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Posted: Fri Mar 23, 2007 11:49 am
I'm not even really supposed to be online right now. ninja
Shh.
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Posted: Fri Mar 23, 2007 11:50 am
Melphaligal the Challama Im on. Your talking to me. crying heart Andy - No excuses! D<
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Posted: Fri Mar 23, 2007 11:52 am
I'll make all the excuses I want. mad
So there.
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Posted: Fri Mar 23, 2007 11:55 am
Running MSN and my game together cause both to be all glitchy and weird. xp
And they've revamped it all and now I have to catch up to my mom!!! She's at 449 and I'm only at 273!! crying
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Posted: Fri Mar 23, 2007 12:00 pm
Well at least I have an excuse. You'd rather play your game than talk to your friends. SHAME!!!
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Posted: Fri Mar 23, 2007 12:00 pm
Airelesanya Running MSN and my game together cause both to be all glitchy and weird. xp
And they've revamped it all and now I have to catch up to my mom!!! She's at 449 and I'm only at 273!! crying
Kay, as long as you're having fun. :3 Oh, by the way, how do you like my little preview on the attack types? O: It's obviously not usable at the moment, but I just wanted to see how it looked. Andy - Double D
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Posted: Fri Mar 23, 2007 12:11 pm
Eh, I think it looks rather cluttered.
Perhaps people should just take the time to learn the attack types, or look them up if they're not sure. Seems like it would be a lot easier than adding tags to every single profile. neutral
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Posted: Fri Mar 23, 2007 12:16 pm
Andragoran Eh, I think it looks rather cluttered. Perhaps people should just take the time to learn the attack types, or look them up if they're not sure. Seems like it would be a lot easier than adding tags to every single profile. neutral Well, you wouldn't need to worry about adding them, that'd be my job. Cluttered you say? Any ideas how to make it un-cluttered? Because I kinda like how it is. D:
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Posted: Fri Mar 23, 2007 12:40 pm
I think I'm gonna have to agree with Andy on this one...it's too much. =/ It seemed like a good idea at the time but now that I look at it, it just looks kinda cluttered and a bit tacky. gonk
Also, it's not a matter of who's job it is to do anything, it's a matter of what the end result looks like. And I don't like it. D:
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Posted: Fri Mar 23, 2007 12:46 pm
*le sigh*
Alright fine, I'll take it off.
Looks like it was just you and me who liked it Willow. D:
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Posted: Fri Mar 23, 2007 12:49 pm
I'm sorry hon. gonk Gotta give you points for trying though. Maybe someone will come up with a way to make it work? We have a lot of clever people among us. 3nodding
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Posted: Fri Mar 23, 2007 12:52 pm
There really isn't any other way to do it. It's either there or not.
Edit - I'll remove them later, I just want to see what some of the others think before I delete it.
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Posted: Fri Mar 23, 2007 1:37 pm
Personally, I like the way Mike set it up. It shows that there's Physical and Special differences between the attacks that were all just previously Special or something. The Attack/Type/Symbol set up is, in my opinion, done well enough.
I didn't think it looked cluttered at all. :/
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Posted: Fri Mar 23, 2007 3:31 pm
I think it looks okay. Without HTML tables or something similar I think that is the neatest that it is going to get.
We could make them into categories or something. Have then in the level up order but put all the special moves a pokemon learns in one, the physical under another and so on. That would be kinda annoying though since it would put everything out of order.
Hurrah! Diamond and Pearl are less than a Month away! I almost wish I didn't buy Phoenix Wright and saved that cash for D/P.
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Posted: Fri Mar 23, 2007 5:27 pm
Hey guys. Sorry for not being on last night as I promised. Finals had me pretty tired out so I just relaxed. I hope I'm not too far behind.
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