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Posted: Mon Nov 20, 2006 4:44 pm
Name: Angellea Takashi Name Meaning/Nicknames: Angie (her name is pronounced "An-jul-lay-uh") Gender (you got a 50/50 chance buddy):Female Race(Immortal races are okay but not encouraged, as long as you do not use them to powerplay.):Human Character Looks(Hair color, eye color, etc. Try to give as much detail as possible, please.): Blonde hair and blue eyes, she stands at 5`9 feet. She is skinny and pale, no matter how much she gets in the sun. She always wears gloves (except in water) to protect herself and others from her clairvoiyance powers. Stopped wearing gloves recently. Allignment(Good, Neutral, Evil,):Neutral Personality: She is very shy and loving. She cares for everyone and is scared a lot, mostly of herself. She likes large spaces because because there are less thing to touch and read. She hates spiders and bugs that sting (has a tendency to scream and run in such situations). Oh, and she LOVES pocky. She loves to have friends. History (if your character has one): Her parents are ashamed of her and her powers but that has not come out to Angellea yet, that is the reason they sent her away to Ria High School. She doesnt and has never had many friends, because everyone thought she was a freak, not only because she wore gloves and knew what they were thinking, but because of an incident with a bully, when she took her gloves off and found a painful memory of his and used it against him. She also accidentaly used the power on a family member, who never recovered and commited suicide. She blames herself. (her parents told her the truth) Any weapons/armor you have(You should not have very much as a beginner, and you should earn more through rping. Same goes for the next two.): Just her hands Any items you have: Gloves and a bag with lots of Pocky in it, among other things which she needs for school and life. Any battle skills/magical powers you have: Clairvoiyant and Psychic Character Flaws(You must have at least two.): Has trouble controlling her mind reading powers and is scared easily and shys away from people. Friends in the Realm: none Enemies in the Realm: None so far Lover: ..... theme song: TATTOO KISS Image: http://www.kaleidostar.jp/kaleido/img/still_layla03.gif
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Posted: Fri Nov 24, 2006 8:41 pm
Quote: "I've got black magic, a hair trigger, and a short fuse. Bring it on."
Name: Verin Fuer'yon
Name Meaning / Nicknames: His name means "Evil Beast".
Gender: Male
Age: 19
Race: Olath Mirshann (Dark Angel)
Arts: Advanced Black Magic | Astral Projection
Character Looks: Verin stands at a height of 5'10". His skin is pale, but only slight, and his eyes are a gleaming silver-brown. From his back protrude two dark black wings that span fifteen feet when spread. They tuck in to his back only enough to the point where they slightly exceed his shoulder width. His hair is done in a bit of an odd style and is a deep, almost brown, purple. He's sort of lanky underneath his mantle and clothing, but he's got enough muscle on him to protect himself with, which makes him stronger than you would think at first glance.
Allignment: Evil
Personality: Verin isn't the kind of guy you can just talk to. He's the quiet trickster. He's also got an evil streak with a temper to match. Verin's the one who would be the first to be set off by so much as a simple insult, and from there, things get ugly. If you turn your back on him, you're liable to find a dagger in your spine. So you'd be wise to watch for the time when you can turn and leave—better yet, don't turn your back at all. Verin uses an ancient language as an aid for his spells, making them stronger. After the incident away from Ria, Verin has episodes in which he'll become a hollow shell of his normal self. When in this state, he is all power and no emotion; the ancient power of interminable strength is loosed and he may wind up destroying a lot of things.
History: __The Overview: Verin has known about his powers since he was a toddler. His parents had hoped that he would turn out to be one of the more kindly people in the world. But that wasn't meant to be. After all, he took after his father. While young, any chance he had to use his powers, he took. This entailed setting the couch on fire, freezing the fish in their bowl, or electrocuting the cat. His own parents saw them as a threat to their health and their home, so they sent him off to a special school when he was of age. For years after that, Verin had gone from school to school, doing something to damage or destroy each one. Be it igniting the cafeteria, creating a fissure that swallowed half the school, or any other manner of destruction, Verin was always the cause.
He'd be kicked out of whatever school he was currently at, and he'd spend the rest of the school year and the summer honing his abilities on his own. Because of this, he became very adept in the art of black magic without ever needing so much as the littlest bit of professional training. But of course, trainging on his own had it's disasters, and their effects show on Verin's body. Underneath the clothing, he's got scars and burns from misfiring spells or general run-ins with creatures.
Each year it was a different school. Until finally, fed up with their son's destruction of every educational facility they sent him to, they enrolled him in Ria High School. Unlike the other schools, plain, ordinary, boring, only one out of every 100 students having special abilities, Ria High was different. Everyone had something about them that they could do, even the teachers. And the surrounding areas were chock full of monsters, perfect for target practice. He sees Ria High as the perfect place to improve upon his magical abilities, and perhaps even learn new things in the Advanced Black Magic area. Verin thought he might actually like this school...
__The Ancient Language: Throughout his years of individual training, he had met quite a few people who aided him in his endeavor to hone his skills to their finest. He even came across a near-extinct, ebony-skinned people with stark white hair who spoke in an ancient and forgotten language. They taught Verin their language and gave him two special rings, the Rings of Magic, or "Anthen del Faer", as they called them. They explained that their language had the capability to multiply the strength of his magic tenfold by chanting certain lines of speech before casting a spell. Verin uses this ancient language now if he's ever at a disadvantage in battle. He taught his brother, Orthae, a little of the ancient language to help with his healing spells.
__The "Anthen del Faer": The "Anthen del Faer", or "Rings of Magic", were given to Verin by one of the High Pristesses of the ancient, dark-skinned race. These rings, in sync with the ancient language, would magnify Verin's magical capabilities, as well as providing him with longevity and an advanced knowledge of the mechanics of magic.
__Astral Projection: A few years after Verin had received the Anthen del Faer, he still continued his training. But as time went by, he began to feel more and more odd. At times he even felt like he was having out-of-body experiences. They came nightly, and he hadn't the slightest clue as to what was happening. So he tracked down the ancient race once more, figuring they'd know about it. Sure enough, they did. They explained it was a magic known as "Astral Projection", a magic where the wielder could separate his/her spirit from their body, and move through the Material Plane without hindrances such as gravity, and move through the Astral Plane, as well. Their astral form is basically on the intermediary between the Material Plane and the Astral Plane. They explained further that those who mastered this art would be able to use their disembodied spirit to possess other things; objects, people, animals, the possibilities were limitless. Intrigued by this, Verin began training himself not only in the black magics, but in this art as well. He's not as adept at it as he is with black magic, but he wishes to hone this art at Ria.
__Father's Bracers: Before he and Orthae left for Ria, their mother gave him their father's leather bracers. She explained that worked like Orthae's "Healing Light", meaning they enhanced Verin's innate ability of casting black magic. Their father had named the bracers "Laced Power".
__The Fiddle: That's right, the fiddle. While at home, Verin and Orthae's mother taught them how to play the fiddle. Orthae took the lessons like glue, whereas Verin couldn't really care less. But due to their mother's lessons and Orthae forcing him to practice with him, Verin and Orthae became incredibly adept at playing the fiddle. In fact, a week before Verin destroyed his latest school, the school held a talent show. Orthae dragged Verin to it because they had been practicing an act. They performed a duo of "The Devil Went Down To Georgia" and had the entire audience cheering for them. They got rave reviews from the judges, and it looked like they were a shoe-in for the win. But before the decision was made, the prinicipal told them in private that they were disqualified because Orthae was not an enrolled student. This was the very reason why Verin destroyed the school.
__Vocal Talent: As if playing the fiddle wasn't enough, Verin and Orthae developed a talent for singing. Once again, it was Orthae who forced Verin to practice. After all, they couldn't pull off a duo of "The Devil Went Down to Georgia" without singing the lyrics. Despite how much Verin hated the talent, there was the undeniable fact that he was second only to Orthae.
__Living Up to His Name: During their multi-month absence from Ria, Verin and Orthae had returned home for a visit to their parents. After a warm welcome home, a few days of stories and merriment passed. But this apparently couldn't last. Verin stole into his father's study and easily found the tome of forbidden magic that his father had hidden away from him. As he was pulling the book down from the shelf, his father walked in. Then began a struggle between father and son for possession of the book. His father claimed that it "was for his own good that he didn't read it". Verin didn't believe that for a moment. Using a simple force spell, he pushed his father from the room. Verin locked the door and used a spell that the ancient race of people had taught him to absorb the contents of the book without having to read it while his father called out from the other side of the door. "Verin! Don't read that book! The forbidden knowledge will—". As his father was calling, the door exploded off its hinges. Verin stood in the middle of the study, a dark, hollow look in his eyes. A power emanated from him like never before. The ancient, forbidden knowledge had warped part of his mind. He memorized all the spells in its pages; spells that could end the world with an incantation or kill someone with but one word. He put one of those kill spells to good use right away. With the dark behind his eyes flaring, he pointed a finger at his father, who had a look of horror on his face. "Verin! Don't—!" Verin spoke one word. "El..." And with that one word, his father's breath seized in his throat and he died instantaneously. Orthae and their mother came running, and their mother let out a shriek as she saw her dead husband. Verin pointed an open palm at the both of them. Orthae was the faster and, with a cry of "Null!", put up a barrier around them. "Xar'zith..." Came the hiss from Verin. Ice spikes exploded from the ground, but were deflected off of Orthae's barrier. Using the brief amount of time to his advantage, Orthae grabbed Verin and blasted through the ceiling and into the sky. Orthae intended to take Verin away from there, but before he knew what was happening, Verin disappeared from his grip. "Mir..." Came a hissed word. Orthae turned and immediately had chains of energy wrapped tightly around him, binding him in place. His back to his brother, Verin held a palm up into the air, and began an incantation. "Olath flasmix nindel lay wun lil xukuthen del jal. Doer ulu uns'aa, whol Usstan tlun dosst veldruk. Belbau dosst z'ress unto uns'aa lueth sut dosst jusron! A large orb of pure destructive energy gathered above his hand, and with an insane, dark look in his hollow eyes, he cast the devastating ball down at the ground where their home lay. The ball came into contact with solid ground and everything within a 500-foot radius was obliterated. Orthae could only watch from the sidelines, terrified. Verin turned to look at his brother, the hollow look in his eyes seeming to not look at Orthae, but to look into his very being. Verin did nothing, but turned and flew off...
Any weapons/armor you have: Nothing but the clothes on his back.
Any items you have: The "Anthen del Faer", Laced Power, Both Verin and Orthae carry a fiddle.
Any battle skills / Magical powers you have: Black Magic
Character Flaws: Verin is extremely easy to anger, which can get him into tight situations quickly. The ancient language he uses to supplement his magic drains an excess amount of energy from him, and using it too often can result in him being dizzy, passing out, or in the worst of cases...death.
Friends in the Realm: His last friend is his friend no more.
Enemies in the Realm: It seems everything has one reason or another to be his enemy.
Lover: None
Pic:

Theme Song: Breaking the Habit - Linkin Park
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Posted: Sat Dec 02, 2006 6:55 pm
Quote (optional): Just try to destroy chaos, before it destroys you! Name: Surion Name Meaning/Nicknames: Surion named himself, he didn't base it on anythng. Gender: Male. Age: 14 Race: Human Arts: AssassinationCharacter Looks: He has partially long hair that covers his left eye, red eyes, light skin with a slight tan, and his face is nor kind nor evil. Allignment: Nuetral at best... Personality: He is kind to friends, but he takes no mercy on his foe's. He loves having people to talk to and people who don't mind if he get's emtional(rarely). He just shrugs off rude people and people who ignore him. Secretly he is upsessed with chaos and it's power. Once in a battle he unleashed his chaos upon his opponent, and won almost immeadiatly. He apparently hides it but his daggers hold the mystical power. He has told no one his secret. History: This is how he became exiled from a normal life: Surion was just 9. He was wearing all black and a coat for a cape. He darted around the town, carefully slicing through pockets, smiling as wallets fell out. The people were completely unaware. As he took off and went back to his house, he went to his parents. He took out some money. "Hey, dad, look at this. I found some money."Surion said with glee. "Where?" His father asked. "Erm...It fell from a pocket." Surion replied, looking down. "And you didn't give it back? Hey, what else is that in your pocket?"His father boomed, checking Surions pocket. "No!" Surion said, but it was too late. The wallets fell to the ground. After his father found out about the knife and why he was wearing black cloths his father hated him. "How long have you been doing this?!" His father questioned. "F-for about three years..."Surion studdered. "Your a theif?!"His father was yelling now, and his mother was shocked. "You haven't hurt anyone have you?" His father said quietly. "Well, once a person found out about me in their house...I had no choice. I had to.."Surion mumbled.
His father went berserk. His mother started to cry and his father threw him out of the house. "NEVER COME BACK! NEVER!"His father barked from the step. Surion as thrown on the ground. Tears we flowing on his cheeks. He sat up on his knee's. "Fine...I don't need help..."He choked up. He grabbed his dagger and dashed into the night, forever abandoned. : He has a red scarf that he uses to hide his mouth, a cloak-like coat. He wears boots, and his chest and back are bandaged.He wears snow camo pants. He has two curved enchanted daggers. Any items you have: You'll have to see in wherever/whatever im RPing... Any battle skills/magical powers you have: He can dash at the speed of sound, in short bursts of energy. Chaos. Character Flaws: Too much damage, being stuck in one place, and dieing of course. Friends in the Realm: Snow Lea Makatu. Enemies in the Realm: None. Yet. Lover: Snow Lea Makatu. (Known in RPs as Snow.) Pic: Theme Song: Boulivard of Broken Dreams
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Posted: Thu Dec 07, 2006 8:19 pm
Quote:"Huh? Sorry..did you say something?"
Name: Light Keo
(optional)Name Meaning/Nicknames: Keo
Gender (you got a 50/50 chance buddy): Male
Age (Just cause its high school you don't have to be a teen XP): 17
Race(Immortal races are okay but not encouraged, as long as you do not use them to powerplay.): Human
Arts: (Limit yourself to only 2) Blood Manipulation and Healing
Character Looks(Hair color, eye color, etc. Try to give as much detail as possible, please.): He has blondish brown hair with brown eyes. He has no expression on his face and his eyes almost looks dead. Besides that, he mostly looks like any other 17 year old boy. His brown eyes can see the dead.
Allignment(Good, Neutral, Evil,): Good
Personality: Very quiet and in his own world at most times and doesn't listen but he is very smart and is constantly bored.
History (if your character has one): The Begginning- Light's history is blank. All he remebers is seeing himself walking towards a light that was inside these doors...but then darkness flood the light making it die and the doors to the light close. All Light saw was darkness. His eyes started stinging he dropped to what he thought was a floor and from there he fainted. Since then he been able to see ghost otherwise know the dead. He came to discover he could manipulate blood. Light came to this school to learn and hopefully have fun. He is unfortunely finds everything boring and is in serch for fun. But what he wonders is if that light he saw happened or was a dream. You may never know...untill now.
Relationship to Main Character sad if any) Has a weird connection to Misa Titneer's dead friend Light Frasier.
Any weapons/armor you have(You should not have very much as a beginner, and you should earn more through rping. Same goes for the next two.): A dagger.
Any items you have:Dagger.
Any battle skills/magical powers you have: Healing, blood manipulation and seeing the dead.
Character Flaws(You must have at least two.): 1. Seeing the Dead (The dead distracts him big time!) 2. Not aware of alot of thing
Friends in the Realm: Alyson Arigani
Enemies in the Realm: Probaley Mergex
Lover: Is kinda forming a crush on Alyson Arigani
Pic: Keo Keo Keo
Theme Song: "Over My Head (Cable Car)" - The Fray
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Posted: Wed Dec 13, 2006 8:45 pm
((Wow, I haven't been here in a while. But anyway, it's good to be back. Heh, I figured I should update my character's profile; Mikael's profile should be fine . . . since nothing really changed for him.))
Quote (optional): "A nun once told me that you should not allow your enemies the pleasure of shaking you from your resolve. You must remain better than them, for you would never intentionally hurt others as they had done harm unto you."
Name: Lenair Mitra Malchrist
(optional) Name Meaning/Nicknames: Lenair has no meaning (though it's a massage therapy technique), but Mitra is a Persian name that means "angel." When she was but a young child, her parents would call her Len. Also, while she remained at the boarding school, one of the eldest nuns affectionately called her Mitra, believing that she was truly an angel sent from Heaven.
Gender (you got a 50/50 chance buddy): Female
Race (Immortal races are okay but not encouraged, as long as you do not use them to powerplay.): She a hybrid created by a human and an angel. In some instances, a hybrid such as herself can turn out to be immortal--mainly demigods and demigoddesses. In her case, she is not immortal; she will have a lifespan similar to that of a human (although she'll appear fairly youthful as she ages). It's just likely that she'll live longer than the average centenarian, but not by more than fifty years.
Character Looks (Hair color, eye color, etc. Try to give as much detail as possible, please.): Lenair has a pale complexion. Her eyes are a deep shade of blue--sapphire would settle as a good way to describe them. Her hair is of a similar shade, though it appears to have darkened since a recent haircut. (Before she left her previous boarding school, she cut her hair, as if symbolizing the end of her life there.) Her hair comes down to the nap of her neck, and two curly lengths fall over the sides of her face.
A display of bangs is resides above her eyes, while the two lengths serve as buffers. Darkly outlined arabesque rests along her right cheek, leading to the edge of her face. (It is thought to be a birthmark.) The pattern continues below her left shoulder but above her torso; another layer of arabesque is seen along her left arm. The attire that she wore upon arrival consisted of yellow Victorian styled sleeves that were bordered at the ends with indigo fabric; a bodice like neck covering blanketed her neck, and a dark veil shielded the posterior view of her hair and falls down to her back.
Her dress was rather complicated in design. It revealed her bra to some extent; that undergarment had an array of golden butterflies along the front. The garb cascaded over her boots. (Only the heels and fronts of her boots were made apparent.)
Nowadays, she tends to wear garbs, frocks, dresses, skirts, blouses and the like. She isn't too picky when it comes to footwear; if you're lucky, you'll catch her walking barefoot.
She has a set of creamy wings spewing from the center of her back. They are delicate and layered with variably sized feathers. She is 5'6" in height, 119 lbs., and 17 years old. (Her birthday is thought to be in February.)
Alignment (Good, Neutral, Evil,): She is an inherently good person. She relies upon her good judgment, when coming to a decision. She is rarely indecisive, but when left without a decision, she tends to rely upon her feelings.
Personality: Lenair is a very good natured and kind person. When a situation calls for it, she can become very serious and even angered (though such an occurrence is rare). She loves making friends, though in the past this had been extremely difficult. She has her shy moments and can be a bit too gullible. She tends to be a very emotive person, acting upon the emotions that one displays. (This usually results in her shedding tears, though.) Also, she isn't much for judging others, at least, not in a stereotypical sense (she usually goes by aura or encounter).
History (if your character has one): Lenair's father and mother came from two completely different worlds; no one could ever guess that they would fall in love. Her mother, Sharlene, was an assassin; she came from a group of Japanese ninjas who were more of an underground faction. Her father, Nicholas, was a prestigious angel and part of the water elemental Hierarchy of Angels. Their meeting was by chance, as the ninjas were given a job: to strike down the emperor of their home nation. They had succeeded and decided to rejoice.
Sharlene decided to leave the group for a while to rest. She traveled down to a nearby lake, and that is where she spotted Nicholas. It's possible that it was love at first sight, or an "opposites attract" instance, but that simply wouldn't do their encounter justice. Initially, they found a great deal of interest within each other, just by a simple glance. But their plights were what sparked a sudden battle. The fight did not last for too long, and in the end, Nicholas came out the victor. From there, they shared their views upon life and death, though their opinions tended to be completely opposite. But to cut this long story short, after subsequent trysts, they found that they could not live without each other, and fled from their different worlds, but not without sparking uproar in Heaven and the throng of mercenaries.
They couldn't marry . . . knowing that it would be the oddest of things. Also, the angels would have surely found out if they'd joined together in "holy matrimony." So, instead, they settled upon co-habitation. A few years after their first encounter, Lenair, their daughter (and main subject of this profile) was born. Though they felt it to be a curse or an ominous sign, their daughter was born with strange markings found along her body. This worried Nicholas most of all, but he later accepted it, as though realizing the purport behind her birth marks. Sharlene didn't seem to question his brief reaction, but she too worried as well. But nonetheless, they were able to live in peace for five years with their lovely and blithe child. But sadly, this tranquility was shattered as the angelic Hierarchy that Nicholas hailed from decided that it was time to punish him for his violation of angelic laws. Such laws entailed never consummating with a human and also never leaving ones post for selfish desires.
The four supreme angels of Heaven were called upon due to the gravity of this issue. One had a very close blood relation to Nicholas; despite this, all four knew that Nicholas' consummation with a human (and abandonment) was treason. (At the time, it seemed that none of them were aware of Lenair's existence.) These angels were ordered by the elemental Hierarchy council to eliminate Nicholas. And so, that is what they did, one night. They stumbled upon the humble residence of the angel and his family, and killed him--though not without a struggle. Nicholas and Sharlene had known of their coming, so they hid Lenair in a small barn, promising to return in the morning. Sadly, they seemed temporarily unaware of Lenair's childish curiosity; the child could not stay in one place for so long without any sort of entertainment, so she peeked outward . . . only to catch herself staring at her cottage, and the violence that took place. She watched as a tragic display unfolded before her eyes; four angels approached the house, standing before the couple as they tried to reason with them. But nothing could stop the angels from their objective. They killed the two with their respective powers, leaving their lifeless bodies as they ascended toward the sky. They left Lenair shocked as she watched, rain pouring against the plush earth as her parents were slain, right before her eyes. After a while, she willed herself to approach the cottage, calling out to her parents fearfully.
Upon sight, she could only sob, not being able to understand what had just happened. She didn't know what had just happened. All she knew was that her parents could no longer hold her, smother her with loving kisses, or even rest their loving eyes upon her once more. They were gone, and nothing could bring them back to life, especially not herself, for many of her powers were latent, at the time.
So, she cried into the night, thankfully calling upon the attention of a group of traveling nuns. They found her crying and trembling near her parents quiescent bodies. They decided that they could not leave her, so, they took her with them. But before departing, they found a strange staff, which supposedly spoke to them, imploring that it be taken along to protect Lenair. So, it was taken as well. Unbeknownst to the group, as they walked away . . . the bodies of the two fallen lovers faded into nothingness, as though they never existed.
After taking the child with them, they returned to a church, that was also a boarding school. Lenair soon found herself within a church filled with children of similar backgrounds, but not with an appearance as strange as hers.
Years following her parents' deaths, an incident revealed her to be part-angel: she fell from one of the church towers (having been pushed). This alarmed the nuns at first, since they hadn't wanted this to be revealed . . . having been aware when they say the child's slain father. But they soon settled upon reasoning with the other children, so that Lenair wouldn't be left ostracized and alone. (Sadly, this didn't work too well . . . her "birth marks" incited many unanswerable and troublesome questions.) But while living at the boarding school, she read various books (including the Bible) that spoke of angels and holy magic. (Many of these books were found within the off-limits section of the church; despite this, she did find a way to read them, under furtive circumstances. Strangely, never came across the staff, despite all of her secret adventures.) Her studies encouraged her to test her mediocre skills. And with many years of practice, she became a pretty competent user of the wind and water elements.
But when she became seventeen, she was sent away from the church, with the staff in hand. She was transferred to a far away institution. The school was known as Ria High.
Any weapons/armor you have (You should not have very much as a beginner, and you should earn more through rping. Same goes for the next two.): She wears no armor; her only protection is her staff and magic. Her staff is known as the "God's Eye Staff." There is an imitation of a human-like eye at the base of the staff, which on particular occasions changes hues, depending on the situation. Before transferring to Ria High, Lenair had barely seen the staff, for it had been secured in an off-limits section in the church. The nuns only gave it to her when she left. Gradually, she's discovering more about it through her interactions.
Any items you have: She carries her staff most of the time, unless she feels that it is best to leave it in her dorm. She also carries school apparatus (spell books, writing utensils, etc.).
Any battle skills/magical powers you have: She knows holy magic, thanks to her heritage and the books she has used in studying angels and their akin powers. With holy magic, she is able to do a countless amount of things, such as healing, reviving (though this results in extreme exhaustion), and fending off those that use dark elements. Also, she has inherited wind magic and a familiarity with auras from her father; her usual caution and quick reflexes come from her mother. Most of her powers are latent at the moment, but she is learning a great deal with each passing season.
Character Flaws (You must have at least two.): If she exhausts her powers, she can temporarily revert to a completely humanoid form. During this period of time, she'll be unable to use any of her magic, or even her wings. (She won't be able to sense auras either.) When it rains, terrible flashbacks are usually sparked, due to the circumstances that revolve around her parents' deaths. (She blames herself for their deaths, only when the subject is delved into deeply.) Also, she can be a bit gullible at times.
Friends in the Realm: Sakura Ai, Nohea (Popoki), Mirror, Sayo, Liz (?), Ronan, and Haruna (bird)
Enemies in the Realm: None so far, and she hopes that she will not encounter any foes.
Lover: None. But it seems that during the summer . . . a certain someone had been pulling at her heartstrings. (Ultimately, things are uncertain for the moment.)
Pic: Lenair
Theme Song(s): Lord Help Me by Donny (Donnie) Hathaway. Hemisphere by Maaya Sakamoto
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Posted: Sun Dec 17, 2006 8:47 am
Name: Shiron Takari
Name Meaning/Nicknames: N/A
Gender:Female
Race: Human
Allignment: Good
Personality: Shiron is an outgoing girl who likes to have a good time wherever she goes. She also loves to make friends and she loves people saying her name (she likes to know that people know her in some way). Shiron's usualy a lazy person so when a fight comes along, she might ask someone else to take care of it. She's a good person at heart but sometimes she can be a little mean, but only to her friends (she doesn't want to risk being mean to a stranger who then wants to fight).
History: Shiron comes from a very rich family but she never let any of that go to her head. When she was a little she would never let her maid do anything for her (which, for some odd reason, ticked her parents off). Shirons parents then sent her to an obedience school... for not letting her maids do work. When she was a teenager (despite her parents wishes), Shiron picked up a sword and began to train with one. She soon mastered (or what she tought was mastery) a blade and began to work on fighting, which she wasn't as good at but she was fair. By the time Shiron was 10, her grandmother told her about the hidden power every woman in her family possessed and she began to work on harnessing the power. Finally, she mastered the elemental power she inharited and set her mind on a school that would benefit her in making her stronger. After putting her on punishment for the 14th time, her parents finally gave in and allowed her to aplly for Ria High.
Any weapons/armor you have: A sword that was passed down to her grandmother and then passed to her (Shirons mother thought that learning to use a sword was a waste of time and money).
Any items you have: A locket her mother gave her.
Any battle skills/magical powers you have:Sword play and Earth elemental alchemy
Character Flaws(You must have at least two.): Loves cute boys and has a hard time keeping her mouth shut.
Friends in the Realm: Heero Mezuki
Enemies in the Realm: None
Lover: None
Pic:
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Posted: Sun Dec 17, 2006 1:10 pm
[EDIT: December 19, 2006]Name: Heero Mezuki
Nicknames: N/A
Gender: Male
Race: Human
Alignment (Good, Neutral, Evil): Good
Personality: Heero loves nature and making friends. He likes to have fun and is sarcastic. Heero's an overall cool guy, except when he gets into a fight. Once he's fighting he focuses only on his foe and all emotions turn into nothing and his eyes display that of a dead man's, but when he's calm again he's totally goofy.
History: Heero has been raised by his grandmother for as long as he could remember. She raised him near Mt. Fuji where she also trained him in the way of martial arts and using a sword (Heero thought that an old woman who could cut the head off of a moving horse-mounted samurai was kind of strange but he didn't dare question her). She also home-schooled him since she felt that schools weren't supplying students with the right knowledge for life. He soon surpassed her (which ticked her off) and he advanced to mastering two swords at once.
Heero was left his grandmothers land after she passed when he was 10 and has been on his own ever since (since he didn't have enough common sense to make some friends so he wouldn't have been alone). He finally decided to go to school and found his way to a school that was always being talked about, Ria High.
During his journey to Ria High, Heero came across many things, including a cave named the "Sacred Dragon's Lair". The town's people warned him when he first got into the town that he should never step foot in the cave for a curse would be placed upon his soul. It's not exactly known why he went into the cave anyway, but after coming out, he had his two shining blades and the two tatooes on his arms.
Not too much is known about the curse, but what is known is that when the tatooes start to glow, Heero's skills are increased, but this power is taken from his life energy. Heero call's the tatooes "The Dragon's Eyes" for some reason or another and won't talk about them much.
Any weapons/armor you have: Twin Dragon Fang swords.
Any items you have: Picture of his grandmother.
Any battle skills/magical powers you have: He's pretty good with two swords.
Character flaws: Heero can't say no when it comes to helping people (which sometimes puts him in the worst position).
Friends in the Realm: None
Enemies in the Realm: None
Lover: None
Pic:
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Posted: Sun Dec 17, 2006 1:53 pm
Quote: Name: Totro (optional)Name Meaning/Nicknames: Gender (you got a 50/50 chance buddy): Male Age (Just cause its high school you don't have to be a teen XP): [Unknown] Race(Immortal races are okay but not encouraged, as long as you do not use them to powerplay.): Human Arts: Alchemy, Necromancy. (Limit yourself to only 2) Character Looks(Hair color, eye color, etc. Try to give as much detail as possible, please.): Totro is slightly under average height, and thinner than most males his age. He has short, jet black hair (most of which is covered by his top hat. He tends to dress somewhat formally. His clothing is pleasing to the eye, but unusual. Often he wears black white and read, and he never seems to take off his top hat. His eyes, also jet black, seem playful. He wears a dark brown leather bandoleer underneath his jacket and under his tie, it is slung around his right shoulder. Tight-fitting read shoes, white gloves, a tight red shirt under his white jacket, and old-looking face paint that resembled a skull was casual dress for Totro. Alignment(Good, Neutral, Evil, (I know the meaning of Evil is very iffy. But just put in what suits your character the most):Neutral Personality: The words "playful" and "curious" are a pretty good description of Totro most of the time, but lately he seems to need more and more alcohol to appear cheerful. History (if your characters has one, This may increase in your stay here at Ria High): Someone had set his home on fire when he was very young. It is unknown whether it was on purpose or not, but he thinks it was one of his parents. There was oil everywhere, and he slipped in some and became covered in it. As the fire approached him, he closed his eyes tight, and the oil was suddenly not oil, but water. When he looked around, he could not find his parents, alive or dead. Sine then he's wondered. Though that would be the obvious thing to do, he doesn't seem to be looking for his parents or potential killer of them. Any weapons/armor you have(You should not have very much as a beginner, and you should earn more through roleplaying. Same goes for the next two.): When he first came, he only had the top hat. But since he has come, he has created a very special cane out of snake that he found in a pond. He keeps several small pebbles and rocks in one pouch of his bandoleer. Any items you have: Top hat, cane, and a few rocks that he picked up. Three bottles of a cream that a doctor at the hospital wing gave him. It supposedly stops bleeding and helps prevent infections from entering wounds. He bought a dark-brown leather bandoleer at the ForestLake mall, and wears it over his right shoulder. Any battle skills/magical powers you have: Totro has gained the following Magi-Alchemist skills: -Staff transmogrifications: He can transform his staff into anything roughly the same size and shape, in one post. -Small transmogrifications: Things like turning leaves into playing cards, or rocks into dice. (Those never take more than one post.) This also includes molding things together, like a stick and some small stones into a flower. The flower would be dead, obviously. Until he learns to use necromancy with the alchemy. That sort of thing takes 2-3 posts. -Rock Bullets: Totro throws several small stones into the air, and hits them with his palm, and they fly towards his opponent at the speed of a bullet. Takes one post to do and one post to hit. Elemental Transmogrification 01: Simple transmogrification of one thing into another ting of the same shape. For instance: he could turn a tree branch into a metal spike. This takes 2-3 posts.
Totro has gained the following Necromancy Skills: -Penumbra Operative* Summon 01: The first step in the Penumbra Operative summoning skill chain. It allows him to summon an op in the form of an animal; the animal is blind and thus cannot see. They also usually disappear on their own after a simple task is completed (such as a snake spinning towards the opponent). How it works: In the river of death there are an unlimited number of Penumbra Operatives dissolved. The spell causes them to become whole, and then enter life, under the command of the person who made them whole. These usually take one to two turns. -Penumbra Operative Summon 02: The second step in the Penumbra Operative skill chain. It summons a humanoid operative, that can see. This human forms its body parts into weapons, but once it does so, it cannot change the weapon. Op summoning 02 allows the summoner to make an archer, swordsman, or mace-wielder. How it works: Look at the first in the chain. Summoning them takes 2-3 posts. -Penumbra Operative Discharge 01: The first step in the op discharging chain. The summoner sends the op back to whence it came. This takes three to four posts. -Resurrection 01: The first step in the long chain of resurrection chain. This allows the necromancer to bring small plants back to life. It takes three to four posts. -Penumbra Operative Discharge 02: A faster version of it prerequisite. This only takes two posts. Totro just has to think hard about discharging the op, and them slam his cane into any surface. How it works: He forces the operatives back into death, where they will soon mix into the water again. Usually just takes one post. -Decay: Makes the opponent weak. Everything from a loss of energy to bones weakening. How it works: He forces part of his opponent into death, and binds that part to the floor of the river, so that it cannot be drawn to the surface without use of a hex. It usually takes two posts if executed perfectly, otherwise it takes three. -Death Dive: A quick trip into death; it shoots the necromancers spirit into the river/waterfall/gates of death. He cannot stay there very long, though. How it works: He launches himself into the first river, the same way he forces someone else in the "Decay" skill, except he does not bind himself. Takes one post to do, and he can stay in death for four posts. -River Bind Hex 01: The first River Bind hex. It can only be performed while in death. If the target is weak enough, it will bind them to the floor of the river for a short while. Takes one post to cast. It can be countered by a strong enemy if done by the next post. -Spirit Brace: When timed correctly he stays alive after someone has done something that would have normally killed him. For example, if someone snapped his neck to the side, and he properly performed Spirit Brace, he would still be living. It takes a few moments after he is supposedly killed before he regains his life, though. How it works: For explanation purposes, let's use the neck-snapping example. He does a Death Dive a just as his neck is snapped. This causes him to enter death at the same time he dies. This technique is more of an exploitation than a spell. He is able to enter death and catch his spirit before it hits the water, and then carry it back to life. Obviously, it isn't so much countered, as his opponent has to be aware of this technique and not give Totro the chance. Character Flaws(You must have at least two.): Easily persuaded, and hopelessly romantic. Friends in the Realm: A few here and there. Enemies in the Realm: None at this point.
Lover: None at this point. Pic: (your picture may not stretch the page, If your picture stretches the page it will be removed) Theme Song: "Let's Get Lost" by Elliott Smith(optional)
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Posted: Sat Dec 23, 2006 12:02 pm
Quote (optional):" Look Beyond Yourself..."
Name: Newton McDonald
(optional)Name Meaning/Nicknames: Newt
Gender (you got a 50/50 chance buddy): Male
Age (Just cause its high school you don't have to be a teen XP): 18
Race(Immortal races are okay but not encouraged, as long as you do not use them to powerplay.): Human
Arts: (Limit yourself to only 2) Black Magic and Martial Arts
Character Looks(Hair color, eye color, etc. Try to give as much detail as possible, please.): Blonde wavy hair with glittering blue eyes and almost pale face.
Allignment(Good, Neutral, Evil, (I know the meaning of Evil is very iffy. But just put in what suits your character the most): Neutral
Personality: Newt's has the personality of a leader, pushy and somewhat rowdy. Hates when he is wrong.
History (if your characters has one, This may increase in your stay here at Ria High): Newt was an orphan from the day he was born in metaphor speaking. Two hours after he was born, he mother was grisley murdered by an "invisble force" stated by Newt. As long as his memories go, Newt always had this necklace. He didn't know what it did or if it was for show but he kept it and protected it with his life. Something kept him to it like a magnet but anyway back to the story, Newt ran away from the orphan system and Ria High took him in. Now he is here to discover whats inside himself and to practice his magic.
Any weapons/armor you have(You should not have very much as a beginner, and you should earn more through rping. Same goes for the next two.): Newt has a ring blade.
Any items you have: Necklace
Any battle skills/magical powers you have:
Character Flaws(You must have at least two.): 1. Has Bad Memory 2. Has low strength
Friends in the Realm: None yet.
Enemies in the Realm: None yet.
Lover: None yet.
Theme Song: (optional) Howto Save A Life by The Fray
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Posted: Sat Dec 23, 2006 3:29 pm
[Updated 12/23/06]
Name: Seiya Mihara
Name Meaning/Nicknames: (Name means 'Believe' in their language)
Age: 19
Gender: Female
Race: Unknown, she seems quite human.
Quote: "Our destiny is inescapable, there's nothing more that you can do."
Arts: Performing Arts Flower Arrangement
Character Looks: Long, dark, curly hair and startling green eyes. About medium height and weighs about 120 lbs. Always wears her favorite white headband and prefers to wear loose clothing and has a distinctly frail appearence. Her ears are pierced five times and she wears a set of diamonds in each hole.
Allignment: (None in particular)
Personality: Subtlely cold and abrasive, tends to be self-involoved and shows only minimal interest in others. Although she has been known to occasionally poke her nose into her sisters' buisness.
History:
Seiya hails from a long line of interbred psychics, a real throughbred. Her family was often quoted as having, "More money than God." As a child her training was intense to prevent incidents as she grew older; she was often left to her own devices and became increasingly introverted as a result. (Though she seems a bit more pleasant to Ayise than others...)
As Seiya grew older and into a teenager she was transfered from boarding school to boarding school because of her inabilty to get along with others (it often resulted in multiple injuries on the other person's part). Ria High School was chosen for her this semester as it already hosts a variety of 'special children' who may be able to cope with her more efficently.
Because of her ability to change her apperence and the stress of her telekenetic powers she suffers from a mild case of skitzophrenia and will often show rapid and/or odd changes of emotion or behavior.
There is something unsettling about her aura (seperate from her personality) she seems a bit...
Any weapons/armor you have:
(None)
Any items you have:
A white cloth headband
A varnished wooden violin
A Black Egg she aquired from the Fiery Abyss
Any battle skills/magical powers you have: Telekeneisis; has the ability to change her appearence at will.
Character Flaws:
Vanity Self-centeredness Recklessness
Friends in the Realm:
Nobara Touka Ayise Mihara Courtney Mihara
Enemies in the Realm:
Liuz Zarrek (Oh, he's in for it...one day...) Tomoro Kourosai
Lover: Chiron Sakumo (estranged)
Theme Song: Sleepless Beauty- Niddle Grasper
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EvrythingTastesLikeGinger
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Posted: Sat Dec 23, 2006 3:57 pm
(Last updated on Dec. 23rd.)
Name: Courtney Mihara [ x ]
Name Meaning/Nicknames: Court, Chui.
Gender: Female
Race: She's quiet...she hasn't denied or confirmed any rumors about herself.
Arts: Painting Playing the Piano
Quote: "She's the heir and I'm the spare, though I'm not jealous; being the heir doesn't seem to be much fun."
Character Looks: Rather short, and possesing auburn eyes Courtney has the long dark hair that is typical of her family; although its always covering her eyes...she can occasionally be seen peering through her bangs but not often,although, she seems to see just fine. Those who are close notice her eyes seem to change color...She seems to always be frowning moodily when she's not flat on her face. Courtney is currently nineteen years of age.
Allignment: (none)
Personality: She's intensely quiet and moody, she's often found sulking off by herself.
History: The past is the past, as her elder sister put it.
Any weapons/armor you have: (none)
Any items you have: A Crystal Ball A purple 35 mm camera
Any battle skills/magical powers you have: Mind Reading Telekenetic Empathy
Character Flaws: Secretive Manipulative at times
Friends in the Realm: Ryou Kyruu (deceased) Tsubaki Kyruu Kumizu Seiya Mihara Ayise Mihara
Enemies in the Realm: (none)
Lover: (none)
Theme Song: Dress - Buck Tick
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Posted: Wed Jan 03, 2007 9:20 pm
Quote: Just because I don't cry...doesn't mean that it doesn't hurt.... Name: Roxy Hashimoto Gender: Female Age: 16 Race: Human Arts: Element Manipulation and Ninjitsu. Character Looks: Roxy has waist length inky black hair and misty gray eyes that show her true emotions. She stands at 5'4", is average weight, and has pale skin (because she can't tan if her life depended on it). She may look very petite and fragile but in actuallity she is very strong and can take care of herself. Her hair is mostly kept up in a ponytail. Clothes: She mostly wears black mid-thigh length skirts, white t-shirts, and black ties. Her accessories are mostly silver bracelets (the ones without nickle in them.), earings, some rings, jelly bracelets, sweat bands, her locket...basically anything she feels like putting on in the mornings. Allignment: Neutral Personality: Roxy is very shy and quiet when around large groups of people. She feels very uncomfortable when she's not with someone whom she is close to and trusts. She finds it hard to stay mad at people and can't help but smile at the stupidest jokes. She loves making other people smile just so she can see their eyes light up with joy and hear the sound of their laughter. She can usually keep a tighthold on her temper, but sometimes people just say the wrong things and then she's off like a firecracker. She is easily embarrassed and can become very reserved and cold. She has a problem with trusting people. She trusts everyone and everything and has serious trouble finding anything bad about anybody! This gets her into trouble and often leads to more pain for herself. When you first meet her you wouldn't be able to say she was different from any normal person, but if you got to know her you would know that that is a totally wrong assumption. She has the craziest ideas and does stunts you would never imagine that a normal, sane person would do. Her eyes make it hard for her to lie to anyone, so she just gave up and resolved to tell the truth. She is slowly mastering how to sheild her emotions though. She still feels terribly guilty when she does succeed in lying to someone and she doesn't like killing little things like spiders even though they scare her. History: Roxy was adopted into the Hinaru family after her mother and father were killed in a raid. She doesn't remember them much and doesn't like to remember her life before the kind family accepted her as their own. After her parents had died her only other living relative, her uncle, took her in. He had told her that an organiztaion named Chronos had organized the attack. This, of course, wasn't true, but Roxy didn't know that. So her uncle trained her every day from the nminutre she woke to the minute she passed out from exhasution. One day she found out that her uncle had been lying to her. Chronos had not killed her parents, he did. In a fit of insanity and anger she attacked her uncle and killed him. A few months later she was adopted into the Hinaru family. She then grew up and trained at the Hinaru Dojo for years until she was accepted into Ria High. Her adopted family was quite poor and couldn't afford to send her to a special school so she had to attend public school until she could earn enough money to pay for Ria High. She worked four jobs to earn this money. She was a waitress, a mechanic, a filler for entertainment at the local clubs, and she helped around the dojo. At Ria High she will continue training and one day become someone who people can respect and look up to. Recently she was caught up in her homework and training, so she hasn't had any time to spend with anyone. She left Ria for a while to go and visit her family. While she was there she was reminded of some painful events that happened in her past, and now, more than ever, wishes to see her friends again. Any weapons/armor you have: A small dagger her biological mother had given to her before she was killed. Any items you have: A gold ring her adoptive father gave her, a jacket her adoptive mother made for her, and a black crescent moon shaped locket that her biological father gave her before his death. Any battle skills/magical powers you have: She can read ones emotions by looking into their eyes (Which is a window to the soul), she has incredible persuasive powers, and she has almost mastered the art of ninjitsu. Her strongest controlled element is Fire, but she is working on the other elements. Character Flaws: (1) Trusts everyone, (2) Is very backwards and clumsy at times. (3) She's allergic to nickle. (4) Her energy tends to act on its own free will at times, keeping her in places, making her do stuff, and sometimes causing her pain. Friends in the Realm: None. Enemies in the Realm: None. Lover: Ryuu Oda Pic: Theme Song: Poetic Tragedy by The Used.
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Posted: Fri Jan 05, 2007 12:19 pm
Quote (optional): You want to be helped, then let me help you. Name: Taqune Gender (you got a 50/50 chance buddy): male Age (Just cause its high school you don't have to be a teen XP): Looks to be 20 but real age unknown Race(Immortal races are okay but not encouraged, as long as you do not use them to powerplay.): Arts: (Limit yourself to only 2) Regeneration,sound manipulation,super-speed Character Looks(Hair color, eye color, etc. Try to give as much detail as possible, please.): hight-6`0Hair-down to chin brownish red in color,fur-shades of tan,eyes -deep green,Clothing-wears black pants and a white shirt,cat ears coming out from his head his tail is around five feet. When in his full-were form his shirt isn't present and he is around 1` taller and appearance of a gaint cat,but standing on his hinds.Can also go on all fours in this form. Allignment(Good, Neutral, Evil, (I know the meaning of Evil is very iffy. But just put in what suits your character the most): good Personality: kind,has a friendly face.Can be serious when need be. History (if your characters has one, This may increase in your stay here at Ria High): born in the woods he was captured as a kid his parents used to be expermints then killed when they were no use.His body normally a full were the sciencists used gentics to combine him with human dna to make him into a neko.His body didn't cope well with the experiments and turned him into a neko then back into a full were over time he learned to control the changes. Any weapons/armor you have(You should not have very much as a beginner, and you should earn more through rping. Same goes for the next two.): Razor like claws Any items you have: none but the cloths on his body Any battle skills/magical powers you have: super speed(up to mach 4 at max can substain for about 30 mins),regeneration(shareable with others if they relax enough),Sound wave munipulation Character Flaws(You must have at least two.): doesn't allow much personal space,has a problem with being cocky about his abilities Friends in the Realm: Pippa,Alef,Tastu,Serika Enemies in the Realm: Female Kiyo Lover: Serika Ezume Pic: (your picture may not stretch the page, If your picture stretches the page it will be removed) Theme Song: (optional) Higher by Creed [Updated: Jan. 5, 2007]
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Posted: Sat Jan 06, 2007 8:02 am
Quote (optional): "The typical response to happiness is to predict it's demise..."
Name: Alef Shizaka
(optional)Name Meaning/Nicknames: N/A
Gender (you got a 50/50 chance buddy): Female
Age (Just cause its high school you don't have to be a teen XP): 18
Race(Immortal races are okay but not encouraged, as long as you do not use them to powerplay.): Mage
Arts: Elemental Magic, Swordsmanship
Character Looks(Hair color, eye color, etc. Try to give as much detail as possible, please.): Long blonde hair, green eyes, a slim figure and stands about 5'6"
Allignment(Good, Neutral, Evil, (I know the meaning of Evil is very iffy. But just put in what suits your character the most): Generally Good, but tends to be on the nuetral side.
Personality: Alef is usually quite friendly when given the chance to speak with someone, but can have a tendency to keep to herself. She does not usually initiate conversations with others unless she knows them, or is bored and interested in meeting someone else.
History (if your characters has one, This may increase in your stay here at Ria High): Alef doesn't usually speak of what she did before comming here, but would be more than happy to expound upon most of her past to whomever would be itnerested enough to ask. If there is something she doesn't want you to know, she has no problem excluding it from her story. There is much people would never guess about her.
Any weapons/armor you have]: Broad Sword. It is not often seen that she uses it much.
Any items you have: Nothing Special
Any battle skills/magical powers you have: Elemental Magic and some healing.
Character Flaws(You must have at least two.):Alef can be very passive in the most ridiculous of situations, and may seem a little oblivious as to why some people may get overly upset over this. Since she stays out of the way of so many things, that perhaps she should have a hand in, it may appear that she is either lazy or blind to what's going on around her. Although this is not necessarily the case, it certainly appears that way.
Friends in the Realm: Generally whoever she meets she becomes friends with, or at least speaks with on friendly terms.
Enemies in the Realm: No one in particular right now.
Lover: She has had many interests in the past, a few going further than the others. As of this moment, she is not romantically involved.
Pic: (your picture may not stretch the page, If your picture stretches the page it will be removed)
Theme Song: (optional) I wanna save you ~ Something coporate
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