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Posted: Sun Aug 27, 2006 9:05 pm
DarkElf27 yo_momma117 A.R.G.U.S Mykal yo_momma117 A.R.G.U.S Mykal yo_momma117 so what is this faverche egg that everyone is talking about? is it some chaotic badass weapon of destruction which while help me in dominating the minions of the false god-emperor? Actually, it's called the Maledictum. It's a stone with the spirit of a daemon trapped in it. It was broken in DoW, and the daemon released. However, the Daemon Prince in DC has the same stone.
-Mykal it isnt possible for there to be two? and that does seem odd, i remember that part at the end...hmmm if it only has a demons soul in it, why is a demon prince carrying it? and why does he use it to levetate people off the ground? Exactly my point.
If that's the Daemon Prince in DC, I'll feel so let down.
-Mykal It has to be the Demon Prince but what other use is there to carry it around, isnt that the stone that carries his own soul? stressed Beat DoW and find out... I did, but i cant remember the ending cause it was...2 years ago all i remember is killing a whole shitload of chaos gaurdsmen and raping that idiot librarian
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Posted: Sun Aug 27, 2006 10:00 pm
x.Shino.x Flash Gitz video is up: http://dawnofwar.filefront.com/file/Warhammer_40K_DoW_Dark_Crusade_Movie_12;68491 mrgreen enjoy I havent watched it yet but I thought I heard someone say it had harlequins in it, damn I was looking forward to that..oh well I still wanna see the flash gitz.
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Posted: Sun Aug 27, 2006 10:12 pm
no, i didnt see any in there, there were gaurdsmen and i think some cultists, but thats about it. They have some neat death animations, and they look pretty awesome. Now that is the kind of Ork I like...not the stupid ones that already exist in DoW
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Posted: Mon Aug 28, 2006 11:50 am
I must say, Ive made quite the discovery last night... While playing the eldar, I was taking my sweet time, I got rushed. My first instict when i start is to get banshees, so I had one incomplete squad waiting. Here come the Orks, 2 half squads of slugga boys and 1 squad of shootas. The banshees tore through like a hot knife through butter. Later on, when I had 4 banshees squads, farseer attached to a seer council, a few wraithlords, and rangers, they held off 2 different assaults, which to me, was spactacular. The second assault, however, the banshees did not make it, but I beleive took down most of their army, then it was the wraithlords and seers left. This small group held off a whole Ork army, complete with looted russ's, mega armored nobz, nobz, and killa kanz. Then i regrouped, made lots of warp spiders, got the avatar, and riped them apart. Oh, and I found that seer council and farseer are quite affective against a squiggoth, because they killed it twice in a row. I also now despise Prism Cannons, because they hurt my guys way more than they do the enemies. Especially banshees, plus the PC dont gun for the practical targets..
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Posted: Mon Aug 28, 2006 12:03 pm
yo_momma117 I must say, Ive made quite the discovery last night... While playing the eldar, I was taking my sweet time, I got rushed. My first instict when i start is to get banshees, so I had one incomplete squad waiting. Here come the Orks, 2 half squads of slugga boys and 1 squad of shootas. The banshees tore through like a hot knife through butter. Later on, when I had 4 banshees squads, farseer attached to a seer council, a few wraithlords, and rangers, they held off 2 different assaults, which to me, was spactacular. The second assault, however, the banshees did not make it, but I beleive took down most of their army, then it was the wraithlords and seers left. This small group held off a whole Ork army, complete with looted russ's, mega armored nobz, nobz, and killa kanz. Then i regrouped, made lots of warp spiders, got the avatar, and riped them apart. Oh, and I found that seer council and farseer are quite affective against a squiggoth, because they killed it twice in a row. I also now despise Prism Cannons, because they hurt my guys way more than they do the enemies. Especially banshees, plus the PC dont gun for the practical targets.. In most games, don't you love it when your artillery types kill more of your men than your enemies? rolleyes Yeah. I've had that problem too. sweatdrop
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Posted: Mon Aug 28, 2006 12:38 pm
DarkElf27 yo_momma117 I must say, Ive made quite the discovery last night... While playing the eldar, I was taking my sweet time, I got rushed. My first instict when i start is to get banshees, so I had one incomplete squad waiting. Here come the Orks, 2 half squads of slugga boys and 1 squad of shootas. The banshees tore through like a hot knife through butter. Later on, when I had 4 banshees squads, farseer attached to a seer council, a few wraithlords, and rangers, they held off 2 different assaults, which to me, was spactacular. The second assault, however, the banshees did not make it, but I beleive took down most of their army, then it was the wraithlords and seers left. This small group held off a whole Ork army, complete with looted russ's, mega armored nobz, nobz, and killa kanz. Then i regrouped, made lots of warp spiders, got the avatar, and riped them apart. Oh, and I found that seer council and farseer are quite affective against a squiggoth, because they killed it twice in a row. I also now despise Prism Cannons, because they hurt my guys way more than they do the enemies. Especially banshees, plus the PC dont gun for the practical targets.. In most games, don't you love it when your artillery types kill more of your men than your enemies? rolleyes Yeah. I've had that problem too. sweatdrop They work wonders when they are alone, but when you have other infantry, and even vehicles they nuke themselves... Its especially hard with Ork because all they do is run into close combat...
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Posted: Mon Aug 28, 2006 4:58 pm
DarkElf27 In most games, don't you love it when your artillery types kill more of your men than your enemies? rolleyes Yeah. I've had that problem too. sweatdrop Earthshaker FTW pirate
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Posted: Mon Aug 28, 2006 5:15 pm
Well thats why you have to remember where youve called artillary strikes and also to try to keep your infantry and other things away from fire prism targets..
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Posted: Mon Aug 28, 2006 6:45 pm
its hard when they like to switch targets
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Posted: Mon Aug 28, 2006 6:46 pm
yo_momma117 its hard when they like to switch targets Just control your men better?
-Mykal
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Posted: Mon Aug 28, 2006 6:58 pm
I wish I could, everything i shot at they ran into close combat, and boom, im nuking my guys all of a sudden
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Posted: Mon Aug 28, 2006 7:06 pm
yo_momma117 I wish I could, everything i shot at they ran into close combat, and boom, im nuking my guys all of a sudden Set them to Stand ground, then they only shoot.
As if Guard go in Close Combat anyway. lol
-Mykal
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Posted: Mon Aug 28, 2006 7:14 pm
A.R.G.U.S Mykal yo_momma117 I wish I could, everything i shot at they ran into close combat, and boom, im nuking my guys all of a sudden Set them to Stand ground, then they only shoot.
As if Guard go in Close Combat anyway. lol
-Mykal Well I did set them to hold ground, but dont they still go into close combat ones enemies have engaged? Also, i was facing orks, so yeah, all of them were in CC, gaurdsmen, thats a whole different story
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Posted: Mon Aug 28, 2006 8:35 pm
I've made a badge and banner for an army. Saved as .TGA files. How do I get them to be accesible in game?
I've dragged them into the "Badge" and "Banner" folders in Dawn of War's Program Files, but nothing's happening.
UPDATE: The banner I got working, just re-started my game. however, the badge is proving to be a tad more difficult. Any help anyone?
-Mykal
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Posted: Mon Aug 28, 2006 8:49 pm
On that note Anyone have a cool color schemes? (sp) I have one for Eldar, everything black, with the weapon and trim green I had a really cool chaos one but i forgot what it is..
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