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Posted: Thu Sep 22, 2005 11:06 am
Slaanesh armies have more choices in how they can fire their weapons. More options means more flexability. Most games 200pnts and under, the low favored number can be a bit of drawback, but it also forces you to be more tactically minded thatn you would be playing other CSM armies. Squad size is less of an issue in games over 2000pnts, as you can afford to up your squads to 12 marines.
Slaanesh Daemons are probably the best value for their points compared to those of the other gods. Daemonettes are the second best daemon pack in the game, and the KoS is downright terrifying in the hands a good tactician. Never forget to take your free Psyker power. Gift of Chaos is generally a good choice.
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Posted: Thu Sep 22, 2005 2:20 pm
is a chaos dreadnaught worth buying? if they were elites like the ones the loyalists have that would be another thing, but i have 2 preds a basi (for the iron warriors) and what amounts to two havoc squads, i could split them up into multiple squads tbut that requires sticking moremarines in there. im thinking about subbing the anti infantry pred for the dread
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Posted: Thu Sep 22, 2005 2:28 pm
Preds are more useful than dreads, end of story.
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Posted: Thu Sep 22, 2005 6:45 pm
Which is better? IW Or EC?
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Posted: Fri Sep 23, 2005 2:32 pm
My experiance is that Dreads usually die in the first two turns. They do make good fire magnets, but you'd get more utility from the pred. Reddemon Which is better? IW Or EC? It's less a case of which is "better, and more one of which play style you prefer. If you want a small highly flexable force that excels in mid to close range shooting and assault, then go with Emperor's Children. If you prefer heavy long-range firepower supported by heavy infantry, then go with Iron Warriors.
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Posted: Fri Sep 23, 2005 3:25 pm
when it comes to mutants from the eye of terror book can you use them in a normal chaos army as troops ?
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Posted: Fri Sep 23, 2005 3:40 pm
Dread Lime My experiance is that Dreads usually die in the first two turns. They do make good fire magnets, but you'd get more utility from the pred. Reddemon Which is better? IW Or EC? It's less a case of which is "better, and more one of which play style you prefer. If you want a small highly flexable force that excels in mid to close range shooting and assault, then go with Emperor's Children. If you prefer heavy long-range firepower supported by heavy infantry, then go with Iron Warriors. I like it when thingys go boom!
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Posted: Fri Sep 23, 2005 3:40 pm
I prefer the sledge hammer approach or should I say Khornate chainaxe approach with a Daemon prince with 2 close combat weapons, furious charge, feel no pain, Daemonic stature, Daemonic Resilience, Daemonic Strength, Daemon Armour, Daemonic Essence, Daemonic Mutation, Daemonic Visage, Spiky bits, Frag Grenades and the Mark of Khorne.
That adds up to this stat line: REMOVED BY CAGALLI - GW can sue for the placing of stats. You can't give the base unit cost or unit statlines out. However it is legal to discuss a single stat...
str 7 and Intiative 6 when he charges and ignore non power weapon and double toughness wounds on a D6 4+ roll, Monsterous creature 2D6 ap against vehicles and ignoring armour saves, One re-roll to hit in each round of close comat. As well as reducing a units LD by 1 if they require a morale check after losing in close combat.
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Posted: Fri Sep 23, 2005 4:42 pm
Youll have to remove the stats its apparently illegal to post them
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Posted: Mon Sep 26, 2005 11:14 am
Drakeoss Dragoon when it comes to mutants from the eye of terror book can you use them in a normal chaos army as troops ? No, but They can be taken as an allied contingent on a seperate force chart. You'd assign part of your points allowance to a LatD army, and the rest to a CSM army. Both contingents would need to have any manditory choices filled.
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Posted: Mon Sep 26, 2005 5:04 pm
Dread Lime Drakeoss Dragoon when it comes to mutants from the eye of terror book can you use them in a normal chaos army as troops ? No, but They can be taken as an allied contingent on a seperate force chart. You'd assign part of your points allowance to a LatD army, and the rest to a CSM army. Both contingents would need to have any manditory choices filled. Hay thanks for the help I love to convert and am starting a chaos army and i saw them and started to drool but I've got my undivided started so thanks big time biggrin
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Posted: Tue Sep 27, 2005 5:09 pm
Cagalli Yura Attha Preds are more useful than dreads, end of story. stare You made Tednought cry....
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Posted: Wed Sep 28, 2005 8:12 pm
Brother Felix, as of this post, we have the exact same amount of posts in this guild; 189.
You, me, and the Jack Man are all on page 16 of the Member lists.
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Posted: Wed Sep 28, 2005 8:32 pm
Xenos Mortium Brother Felix, as of this post, we have the exact same amount of posts in this guild; 189. You, me, and the Jack Man are all on page 16 of the Member lists. ... Spamz0r. stare
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Posted: Sun Oct 02, 2005 12:36 am
Cagalli Yura Attha Preds are more useful than dreads, end of story. I disagree. Dreads are just harder to use. In maps with lots of terrain, like city fights, they earn their keep easy.
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