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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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Faetana

PostPosted: Mon Dec 17, 2007 8:22 pm


Character Name: Karythelia de'Varlen
Attack: 0
Defence: 0
Combat Dice: 0
Magic: 6
Life: 4 (20)
Equip: 1
Abilities: Skilled Caster (4), Resistance (Attack) x4, SA: Harbinger's Serenade (5)
Items: Dagger
Spells: Energy Burst, Fireball, Lesser Mana Shield
Actions: Stunning Blow, Taunt
Money: 100 chips

[ Crosses Fingers. ]
PostPosted: Mon Dec 17, 2007 9:43 pm


Faetana
Character Name: Karythelia de'Varlen
Attack: 0
Defence: 0
Combat Dice: 0
Magic: 6
Life: 4 (20)
Equip: 1
Abilities: Skilled Caster (4), Resistance (Attack) x4, SA: Harbinger's Serenade (5)
Items: Dagger
Spells: Energy Burst, Fireball, Lesser Mana Shield
Actions: Stunning Blow, Taunt
Money: 100 chips

[ Crosses Fingers. ]

Everything looks good! Just need to wait for a Mojor DM to add you to the list!

DM of Death


Xeno99

Dapper Hunter

PostPosted: Fri Dec 28, 2007 9:31 am


Character name: Warder
Attack: 2
Defense: 4
Combat Dice: 3d4 (5)
Magic: 0
Life: 20 (4)
Equip: 5
Abilities: Speedy Action, Regeneration, Vindictive (attack)
Items: Longsword, Buckler
Spells: N/A
Actions: Power-up, Smash, Stunning Blow, Kick
Money: 0
PostPosted: Sat Jan 12, 2008 8:10 pm


Character name: Dynry
Attack: 5
Defense: 0
Combat Dice: 3d4 (5)
Magic: 0
Life: 5
Equip: 5
Abilities: Skilled Actor
Items: combat potion x2, healing potion x2.
Spells: N/A
Actions: Chi Cannon, Defensive Hold, Power Up, Smash, Stunning Blow.
Money: 0

I heart domokun

Dynry


Maxis500

PostPosted: Fri Jan 18, 2008 6:32 pm


Character name: Maxis
Attack: 0
Defense: 0
Combat Dice: XdX (0)
Magic: 10
Life: 25 (5)
Equip: 0
Abilities: Skilled Caster, Special Attack (5):Stone Breaker
Items: Potion of Healing x2, Elixir of Magic x2
Spells: Energy Burst, fireball, Lesser Mana Shield
Actions: Power Up
Money: 0 chips
PostPosted: Sat Jan 19, 2008 9:36 pm


Username: Jerec Duskowl
Name: Jerec
A: 0
D: 0
CD: 1 (1d3)
M: 0
L: 6 (30)
E: 2
Ab: Skilled Actor x2 [8] Speedy Actor (2) Special Attack: Talon Fall (5)
Ac: Power up (200 chips), Defensive Hold (200 chips) Stunning blow (100 chips) Kick (200 chips)
Sp: None
It: Elixer of action x2 (100 chips)
Ch: 200

Jerec Duskowl


OfficeMaster86

PostPosted: Mon Jan 21, 2008 8:38 pm


Character name: Norlamin Boulderblade
Attack: 0
Defense: 0
Combat Dice: (0)
Magic: 0
Life: 30 (6)
Equip: 1
Abilities: Regeneration (2), Resistance Attack (4), Resistance Magic (3), Resistance Special (2), Special Attack "Bone Crusher" (5), Potion +2 (1)
Items: Council Badge (E1)
Spells: N/A
Actions: Punch - 1AP (100 Chips), Taunt - 1AP (100 Chips), Stunning Blow - 1AP (100 Chips), Power Up - 2AP (200 Chips), Defensive Hold - 2AP (200 chips)
Money: 300 Chips
Organization: The Council

I want to join The Council organization right off... Is that alright? I was looking at the other member's stats and I was thinking I might be able to do this. I don't know all of the rules really, I kinda skimmed around.
PostPosted: Mon Jan 21, 2008 8:45 pm


Office Master,

I will have to consult the major DM's. I have not ever had someone try to spend there starting character points on Org. abilities.

So I will get back to you on that one...

other than that.... I would highly suggest getting some stats in attack defense or combat dice, or at the very least a few more ranks of equip so you can juggle some points round with various charms. Also, since you can only do one action a round, and your a defender type, taking blows for people and what not, you should also think about picking up a rank of Defender(3), it does the same thing as taunt, but doesn't caount as your one action a turn.

DM of Death


OfficeMaster86

PostPosted: Mon Jan 21, 2008 8:54 pm


I know what your getting at, but I kinda like it as is... To get defender would cost me cp that I don't want to move around. The idea for my design is that I can hide behind my defenses and slowly kill things with my special attack.
PostPosted: Mon Jan 21, 2008 8:56 pm


ok then, thats fine with me! Also, the answer to getting org skills in character creation. The answer is yes, so your character is approved!

welcom to the guild!

DM of Death


rioliogio

PostPosted: Tue Jan 22, 2008 5:51 pm


Character name: Arrken
Attack: 4
Defense: 5
Combat Dice: 1d2 (1)
Magic: 4
Life: 10 (2)
Equip: 3
Abilities: Regen (2), Vindictive, Magic Shield
Items: short sword, buckler
Spells: energy burst, lesser heal, chill
Actions: stunning blow, taunt
Money: 100 chips


(hope this works...)
PostPosted: Tue Jan 22, 2008 5:55 pm


rioliogio
Character name: Arrken
Attack: 4
Defense: 5
Combat Dice: 1d2 (1)
Magic: 4
Life: 10 (2)
Equip: 3
Abilities: Regen (2), Vindictive, Magic Shield
Items: short sword, buckler
Spells: energy burst, lesser heal, chill
Actions: stunning blow, taunt
Money: 100 chips


(hope this works...)

Looks good to me. The combat dice for 1 should be 1d3, not 1d2. Now you just have to wait till a minor or major aproves it. ^_^

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200

DM of Death

PostPosted: Tue Jan 22, 2008 6:01 pm


Perrian
rioliogio
Character name: Arrken
Attack: 4
Defense: 5
Combat Dice: 1d2 (1)
Magic: 4
Life: 10 (2)
Equip: 3
Abilities: Regen (2), Vindictive, Magic Shield
Items: short sword, buckler
Spells: energy burst, lesser heal, chill
Actions: stunning blow, taunt
Money: 100 chips


(hope this works...)

Looks good to me. The combat dice for 1 should be 1d3, not 1d2. Now you just have to wait till a minor or major aproves it. ^_^

I got it! Welcome to the guild!

one question though, For vindictive, you have to pick a type of damage
either Normal(attack), Special, or Magic.
PostPosted: Wed Jan 30, 2008 5:46 pm


Character name: Skeith
Attack:6
Defense:5
Combat Dice:1d6 (2)
Magic: 0
Life:5 (25)
Equip:5
abilities:
pet(1)
Items: b*****d sword, buckler, attack squirrel
Spells: none
Actions:
Money left over: 0

Divine Master Sephiroth


veinkiller123456789

PostPosted: Sun Feb 24, 2008 1:41 pm


Character name: Varnis Locust
Attack: 3 (+2)
Defense: 4 (+2)
Combat Dice: 1d12 (4)
Magic: 0
Life: 30 (6)
Equip: 4
Abilities: Regeneration (2)
Items: Short Sword (200), Shield (200)
Spells: N/A
Actions: Shield Bash (100), Taunt (100), Smash (100), Defensive Hold, (200)
Money: 100

((I hope this is correct.))
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RPS Guild

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