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Posted: Sun Jan 01, 2012 9:12 pm
gataka "AniHQ, GAIA Online and all images associated with GAIA Online are © Copyright 2003-2012 Gaia Interactive, Inc. All Rights Reserved." That update didn't wait :U @So pop: 34? The legal team's probably been on them about it for weeks, already. I imagine it was set to change automatically. 3nodding
34, though? sweatdrop
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Posted: Sun Jan 01, 2012 9:25 pm
Red Kutai The legal team's probably been on them about it for weeks, already. I imagine it was set to change automatically. 3nodding
34, though? sweatdrop
Rule 34 o3o
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Posted: Sun Jan 01, 2012 9:33 pm
... gonk
Sometimes, I suppose, I oughtn't ask... redface
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Posted: Sat Jan 07, 2012 4:41 am
Good evening gentlemen. It has come to my attention that we have yet to become active again due to the silence surrounding the current development of zOMG.
May I ask each individual to say what they think may be zOMG team's current high-level project or ordeals for the sake of discussion? *adjusts monocle*
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Posted: Sat Jan 07, 2012 8:17 am
Getting back from THE DEA...holidays. They're still tweaking DMS and started work on BB, at least [JK] is, and Gaia has yet to make a decision :/
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Posted: Sun Jan 08, 2012 1:53 pm
I'm particularly amazed they still didn't manage to make those cosmetic features at the very least. That's the one thing that made the real push to make me go on a fit: It was something that we had already seen done in-game.
But anyways, yeah, I have no idea what they're thinking of doing next, and that's screwing with my mind because I had talked with s2 on the subject just before the last update and he seemed so eager.
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Posted: Sun Jan 08, 2012 5:35 pm
In case the status message I left hasn't reached everyone, I suppose I should note that my ISP finally got tired of nonpayment, and has suspended my internet service. I'll have things back to normal as quickly as I can, of course; but until then I'll be around... Sporadically, at best. sweatdrop
As for what's going on in zOMG!: I just wish the devs - [ JK ], in particular - were communicating with the community more openly, as we're accustomed to. It does rather feel like they're hiding something - and whether that 'thing' is good or bad, it makes me uneasy to think they're not comfortable saying anything thereabout. All-in-all, the whole scenario makes me extremely uneasy... neutral
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Posted: Sun Jan 08, 2012 8:11 pm
Have ye offered your earthly goods in payment? Or are ISPs amphibian shy? emotion_yatta
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Posted: Sun Jan 08, 2012 8:19 pm
Red Kutai In case the status message I left hasn't reached everyone, I suppose I should note that my ISP finally got tired of nonpayment, and has suspended my internet service. I'll have things back to normal as quickly as I can, of course; but until then I'll be around... Sporadically, at best. sweatdrop
As for what's going on in zOMG!: I just wish the devs - [ JK ], in particular - were communicating with the community more openly, as we're accustomed to. It does rather feel like they're hiding something - and whether that 'thing' is good or bad, it makes me uneasy to think they're not comfortable saying anything thereabout. All-in-all, the whole scenario makes me extremely uneasy... neutral
*remembers a traumatic event of a guild captain leaving and not coming back* NOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D8 Don't leave just even just for a bit of time captain, we need you. crying *hugs your foot very tightly* Now that drama's out of the way, hopefully they aren't going to April and say they have something big very planned and it turns out to be an April Fool's joke and they haven't worked at anything at all. o3o Of course, that's just extreme negativity. Hopefully we can know what's going on soon.
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Posted: Sun Jan 08, 2012 8:26 pm
Reglare Excile *remembers a traumatic event of a guild captain leaving and not coming back* NOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! D8 Don't leave just even just for a bit of time captain, we need you. crying *hugs your foot very tightly* Oh, rubbish - I'm no more 'captain' here than Quint or gataka, really. I get the fancy title because I opened the Guild, but I'm really not really 'in charge' of anything at all. Nonetheless, I appreciate your concern. 3nodding
----
gataka, I'm concerned with what you may be suggesting, but I'm afraid I've learned better than to ask... redface
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Posted: Sun Jan 08, 2012 9:04 pm
Hey, a flock of ISP tadpoles could be of use. Just plug into one of your children* and you're on the web, for free!
Until they reach adolescence, that is emotion_yatta
*so very wrong xD
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Posted: Mon Jan 09, 2012 6:01 pm
Interesting: you no longer see a ring's level in the tooltip when you hover it, only the name. Now there's no way to tell how many bullets you have left emo
Also: when you tab through enemies, order is proximity based, right?
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Posted: Tue Jan 10, 2012 6:36 am
gataka Also: when you tab through enemies, order is proximity based, right? Yes. That is why [space] > Q is the shortcut for 'target closest enemy'. ... ISP tadpoles? But... The internet... is made of cats!
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Posted: Tue Jan 10, 2012 7:58 am
DrQuint gataka Also: when you tab through enemies, order is proximity based, right? Yes. That is why [space] > Q is the shortcut for 'target closest enemy'. ... ISP tadpoles? But... The internet... is made of cats!You mean 'select next enemy' ? Well, that explains A LOT O:
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Posted: Tue Jan 10, 2012 1:08 pm
gataka DrQuint gataka Also: when you tab through enemies, order is proximity based, right? Yes. That is why [space] > Q is the shortcut for 'target closest enemy'. ... ISP tadpoles? But... The internet... is made of cats!You mean 'select next enemy' ? Well, that explains A LOT O: No, select next enemy is just Q. You gotta [space]Q12312[space]4Q13212[space][hold]4Q3QG before bothering with the next enemy anyways. Also, macros on zOMG! seem to be pretty pointless. I blame the fact the game was built from the ground up without a single channeling ring. zOMG! is just too fast paced for silly macros, thank you very much.
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