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Posted: Sat Aug 13, 2005 2:13 pm
Ooh, with a kid in the oven it's best to think things through, especially with troop intensive armies such as the Imperial Guard. Also, you might want to invest in a display cabinet with a lock, to keep the lil' rancor away from mom and dad's toy soldier collection.
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Posted: Sat Aug 13, 2005 3:35 pm
i have one i used to use for my G.I.Joe collection but now they kind of taken a back seat to the IG
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Posted: Sat Aug 13, 2005 8:45 pm
this i sjust out of no were but my saying is the imperial gaurds job is to hold of the enemy until the space marines get there lol
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Posted: Sat Aug 13, 2005 9:10 pm
Ulthwe this i sjust out of no were but my saying is the imperial gaurds job is to hold of the enemy until the space marines get there lol In the Fluff yeah you're right but in practice the Space marines are nothing more than extra wounds for the imperial guard.
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Posted: Sun Aug 14, 2005 2:02 am
Dubyamn Ulthwe this i sjust out of no were but my saying is the imperial gaurds job is to hold of the enemy until the space marines get there lol In the Fluff yeah you're right but in practice the Space marines are nothing more than extra wounds for the imperial guard. .....................................w..................t.............f.................
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Posted: Sun Aug 14, 2005 3:12 am
Dubyamn Ulthwe this i sjust out of no were but my saying is the imperial gaurds job is to hold of the enemy until the space marines get there lol In the Fluff yeah you're right but in practice the Space marines are nothing more than extra wounds for the imperial guard. Geeh, is that the a*****e version of the Imperial Guard? So we are nothing more then a improvised defence until those f*ckers arrive? The Imperial Guard is the last line of defence and they have been known to win battles without the help of Space Marines, but that is most likely something unheard of for the likes of you!
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Posted: Sun Aug 14, 2005 3:36 am
Lt_Brookman Dubyamn Ulthwe this i sjust out of no were but my saying is the imperial gaurds job is to hold of the enemy until the space marines get there lol In the Fluff yeah you're right but in practice the Space marines are nothing more than extra wounds for the imperial guard. Geeh, is that the a*****e version of the Imperial Guard? So we are nothing more then a improvised defence until those f*ckers arrive? The Imperial Guard is the last line of defence and they have been known to win battles without the help of Space Marines, but that is most likely something unheard of for the likes of you! IG are the bulk of humanitie forces, and stem off most of the tide. Space Marines are the special forces, if you will, of mankind. They deal with backing up Ig in places, performing especially dangerous missions, and dealing with Tyranids (which happens much less with IG).
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Posted: Sun Aug 14, 2005 8:08 am
Soon as we get our exterminators back we'll deal with them damn bugs
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Posted: Sun Aug 14, 2005 1:14 pm
Imperial Armour vol. 1 has the rules for the Exterminator. (As do the Armoured Company vehicle rules) I've inquired with GW store people over at my store and they still see the Griffon, Vanquisher and Exterminator as legal vehicles that you can field. If I couldn't, I'd be having two tanks with no use other then collecting dust!
So what are you waiting for, order the parts for the meatgrinder already! Field an Exterminator and turn the alien hordes into minced meat! Donotquestionwhytherearehardpiecesofcarapaceinyourmeatjusteatit.
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Posted: Sun Aug 14, 2005 1:17 pm
Lt_Brookman Donotquestionwhytherearehardpiecesofcarapaceinyourmeatjusteatit. "Sarge? My food's moving, and Jared's ration over here just ate his hand!"
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Posted: Sun Aug 14, 2005 1:19 pm
DarkElf27 Lt_Brookman Donotquestionwhytherearehardpiecesofcarapaceinyourmeatjusteatit. "Sarge? My food's moving, and Jared's ration over here just ate his hand!" Then obviously, you aren't chewing it hard enough son. Man, I really need to field that Exterminator of mine against some Nids again, almost like a harvester reaping wheats from a field. Twin-link autocannon, three heavy bolters and a heavy stubber *shrieks with glee* that's a whopping fourteen shots. No wonder marine players hate the compatibility of the Russ chassis.
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Posted: Sun Aug 14, 2005 1:23 pm
Lt_Brookman DarkElf27 Lt_Brookman Donotquestionwhytherearehardpiecesofcarapaceinyourmeatjusteatit. "Sarge? My food's moving, and Jared's ration over here just ate his hand!" Then obviously, you aren't chewing it hard enough son. Man, I really need to field that Exterminator of mine against some Nids again, almost like a harvester reaping wheats from a field. Twin-link autocannon, three heavy bolters and a heavy stubber *shrieks with glee* that's a whopping fourteen shots. No wonder marine players hate the compatibility of the Russ chassis. My Xeno Hunters are most adept at handling Nids. Preffered enemy nids (IE hits on a 3+ in close combat, no matter what) and the Xeno Hunter Dreadnought has a pair of assualt cannons. Added to that is a full land-speeder squad, 2 HB's and a Multi-melta (and soon an assualt cannon). BTW, what exactly is a stubber?
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Posted: Sun Aug 14, 2005 1:26 pm
Much like a storm bolter (It's pintle-mounted) but an Imperial Guard only weapon.
Range: 36" Str. 4 AP 6 Heavy 3
It's the Imperial Guard answer to the storm bolter. More fitting, as it can fire more and has a better range.
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Posted: Sun Aug 14, 2005 1:27 pm
Lt_Brookman Much like a storm bolter (It's pintle-mounted) but an Imperial Guard only weapon. Range: 36" Str. 4 AP 6 Heavy 3 It's the Imperial Guard answer to the storm bolter. More fitting, as it can fire more and has a better range. ooooooooh so THATS what that odd-looking gun that came with the Basilisk is..... Thanks. mrgreen
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Posted: Sun Aug 14, 2005 1:55 pm
good ill order the parts for the GW bitz catalog on tuesday. I cant monday cause its a donation day
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