges a large amount of energy into his lone eye on his head and for two posts the beam will charge. Once Unleashed Scanning across the air a thin beam will move across where he looks only in the next post for it explode in a massive explosion razing it to the ground. At this time Dizen himself is unable to travel very far until his whole body reconfigs to massive energy surge. Now the massive design and frame does come at a price. Other than this thing being a complete walking death machine it costs Kirin 400 energy to activate and usually three posts to arrive on the spot. This Machine once on the battlefield can be the only one Kirin can command due to the sheer mental strain it has already to control.The Stats of this Colossus are 18/3 and his Energy is 1000 Rockets Cost: B Rank Energy plus 20 Rockets Giga Driver: S Ranked Energy Cost and only once use pre-battle. Dizen becomes uncombative for two posts. RP Sample: (Optional but seriously recommended if you can't wow me with description) Do you think I will accept it:PLEASE Approved.
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Posted: Tue Oct 01, 2013 5:47 pm
Username: slashsmasher RPC Name and Rank: Jack Ridgevale, Trainee Machine Amount: 10 per slot Name of Machine: Droneling Machines Rank:E Description: The size of a bee, these little buggers aren't much to look at, but they get their job done. They usually repair technological equipment, one alone being able to repair scratches and together can repair numerous fractures over time. They also have a relatively weak poison in their stinger, usually about as potent as a bee sting. Due to this, in combat, it can either be used to support other machines or to be an annoying distraction. For each swarm the mechanist has activated, their machines and mechanical augmentations gain one rank of regeneration, similar to vampires and lycans. For example, if you have one swarm of dronelings, your machines gain E rank regeneration RP Sample: (Optional but seriously recommended if you can't wow me with description) Picture: Do you think I will accept it: I was originally going to make these have 20 per machine slot, but I thought that was a surefire way NOT to get it accepted. Because of this, I hope this is accepted
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Posted: Wed Oct 09, 2013 1:36 am
slashsmasher Username: slashsmasher RPC Name and Rank: Jack Ridgevale, Trainee Machine Amount: 10 per slot Name of Machine: Droneling Machines Rank:E Description: The size of a bee, these little buggers aren't much to look at, but they get their job done. They usually repair technological equipment, one alone being able to repair scratches and together can repair numerous fractures over time. They also have a relatively weak poison in their stinger, usually about as potent as a bee sting. Due to this, in combat, it can either be used to support other machines or to be an annoying distraction. For each swarm the mechanist has activated, their machines and mechanical augmentations gain one rank of regeneration, similar to vampires and lycans. For example, if you have one swarm of dronelings, your machines gain E rank regeneration RP Sample: (Optional but seriously recommended if you can't wow me with description) Picture: Do you think I will accept it: I was originally going to make these have 20 per machine slot, but I thought that was a surefire way NOT to get it accepted. Because of this, I hope this is accepted Remember, you have a set amount of machines you can have. Right now you are limited to one machine. Do you want this to be your only machine? Typically, you want to start out with something that will help you out in combat, then the support types come later.
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Posted: Wed Oct 09, 2013 9:16 am
Hiro Allday Errday slashsmasher Username: slashsmasher RPC Name and Rank: Jack Ridgevale, Trainee Machine Amount: 10 per slot Name of Machine: Droneling Machines Rank:E Description: The size of a bee, these little buggers aren't much to look at, but they get their job done. They usually repair technological equipment, one alone being able to repair scratches and together can repair numerous fractures over time. They also have a relatively weak poison in their stinger, usually about as potent as a bee sting. Due to this, in combat, it can either be used to support other machines or to be an annoying distraction. For each swarm the mechanist has activated, their machines and mechanical augmentations gain one rank of regeneration, similar to vampires and lycans. For example, if you have one swarm of dronelings, your machines gain E rank regeneration RP Sample: (Optional but seriously recommended if you can't wow me with description) Picture: Do you think I will accept it: I was originally going to make these have 20 per machine slot, but I thought that was a surefire way NOT to get it accepted. Because of this, I hope this is accepted Remember, you have a set amount of machines you can have. Right now you are limited to one machine. Do you want this to be your only machine? Typically, you want to start out with something that will help you out in combat, then the support types come later. Good point.... I'm going to try to create another machine and possibly submit this again at another rank (after some editing to make it fit in that rank) thanks for the information
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Posted: Wed Oct 09, 2013 9:35 am
Unless I misunderstand the class rules, Mechanist class states that they may build more than the limit of their machines, so long as they do not activate more machines than their limit allows. Sorry if this is wrong, just tryin' to help ya out slash. sweatdrop
"Making any more than your limit is possible but activating more than your limit is hazardous as they can break from your control and take on a life of their own."
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