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Posted: Mon Apr 23, 2007 3:26 pm
Wild Probopass appeared! It jumped at Amie!
 Probopass (f) Lv. 40 Hp. 100/100 Attacks. Sandstorm, 20 dmg (Roll 2 6 six sided dice and it hits for 20 for the amount you rolled) Rock Slide, 55 dmg Magnet Bomb, 50 dmg Facade, 45 dmg (If your burnt or poisoned it does 20 more damage)
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Posted: Mon Apr 23, 2007 3:30 pm
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Posted: Mon Apr 23, 2007 3:35 pm
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Posted: Mon Apr 23, 2007 3:36 pm
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Posted: Mon Apr 23, 2007 3:37 pm
I POSTED A WILD FOR YOU GG!!! TOP OF THE PAGE!
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Posted: Mon Apr 23, 2007 3:37 pm
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Posted: Mon Apr 23, 2007 3:39 pm
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Posted: Mon Apr 23, 2007 3:41 pm
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Posted: Mon Apr 23, 2007 3:48 pm
(Peck does 1/4 damage because he's steel and rock.) Peck does 13 dmg. Probopass uses Magnet Bomb on Haze, 50 dmg!
 Probopass (f) Lv. 40 Hp. 87/100 Attacks. Sandstorm, 20 dmg (Roll 2 6 six sided dice and it hits for 20 for the amount you rolled) Rock Slide, 55 dmg Magnet Bomb, 50 dmg Facade, 45 dmg (If your burnt or poisoned it does 20 more damage)
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Indolence of Sloth generated a random number between
1 and 10 ...
1!
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Posted: Mon Apr 23, 2007 3:51 pm
Trainer Name - Amie Age - 13

 Haze (M) Lv.42 Hp. 53/103 Atacks: Peck, 53 Dmg Horn Attack, 51 Dmg Poison Sting, 47 Dmg (Roll a number between 1-10. If 8-10 enemy is poisoned.) Fury Attack, 33 Dmg (Attacks 2-5 times in one turn)Amie grits her teeth. "Alright haze, hang in there! Use poison sting!"
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Posted: Mon Apr 23, 2007 3:54 pm
(Poison doesn't affect steel type) 0 dmg! Probopass used Rock Slide, 55 dmg.
 Probopass (f) Lv. 40 Hp. 87/100 Attacks. Sandstorm, 20 dmg (Roll 2 6 six sided dice and it hits for 20 for the amount you rolled) Rock Slide, 55 dmg Magnet Bomb, 50 dmg Facade, 45 dmg (If your burnt or poisoned it does 20 more damage)
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Posted: Mon Apr 23, 2007 3:59 pm
Haze fainted! Trainer Name - Amie Age - 13

(f) Feather Lv.39 Hp.96/96 Attacks Reflect, 0 dmg (For the next 5 turns dmg done to this Pkmn is halved) Confusion, 50 dmg (Generate a number between 1-10. If 10 foe is confused) Air Slash, 50 dmg (Generate a number between 1-10. If 8-10 foe flinches) Hypnosis, make foe fall asleep 2-5 turns
"Haze! no!" Amie closed her eyes for a split second, until she got an idea. "Go, feather!" The bird pok'emon noctowl flew out of the pokebal. "Use hypnosis!"
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Posted: Mon Apr 23, 2007 4:02 pm
Probopass falls asleep.
 Probopass (f) Lv. 40 Hp. 87/100 Attacks. Sandstorm, 20 dmg (Roll 2 6 six sided dice and it hits for 20 for the amount you rolled) Rock Slide, 55 dmg Magnet Bomb, 50 dmg Facade, 45 dmg (If your burnt or poisoned it does 20 more damage)
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Posted: Mon Apr 23, 2007 4:06 pm
Trainer Name - Amie Age - 13

(f) Feather Lv.39 Hp.96/96 Attacks Reflect, 0 dmg (For the next 5 turns dmg done to this Pkmn is halved) Confusion, 50 dmg (Generate a number between 1-10. If 10 foe is confused) Air Slash, 50 dmg (Generate a number between 1-10. If 8-10 foe flinches) Hypnosis, (make foe fall asleep 2-5 turns) Amie sighs. This should be easier..."Alright noctowl, confusion!"((Ill go back and edit my post, random number isn't working.)
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Indolence of Sloth generated a random number between
1 and 5 ...
2!
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Posted: Mon Apr 23, 2007 4:07 pm
((Heres how long he'll sleep.))
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