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Naruto: The Way of the Ninja

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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

Reply The Way of the Ninja [Naruto RolePlaying Guild]
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hiro_naka91

PostPosted: Tue Nov 28, 2006 5:46 pm


Haro?? ^-^
PostPosted: Tue Nov 28, 2006 6:04 pm


mad
Alo !

Kenkaru
Captain

Aged Noob


hiro_naka91

PostPosted: Tue Nov 28, 2006 6:07 pm


surprised So, since I donated my clan is accepted right??!?!? and I have + 3 jutsus , right??
PostPosted: Tue Nov 28, 2006 6:20 pm


mrgreen
I didn't say that !
I said I will help you get it approved if possible >>.

Kenkaru
Captain

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hiro_naka91

PostPosted: Tue Nov 28, 2006 6:23 pm


Kenkaru
Anyone who donates 1000+ Will get either 10 questions, 1 Bloodline and 3 Justsus or whatever he wants to do with my time...

But, but...................... gonk
PostPosted: Tue Nov 28, 2006 6:30 pm


Yes. My help with that bloodline and 3 jutsus ^_^.

Kenkaru
Captain

Aged Noob


hiro_naka91

PostPosted: Tue Nov 28, 2006 6:32 pm


Kenkaru
Yes. My help with that bloodline and 3 jutsus ^_^.

Ahh... ok... help then?
PostPosted: Tue Nov 28, 2006 6:32 pm


I had a suggestion for the D & D sub-forum.
For the dim-wits, like me sweatdrop , could you provide a basic explanation of how start out and do skills, etc.
Just simple stuff.

Shuriken99

Dapper Phantom

4,000 Points
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Kenkaru
Captain

Aged Noob

PostPosted: Tue Nov 28, 2006 6:33 pm


mad
What do need help with ?
PostPosted: Tue Nov 28, 2006 6:34 pm


Shuriken99
I had a suggestion for the D & D sub-forum.
For the dim-wits, like me sweatdrop , could you provide a basic explanation of how start out and do skills, etc.
Just simple stuff.
surprised
Sure later >>

Kenkaru
Captain

Aged Noob


Shuriken99

Dapper Phantom

4,000 Points
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  • Ultimate Player 200
PostPosted: Tue Nov 28, 2006 6:34 pm


Thank you. I was just a little confused, that's all.
PostPosted: Tue Nov 28, 2006 6:37 pm


Kenkaru
mad
What do need help with ?

My clan blaugh !! xD help me get it approved... wait.. isn't that for 500+? maybe you should clarify things so people won't think that you will accept their kekkei genkai if they donate 1000... anyways Kekkei genkai/clan help!!

hiro_naka91


Kenkaru
Captain

Aged Noob

PostPosted: Tue Nov 28, 2006 6:43 pm


mad
I don't see the clan anywhere so me cannot help !
PostPosted: Tue Nov 28, 2006 6:45 pm


oops sorry!!! here it is!!

Clan Name: Hirai Clan

Kekkei Genkai: The Hirai clan is known for the control of darkness and light. Some of them are born with the darkness, some with the light, and some especial cases with both, called the Zasshu, which there is only a few of so far. The clan’s trait is their yellow eyes which shine in the darkness or stand out in the light when they do their secret technique, which both Kurai and Hikari can use, saiminjutsu (hypnotism), they can hypnotize them and put them in a trance which could help or hurt someone mentally, and if their eyes are golden they have the highest saiminjutsu level, in which a person doesn’t even have to look in their eyes to get hypnotized, it lasts longer, and can even make someone forget events.

The Kurai Hirai members are the controllers of darkness, they can control shadows, be invisible in darkness, see perfectly through darkness (Which is helpful for espionage), convert bright places into dark places, and convert their chakra into dark matter which they can shoot as beams or transform into weapons. Also, their saiminjutsu can make a person's eyes become dark, making them see shadows of the people and things around them, and making it unable to recognize friends or foes. They usually wear black robes with a white border line (Elders, like clan leaders and superiors). Born with black or blue hair.

The Hikari Hirai members are controllers of light, they can control the sun’s rays to their advantage, make blinding lights, illuminate dark places, convert their chakra into light matter in yellow, or blue colors which can be used to make shields. Also, their saiminjutsu can make a person's eyes to become very white, which causes the person to be blinded for a certain amount of time; at first, the glow will be faint, then convert into a massive blinding light. They usually wear white robes with a black border line (Elders, like clan leaders and superiors). Born with yellow or white hair.

The Zasshu have both the Kurai and the Hikari powers. Born with multicolored hair.


Kurai Saiminjutsu (Dark Hypnotism) [kekkei genkai]
The user's eyes turn yellow, and when someone looks into their eyes, they get hypnotize and become asleep. During their sleep, the user may let the target sleep, or do his kurai ability, enabling the user to make the target's eyes dark and make the target see shadows of everyone and everything around, not able to tell friend from foe.
Cp cost : 3 for each turn (+3 if using kurai ability)
Damage: 0
Effect: Both players roll 1d20 every turn, if oponent rolls higher than user, the oponent wakes up from the trance; Kurai=if the oponent has a partner, the oponent and user roll 1d20, if oponent rolls less than user, oponent hits his partner with attack, if oponent is by him/herself both players roll 1d20 and oponents attack accuracy is cut by 1/4. (both players still roll to see if the oponent breaks away from the trance)
Requirements: Hirai clan, kurai
Training: Born with it. Activated at level 1 (very weak).

Hikari Saiminjutsu (Light Hypnotism) [kekkei genkai]
The user's eyes turn yellow, and when someone looks into their eyes, they get hypnotize and become asleep. During their sleep, the user may let the target sleep, or do his hikari ability, enabling the user to make the target's eyes white and make the target see, at first, a dim light which with time, turns into an unbearable blinding light.
Cp cost : 3 for each turn (+3 if using hikari ability)
Damage: 0
Effect: Both players roll 1d20 every turn, if oponent rolls higher than user, the oponent wakes up from the trance; Hikari=both oponents roll 1d20, if user's roll is higher, oponent gets -1 for the attack accuracy for everytime the roll gets higher, if oponent rolls more than user, oponent gets +1 attack until the attack reaches its normal accuracy.
Requirements: Hirai clan, hikari
Training: Born with it. Activated at level 1 (very weak).

Kurai/Hikari Shujin Goruden Saiminjutsu (Dark/Light Master Golden Hypnotism) [kekkei genkai advanced]
The user's eyes turn golden. The user does not need to look into the target's eyes to make this work. The user hypnotizes the target and can make it last longer. The user is able to manipulate the target's memory, once in a trance, and can make him forget things, although with time, it comes back, or make the target remember things. Target may also, depending on if they are Hikari or kurai, do their special branch ability.
Cp cost: 5 for every 2 turns. (+3 if using kurai/hikari ability)
Damage: 0
Effect: Both players roll 1d20 every 2 turns, if oponent rolls higher than user, the oponent wakes up from the trance; Kurai=if the oponent has a partner, the oponent and user roll 1d20, if oponent rolls less than user, oponent hits his partner with attack, if oponent is by him/herself both players roll 1d20 and oponents attack accuracy is cut by 1/2. Hikari=both oponents roll 1d20, if user's roll is higher, oponent gets -2 for the attack accuracy for everytime the roll gets higher, if oponent rolls more than user, oponent gets +1 attack until the attack reaches its normal accuracy.
Requirements: Hirai Clan, level 42 +, Kurai/Hikari (opponents roll to see if they break free every 2 turns)
Training: 25 days.


If this gets accepted, I'll make the clan jutsus. Thanks!

hiro_naka91


hiro_naka91

PostPosted: Tue Nov 28, 2006 7:10 pm


Still here? Haro??
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The Way of the Ninja [Naruto RolePlaying Guild]

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