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Mountains A Far From Konoha [Training][Traveling Thread] Goto Page: [] [<<] [<] 1 2 3 ... 61 62 63 64 65 66 67 68 [>] [»|]

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MiniMidget

PostPosted: Sat Nov 28, 2009 12:37 pm


((Testing # 12.))
PostPosted: Sat Nov 28, 2009 12:42 pm


((Testing # 16.))

MiniMidget


MiniMidget

PostPosted: Sat Nov 28, 2009 12:43 pm


((New page. Pleeeeease work.
gonk ))
PostPosted: Sat Nov 28, 2009 1:16 pm


((Confirmed, working order.

Did you lose any more posts for pt II Bunshin training, Saito? I'll give you compensation exp and bonuses.))

ProtoXtreme
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ProtoXtreme
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PostPosted: Sat Nov 28, 2009 1:43 pm


((Recovered posts.))

CP: 6 - 4 = 2

His eyes were fixed on his hands. "If I don't use my reserves... they'll never have a reason to expand...", the child said to himself. He closed his eyes and focused once more. The seals quickly went perfectly as he stopped at the finally, nearly half his chakra leaving him once more...

His eyes blackened, he expected this burden. The boy's might left him as the four clones appeared once more. The problem wasn't making the clones-- it was the chakra. He turned his head, looking at the clones. Each one slowly crossed his arms, looking down at him. His head turned ahead of him, the clones disappearing. Saito looked at his hands and slowly shifted to a seated position.

With a sigh, he moved to his back, crossing his legs. His mind wandered....


This chakra problem-- he'd need to speak to the Senju lord. Surely he had a solution Saito didn't know. Maybe it was just his being...

Suddenly he sat up, his fist connecting with the ground. "How troublesome...", muttered the child with the most little of frustration. On his feet, his breathing was now heightened.

'I can't believe I can only create eight clones...'. pondered the young shinobi. He'd have to learn to expand...


Part II
The second part of the training would be to create the actual clones by using the learned handseals. To successfully create a clone, the student would have to have a total DC of 5. With every interval of 5, the student would make a clone.
5 = 1 clone (-1cp)
10 = 2 clones (-2cp)
15 = 3 clones (-3cp)
20 = 4 clones (-4cp)
If a student only has 3 CP, then he cannot create 4 clones, even if his total roll is 20. Resting for one post will gain back +2 Cp (temporary, only for this lesson). They must successfully complete the Jutsu 4 times, regardless of how many clones they create.
Formula: 18 + 2 = 20
Train: 2/4
Rewards: +1 Chakra
PostPosted: Sat Nov 28, 2009 1:44 pm


( ATF: Early Morning)


CP: 2 - 2 = 0

With the last of his reserves, the boy groanded, performing the seals once more with ease. There was a smaller explosion of smoke, he fell to his knees, coughing a bit violently. He almost passed out. The boy looked to his sides. He managed two clones. So he could only form ten with this current pool.

The clones exploded in the smoke once more...

He clenched his teeth, the Kaede girl could probably do more. Saito closed his eyes, coughing a bit. Maybe he should've conserved chakra-- no. This would help him build some....

He crossed his legs promptly, thinking, relaxing. He should build up some to do one more... he'd forgotton his father asked him to clean the house. Training or not-- it didn't matter.

He blinked, thinking. Saito wondered how much chakra his father had. If he got his terrible pool from the old-man or from his mother. His mother wasn't exactly a shinobi, but then, a lot of women weren't. Was it possible she carried a gene for this defection? No-- No--, this wasn't even a valid hypothesis. The boy wasn't even sure if his reserves were under the par...

Part II
The second part of the training would be to create the actual clones by using the learned handseals. To successfully create a clone, the student would have to have a total DC of 5. With every interval of 5, the student would make a clone.
5 = 1 clone (-1cp)
10 = 2 clones (-2cp)
15 = 3 clones (-3cp)
20 = 4 clones (-4cp)
If a student only has 3 CP, then he cannot create 4 clones, even if his total roll is 20. Resting for one post will gain back +2 Cp (temporary, only for this lesson). They must successfully complete the Jutsu 4 times, regardless of how many clones they create.
Formula: 12 + 2 = 4
Train: 3/4
Rewards: +1 Chakra

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ProtoXtreme
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PostPosted: Sat Nov 28, 2009 1:46 pm


CP: +2

( ATF: Early Morning)

He pondered. What did the scroll say about that? He imagined the words vividly, thinking of the explanation.

"The average chakra on the human body depends on the enviroment, genetics and physical pressure. There are cases ever so often that a dominant gene for a deplorable chakra-reserve is apparant. Some cases in history have even been found where shinobi cannot utilize their chakra reserves. Most of the shinobi however, can excer--

No-- No-- this was all redundant...

He looked to the sky, thinking about his sensei. Zephyr must have a lot of chakra to keep his Henge up for so long. The Senju were simply gifted in those aspects. The Mokuton techniques must drain ample amounts of chakra...

Creating life should...

Saito realized here that he would need to find the most effective jutsu... he couldn't go around using jutsu left and right. He realized his body wasn't capable of ninjutsu-based combat. However-- his body seemed deplorable also...

Would he have to resort to Genjutsu? Well he didn't mind this, but a shinobi had to be versatile. Some shinobi would be better than him at his own skill. He'd need to learn to be a jack-of-all-trades.

This left his back to his conundrum. He needed chakra...


Part II
The second part of the training would be to create the actual clones by using the learned handseals. To successfully create a clone, the student would have to have a total DC of 5. With every interval of 5, the student would make a clone.
5 = 1 clone (-1cp)
10 = 2 clones (-2cp)
15 = 3 clones (-3cp)
20 = 4 clones (-4cp)
If a student only has 3 CP, then he cannot create 4 clones, even if his total roll is 20. Resting for one post will gain back +2 Cp (temporary, only for this lesson). They must successfully complete the Jutsu 4 times, regardless of how many clones they create.
Formula: 1d20 + Chakra mod.
Train: 0/4
Rewards: +1 Chakra
PostPosted: Sat Nov 28, 2009 1:47 pm


CP: 2 - 2 = 0

( ATF: Early Morning)

The boy stood up, his knees shaking. He'd slept, and yet he'd already used up all the energy he'd built up. Goodness, at least he'd mastered the Bunshin. ( He has mastered if before even trying it because of the consistant failures with the combination, the hardest part for him)

"Bunshin No Jutsu!", he quickly noted, performing the hands signs with slick speed. Two clones appeared as he started walking, his hands moving to the pockets. He didn't need to look, he was quite confident.

He stumbled a bit, his body almost giving out.

Gah~

He'd need to ponder various solutions. The boy wasn't keen on letting this take the best of him, it could even mean his premature fatality. (>.>)
As the wind moved over his face once more, the Yakedo moved his hand through his hair and slipped off his hairpin. Moving it to side, he placed the hairpin back in.

The clones left once more....

Part II
The second part of the training would be to create the actual clones by using the learned handseals. To successfully create a clone, the student would have to have a total DC of 5. With every interval of 5, the student would make a clone.
5 = 1 clone (-1cp)
10 = 2 clones (-2cp)
15 = 3 clones (-3cp)
20 = 4 clones (-4cp)
If a student only has 3 CP, then he cannot create 4 clones, even if his total roll is 20. Resting for one post will gain back +2 Cp (temporary, only for this lesson). They must successfully complete the Jutsu 4 times, regardless of how many clones they create.
Formula: 1d20 + Chakra mod.
Train: 0/4
Rewards: +1 Chakra

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Overlord9611

PostPosted: Wed Apr 28, 2010 10:16 am


((Entering from wherever it was I disappeared to while i was away))


The hulking figure of Kusari stayed in the shadows of the rocks and trees as he moved towards the distant village. His hulking figure still surprisingly swift to any who did not know him as he kept himself hidden and moving as was his habit for nearly teh whole of his existence. If he wasn't trying to move under cover or unseen, then likely he was expecting trouble and inviting it. This was not the case. They had last spoken in Oto before the commotion had separated them and in the confusion ended their conversation but he had remembered her plan and so had made way to match pace. Kaida and Wahotts were coming but he had gone ahead. He wasn't sure if that dynamic duo was on its way here or had decided to go home. Either way he was sure they would be safe there were respects to be paid now that those two youngsters would not quite understand.

He neared the village finally stopping his tactics of move and hide, knowing in the rare likelihood that he was seen, his particular figure sneaking into the village with chain at his side and massive blade at his back would only bring cause for concern and suspicion so the ceased his quick darting in the shadows near the gates and made his way towards where he knew she would already be.


((exiting to Memorial stone))
CrimsonCatFury rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Thu May 06, 2010 2:07 am


DC:15
Success: 3 (6 to Succeed, 12 to Auto-learn)
Train: 12/20


[Enter from Library]

Mizuki moved into the mountains, finding a nice quiet place away from anyone else so she could practice this jutsu. She grabbed several small sticks, ranging from twigs the size of matches to sticks as long as her hand. She also started to gather rocks ranging from a small pebble about the size of her pinkie finger’s nail to a rock the size of her fist. She arranged her finding in front of her, going from smallest to largest with the sticks then doing the same with the rocks.

She closed her mind, clearing her thoughts for the task at hand. She let out a small sigh as she calmed herself before building up her chakra. It was easier to do know then it was at the Academy, but what was making it difficult was not releasing it all of a sudden. She forced the chakra away from the core of her being, channeling it through her arm and into her hand.

However she couldn’t keep her focus and as soon as her chakra reached her hand she felt it expel from her body. This wasn’t the result that she had in mind. With the force her chakra left her body it blew away one of the twigs she gathered. She reached over to it and placed it back in the line. “Come on Mizuki…focus…it’s all about focus…”

Cp: 5/6

Kugutsu no Jutsu (Puppet Technique)
Just like a marionette, the user controls a puppet using strings of chakra from his fingers. This skill is often prepared in coordination with Kawarimi no Jutsu (Change of Body Technique), so the user can quickly replace their body with the puppet when they feel the need to activate it. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Puppets are fitted with various hidden devices, most commonly extendable blades, various projectile launchers, and poison, both in gaseous form and liquid coating their weapons. This technique can also be adapted to control humans as if they were puppets, or another puppeteer's puppets.
Cp cost: 2 cp per round the puppets are used.
Training: 2 days (20 Posts)

CrimsonCatFury

CrimsonCatFury rolled 1 20-sided dice: 3 Total: 3 (1-20)

CrimsonCatFury

PostPosted: Thu May 06, 2010 2:13 am


DC:15
Success: 3 (6 to Succeed, 12 to Auto-learn)
Train: 13/20


Taking in a deep breath first she focused her chakra into her hand again. She prayed for better results and hoped that she could get the chakra out of her hands without blowing away the twigs again. But she had no such luck. The chakra escaped from her hands, doing the exact opposite of what she wanted to do. She groaned at how difficult this was getting for her. This was going to be a problem for her if her chakra kept bursting out like that, especially since she didn't have a whole lot of it to begin with. She bit down on her lower lip as she closed her eyes, drawing on her chakra again.

Cp: 4/6

Kugutsu no Jutsu (Puppet Technique)
Just like a marionette, the user controls a puppet using strings of chakra from his fingers. This skill is often prepared in coordination with Kawarimi no Jutsu (Change of Body Technique), so the user can quickly replace their body with the puppet when they feel the need to activate it. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Puppets are fitted with various hidden devices, most commonly extendable blades, various projectile launchers, and poison, both in gaseous form and liquid coating their weapons. This technique can also be adapted to control humans as if they were puppets, or another puppeteer's puppets.
Cp cost: 2 cp per round the puppets are used.
Training: 2 days (20 Posts)
CrimsonCatFury rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Thu May 06, 2010 2:21 am


DC:15
Success: 3 (6 to Succeed, 12 to Auto-learn)
Train: 14/20


"Remember Mizuki...you have to focus your charka into your hand and then through your fingers...it's all about control," she muttered to herself. She closed her eyes and felt the chakra building up in her, before it got to big she focused in down her arm, hoping to make it work this time. However like the other times she couldn't get her chakra to move further than the palm of her hand without it escaping suddenly. She groaned in frustration as she looked at the twigs. "I didn't think moving chakra past my hands would be so difficult. What is it that I'm doing wrong?" She bit down on her thumb as she thought through the process some more. There had to be something she wasn't getting right.

Cp: 3/6

Kugutsu no Jutsu (Puppet Technique)
Just like a marionette, the user controls a puppet using strings of chakra from his fingers. This skill is often prepared in coordination with Kawarimi no Jutsu (Change of Body Technique), so the user can quickly replace their body with the puppet when they feel the need to activate it. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Puppets are fitted with various hidden devices, most commonly extendable blades, various projectile launchers, and poison, both in gaseous form and liquid coating their weapons. This technique can also be adapted to control humans as if they were puppets, or another puppeteer's puppets.
Cp cost: 2 cp per round the puppets are used.
Training: 2 days (20 Posts)

CrimsonCatFury

CrimsonCatFury rolled 1 20-sided dice: 19 Total: 19 (1-20)

CrimsonCatFury

PostPosted: Thu May 06, 2010 2:27 am


DC:15
Success: 4 (6 to Succeed, 12 to Auto-learn)
Train: 15/20


She sat down after she gathered up the twigs that she blown away with her escaped chakra. Crossing her legs and resting her chin in the palm of her hand she wondered if she was missing something, or if the stress of not getting it right was affecting her. She closed her eyes again and focused on drawing out her chakra again. She felt a bit different this time when she was drawing out her chakra, but it felt right.

The hard part was channeling the chakra that was build up in her hand through her fingers, but she slowly felt them travel up her fingers. She opened her eyes and looked at the smallest twig, imagining the chakra slowly moving from the tips of her fingers to the twig in front of her. She could feel some of the chakra in her fingers escape, but she felt the connection of her chakra and the twig. Slowly she lifted her hand, keeping her focus on feeding her chakra into the threads. A small smile of satisfaction appeared on her face as the twig floated up into the air. She moved her hand slowly at first, but eventually she was having the twig dance in the air in front of her, guided by the movement of her fingers.

Cp: 2/6

Kugutsu no Jutsu (Puppet Technique)
Just like a marionette, the user controls a puppet using strings of chakra from his fingers. This skill is often prepared in coordination with Kawarimi no Jutsu (Change of Body Technique), so the user can quickly replace their body with the puppet when they feel the need to activate it. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Puppets are fitted with various hidden devices, most commonly extendable blades, various projectile launchers, and poison, both in gaseous form and liquid coating their weapons. This technique can also be adapted to control humans as if they were puppets, or another puppeteer's puppets.
Cp cost: 2 cp per round the puppets are used.
Training: 2 days (20 Posts)
CrimsonCatFury rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Thu May 06, 2010 2:30 am


DC:15
Success: 4 (6 to Succeed, 12 to Auto-learn)
Train: 16/20


Now was the time to take what she experienced and take it to the next level. She looked around, finding a patch of long grass. Using her kunai to cut some of it, she worked on making a simple doll of grass. A large patch of grass tied together served as its body, with a small knot of grass for the head. The limbs were made in a similar fashion, making knots in it to serve as the joints of the puppet. She placed the grass doll in front of her, and while it wasn’t the sturdiest it would serve her purposes for now. She focused on her chakra, letting it move slowly and fluidly through her arms and into her hands. She let the threads slid out of her fingertips, almost like a spider, getting ready to spin a web. She felt the same connection of her chakra to the doll she made. Slowly she made the doll raise, however it wasn’t doing exactly what she wished. Its movement didn’t look like that of a human, just floating wherever she moved her hands to. It did move its arms like she wanted it too, but it felt too forced and not natural. It wasn’t anything like she wanted it to be.

Cp: 1/6

Kugutsu no Jutsu (Puppet Technique)
Just like a marionette, the user controls a puppet using strings of chakra from his fingers. This skill is often prepared in coordination with Kawarimi no Jutsu (Change of Body Technique), so the user can quickly replace their body with the puppet when they feel the need to activate it. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Puppets are fitted with various hidden devices, most commonly extendable blades, various projectile launchers, and poison, both in gaseous form and liquid coating their weapons. This technique can also be adapted to control humans as if they were puppets, or another puppeteer's puppets.
Cp cost: 2 cp per round the puppets are used.
Training: 2 days (20 Posts)

CrimsonCatFury

CrimsonCatFury rolled 1 20-sided dice: 19 Total: 19 (1-20)

CrimsonCatFury

PostPosted: Thu May 06, 2010 2:36 am


DC:15
Success: 5(6 to Succeed, 12 to Auto-learn)
Train: 17/20


She broke her connection with the doll and watched it as it fell to the ground. She sighed as she picked it up and moved back the the spot she was sitting at. Maybe she was trying to move too fast for her training. She focused her chakra again and focused on the flow of chakra from her hand to the doll. Slowly she made the doll raise, focusing on the movement of her fingers. She made her doll mimic the movements of a human. Making it use its arms to push up from the ground as its legs steadied itself. Now her simple creation stood in front of her. She moved one of her finger’s making the doll wave at her. She walked the doll around a little before having it walk away from her, testing the range she could keep the chakra. When she felt the connection strained and the doll fell to the ground, however it was a good distance away from where she was now.

Cp: 0/6

Kugutsu no Jutsu (Puppet Technique)
Just like a marionette, the user controls a puppet using strings of chakra from his fingers. This skill is often prepared in coordination with Kawarimi no Jutsu (Change of Body Technique), so the user can quickly replace their body with the puppet when they feel the need to activate it. Another useful quality of this skill is the fact that the puppet can take the form of another person, object, or, more commonly, the form of the user. Puppets are fitted with various hidden devices, most commonly extendable blades, various projectile launchers, and poison, both in gaseous form and liquid coating their weapons. This technique can also be adapted to control humans as if they were puppets, or another puppeteer's puppets.
Cp cost: 2 cp per round the puppets are used.
Training: 2 days (20 Posts)
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