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Posted: Wed Jan 19, 2011 5:35 am
Oi, I lost touch with the Final Fantasy series so long ago. T^T Ah, the memories~
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Posted: Wed Jan 19, 2011 10:10 pm
Meri, you'd cry over FFXIV because they killed it. gonk
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Posted: Thu Jan 20, 2011 5:09 am
D'oh. ^^' Perhaps it's good, then, that we naturally grew apart.
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Posted: Thu Jan 20, 2011 8:36 am
Let's just say that the entire staff who was in charge of FFXIV was fired and replaced. That's how bad it was. And the MMO is still F2P.
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Posted: Thu Jan 20, 2011 11:53 am
Yeah, fortunately, it's free to play! I mean, this thing really, really, REALLY is bad. My brother couldn't even play at it without experiencing massive lags, and I can tell you that my brother hasn't got a computer, he has a FREAKING MONSTER. Like, he can have Crisis work with the highest graphics, in full screen, and so other things that would make my five year old computer never touched but still working perfectly explode. Still, FFXIV doesn't work well. How is that even possible? Not optimised at such a point, that's not a game, that's a joke. I won't criticize the game itself, it would be as pointless as stabbing a dead man. Seriously.
Yeah, sorry, I just loved FF so much, I can't understand such disgraces as the now games are u_u FF X2 was the beginning of terrible sequels. How d'you English-speakers call that? "Jumping the shark"?
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Posted: Thu Jan 20, 2011 8:07 pm
o______O ...dang. That's...really bad. I almost can't believe it's FF.
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Posted: Thu Jan 20, 2011 8:08 pm
I know nothing about FFXIV... Maybe I should keep it that way.
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Posted: Thu Jan 20, 2011 8:35 pm
Argh! Smells like woodsmoke in my apartment again! scream
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Posted: Thu Jan 20, 2011 8:37 pm
Basically what happened during beta was that NONE of the staff took any of the feedback and reports seriously. One of the guys I follow actually met up with Mika-whatever his name was and asked him why their game didn't have the simple option of a jumping with the spacebar. The guy laughed and said it wasn't necessary for the game play. The action you push on your keyboard and the reaction in game is not synced well. They literally copy-pasted a lot of graphics that most might not have noticed on their epic long journey between several different quest hubs. Basically, the staff felt the name Final Fantasy would make the game awesome and it was crap. Here's the BFF Report.
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Posted: Thu Jan 20, 2011 10:23 pm
Eve! Your name changed!
Also: Sick. And I dun wanna be anymore. emo
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Posted: Thu Jan 20, 2011 11:48 pm
I noticed Eve's name changed earlier today. surprised Is it a recent thing?
I'm also tired of being sick. Feels like I've been spending a lot of time managing my runny nose.
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Posted: Fri Jan 21, 2011 1:40 pm
I did the name change yesterday around 2/3am EST. e.e
Also, made my avatar worse after someone made a off-hand comment about there being no filter to be on Gaia while at work. ninja Yes, I am mean.
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Posted: Fri Jan 21, 2011 4:15 pm
Giant FF14 complaint follows. xd Feel free to skip it!
---
I played for a few months and quit after I couldn't put up with it anymore sad
Jumping really isn't a necessary feature. The battles are still ATB based, so you can't actively dodge incoming attacks or anything. If a fireball is shot at you, it'll home in on you and either deal damage or give a 'miss' like a normal turn based game. So moving around in battle is kind of pointless. It'd be really easy to make a battle cheap and just dodge all attacks if you could, though, so I think this is an okay game mechanic.
Features that almost a requirement for an MMO were ignored from feature requests for sure, though.
Instead of an auction house, you had the option to create an NPC with a set list of items to sell for you. If you wanted to buy an item, you walked to the market district warp, which gave you a menu/list of maybe 10 'rooms' or so. You enter one, and you're warped to a large hallway with a market stall every 10 feet with an NPC in it. If you were looking for a certain item, you would have to search every single NPC until you found what you were looking for. gonk
There was no item sort feature initially, so everything would be one disorganized mess. From what I hear there's an item sort now though. Related to this, if you went to the equip menu and selected 'Weapon,' it would bring up your inventory... displaying all types of items that wouldn't even be applicable. It should show just weapons. I think this is fixed too, but I haven't played in months so I'm not sure.
You can change between any class simply by changing the weapon you have equipped. But after you play for 8 hours with that class in a week, you have to switch classes or your exp gets reduced (gradually until it reaches zero). So those who want to focus on a specific class aren't really able to, it forces you to diversify yourself. Good for group play, terrible for user choice.
And speaking of classes, there was a list of maybe 30 or so various classes that was given early on, and so far only half of them have even been heard of in game. The rest haven't even been finished yet. They could be saving them for an expansion release, but the initial detail of them made it seem like they would all be there on release.
The map copypasta does bother me, yes sad It's like copy, paste, rotate, copy, paste, rotate, all throughout. And speaking of the map, it's terrible. There are no markers to show your party members locations, or your linkshell members locations. There are no markers to signify NPCs to talk to for quests you have active. There is a marker on each of the camps in the wild, which are very few and far between. So you have to either guess on where to go with everything, taking forever, or read a guide.
Why does it take forever? Because running from one town to the closest camp takes a good 15 real life minutes. And in that duration you've seen maybe four enemies, all of which likely already have somebody fighting them. The few months I played, I probably sunk a good number of hours into just travel from place to place.
As for content to do, since release and until now, I read that there's still the same things available. A small handful of quests that are repeatable.. I believe it's once every 24 hours? along with crafting. Crafting is a tedious "minigame." You have a durability bar which counts down while you craft. You choose either low, medium, or high quality for your attempt, and this reduces durability by a bit. You do this until the completion bar reaches full, and you either have your item or the durability hit 0 and you fail. For each crafting attempt, you have to go to the menu, click craft, click an item slot, scroll through your inventory, click an item, choose exactly how many are needed for one craft attempt, do that for each item required, and then click craft, then click okay. Imagine doing that with the kind of laggy system that Marion describes, and it's a nightmare. gonk
What I hated most about the lagginess was the interface portion. Instead of using a hardware mouse (using the mouse's direct input into the computer), they refused, and said that only a software mouse would be used (the game takes the hardware mouse input, converts it to software mouse input, applies graphics to it, etc). This makes the cursor drag behind. You move to the left side of the screen, it's like you drag the cursor through molasses. And for each menu portion, you had to go through like 15 screens to reach what you wanted.
I tried playing with an xbox 360 controller connected through USB, and it was much more playable for the interface, but I hate playing with a controller. I don't get all of my hotkeys with my keyboard that way. They don't want to create a separate interface to make things easier on the computer because they say it'll give an unfair advantage against those who will be playing on PS3.
I had really high hopes for FF14, and had a group of friends ready to all hop on and play together and have lots of fun. sad Game was too bad for that to happen.
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Posted: Sat Jan 22, 2011 1:21 pm
>.> Not that I have to tell this to the regulars, but anyone wishing to join an RP should post in the OOC, not just jump into a thread without permission.
Also....
Don't bump the threads. This is a guild, and they don't need to be bumped.
Thanks!
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Posted: Sat Jan 22, 2011 1:49 pm
Well, in news about FFXIV, the PS3 version has been pushed back simply because the new board realized the game is not ready and they want the CPU one working correctly. Also, they've been adding a lot of new features like the AH, jump (I mention jump because Fony got caught on a stupid little lip in the video on a bridge that he had to walk around it annoyed the hell out of me), and I there was something else that I lost my train of thought on.
In other gaming news, I'm waiting on my beta key for Rift for next weekend.
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