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Posted: Wed Feb 08, 2006 10:34 am
Crack. That's what it is to you guys crack. I miss you..and don't understand what you're talking about. crying
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Posted: Wed Feb 08, 2006 11:06 pm
Akimbo Crack. That's what it is to you guys crack. I miss you..and don't understand what you're talking about. crying *snorts RO* ... eek ... ninja
Aki should get Teh ROz!
And in RO related news: I finished the Amatsu Dungeon quest, really easy 'cept close to the end. I ran into over 20 Kapahs and about 17 or more Hydras.
If someone wants helps/needs an escort, I'll be around tomorrow.
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Streamjumper Vice Captain
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Posted: Thu Feb 09, 2006 8:17 am
I'm gonna probably roll Bren and Hanse through that quest tonight. Maybe Brother Owain as well.
I have an idea for a nice little bit of guild fun this weekend... probably Saturday night when most of us are free.
How about we do an MVP romp? We could hit Ant Hell for Phreeoni and maybe Maya, then continue on from there. Maybe we could even go after the elusive MVPs Drake and Evil Snake. I think we could stand hitting Moonflower at least once as well, since the guild pretty much lives in Payon.
We should probably stay away from the big MVPs til there's more experience among our numbers.
Phoe, you've got a lot of experience going after the MVPs, wanna give us a possible schedule as well as some intel on them? We can spend the next few days gearing up with jellies, mastella, and yggs as well as getting our gear up to snuff.
I intend to bring Bren.
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Posted: Thu Feb 09, 2006 10:05 am
They seem to have been beefed up a bit since the last time I fought them, which was ages ago, but sure. Generally speaking, the biggest trouble with MvPs are their mobs and their special abilities. All will have lots of HP and fairly hard hitting attacks, as well as teleportation.
The following is a general list of MvPs and their difficulty ratings from prewipe.
Easy Name: Amon Ra Weakness: Fire Immune/resist: Wind/Earth Mob: none? Notable Abilities:None Notable Drops: Sphinx Hat, OCA, Safety ring, Tablet Location: Pyramids Basement
Name: Phreeoni Weakness: none Immune/resist: ghost Mob: sandman Notable Abilities: petrify, hide Notable Drops: Fortune Sword, Suscamad Location(s): Ant Hell
Name: Eddga Weakness: Water, Poison Immune/resist: Fire, earth Mob: Bigfoot Notable Abilities: Magnum break? Notable Drops:Fireblend, Katar of Raging Blaze, Pipe Location(s): Payon Fields
Name: Golden Thief Bug Weakness: Water, Poison Immune/resist: Fire, Earth, Ghost, Undead Mob: Thief Bug Notable Abilities:Firewall, Mammonite, shield reflect Notable Drops:Golden Mace, Golden Gear, Golden Bell Location(s): Culvert
Medium Name: Drake Weakness: Holy, Fire Immune/resist: Undead. Absorbs Shadow Poison Mob: Wraith Dead Notable Abilities: Waterball, Break Armor Notable Drops: Corsair, 2s Hae, 3s Saber, Cutlus, 3s, RPS Location(s):Treasure Island
Name: Doppelganger Weakness: Holy Immune/resist: Poison/Undead, Ghost, Water/Earth/Fire/Wind, Absorbs shadow Mob: Nightmare/Nightmare Terror Notable Abilities:Break Armor, 2H quicken, Hammerfall, Guard Notable Drops: Spiky Band, Zweihander, S. Full Plate, 2s Broad Sword Location(s): Geffen Dun 3
Name: Maya Weakness: Fire Immune/resist: Wind, Ghost/Undead, Poison/Holy/Shadow, absorbs Earth Mob: Arclouse Notable Abilities:Break Armor, Brandish Spear, Notable Drops:Queen's Hair ornament, Safety Ring, Tiara Location(s): Ant Hell 2
Name: Mistress Weakness: Earth Immune/resist: Water, Ghost/Undead, Poison/Holy/Shadow, Absorbs Wind Mob: Giant Hornet Notable Abilities: Jupiter Thunder, Silence Notable Drops: OCA, Coronet, supposedly Gungnir Location(s): Mt Mjolnir 4
Name: Moonlight Weakness: Water Immune/resist: Earth, Ghost/Undead, absorbs Fire Mob: Ninetails Notable Abilities: Dispel, Mammo, All 3 bolts, Notable Drops: Moonlight Dagger, Punisher, Long Mace Location(s): Payon 5
Name: Orc Hero Weakness: Fire/Poison Immune/resist: Wind, Earth, Ghost/Undead Mob: High Orcs Notable Abilities:Break Armor, Thunderstorm, Notable Drops: Heroic Emblem, S. Shield, Orcish Sword, Monkey Circlet, Light Epsilon Location(s):West Orc Village
Name: Orc Lord Weakness: Fire Immune/resist: Wind, Ghost/Undead, Poison/Holy/Shadow, Absorbs Earth Mob: Orc Archers Notable Abilities: Fire/Ice bolts. Break Shield. Notable Drops: Bloody Axe, Ring, Grand Circlet Location(s): Geffen Fields apparently.
Name: Osiris Weakness: Fire/Holy, Ghost, Water Immune/resist: Undead, Earth, Absorbs Poison/Shadow Mob: Ancient Mummy, Isis Notable Abilities:Quagmire, Venom Dust, Notable Drops: OVB, Assassin Dagger, Crown, S. Jamahdar Location(s): Pyramids 4
Name: Evil Snake Lord Weakness: Ghost Immune/resist: Normal, poison Mob: Taoist Hermit, Evil Nymph Notable Abilities: unknown Notable Drops: PHD Hat Location(s): Gon dun 3
Name: Garm Weakness: Wind Immune/resist: Fire, holy/shadow, ghost/undead/poison absorbs water Mob: Sasquatch/Baby Garm Notable Abilities: Storm Gust, Break Weapon Notable Drops:Ice Falchion, Katar of Frozen Isicle, Fang of Garm Location(s): Lutie Field 1 Note:Normally Garm would be "easy" except for SG
and Just for fun
Hard Name: Baphomet Weakness: Holy Immune/resist: Everything else but normal. Absorbs shadow Mob: Baphomet Jr. Notable Abilities: Brandish Spear, Break Armor, LoV Notable Drops: Crescent Scythe, OVB, Majestic Goat Location(s): Hidden Dungeon
Name: Dark Lord Weakness: Fire/Holy, Ghost, Water Immune/resist: Undead, Earth. Absorbs poison/Shadow Mob: Dark Illusion Notable Abilities: Meteor Storm, Break Helm Notable Drops: Mage Coat, evil Bone Wand, Bone Helm, Grimtooth, Ancient Cape Location(s): GH Churchyard
Name: Dracula Weakness: Holy Immune/resist: all non-normal, absorbs shadow and poison Mob: farmiliar swarm Notable Abilities: Decrease Agi, Grimtooth, Silence, Notable Drops: Wizardry Staff, S. Ring, Ancient Cape, Book of the Apocalypse Location(s): Gef Dun 2
Name: Lord of Death Weakness: Holy Immune/resist: All elements. Absorbs Shadow Mob: unknown Notable Abilities: Unknown Notable Drops:s. Glove, S. ring, Poll Axe, War Axe, Iron Driver, Ice pick, Location(s): Nif? Unknown
Name: Stormy Knigh Weakness: Earth Immune/resist: Water, ghost/undead, poison/holy/shadow, absorbs wind Mob: GARM Notable Abilities: Storm Gust, Notable Drops: S. Ring, OVB/OBB, zephyrus, S. Manteau Location(s): TF 2
Name: Turtle General Weakness: Fire, Poison Immune/resist: Wind, Earth, Ghost/Undead Mob: All those turtles from Turtle Dun. Notable Abilities: Break weapon, waterball, stun Notable Drops: War Axe, Poll Axe Location(s): Turtle dungeon
Note: Dracula is all heresay since last time, most of his drops weren't implemented.
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Harbinger of Pandamonium Crew
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Harbinger of Pandamonium Crew
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Posted: Thu Feb 09, 2006 11:39 pm
Woot. Priest has reached rebirth status.
Next on the list: either wizzie or 'sader->LK.
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Posted: Sat Feb 11, 2006 6:41 am
I am stuck in a unknown area called Light Halzen and I am lost. grrr
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Harbinger of Pandamonium Crew
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Posted: Sat Feb 11, 2006 8:38 am
Never heard of that area. o_o
Does anyone have any wolf cards? I want to make a triple wolverine Jur.
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Posted: Sat Feb 11, 2006 9:55 am
Arcane Draconum Never heard of that area. o_o
Does anyone have any wolf cards? I want to make a triple wolverine Jur. Its one of the brand new areas in iRO... Supposedly it is an alchemist city.
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Streamjumper Vice Captain
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Harbinger of Pandamonium Crew
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Posted: Sat Feb 11, 2006 10:03 am
Streamjumper Arcane Draconum Never heard of that area. o_o
Does anyone have any wolf cards? I want to make a triple wolverine Jur. Its one of the brand new areas in iRO... Supposedly it is an alchemist city. Nifty.
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Posted: Sat Feb 11, 2006 2:24 pm
Quote: D. Unlocking the seal of Mjolnir note: must be lvl 70 or above to complete this quest. Quest to release Seal of Brysinggamen must be completed by more than 100 players. WARNING!! A WRONG ANSWER WILL MEAN YOU CANNOT SOLVE THIS QUEST AGAIN!!1. Start the conversation with Tiafli at (prontera 124, 297), and select the "Accept the request" 2. Proceed to North of Prontera and find Roskva (prt_fild01 196, 47). Talk to her to get the Blacksmith's order, and 4 cardinal points. **NOTE*** If Roskva says visit the blacksmiths starting in the East and ending in the North, then visit the blacksmiths in the order listed in this guide. If she says start from the North and end in the East, then start backwards from this guide. **NOTE*** If for some reason you make the Dwarf mad then none of them will talk to you. You will have to talk to Tiafli and then to Roskva to fix the mess.3. Move to east side (mjolnir_11 149, 247 which is 2 north, 1 east of Prontera) and find Austri. Note that you must bring along a hammer of blacksmith. Select "Oh, my apologies for intruding" in the conversation. 4. Austri will ask you about what you want to know about. You have to select the option of "About the Mjolnir". After that he will tell you a story, and you must select "yes!" (there will be a few dialogues where you will be asked questions. Just keep selecting yes) 5. After the story ends, move to (mjolnir_09 209, 341 which is 1 west, 1 north of pront) and talk to Sudri. Then select "My apologies for disturbing" 6. Sudri will challenge you to fight with him and you must select "Yes, let's begin". 7. After you have accepted his challenge, start the duel with him. You must defeat him if you are to proceed. **NOTE** This part is random and can get frustrating. A tactic I used is to keep hitting his head and then countering back. If the first counter fails, start over. I won with 10 hp left >_>8. Once you defeat him, go to (mjolnir_01 35, 136 which is 2 north of Geffen). Find and talk to Npc Vestri. Then select "My apologies for interrupting" 9. He will ask you to bring a +4 (+5 and above can work too) lvl 4 weapon and an oridecon. The refining process may fail. 10. Now look for Npc Nordri (mjolnir_12 18, 18 which is 1 south of Aldebaran). Talk to him, and select "My apologies for interrupting" 11. Before talking to him, you should bring along a few red potions. 12. Red potions will be removed by 1 unit after you've talked to him. **NOTE** There's 2 versions of this story that I know of. The answers to the other version are 'Earth', 'High House' and 'False Sun'.After hearing his story, he will ask you a question. Select "Blaze" 13. For the second question, select "Thoughts", and 1 red potion will be removed from your inventory again. 14. For the third question, select "Old Age" 15. Find Tiafli again. and he will ask you to bring 50 rough oridecon and 50 rough elunium to exchange a reward from him. 16. After you have gathered the items, talk to him. Depending on your class, if you choose an item useful to yourself you will get: Knight - Hellfire / Crusader - Formless Sword Wizard - Bazerald / Sage - Book of Apocalypse (or Revelations) Blacksmith - Slaughter / Alchemist - Azorth Assassin - Needle / Rogue - Wither Knife Priest - Slash / Monk - Kaiser Knuckle Hunter - Ballista / Dancer - Rapture Rose / Bard - Electric Guitar If you choose an item for a friend, you get a random lvl 4 weapon. The quest to unlock the Seal of Mjolnir is done!!
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Streamjumper Vice Captain
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Posted: Sun Feb 12, 2006 11:29 am
Its not regular trunks that he needs... scream
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Posted: Mon Feb 13, 2006 1:07 am
crying No one plays on my server.
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Streamjumper Vice Captain
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Posted: Mon Feb 13, 2006 7:21 am
Aeremonster crying No one plays on my server. That's because we're bad people.
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Posted: Thu Feb 16, 2006 6:38 am
Woo for GC paladinage. :p
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Harbinger of Pandamonium Crew
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Posted: Mon Feb 20, 2006 12:29 pm
I got really bored yesterday and now I'm puttering about as a Swordie. I feel rather lost and pathetic. whee
Mithas if you want to come laugh at me.
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