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Bulbadoof
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Grumpy Misfit

PostPosted: Fri Oct 26, 2012 4:26 am


I really like the idea of Tropius. I haven't found a way to make him decent, but I love his design as a flying ******** brontosaurus with bigass palm tree wings.

Cradily is also a good Grass-type for covering bases - the rock subtype means he a) doesn't give a ******** about fire/flying and b) ******** fire/flying straight the ******** up.

Ludicolo gives more ******** about flying than Cradily does but is a way better dancer.

I've also heard really good things about Breloom, but I just can't get him to work for the life of me.

GRASS TYPES ARE MY FAVORITES LET'S TALK ABOUT THEM OK?

Also, all this talk made me feel like giving my Black another chance. Did you guys know that Vulpix's butt shakes almost constantly? It's kind of unsettling.
PostPosted: Fri Oct 26, 2012 5:48 am


Dark is better.

Skaeryll
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Bulbadoof
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Grumpy Misfit

PostPosted: Fri Oct 26, 2012 6:33 am


I really like playing Vayne, but I really hate everything about her character.

I wonder if they have a cute custom skin for her on Leaguecraft that would make playing her on mute kinda k.
PostPosted: Fri Oct 26, 2012 7:32 am


Skaeryll
Dark is better.
I like how Dark and Steel were added pretty much just because nothing decent countered Psychic in 1st gen.

Bulbadoof
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Grumpy Misfit


Sharkbutt The Orgiastic
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PostPosted: Fri Oct 26, 2012 7:50 am


Bulbadoof
Skaeryll
Dark is better.
I like how Dark and Steel were added pretty much just because nothing decent countered Psychic in 1st gen.
You know what I really want to see? Poison types that are actually usable in online play or in battle tower scenarios or whatever. Even the best we can find are all relatively useless. I want a poison/steel type, or poison/ice, or another poison/dark. You just can't use poison types to their full potential because they always get shot down so quickly. >:/
PostPosted: Fri Oct 26, 2012 8:10 am


Sharkbutt The Orgiastic
Bulbadoof
Skaeryll
Dark is better.
I like how Dark and Steel were added pretty much just because nothing decent countered Psychic in 1st gen.
You know what I really want to see? Poison types that are actually usable in online play or in battle tower scenarios or whatever. Even the best we can find are all relatively useless. I want a poison/steel type, or poison/ice, or another poison/dark. You just can't use poison types to their full potential because they always get shot down so quickly. >:/
There are a couple viable ones. They have to be either fast enough to act first reliably or immune to either Psychic or Ground. I love my Crobat, and Drapion is tough enough to hold his own as well. I think the big problem with Poison-types is that there's no real benefit to using them. It's 2x against Grass only, is resisted by 4 types, and is straight ignored by another. Toxic is also pretty much learnable by everyone ever. You might as well just pack Ice or Fire for the good it's gonna do you.

That said, a Poison/Ice wall would be a hilarious thing to convince a younger sibling to use.

Bulbadoof
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Grumpy Misfit


Sharkbutt The Orgiastic
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PostPosted: Fri Oct 26, 2012 8:18 am


Bulbadoof
Sharkbutt The Orgiastic
Bulbadoof
Skaeryll
Dark is better.
I like how Dark and Steel were added pretty much just because nothing decent countered Psychic in 1st gen.
You know what I really want to see? Poison types that are actually usable in online play or in battle tower scenarios or whatever. Even the best we can find are all relatively useless. I want a poison/steel type, or poison/ice, or another poison/dark. You just can't use poison types to their full potential because they always get shot down so quickly. >:/
There are a couple viable ones. They have to be either fast enough to act first reliably or immune to either Psychic or Ground. I love my Crobat, and Drapion is tough enough to hold his own as well. I think the big problem with Poison-types is that there's no real benefit to using them. It's 2x against Grass only, is resisted by 4 types, and is straight ignored by another. Toxic is also pretty much learnable by everyone ever. You might as well just pack Ice or Fire for the good it's gonna do you.

That said, a Poison/Ice wall would be a hilarious thing to convince a younger sibling to use.
Secretly what I really just want is lots of weird and new type combinations. There are a few used in Rotom forms that I really wanna see in new species, like Ice/Elec or Grass/Elec. Or like, Grass/Fire, or Ground/Psy, or even Steel/Normal. That'd be fun, give something exceptional stats and a 4x weakness to fighting just because.
Also, please for the love of god stop giving us Fire/Fighting. We've had enough of this s**t already.
PostPosted: Fri Oct 26, 2012 8:26 am


Sharkbutt The Orgiastic
Bulbadoof
Sharkbutt The Orgiastic
Bulbadoof
Skaeryll
Dark is better.
I like how Dark and Steel were added pretty much just because nothing decent countered Psychic in 1st gen.
You know what I really want to see? Poison types that are actually usable in online play or in battle tower scenarios or whatever. Even the best we can find are all relatively useless. I want a poison/steel type, or poison/ice, or another poison/dark. You just can't use poison types to their full potential because they always get shot down so quickly. >:/
There are a couple viable ones. They have to be either fast enough to act first reliably or immune to either Psychic or Ground. I love my Crobat, and Drapion is tough enough to hold his own as well. I think the big problem with Poison-types is that there's no real benefit to using them. It's 2x against Grass only, is resisted by 4 types, and is straight ignored by another. Toxic is also pretty much learnable by everyone ever. You might as well just pack Ice or Fire for the good it's gonna do you.

That said, a Poison/Ice wall would be a hilarious thing to convince a younger sibling to use.
Secretly what I really just want is lots of weird and new type combinations. There are a few used in Rotom forms that I really wanna see in new species, like Ice/Elec or Grass/Elec. Or like, Grass/Fire, or Ground/Psy, or even Steel/Normal. That'd be fun, give something exceptional stats and a 4x weakness to fighting just because.
Also, please for the love of god stop giving us Fire/Fighting. We've had enough of this s**t already.
Ice/Elec would be so ballin'. Bolt/Beam allll dayyyy.

I know it makes sense, but I'm also sick of Grass/Poison and Normal/Flying. How come we don't have any just plain Flying types?

Bulbadoof
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Grumpy Misfit


Sharkbutt The Orgiastic
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PostPosted: Fri Oct 26, 2012 8:35 am


Bulbadoof
Sharkbutt The Orgiastic
Bulbadoof
Sharkbutt The Orgiastic
Bulbadoof
Skaeryll
Dark is better.
I like how Dark and Steel were added pretty much just because nothing decent countered Psychic in 1st gen.
You know what I really want to see? Poison types that are actually usable in online play or in battle tower scenarios or whatever. Even the best we can find are all relatively useless. I want a poison/steel type, or poison/ice, or another poison/dark. You just can't use poison types to their full potential because they always get shot down so quickly. >:/
There are a couple viable ones. They have to be either fast enough to act first reliably or immune to either Psychic or Ground. I love my Crobat, and Drapion is tough enough to hold his own as well. I think the big problem with Poison-types is that there's no real benefit to using them. It's 2x against Grass only, is resisted by 4 types, and is straight ignored by another. Toxic is also pretty much learnable by everyone ever. You might as well just pack Ice or Fire for the good it's gonna do you.

That said, a Poison/Ice wall would be a hilarious thing to convince a younger sibling to use.
Secretly what I really just want is lots of weird and new type combinations. There are a few used in Rotom forms that I really wanna see in new species, like Ice/Elec or Grass/Elec. Or like, Grass/Fire, or Ground/Psy, or even Steel/Normal. That'd be fun, give something exceptional stats and a 4x weakness to fighting just because.
Also, please for the love of god stop giving us Fire/Fighting. We've had enough of this s**t already.
Ice/Elec would be so ballin'. Bolt/Beam allll dayyyy.

I know it makes sense, but I'm also sick of Grass/Poison and Normal/Flying. How come we don't have any just plain Flying types?
Because Roost removes the flying type and replaces it with with ???, thus removing all resistances and weaknesses. The only pure flying type is that legendary thing, Tornadus.
Still, though, that's a really dumb reason. :/
PostPosted: Fri Oct 26, 2012 3:45 pm


Sharkbutt The Orgiastic
Bulbadoof
Sharkbutt The Orgiastic
Bulbadoof
Sharkbutt The Orgiastic
You know what I really want to see? Poison types that are actually usable in online play or in battle tower scenarios or whatever. Even the best we can find are all relatively useless. I want a poison/steel type, or poison/ice, or another poison/dark. You just can't use poison types to their full potential because they always get shot down so quickly. >:/
There are a couple viable ones. They have to be either fast enough to act first reliably or immune to either Psychic or Ground. I love my Crobat, and Drapion is tough enough to hold his own as well. I think the big problem with Poison-types is that there's no real benefit to using them. It's 2x against Grass only, is resisted by 4 types, and is straight ignored by another. Toxic is also pretty much learnable by everyone ever. You might as well just pack Ice or Fire for the good it's gonna do you.

That said, a Poison/Ice wall would be a hilarious thing to convince a younger sibling to use.
Secretly what I really just want is lots of weird and new type combinations. There are a few used in Rotom forms that I really wanna see in new species, like Ice/Elec or Grass/Elec. Or like, Grass/Fire, or Ground/Psy, or even Steel/Normal. That'd be fun, give something exceptional stats and a 4x weakness to fighting just because.
Also, please for the love of god stop giving us Fire/Fighting. We've had enough of this s**t already.
Ice/Elec would be so ballin'. Bolt/Beam allll dayyyy.

I know it makes sense, but I'm also sick of Grass/Poison and Normal/Flying. How come we don't have any just plain Flying types?
Because Roost removes the flying type and replaces it with with ???, thus removing all resistances and weaknesses. The only pure flying type is that legendary thing, Tornadus.
Still, though, that's a really dumb reason. :/
Yeah, it's not like you could spam Roost and get anywhere. xd

Bulbadoof
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Grumpy Misfit


Sharkbutt The Orgiastic
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PostPosted: Fri Oct 26, 2012 6:30 pm


Bulbadoof
Sharkbutt The Orgiastic
Bulbadoof
Sharkbutt The Orgiastic
Bulbadoof
Sharkbutt The Orgiastic
You know what I really want to see? Poison types that are actually usable in online play or in battle tower scenarios or whatever. Even the best we can find are all relatively useless. I want a poison/steel type, or poison/ice, or another poison/dark. You just can't use poison types to their full potential because they always get shot down so quickly. >:/
There are a couple viable ones. They have to be either fast enough to act first reliably or immune to either Psychic or Ground. I love my Crobat, and Drapion is tough enough to hold his own as well. I think the big problem with Poison-types is that there's no real benefit to using them. It's 2x against Grass only, is resisted by 4 types, and is straight ignored by another. Toxic is also pretty much learnable by everyone ever. You might as well just pack Ice or Fire for the good it's gonna do you.

That said, a Poison/Ice wall would be a hilarious thing to convince a younger sibling to use.
Secretly what I really just want is lots of weird and new type combinations. There are a few used in Rotom forms that I really wanna see in new species, like Ice/Elec or Grass/Elec. Or like, Grass/Fire, or Ground/Psy, or even Steel/Normal. That'd be fun, give something exceptional stats and a 4x weakness to fighting just because.
Also, please for the love of god stop giving us Fire/Fighting. We've had enough of this s**t already.
Ice/Elec would be so ballin'. Bolt/Beam allll dayyyy.

I know it makes sense, but I'm also sick of Grass/Poison and Normal/Flying. How come we don't have any just plain Flying types?
Because Roost removes the flying type and replaces it with with ???, thus removing all resistances and weaknesses. The only pure flying type is that legendary thing, Tornadus.
Still, though, that's a really dumb reason. :/
Yeah, it's not like you could spam Roost and get anywhere. xd
It's like the people I keep finding on Random Matchup that spam Recover or something like it when they know they have no chance left. XD
PostPosted: Fri Oct 26, 2012 8:04 pm


It's like you guys forgot about Flying Plate Arceus

misternitsua
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Sharkbutt The Orgiastic
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PostPosted: Fri Oct 26, 2012 8:34 pm


misternitsua
It's like you guys forgot about Flying Plate Arceus
The only people who will ever actually use Arceus for anything are those who are curious what Judgment looks like, those who have no shame, and those who were born after 2004.
PostPosted: Fri Oct 26, 2012 8:55 pm


misternitsua
It's like you guys forgot about Flying Plate Arceus
It's like only 8-year-olds actually use legendaries

(she says, with a jirachi in her party)

Bulbadoof
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Grumpy Misfit


Sir Codin
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PostPosted: Fri Oct 26, 2012 10:27 pm


Hey, Genesect is ********' metal, don't be hatin'. stare

Same thing goes for Mewtwo as well.
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