Wait, wait. If I just need to edit my stats, why are we going through all this crap?I know how stat-point works now, so all I really need to do is edit all my junk, right? We're sticking with the Druid, and yeah, now I'm using the point-buy. Also, the Variant combines the Druidic Avenger class with the other variant presented in Unearthed Arcana, for those who wish to know. Also, I'm terrible at math, so my skills might be a little bit off.
Player Username: Eternality_Cannon
Character Name: Laucien Xiloscient
Race: Half-Elf
Class: Variant Druid
Level: 6th
Exp: 15,000
Hp: 26
AC: 17 (+2 Dex, +3 Wis, +1 Bonus, +1 Two-Weapon Defense)
Touch AC; 16
Flat-footed AC: 15
Speed: 40ft, 60ft (Unarmored)
Initiative modifier: +2
STR: 13
DEX: 14
CON: 13
INT: 13
WIS: 16
CHA: 12
Saves:
Fortitude: +6
Reflex: +4
Will: +8
Base Attack Bonus: +4
Grapple Modifier: +5
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Inventory :
Weapons: +2 Shortspear of Distance and Returning (1d6/X2 Piercing, 40ft, 3lb) X3
+1 Club of Thunder (1d6/X2 bludgeoning +1d8 sonic on a critical, Range 10ft, 3lb.) X2
Quarterstaff (1d6/1d6/X2, bludgeoning, 4lb).
Armor: N/A
Other:
Backpack with Waterskin, Rations 1/day, Bedroll, Sack, Flint & Steel, Holly & Mistletoe, Three Torches. Traveler's Outfit.
Gold: 9162
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Skills:
Concentration +5, Spellcraft +5, Intimidate +6, Craft (Weaving) +6, Spot +9, Listen +9, Swim +5, Jump +5, Climb +5, Tumble +6.
Languages:
Common, Elven, Druidic, Sylvan, Draconic
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Feats: Track, Two-Weapon Fighting, Two-weapon Defense, Craft Wondrous Item.
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Special Abilities/Attacks/Qualities: Trackless Step, Woodland Stride, Favored Enemy (Aberrations) Whirling Frenzy 2/day, Fast Movement, Unarmored Speed Bonus. Favored Enemy (Undead) Wild Empathy (Druidic Avenger variant), Resist Nature's Lure, Nature Sense.
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Spells Prepared/Known: Can prepare/use five 0-level spells, three 1st-level spells, three 2nd-level spells, and two 3rd-level spells every day.
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Alignment: Chaotic Neutral
Deity: Obad-Hai
Size: Medium
Age: 27
Gender: Male
Height: 6"7
Weight: 169
Description/Image:
LaucianLaucien Xinoscient, a unique individual in every sense of the word. Even among his own society of druids and home tribe, he is a being that splits the mold cleanly in half. Despite his feelings of not fitting in anywhere, Laucien seems to bear a smile that rarely leaves his face.
Laucien is the son of a human druid (his mother) and a wild elf barbarian (his father). Though he wasn't exactly abused or neglected, Laucien still felt a sense of being different, and thus, a sense of rejection from his comrades in the wild due to that difference. Even his connection to the natural world seemed abnormal, even if you tried to blend the druid and the barbarian classes together. He displayed neither the affinity for animals his mother had, nor the raw savagery of his father. His father initially feared he had fathered a weakling, and his mother feared that the boy would wind up rejecting his life altogether.
That changed when a predator entered the village and ran away with a toddler in tow. Laucien displayed unchecked primal fury that day mixed in with the cool, calculating precision of the predator he faced. The animal was beaten to the brink of death with a large club Laucien had simply ripped from a tree in a sudden burst of adrenaline and fury. The half-elf then returned to the village, scratched up severely, but triumphant.
Everyone was impressed with the boy, at least for the time being. On that day, Laucien's mother began training him as a druid, and his father trained him to harness his fury and use it as a weapon. This, combined with Laucien's unorthodoxy in the wild, ended up creating a new kind of adventurer entirely.
By the time he was 25, Laucien had become the best hunter in his tribe, as well as a passable druid in their society. He left his forest after he turned 26, and has been adventuring ever since then. He has yet to discover anything that has proven to be a great challenge. He is trying to obtain his next level so he can create a Bogun (detailed in Monster Manual 2) for use as a spy.