|
|
|
|
Appeal rolled 1 100-sided dice:
85
Total: 85 (1-100)
|
|
Posted: Sat Dec 11, 2010 7:49 am
Lilwolfpard Roll 1- If you roll a 11-100, you pass and can go on to round two. (RP meeting the below obstacle) Upon entering the maze you meet a tiny little imp, seemingly injured and whining at you for help. The imp is green in color and maybe only 2 feet tall. It is thin and looks as if they have a splinter in their foot. (If you roll a 11-100 you can do whatever you like, help or not, and you still pass. If you roll a 1-10... well helping it or not it will turn on you and chase you out of the maze.) Ah ha!
Lucien spotted the little imp, injured on the ground, whining rather prominently as Lucien approached it. This time he didn't float over it, and it didn't chase him out. The air elemental found himself kneeling down in front of the little imp and after fighting with it for a moment to get its foot, attempted to pull the splinter out of it. It was slow, and steady as Lucien used one hand to pull out the splinter and the other to make sure the imp didn't fuss too much.
After a moment, Lucien chuckled to himself, grinned and held the splinter out to the imp, "All better!"
The imp sat there and stopped whining, and as Lucien preferred, didn't chase him out of the maze as he stood up and floated past it, heading deeper into the maze...
|
 |
 |
|
|
|
|
|
|
|
Appeal rolled 1 100-sided dice:
92
Total: 92 (1-100)
|
Posted: Sat Dec 11, 2010 8:03 am
Lilwolfpard Roll 2- If you roll a 26-100, you pass and can go on to round three. (RP meeting the below obstacle) Awwh you made it past the little imp with no troubles! You should feel high on life (even if your hearing weird noises all around you that sound like things that want to eat you.) Walking further along something blocks your pathway. It is large and...reminds you oddly of some huge stoney bolder. Only this one moves. It tells you that in order to get past you need to tell it a story or a riddle.. and if it approves it will let you pass. ( if you roll a 26-100 it will like your story and let you pass. If you roll a 1-25 though... well it will not like your story and your stuck in the first part of the maze, only to be chased out by something else. ) Lucien was happily floating along though the maze when he bumped into a block in the path! He stared for a moment, wondering why exactly there was a huge boulder in his way... and then it moved. Lucien jumped back, and made a rather dignifying noise as he looked around. There was no other way out... and then to make his situation worse, the boulder thought it would be a great idea to talk to him! Lucien didn't want to tell a strange talking boulder a story, or riddle, but he didn't want to go backwards after not being chased out.
"Okay," he said, thinking hard.
"Um. I have a rock. I pass it to you. Who has the rock?"
|
 |
 |
|
|
|
|
|
|
|
|
Appeal rolled 1 100-sided dice:
45
Total: 45 (1-100)
|
|
Posted: Sat Dec 11, 2010 8:15 am
Lilwolfpard Roll 3- If you roll a 51-100, you pass and can go on to round four. (RP meeting the below obstacle) You hear a deep rumbling growl of something near you. It sounds as if the noise is in the pathway next to you... but after pausing and holding your breath, you can somehow tell the creature has sensed you and is looking for a way to get over to you. A flash of white and red through the foliage of the maze tells you its something large... and mean. ( If you roll a 51-100, you pass the creature after hauling some tush away. If you roll a 1-50... The creature gets around the maze somehow and chases you out. ) Lucien had made it past the talking boulder and thankfully would soon be able to forget that strange incident but he found himself slowing to a stop after he heard a rather large and menacing sound from the pathway nearby. The air elemental grabbed as much air into him as he could and held it, so he wouldn't make any noise but... he lost his breath when he seen a very strange red and white glow.
Lucien really didn't want to meet it, or become its meat so Lucien beat it around the corner...
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Dec 11, 2010 8:36 am
Lilwolfpard Roll 4- If you roll a 76-100, you WIN. (RP meeting the below obstacle, roll a 6 sided die on this post so i can see which scareon you win) FINALLY! You made it to the end and you can see the little purple ball things sitting in a large metal bucket at the heart of the maze. A animal skin with a horse skull is sitting next to it... strange, but you take it as decor. As you approach though... you hear a whistling sound and suddenly feel like your being watched. Closer you go... as you try and reach out for one of the prizes, the horse head and skin somehow disappear... and behind you is a LARGE and angry ghost horse staring at you with large glowing green eyes. Rearing backwards it charges as you. ( If you rolled a 76-100, then you manage to grab one of the pokeballs before being chased out of the maze by the ghost horse... if you roll a 1-75, the ghost horse just chases you out empty handed.) Lucien was relieved he had made it around the corner and there wasn't a beast there waiting to eat him. Instead, he found a small basket with a ball inside of it with a... horse decoration beside it? How realistic! He slowly moved over to the basket, ignoring the weird noise and uneasy feeling he was getting the closer he got to it. It was all going fine until he reached in to grab one of the balls and he noticed the decoration was gone! Uneasily, he turned around to find an angry horse staring down at him right green eyes.
He jumped back, and floated very fast to any exit he could find as the horse chased him out of the maze! What was with this maze?!
|
 |
 |
|
|
|
|
|
|
|
|
S a l l y S h e e p rolled 1 100-sided dice:
57
Total: 57 (1-100)
|
|
Posted: Sat Dec 11, 2010 3:52 pm
Colette hadn't signed up for many classes yet, so once she caught that this class was open she headed for it right away. Coming across or learning about a variety of creatures would be more than entertaining for the young Reaper. The fact of being tested first thing only made her more interested in the class. She figured that if you needed to pass a test to even get in, this must be one hell of a course.
Peering around a bit, she took her first steps into the maze. The ghoul only hoped she would be good enough to pass, but she would try until she collapsed.
Not long after taking a few randomly picked turns, the Reaper started to hear whining. Someone must be in distress, and Colette only felt responsible to find out what was happening. She followed the sound as best she could, thinking she was only making herself more lost, until she came across a short, green imp with a splinter in its foot. The poor thing must need help, and Colette would have to be the one to help it!
She slowly came up to it as cautiously as possible, trying to coo it into calmness. Softly, she murmured, "Shhhh.. don't worry, I'll help you."
She considered reaching for one of her swords to bite and pull the splinter out, but reaching for her weapons would probably only upset the creature more. Colette relied on her bare hands, and they weren't weak for the simple job of pulling out a splinter; but as soon as she did the job, the imp ran off in another direction. The ghoul felt good for helping the poor creature and didn't expect any other outcome from the imp, it must have been quite scared. All that was left to do now was move forward.
|
 |
 |
|
|
|
|
|
|
|
S a l l y S h e e p rolled 1 100-sided dice:
70
Total: 70 (1-100)
|
Posted: Sat Dec 11, 2010 3:54 pm
Okay, so she had no real idea where she was going. All the weird noises that she should have probably grown accustomed to by now only continued to creep her out and encouraged the Reaper to move faster. Colette took a turn and came right across another obstacle. She almost turned around in a lost fury until she noticed it actually moved. Apparently it wanted a story, but Colette didn't know many. She would just have to make something up.
Clearing her throat, she sped along with her story, clearly impatient with the whole ordeal.
"Okay.. uh. Once there was troll who ran up and down the street everyone day. His mother always told him, 'What's wrong with you? Stop that and come eat your fly-spread and slime sandwich!' but the little snot never did. Eventually, she got fed up and just went inside to clean. Sadly, as soon as she took her eyes off of him, a giant crow grabbed him and carried him off!"
She tried to muster up a story with some sort of moral, but she couldn't even tell if this one had such a thing. Fortunately for her, the boulder just let out a jolly, rumbling laughter as it moved out of her path. She hoped it wouldn't bust a crack, but Colette just ran on before it decided to move back in place.
|
 |
 |
|
|
|
|
|
|
|
|
Sosiqui rolled 1 100-sided dice:
81
Total: 81 (1-100)
|
|
Posted: Sat Dec 11, 2010 4:09 pm
Malodore was not going to let the Man (or the Beast) keep it down! The plague doctor stalked towards the maze, the grimmest expression possible on its beak. It was going to jacking pass this class!
It was careful, entering the maze, all senses on full alert - so it was a bit of a letdown to find, once again, an imp with a splinter in its foot. "Oh, waily, waily waily!" the imp shrieked, hopping around very dramatically before falling over.
"... hold still, por favore," Malodore muttered, and pinned the imp between two long fingers. It was the work of a moment to get the splinter out. "Feel better?"
"See you in a few days!" the imp said cheerily, sailing into the hedge the instant Malodore let it up.
... Wait... what?
|
 |
 |
|
|
|
|
|
|
|
S a l l y S h e e p rolled 1 100-sided dice:
13
Total: 13 (1-100)
|
Posted: Sat Dec 11, 2010 4:12 pm
The Reaper was hauling butt now! She made it quite a ways and felt confident in her trek through the maze so far. It couldn't be long now, and she knew she'd just be with the elite students who made it soon.
Colette hummed to herself while marching a few turns until she realised it was quite silent, but all too soon it was broken with a growl. For a second, she thought it was her swords and was about to promptly hush them. The red and white creature that appeared alerted her otherwise though. She knew she couldn't take it on in its own territory, that and she knew it was against the rules to battle outside of the gym, so she high tailed it out of there. Quite clumsily too, next time she would have to remember to wear something other than heels.
|
 |
 |
|
|
|
|
|
|
|
|
Sosiqui rolled 1 100-sided dice:
98
Total: 98 (1-100)
|
|
Posted: Sat Dec 11, 2010 4:13 pm
Now a little suspicious that something was afoot, Malodore followed the path as best it could, trying to remember which way to go. Left here, right there, and-
Yep. Boulder.
"FWOOOOOOOAR," the boulder rumbled, opening its eyes hugely and bugging them out. "FWOOOO- hey! That is completely unfair," it complained, glaring at Malodore, who stood unimpressed, arms crossed over its chest.
"I was here a few days ago, remember? You wanted a story, yes?" Malodore said, voice flat. "Would you take The Little Engine That Couldn't? It's a classic."
"It... really?" The boulder was now highly confused. "Couldn't? Don't you mean... could?"
"You can think about it for a while, if you like," Malodore offered. The boulder nodded and stepped aside, leaving the path free for the plague doctor to continue.
|
 |
 |
|
|
|
|
|
|
|
Sosiqui rolled 1 100-sided dice:
7
Total: 7 (1-100)
|
Posted: Sat Dec 11, 2010 4:17 pm
Malodore was feeling pretty good. So far, everything had gone exactly as it had last time... so it was ready when the growling started up.
... It was not ready when the growling started up from a different direction. Eyes and teeth flashed in the shadows, leaving the plague doctor no choice but to run!
... Again.
As Malodore fled the maze, it thought it heard the sound of an imp laughing.
|
 |
 |
|
|
|
|
|
|
|
|
Wandered rolled 1 100-sided dice:
94
Total: 94 (1-100)
|
|
Posted: Sat Dec 11, 2010 10:21 pm
One. Will fill all my rp spost out tomrorow at work. Sleepy.
|
 |
 |
|
|
|
|
|
|
|
Wandered rolled 1 100-sided dice:
15
Total: 15 (1-100)
|
Posted: Sat Dec 11, 2010 10:22 pm
|
|
|
|
|
|
|
Bilious rolled 1 100-sided dice:
64
Total: 64 (1-100)
|
|
Posted: Sun Dec 12, 2010 12:10 am
Christof was nervous. This was his first class, and he was confused why there weren't desks and chairs. A maze seemed far more exciting, though, so he wasn't complaining, necessarily. He watched the other students all take their turns with the thing before finally swallowing to step forward for his own turn. Lilwolfpard Roll 1- If you roll a 11-100, you pass and can go on to round two. (RP meeting the below obstacle) Upon entering the maze you meet a tiny little imp, seemingly injured and whining at you for help. The imp is green in color and maybe only 2 feet tall. It is thin and looks as if they have a splinter in their foot. (If you roll a 11-100 you can do whatever you like, help or not, and you still pass. If you roll a 1-10... well helping it or not it will turn on you and chase you out of the maze.) The hunchback hobbled past the imp, pausing momentarily to consider helping it, but no- that seemed too obvious. A distraction to the maze! He would complete this task or die trying! Alright, maybe that was an unfortunate way to consider it, but he would complete the task or... fail! Anyway.
|
 |
 |
|
|
|
|
|
|
|
Bilious rolled 1 100-sided dice:
75
Total: 75 (1-100)
|
Posted: Sun Dec 12, 2010 12:15 am
Quote: Roll 2- If you roll a 26-100, you pass and can go on to round three. (RP meeting the below obstacle) Awwh you made it past the little imp with no troubles! You should feel high on life (even if your hearing weird noises all around you that sound like things that want to eat you.) Walking further along something blocks your pathway. It is large and...reminds you oddly of some huge stoney bolder. Only this one moves. It tells you that in order to get past you need to tell it a story or a riddle.. and if it approves it will let you pass. ( if you roll a 26-100 it will like your story and let you pass. If you roll a 1-25 though... well it will not like your story and your stuck in the first part of the maze, only to be chased out by something else. ) Christof was feeling confident still, stalking along until he came to the rumbling bolder. "In order to continue free, A riddle, lyric, or story you must entertain me, or I'll will certainly make you will flee!" The hunchback quaked, eyes wide before swallowing. A story? A riddle? How on earth was he supposed to.... swallowing, he held up a finger to buy himself a moment before sitting on the ground to remove his shoes, followed by his socks. The bolder seemed interested- but not interested in rolling over him, at least. Pulling up a bit of brush and rock from a nearby fallen wall, two sock puppets suddenly popped up, making muffled squabbling noises through tight lips as they pretended to fight and prank each other. Suffice to say, the bolder was amused, and Christof left his socks up on sticks to keep it company as he padded off beyond it.
|
 |
 |
|
|
|
|
|
|
|
|
Bilious rolled 1 100-sided dice:
74
Total: 74 (1-100)
|
|
Posted: Sun Dec 12, 2010 1:48 am
Quote: Roll 3- If you roll a 51-100, you pass and can go on to round four. (RP meeting the below obstacle) You hear a deep rumbling growl of something near you. It sounds as if the noise is in the pathway next to you... but after pausing and holding your breath, you can somehow tell the creature has sensed you and is looking for a way to get over to you. A flash of white and red through the foliage of the maze tells you its something large... and mean. ( If you roll a 51-100, you pass the creature after hauling some tush away. If you roll a 1-50... The creature gets around the maze somehow and chases you out. ) Christof hurried along, his bear feet cold now but not too cold- it was always a brisk fall around here at any rate, and undead feet were fairly rugged. He paused when he heard the growl, eyes widening as he glanced fearfully around his hunch. Whatever was there.... he was ready to scoot far away from. And so he did. Quickly.
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|