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Posted: Sat Jul 07, 2012 10:56 pm
hmm, maybe, we shall see how well my luck does from here.
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Posted: Sat Jul 07, 2012 11:00 pm
YourLittleNarrator Indeed!
So I was looking through and noticed armor is mentioned nowhere in the guild.
Has it never been brought up even for flavor purposes? xd Gosh, I accidentally edited when I meant to quote there for a second, I'm still not used to having the crew buttons there. Anyway, I was saying that no, not in any official sense. There's the option of making a summon that's armor, with a set amount of hp that you have to get through to harm the person themselves. Like a secondary HP that stacks on your current, but you can pretty much make your own rules when it comes to making your clan's so long as they're reasonable.
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The Ghost of Xmas Awesome
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Posted: Sat Jul 07, 2012 11:06 pm
The Ghost of Xmas Awesome YourLittleNarrator Indeed!
So I was looking through and noticed armor is mentioned nowhere in the guild.
Has it never been brought up even for flavor purposes? xd Gosh, I accidentally edited when I meant to quote there for a second, I'm still not used to having the crew buttons there. Anyway, I was saying that no, not in any official sense. There's the option of making a summon that's armor, with a set amount of hp that you have to get through to harm the person themselves. Like a secondary HP that stacks on your current, but you can pretty much make your own rules when it comes to making your clan's so long as they're reasonable. Because what I was thinking was kind of working it like the D&D AC system, but instead of it stacking directly onto the dodge it would work like this
Lets just look at my dodge now for example
9
If on top of that it gets an armor bonus
say, idk 4
So I would have a dodge of 9 and an AC of 13
So it would be a dodge/no damage up to 9, and from 10 to 13 it would work as a damage reduction based on class of armor and material.
Or am I getting way to complex here?
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Posted: Sat Jul 07, 2012 11:10 pm
YourLittleNarrator The Ghost of Xmas Awesome YourLittleNarrator Indeed!
So I was looking through and noticed armor is mentioned nowhere in the guild.
Has it never been brought up even for flavor purposes? xd Gosh, I accidentally edited when I meant to quote there for a second, I'm still not used to having the crew buttons there. Anyway, I was saying that no, not in any official sense. There's the option of making a summon that's armor, with a set amount of hp that you have to get through to harm the person themselves. Like a secondary HP that stacks on your current, but you can pretty much make your own rules when it comes to making your clan's so long as they're reasonable. Because what I was thinking was kind of working it like the D&D AC system, but instead of it stacking directly onto the dodge it would work like this
Lets just look at my dodge now for example
9
If on top of that it gets an armor bonus
say, idk 4
So I would have a dodge of 9 and an AC of 13
So it would be a dodge/no damage up to 9, and from 10 to 13 it would work as a damage reduction based on class of armor and material.
Or am I getting way to complex here? confused Sounds perfect. You'd have to work on determining class and armor material set reduction, but we already use a wide variety of elements from standard D&D anyway so I can't see how it wouldn't make sense. If you think you could incorporate such a system into your clan while keeping it balanced, I'd say go all the way with it. If you like, you could get the concept of armor passed in general, and then just give your clan special affinities with it. That would be much easier to balance.
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The Ghost of Xmas Awesome
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Posted: Sat Jul 07, 2012 11:19 pm
The Ghost of Xmas Awesome So should I make a new thread in the general approval subforum for armor as a whole, or just pin it on to my clan thread?
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Posted: Sat Jul 07, 2012 11:27 pm
YourLittleNarrator The Ghost of Xmas Awesome So should I make a new thread in the general approval subforum for armor as a whole, or just pin it on to my clan thread?If you want it approved in general, and not just for your clan, make it it's own topic.
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The Ghost of Xmas Awesome
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Posted: Sat Jul 07, 2012 11:35 pm
The Ghost of Xmas Awesome Alright, thank you very much, gave me a bit to think about.
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Posted: Sat Jul 07, 2012 11:48 pm
*rubs eyes as he steps into the light*
This world is to bright! What date is it!?
*drops to the ground suddenly unconscious*
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Posted: Sat Jul 07, 2012 11:53 pm
ellreka *rubs eyes as he steps into the light* This world is to bright! What date is it!? *drops to the ground suddenly unconscious* Welcome to the year 2015, land of the flying cars and Mr. Fusion!
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Posted: Sat Jul 07, 2012 11:54 pm
ellreka *rubs eyes as he steps into the light* This world is to bright! What date is it!? *drops to the ground suddenly unconscious* emotion_awesome YOU'RE ALIVE!!!! Oh, ahem. *Futurama voice* WEEEELCOME TO THE WOOOOORLD TO TOMMOROOOOWWW!!!!
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The Ghost of Xmas Awesome
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Posted: Sat Jul 07, 2012 11:56 pm
The Ghost of Xmas Awesome ellreka *rubs eyes as he steps into the light* This world is to bright! What date is it!? *drops to the ground suddenly unconscious* emotion_awesome YOU'RE ALIVE!!!! Oh, ahem. *Futurama voice* WEEEELCOME TO THE WOOOOORLD TO TOMMOROOOOWWW!!!! yes, i have returned from the forest of darkness :<
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Posted: Sat Jul 07, 2012 11:59 pm
ellreka The Ghost of Xmas Awesome ellreka *rubs eyes as he steps into the light* This world is to bright! What date is it!? *drops to the ground suddenly unconscious* emotion_awesome YOU'RE ALIVE!!!! Oh, ahem. *Futurama voice* WEEEELCOME TO THE WOOOOORLD TO TOMMOROOOOWWW!!!! yes, i have returned from the forest of darkness :< 3nodding Indeed. So you have old friend. sweatdrop So uh, I'm Kage now. *blows kazoo*
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The Ghost of Xmas Awesome
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Posted: Sun Jul 08, 2012 12:01 am
I saw :<
I also read the history, this should make for an interesting...return >)
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Posted: Sun Jul 08, 2012 12:05 am
ellreka I saw :< I also read the history, this should make for an interesting...return >) confused I was actually udating everything for the Past and such, but yes. That's the current situation. wink The Newly founded Missing Nin Orginization Four, if you want to oppose the Otobe, could use Xen's old friend Rauban. Epic villains that are Heroes always work well. If you instead want to join with Orikami, we're totally planning to... ninja I mean, hypothetically, we MIGHT be planning on forming an alliance with Mist and invading the Fire country...ya know. If such a thing WERE going to happen. A Sennin would be most welcome.
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The Ghost of Xmas Awesome
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Posted: Sun Jul 08, 2012 12:08 am
The Ghost of Xmas Awesome ellreka I saw :< I also read the history, this should make for an interesting...return >) confused I was actually udating everything for the Past and such, but yes. That's the current situation. wink The Newly founded Missing Nin Orginization Four, if you want to oppose the Otobe, could use Xen's old friend Rauban. Epic villains that are Heroes always work well. If you instead want to join with Orikami, we're totally planning to... ninja I mean, hypothetically, we MIGHT be planning on forming an alliance with Mist and invading the Fire country...ya know. If such a thing WERE going to happen. A Sennin would be most welcome. I would have to lazily write a timeskip story..and then reformulate all my characters... It would be one AMAZINGLY ARDUOUS task that i know nothing about gonk also: generally, i kind of forgot where i put those profiles sweatdrop
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