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Heirophant_of_the_Broken rolled 3 4-sided dice:
3, 2, 1
Total: 6 (3-12)
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Heirophant_of_the_Broken Crew
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Posted: Thu Jul 31, 2008 8:54 pm
Vincent leads the way, slamming sword point first into one of the overgrown elite magic beasts. With a powerful grunt he lifts the thing over his shoulder and slams it to the ground, where he proceeds to stomp the creature's face in till it stops fighting back. Vincent stops his zombie stomp of the Elite only long enough to ram his sword into the gut of an approaching beast heading Bellamin's way. Demtry has similar results as he rips into the regular magic beast, ending its life in relatively short order.
Vincent Attack: EMB1 (10 damage) Attack: EMB3 (10 damage) Action: Pounce (EMB3) Hp: 45/50 Ap: 0 Mp: 6
Demetry Attack: MB (5 damage) Action: Stunning Blow (MB) Dice: Offense Hp: 25/25 Ap: 1 Mp: 1
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random mistakes rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Thu Jul 31, 2008 10:36 pm
So its MB- Perrian EMB1 - Bellamin EMB2- Bellamin EMB3- Perrian
Man, Perrian, these things don't seem to like us Bellamin let out a sigh and reached into his cloak. "Why me?" Taking out a vial of some neon-luminescent substance, he thew it at his feet just as an elite magical beast was about to rip through him. There was a bright yellow flash which blinded the magical beast and illuminated the immediate area; although it didn't go farther than a meter away from Belamin. Suddenly, you see the spellsword materialize right infront of your eyes and at the side of the beast readying himself to strike it down with a two-handed striker. Then, he notices the fact that another horned beast was gunnning its way towards him. He dives forward and trips/kicks over the stunned magical beast; this promps Bellamin says something; although in what language, you couldn't tell. But to his relief, the still-attacking creature was ripped away and then smashed by Vincent. "Thank you." The wisp fluttered around trying to break Bellamin's hold as the beasts and the party collided. But as Bellamin's mixture of random ingredients exploded, the wisp suddenly became very interested in staying. After absorbing some of the light energy, it resolved to fly headlong into the weaker looking magical beast trying to attack its second source of a pontential meal; Perrian. However, the dragon trying to rip through it made him a little more cautious.
Attack- EMB2 Pounce- EMB2 Summon Dice for Attack
Attack MB Heal- Lowest HP party-member
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Posted: Thu Jul 31, 2008 10:42 pm
((First, I must appologise if my post seamed a little short... I was posting while in a bad mood, and realise that it might have come off as such, and I appologise. Everyone here has been nothing but nice to me, and I consider you all friends. No one in RPS has offended me, and if I offended anyone in any way, I am sorry. Feel free to make jokes at my expense for a moment, I will understand razz ))
(That being said... You said the fountain is found in a 1 and 4, right? So we should be able to recharge our charge items after this?)
Lazarus steps back, seeing the beasts turn towards his friends. Drawing in the benifit from his ring, Lazarus fules his magical apitute, aiming first a stunbolt, and then an energy burst at whichever enemy/enemies pose a threat to his team-mates. He sends the goblin in, aiding to whichever enemy needs to be held off, or whichever it can get the best benifit from Vincent's blade, adding a little to the team-up damage. The little guy screams, "Timmy!" as it slams it's club into a beast's head.
Use: Rib of the Crypt (c2/5) +1mp Cast: Stunbolt (10+stun) Cast: Energy Burst (20dmg) HP: 15/15 Mp:0 Ap: 7(i think)
Timmy: Attack: E/Mb not held off, or whichever needs most damage - Teamup with Vincent Dice for Atk HP: 5/5
(Ya know, I noticed that If Perrian and Bellamin put 1 point into the atk of their summons... this would be a VERY scary party. I mean as it is, we turned a party of 4 into 8, even if they don't have a whole lot of damage/atk power. 1 point into atk on the summons would allow them to benifit in team-up eek )
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Posted: Fri Aug 01, 2008 9:37 am
(Just curious, did you remember to give Vincent and Bellamin 1 extra life because of the regeneration they have due to my staff?)
Perrian saw the two beasts come at him and sighed. "Great...this is not what I wanted." He muttered to himself as he summoned, yet again, his faithful dragon Luljeta. Perrian shot off his healing powers and his power from his staff as soon as Luljeta was summoned. He then pounced ontop of EMB1 and threw his dart into the air, awaiting to see on which magic beast or elite it landed on.
Perrian Summon Luljeta (-2 MP) Pounce on EMB1 (-1 AP) Life Sacrifice: -5 life to drop MB's attack by 5 Purification Dart at any beast which will live through this round through all of the other attacks. Heal (5 HP) on target ally with lowest health after regen
Luljeta Heal x2 (8 HP) on target allies with lowest health after regen.
*edit: No, I didn't give us that. Thank you for reminding me.*
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Heirophant_of_the_Broken rolled 3 4-sided dice:
3, 2, 2
Total: 7 (3-12)
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Heirophant_of_the_Broken Crew
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Posted: Fri Aug 01, 2008 11:19 pm
The two sides collide, Vincent leading the way as he spears, throws and zombie stomps one of the elite beasts into oblivion. Bellamin comes in next flipping and stabbing at another of the beasts, only to narrowly avoid another of the beasts. His adversary is quickly dispatched though by a combination of a quick thrust from Vincent and a giant, roiling ball of flame cast by Lazarus. Demetry and the Wisp team up, dispatching the regular magic beast with ease as Bellamin finishes off his original target with a quick thrust to the skull. The last thing the remaining Elite sees is Perrian as he comes barreling down on the healer...only for a strange, white, feathered dart to stick him in the shoulder. The beast looks at it in confusion before the whole dart burns brightly with holy energies. The beast screams in pain as its blood seems to light on fire and his brain literally burns. It falls to its knees, only to collapse a mere second later and fade away with his bretherin. Left behind are 13 charge coins, bringing your grand total to 54 coins.
MB= 0/25 burning_eyes EMB1= 0/40 burning_eyes EMB2= 0/40 burning_eyes EMB3= 0/40 burning_eyes
Lazarus: 15/15 mrgreen --Timmy: 5/5 mrgreen Bellamin: 20/20 mrgreen --Wisp: 10/10 mrgreen Perrian: 40/40 mrgreen --Luljeta: 30/30 mrgreen Vincent: 50/50 mrgreen --Demetry: 25/25 mrgreen
As the last of the beasts fade away the darkness surrounding disappates into nothingness. The magic fountain once again reveals itself to you, yet the pillar that was there before is mysteriously missing. After charging your items and taking a small, yet well-deserved rest you all continue, pushing farther on into the unknown depths of the cave...
((Dice 1=Magic Beasts/Dice 2=Elite Magic Beasts/Dice 3=Fountain Chance))
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Heirophant_of_the_Broken rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Fri Aug 01, 2008 11:19 pm
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Heirophant_of_the_Broken Crew
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Heirophant_of_the_Broken rolled 5 4-sided dice:
2, 4, 3, 2, 2
Total: 13 (5-20)
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Heirophant_of_the_Broken Crew
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Posted: Fri Aug 01, 2008 11:21 pm
Magic Beast/Elite Magic Beast Targets:
1=Lazarus 2=Bellamin 3=Perrian 4=Vincent
MB1 will attack and smash Bellamin MB2 will attack and smash Vincent MB3 will attack and smash Perrian EMB1 will attack and smash Bellamin EMB2 will attack ans smash Bellamin
((Man, Bellamin...what in the world did you do to tick these guys off so much?))
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Heirophant_of_the_Broken rolled 3 4-sided dice:
2, 1, 1
Total: 4 (3-12)
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Posted: Fri Aug 01, 2008 11:35 pm
"SH--!" Vincent shouts as he sees the many beasts heading Bellamin's way. Vincent takes off, shouldering one of the Elites to the ground before violently ripping through two of the three normal beasts. Demetry comes in as well, tripping the magic beast one heading after Bellamin, with his tail before picking it up with one, meaty, clawed hand and smashing it repeatedly into the ground before chucking it a few dozen feet into a wall.
Vincent Attack: MB2 (10 damage) Attack: MB3 (10 damage) Action: Pounce (EMB1) Hp: 50/50 Ap: 0 Mp: 7
Demetry Attack: MB1 (5 damage) Action: Stunning Blow (MB1) Dice: Offense Hp: 25/25 Ap: 1 Mp: 1
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Heirophant_of_the_Broken Crew
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Atrus_Legnacra generated a random number between
1 and 3 ...
1!
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Posted: Sat Aug 02, 2008 4:42 am
His toys fully recharged, and his small goblin friend ready for blood, Lazarus nods at the last Elite magic beast, the one near the "back of the line" as it were. Drawing a bit of power from his ring, Lazarus charges his spell energy, fueling his distructivness. Twisting the neather current into two orbs, he charges one with an eatheral-void energy, and the other with a primal voltic energy. With a nod to the goblin, Lazarus unleashes the ball of pale blue energy, condensed and contained, at the second elite magic beast heading for Bellamin, and quickly unleashes the primal voltic ball behind it, the yellow tendrils coarsing along the sphere, licking the air like electrical flames. The goblin, rushing in along the wake of the attack, leaps into the air, slamming it's club into the beast's rough hide. Realising that he himself can't do much damage, Timmy looks to Bellamin for a bit of physical assistance in taking out this Elite beast.
Use: Rib of the Crypt (c4/5) +1mp Cast: Stunbolt - EMB2 Cast: Energy Burst - EMB2 Mp:0 Ap:8 HP:15/15
Timmy Attack: EMB2 (Will possibly change to MB1 with Demetry.) Dice for Atk 5/5
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random mistakes rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sat Aug 02, 2008 10:16 am
((Laz? I can pounce EMB2, so you don't have to stun-bolt it. And its dead anyways from your 30 magic damage total.))
[-Gah! RP to come... Sooo, braindead-]
Attack- EMB1 Pounce- EMB2 Summon Dice for attack
Attack- MB1 Heal- Lowest HP party-member
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Posted: Sun Aug 03, 2008 3:55 am
random mistakes ((Laz? I can pounce EMB2, so you don't have to stun-bolt it. And its dead anyways from your 30 magic damage total.))
[-Gah! RP to come... Sooo, braindead-]
Attack- EMB1 Pounce- EMB2 Summon Dice for attack
Attack- MB1 Heal- Lowest HP party-member (You're welcome to it, if you feel it's best. Pounce stops the attack, while stunbolt only stops the "smash" but the EMB's have 40 hp, not 25 like their little brothers/sisters/cousins/etc.) ((Oh and Perrian, if you get a chance, would you kindly stop by the Formula submission thread in the Orginization sub-forum, please? *Bats eyes all cute like* I'd be much apreciative.))
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Posted: Sun Aug 03, 2008 11:35 am
Perrian sighed at the sight of more beasts. "Great...what did you do Bellamin!?! Did you steal their pizza or something!?!" He called out to Bellamin as he summoned Luljeta.
Perrian Summon Luljeta Pounce on EMB3 (-1 AP) Life Sacrifice: -5 life to drop MB's attack by 5 Purification Dart at any beast which will live through this round through all of the other attacks. Heal (5 HP) on target ally with lowest health after regen
Luljeta Heal x2 (8 HP) on target allies with lowest health after regen.
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Heirophant_of_the_Broken Crew
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Posted: Sun Aug 03, 2008 8:59 pm
Atrus_Legnacra random mistakes ((Laz? I can pounce EMB2, so you don't have to stun-bolt it. And its dead anyways from your 30 magic damage total.))
[-Gah! RP to come... Sooo, braindead-]
Attack- EMB1 Pounce- EMB2 Summon Dice for attack
Attack- MB1 Heal- Lowest HP party-member (You're welcome to it, if you feel it's best. Pounce stops the attack, while stunbolt only stops the "smash" but the EMB's have 40 hp, not 25 like their little brothers/sisters/cousins/etc.) As long as we stop as much damage as possible we can kill them as slowly as we feel like. I mean, I'd rather take three rounds to kill them and have no damage than take a round to kill them and half half my face ripped off...maybe that's just me. Anyway, posting round results tonight. Try not to wet yourselves in excitement! blaugh Atrus_Legnacra *Bats eyes all cute like* ...the hell?
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Heirophant_of_the_Broken rolled 3 4-sided dice:
3, 3, 3
Total: 9 (3-12)
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Posted: Mon Aug 04, 2008 7:25 am
Bellamin's trouble is quickly diminished as Vincent shoulders one of the many elite beasts heading his way, excepting a powerful, double claw to the back for his efforts. This leaves the spellsword open for some quick footwork that quickly has the beast open and confused. Still, the beasts prove more than the average ilk the group has faced so far as the spellsword is hit in the arm with a single, clawed hand. Concentrating his efforts, the spellsword along with his semi-faithful wisp companion, and the bloodlustful Goblin Patroller, Timmy, take the elite beast down and turn to face the new threat...which Vincent makes short work of, along with another of the regular beasts while Demetry takes down the last one. Suddenly, the battlefield erupts in flames as the last of the elite beasts is engulfed in an inferno of green and black flames. Smiling wickedly, Laz merely holds up his now crackling hand; the evidence of the ǽther still sparking across his glove. Not one to be outshone, Perrian and his dragon Luljeta go to work, healing the extensive wounds as if they were mere child's play. Vincent gives the healing duo a thumbs up and a "Thanks, pal." Before sheathing his sword.
MB1: 0/25 MB2: 0/25 MB3: 0/25 EMB1: 0/40 EMB2: 0/40
Lazarus: 15/15 --Timmy: 5/5 Bellamin: 20/20 --Wisp: 10/10 Perrian: 40/40 --Luljeta: 30/30 Vincent: 50/50 --Demetry: 25/25
Party AP/MP Pool (which I haven't been doing...sorry.): AP: 8 MP: 8
((By the way, Perrian, there is no EMB3 so I assumed you meant MB3. I changed your pounce to effect it. Hope you don't mind. And for Bellamin, MB1 was taken care of, so I had the wisp ally himself with Timmy and yourself to take down the EMB. If any of you have a problem with this let me know via PM and I'll talk with you about it then. Otherwise, you've all recieved a whopping 14 coins, bringing your grand total to 68 coins. You have one more round to go before you face the queen (whom I should really get with Rea to develop...)! Keep up the good work gentlemen!))
((Dice 1=Magic Beasts/Dice 2=Elite Magic Beasts/Dice 3=Fountain Chance))
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Heirophant_of_the_Broken Crew
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Heirophant_of_the_Broken rolled 1 20-sided dice:
7
Total: 7 (1-20)
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Heirophant_of_the_Broken Crew
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Posted: Mon Aug 04, 2008 7:26 am
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