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Posted: Mon Apr 28, 2008 2:48 pm
Golden Heart 777 ((Overblast and Incinerate were bought via PM through MoG. It just has yet to be updated for those who were wondering. confused <--Like that.)) Updated. I think... (Let me know if you see any further problems.)
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Atrus_Legnacra generated a random number between
1 and 3 ...
2!
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Posted: Mon Apr 28, 2008 5:27 pm
(( Humm, didn't know Raven was your alt, Vincent... Now I know the blurb in the god war wasn't anything personal, but just to mess with someone who's ran a few places with ya. razz you still suck! (kidding)))
Lazarus cracks his neck, glaring at the beasts in front of him. The ability to split his attack, or attack twice would be rather night, right now but that is a bit beyond his power. Instead, he Charges another overblast spell, aiming it at the horseman himself, Feeling the magical energies course through his veins, traveling along his arms, through his palms, and releasing from his fingers, crackling in pyrokenetic energy. The destructive power condenses into a ball of super heated energy, flames radiating out from the sides, licking the mage's fingers. The blaze seams not to bother the mage, who throws the ball with accurate percision at the Bringer of Conflict, intent upon adding to the damage inflicted. Knowing that his attack could very well release the rath of the beast, he leaps back, bringing his arms up into a defensive stance, tapping the button on his force field, just to add to his life layer.
Cast: Overblast - WAR Dice for defense Use: Force Field (c1/3) - (LL+10) Mp:0 AP:2
HP: 25/15
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l.a.v. rolled 1 12-sided dice:
1
Total: 1 (1-12)
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Posted: Mon Apr 28, 2008 11:27 pm
*Undaunted, and seeing that her fellows are doing mop-up on Warmonger 2, Djanni directs her Shadow Scythe at Warmonger 1.*
Dice: Defense SA: Shadow Scythe to Warmonger 1 for 20 Special Action: Spell: none Regen: 5 HP: 30/30 AP: 1 MP: 2
((edited per Vincent's nudging))
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Posted: Wed Apr 30, 2008 6:56 am
((I'm just waiting on 4 Co's post. When he does I will begin the calculations. I give him 2 days from today to post and will send him a PM. If he still does not post in 2 days from this post then I will rp for him and continue. Thank you all for your patience...And Djanni, uh...I don't remember nudging that particular post sweatdrop .))
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Heirophant_of_the_Broken Crew
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Posted: Wed Apr 30, 2008 2:08 pm
((Sorry everyone for being inactive. I am almost done with this semester at school and I got finals coming up and projects to complete so I have been rather busy. I will try to keep up on this, but until I am done with school next week I won't be very active.))
The broken form of the Gravity Sword lays inactive at the feet of War as 4 Co. stares at it calculating the amount of force that had been required to put it into such a state. 4 Co. looks up from his broken 'companion' (if you could call it that) and with an blank expression on his metallic face, stares into War's eyes.
"I believe it would be appropriate to label you as 'Scary'. The amount of force you outputted to put the bladed gravitational manipulation device into a state of 38% inactivity was, as some might say, overwhelming. Luckily when it is returned to the Hamster Dimension, its quantum activity rate will sky rocket and reach levels as great as 64%. Until then, 4th Dimensional Industries would suggest that I should reward you in some manner for achieving such a task."
4 Co. begins to look around the area for a suitable reward and as he does this, his MuDiQuSiGe activates and opens a portal in which the remains of the Gravity Sword fall in. The portal does not close however and suddenly a stampede of screaming hamsters, some with cybernetic replacement limbs, pours forth from it and begin to climb and crawl all over War. "You're my hero!" "That was awesome!" "You're freaking sweet dude!" "Yeah man, you were great! Now we won't have to deal with that jerk for another 10 minutes!" The hamsters cheers are drowned out as a loud whistle can be heard blowing through the portal. "Alright everyone, back to work! Breaks over!" Grudgingly the hamsters quickly crawl off of War and reenter the portal. The portal then closes with a slight pop.
4 Co. looks up at War, "That should suffice as a reward. Not many gain the praise of the Hamsters of Epitool. Now let us return to our dispute." Suddenly an explosive device placed on War's back by the hamsters detonates, causing the entire tavern to shake and fill with smoke and dust. "Those hamsters are mischievous, I will make sure they are duly punished for this act against you. But for now, let us continue." 4 Co. steps forward, reaches out towards War and flicks him in the chest. The one small flick however sounded like a gunshot and left a sizable dent in War's chestplate.
4 Co. Beta 0.2.1 Attack: War (With an attack score of 2 from the Robbing twin daggers from last round. Also, this should work in a team attack with Demetry and Dancing Sword increasing all our attack scores to 12.) Robbing Twin Daggers (-1 charge, 0/5c): War -2 Attack > 4 Co. +2 Attack Special Attack: War (10 Special Damage) Spell: Frost - War (8 Magic Damage) Hp: 35/35 Ap: 2 Mp: 0
((Sorry Vincent, but I won't have time tonight to post anywhere else. I have to get back to work on one of my papers. Our pvp will have to stay paused for a bit longer, though I think I should have some time to post in there tomorrow.))
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Posted: Wed Apr 30, 2008 7:27 pm
((It's like I've said to many a person: "School is more important than games". Which is why I was going to roleplay you instead of just saying you do nothing. Oh well...LET THE CALCULATIONS...>.>...<.<...COMMENCE!!! blaugh ))
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Heirophant_of_the_Broken Crew
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Heirophant_of_the_Broken rolled 9 4-sided dice:
1, 3, 1, 1, 4, 4, 1, 4, 2
Total: 21 (9-36)
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Heirophant_of_the_Broken Crew
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Posted: Fri May 02, 2008 9:33 am
((Here we go *violently cracks knuckles*...owwww gonk ))
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Posted: Fri May 02, 2008 11:22 am
((War will use all three charges in his spell book to gain 3 mp and drink an elixer of action. He will then take the 1 ap and 2 mp from the party pool. He will use this to cast two incinerate spells and use 2 meteor actions. Just so you know what's going on when the crap hits the industrial sized fan.))
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Heirophant_of_the_Broken Crew
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Heirophant_of_the_Broken Crew
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Posted: Fri May 02, 2008 11:35 am
If at all possible the second round of combat is even more chaotic than the first. Dancing Sword leads the way with a diving headbutt to WM2, causing it to stumble and fall in surprise and dizziness. Varnis wastes no time, jumping on top of the creature and pinning his sword into the creature's skull and the cobblestone road behind it, causing its acidic blood to spray out and engulf Varnis' chestplate and face. Bellamin wastes just as little time as he leads the assult against WM1, followed closely by Lugh, Vincent, Djanni and the scent of goblin piss. Bellamin's tandum of attacks leaves the creature slightly off balance as it launches a ball of flaming earth at the hovering form of Raven in the distance. The creature is surprised even more as a lance seems to magically blossom from its chest, easily knocking it into a pole and flinging even more acidic blood in all directions as Djanni's shadow scythe cleaves off an arm. Bellamin, Lugh and the Goblin Patroller (whose face is now quickly beginning to melt) catch only splashes of the dangerous blood, while Vincent is nearly engulfed as he splits the creature from crown to waist. He screams in pain and falls back, frantically brushing the blood from his exposed skin. War fares almost as bad as his minion...were it not for the simple fact that he is much more powerful than the warmongers to begin with. Fury is quick to lead the attack against the creature, his critical eye and powers of common sense showing him the truth of War's danger. The Spiritual Ice Fist slams into War with a ringing thud just as Dancing Sword, only just recovering from his headbutt, claws with minimal effect at War's face and neck. Demetry's annoyance tactic is much more effective as he tricks the demon into using his own strength against himself, painfully dislocating a shoulder in the process. Quickly comes the amazing distraction of the many dozens of hamsters swarm over his body, using their tactful trickery to blow a sizable hole in War's shoulder armor. This is followed only miliseconds later by the thunderous roar of white-hot flame as the two overblasts of Lazarus and Raven combine in midflight and slam into War's face with thunderous results, causing it to pitch over and smash (literally) head-first into a corner of the Cat-Cafe. The beast picks itself up, a look of utter rage showing on its now revieled face. Black, souless eyes stare at you all as he stands to his full, towering height. In his left hand appears a strange book, covered in runes and black as the depths of his eyes. He reads the archaic text aloud as he rams his sword almost six feet into the ground. Time seems to slow, and it seems an eternity before the book simply fades into a pale, blue light which surrounds his entire body. Quick as lightning he swats Dancing Sword out of the air and summons his spell. The red and white energy gathers within his palm as he points the quickly gathering energy at the assembled adventurers. The spell releases with a bang like a supernova, engulfing half the battlefield in scorching flames nearly ten feet high. The blast goes on for hundreds of yards before terminating in a mushroom-style blast some two miles away. In the blink of an eye Fury, Lazarus, Bellamin and the Goblin Patroller disappear from sight in the searing flames... Not quite done with punishing his new play things War turns to the remaining warriors and, taking a swig of some gigantic vial, jumps near to a hundred yards into the air above the battlefield. With a wave of his greatsword he summons a concentrated "blade" of bluish light which hurtles toward the battlefield at insane speeds. It slams into the street below, reducing the ground to rubble and the tavern to dust. Most managed to dodge the powerful blow, however Raven and Varnis are not so lucky, and fall before its might. It does, however, have the added effect of dousing the flames, revealing the living (if not anywhere near concious) forms of the warriors who fell in the flames and possibly saving their lives...
War lands with a shaking crash and begins to laugh in what one might call glee as he looks on at the fallen warriors. Looking back to the survivors he begins to visibly shake in anticipation...
*War recieves 156 damage (Fury SA 10/Death Eyes 5/Fury Frost 8/Demetry Smash 5/Demetry Dice 5/Raven Overblast 30/Lazarus Overblast 24/4 Co Attack 51 (Team Attack)/4 Co SA 10/4 Co Frost 8 ) *WM1 recieves 174 damage (Vincent Attack 69/Vincent Smash 51/Bellamin Attack 3/Bellamin Energy Burst 12/Bellamin Wand 10/Bellamin Dice 1/Lugh Smash 2/Lugh Dice 3/Goblin Patroller Dice 3/Djanni SA 20) *WM2 recieves 128 damage (Varnis Attack 69/Varnis Smash 51/Varnis Dice cool *Dancing Sword recieves 22 damage (War Attack 8/War Dice 14) *Fury recieves 16 damage (War Incinerate 16) *Goblin Patroller recieves 6 damage (War Incinerate 5/WM1 Vindictive 1) *Lazarus recieves 25 damage (War Incinerate 25) *Bellamin recieves 21 damage (War Incinerate 14/War Meteor 6/WM1 Vindictive 1) *Raven recieves 37 damage (War Meteor 27/WM1 Meteor 10) *Varnis recieves 30 damage (War Meteor 7/WM2 Vindictive 23) *Vincent recieves 25 damage (WM1 Attack 5/WM1 Dice 7/WM1 Vindictive 13) --Vincent regenerates 10 hp (Demonic Regeneration 10) *Lugh recieves 2 damage (WM1 Vindictive 2) --Lugh is healed by Fury for 5 hp --Perrian heals himself for 5 hp --Perrian heals Luljeta for 5hp --Luljeta heals Perrian by 8 hp
War: 228/??? damage evil WM1: burning_eyes WM2: burning_eyes Perrian: 40/40 mrgreen Luljeta: 30/30 mrgreen Djanni: 30/30 mrgreen Lugh: 25/25 mrgreen Vincent: 30/55 stare Demetry: 25/25 mrgreen 4 Co: 35/35 mrgreen Gravity Blade: burning_eyes Bellamin: burning_eyes Wisp: burning_eyes Lazarus: burning_eyes Fury: burning_eyes Dancing Sword: burning_eyes Varnis: burning_eyes Raven: burning_eyes Goblin Patroller: burning_eyes
Party AP Pool: 0 Party MP Pool: 0
Monster AP Pool: 1 Monster MP Pool: 0
(( eek Holy...shi*......All right. Same deal as last time: Find any mistakes or have any questions then give me a PM and I'll fix them or explain them.))
*Next round War will attack, use an action and then cast a spell. Remember: he will concentrate on one person till they are dead, so be prepaired for that.
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Posted: Fri May 02, 2008 11:49 am
(( Edited: Yea, this was just "sour grapes" as the saying goes, so I'm just gonna say, "Vincent, your horseman sucks! lol" Just busting your chops man. ))
As Lazarus falls down, he looks up at the Horseman War, and give him the "bird" an action he learned from an alternate demension he traveled to once long ago. "Take... that beast... out."
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Posted: Fri May 02, 2008 12:51 pm
(( Owwww.... That really sucked. Killed in one round. :/ Oh well. But, did Varnis really deal 128 dmg? I thought he wasn't that strong.))
Varnis wipes some of the acid off his face before turning to war right as he got defeated. "You will die some time." He said right before he died.
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Posted: Fri May 02, 2008 9:06 pm
((Oh yes Varnis...behold the power of the team attack...and guess what?...<.<......>.>......YOU JUST MADE THE 1000th POST IN THE ADVENTURER'S TAVERN!!!))
blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen blaugh mrgreen
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Heirophant_of_the_Broken Crew
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Posted: Sat May 03, 2008 12:04 pm
"Behold the power of... Oh crap I seem to be dead. Bother..." emo
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Devil hunter lugh rolled 3 4-sided dice:
3, 3, 3
Total: 9 (3-12)
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Posted: Sat May 03, 2008 2:09 pm
Lugh, though shocked and terrified at the destruction, refuses to show it , for if he is to be successful in battle he must not show his fear.
With a sudden burst of speed and agility lugh leaps into the air, his mighty lance starting to glow a faint red, he lands on top the warrior, delivering a fury of stabs and strikes at the creatures face and just as quickly jumps off, ready for a counterattack.
attack: obviously war cd: offense hp: 25/25 ap 1 mp 2
*If I am to be attacked this turn, I would like to use my organization ability reflect depleting all my ap/mp.
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Posted: Sat May 03, 2008 5:43 pm
((Well, I'm dead; Wonder how Famine will fight. Bon Chance))
Nothing was really left save for the occasional piece of charred equipemt and the smell of burning clothes; by the looks of it, he was either that violently shaped stain on the ground to the left, or that scorch mark with blue-tinged smoke.
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