A. Go east B. Go west C. Climb a tree and get bearings.
C. Let's see what's where here...
You see to the west a river, to the east and south more forest, but to the north is a cottage in a field.
Once you climb down which way will you go?
Naturally I climb down and go north to the lone cottage in a field!
Did I miss my next step?
No. I'm working on them. Sorry
Posted: Wed Oct 30, 2019 10:46 am
Darkness and Wings
Tyrus Cassius McQueen
Darkness and Wings
Tyrus Cassius McQueen
I'm in! This is going to be fun. cool
You're in a boat heading down a river when it comes to a fork. To the right are rapids, to the left it's calm.
Do you try the rapids or do you take the calm route?
I'll try the rapids of course. Life is boring without a little bit of excitement. cool
Woohoo you survived to round two. As you navigate the rapids you notice your surroundings getting... darker... Trees are leaning in creepily, everything is thick, it's eerily quiet then suddenly you drop. There was a mini fall in the river. As the boat continues now and you get your bearings there's another fork.
A. To the right is bright and sunny B. To the left is dark and eerie
To the left is dark and eerie. I wonder why so I'm going in that direction. cool
You're in the store when suddenly the electricity goes out.
Do you
A. Try to exit the automatic doors B. Try to find the breaker box C. Explore the store
Automatic doors won't work without electricity and the breaker box is probably hidden in a cabinet in an "Employees Only" store room area. So that leaves 1 option. Explore the store. rofl
It's a typical store with goods on the shelves, though it's a bit odd that you're the only one here. Okay, more than a bit odd. As you wander the store you begin to wonder if it's a coincidence that you're alone in the store and locked in. But who would arrange to trap you in a store? You won't freeze or starve... Eventually you'll go mad but that's awhile... Hearing sounds you head towards them but you see nothing. Maybe it's getting to you already? None of the phones or intercoms work and you see no one. Hearing footsteps you look around more.
Do you
A. Go into the employee lounge B. Break a Window C. Keep wandering
Posted: Thu Oct 31, 2019 9:46 am
AngelMuerto
Darkness and Wings
AngelMuerto
Darkness and Wings
AngelMuerto
I shimmy out the window and free climb down the castle.
The turet you're in is only 8 stories up. Slow and careful you can feasibly get down. As you hug the wall feeling for hand and foot holds you slowly get closer to the ground. At two floors up though you slip. Grabbing onto a ledge you catch yourself from falling two stories. Now on this ledge do you
A. Let yourself into this room B. Keep climbing down C. Say F it and jump down
I wanna say F it but instead I let myself into the room
You find yourself in a bedroom. You're alone for now. Creeping out of the room you enter a large hall on the second floor. To the right is a bunch more doors, and to the left is a stairway. Do you explore the castle or take the stairs trying to leave?
there must be a reason why I'm in this castle so I take the opportunity to do some exploring.
Turning right you pass a number of rooms. It's not wise to go into any with voices as you're supposed to be locked up. However if you eavesdrop you overhear a couple of conversations about the kidnapped boy for the Princess's present. As you reach the end of the wing it hits you, they mean you. At the end of the wing you can go down another hall, one with a guard facing away from you. Or you can go up/down another flight of stairs.
Do you
A. Do down the hall. B. Go upstairs. C. Run the hell downstairs.
Darkness and Wings
Captain
Offline
Darkness and Wings
Captain
Offline
Posted: Thu Oct 31, 2019 10:46 am
xEraserhead
Darkness and Wings
xEraserhead
Darkness and Wings
xEraserhead
Ringo the traveling drunk has his bags packed and is ready for a spooky adventure!
You're walking down some railroad tracks when you hear honking. It's a sound you've heard before but you can't quite place it. Reaching some box cars you look for food and cans. Suddenly a red rubber nose rolls out and you realize what that sound was. It's a clown nose honk. Looking around you don't see any but you hear them
A. Run B. Hide C. Grab a bat and start swinging
Ringo isn't one to panic, but perhaps the alcohol is having a negative effect. Quick, Ringo. Hide! Ringo quickly looks for somewhere to hide.
The obvious place to hide is the box cars you're next to. Once inside you see they're storing Circus equipment. Do you
A. Hide in here with the Circus stuff B. Try hiding on top of the box car C. Hide under the box car
The circus equipment is rather creepy on Halloween, and whilst drunk people are not always especially smart, if the car starts moving--
Ringo looks around for a way to climb up the car.
At the end of every car is a ladder up. Once on top you see half a dozen clowns, honking their noses. You're doomed.
Pick a prize from this list please
Astra: Ghastly Jack O' Lantern Head Jack's Grab Bag 2k6 Jack's Grab Bag 2k13 Jack's 2k13 Ornate Ribbon Starlight Sweeper Venomous Jack's 2k16 Mech Legs Venomous Jack's 2k16 Pants Venomous Jack's 2k16 Shawl Venomous Jack's 2k16 Shirt
Posted: Thu Oct 31, 2019 12:05 pm
Darkerdemons
Darkness and Wings
Darkerdemons
Darkness and Wings
Darkerdemons
"I think I'll let the dead rest in peace for this one."
Dark cautiously attempts to cross towards the 'exit'.
It seems you made the right choice as they stay in place. You leave them alone and they leave you alone. As you reach the exit you find it's locked. Looking around you find a crow bar.
Do you try to break open the door, yell for help, or go all the way back.
Dark grabs the crowbar and tries to break the door open.
After awhile you snap off a hinge and get the door open. Running outside you see a dimly lit muddy cemetery. You're all alone except for bats and owls you can hear. You can't see an exit but you see several paths.
A. Left path towards a crypt B. Straight ahead, passing regular graves C. Go right, can't see what's there
Going to go to the right to see what's there.
As you walk through the fog you feel the ground shift from a firm path to mud. You see fewer and fewer graves. Sinking into the mud you feel something. Do you
A. Dig it up, could be treat B. Pull yourself out, but leave the object; could be a trick
Darkness and Wings
Captain
Offline
Darkness and Wings
Captain
Offline
Posted: Thu Oct 31, 2019 12:41 pm
JoyRose
Darkness and Wings
JoyRose
Darkness and Wings
JoyRose
Absolutely count me in!
You find yourself lost in the forest. Do you
A. Go east B. Go west C. Climb a tree and get bearings.
C. Let's see what's where here...
You see to the west a river, to the east and south more forest, but to the north is a cottage in a field.
Once you climb down which way will you go?
Naturally I climb down and go north to the lone cottage in a field!
Did I miss my next step?
Getting to the cottage you find no trespassing signs. Walking up the front porch do you let yourself in or knock
Posted: Thu Oct 31, 2019 12:59 pm
Darkness and Wings
Darkerdemons
Darkness and Wings
Darkerdemons
Darkness and Wings
Darkerdemons
"I think I'll let the dead rest in peace for this one."
Dark cautiously attempts to cross towards the 'exit'.
It seems you made the right choice as they stay in place. You leave them alone and they leave you alone. As you reach the exit you find it's locked. Looking around you find a crow bar.
Do you try to break open the door, yell for help, or go all the way back.
Dark grabs the crowbar and tries to break the door open.
After awhile you snap off a hinge and get the door open. Running outside you see a dimly lit muddy cemetery. You're all alone except for bats and owls you can hear. You can't see an exit but you see several paths.
A. Left path towards a crypt B. Straight ahead, passing regular graves C. Go right, can't see what's there
Going to go to the right to see what's there.
As you walk through the fog you feel the ground shift from a firm path to mud. You see fewer and fewer graves. Sinking into the mud you feel something. Do you
A. Dig it up, could be treat B. Pull yourself out, but leave the object; could be a trick
Curiosity gets the better of Dark; they decide to dig it up.
Darkerdemons
Destructive Daredevil
Offline
Darkness and Wings
Captain
Offline
Posted: Thu Oct 31, 2019 12:59 pm
Tyrus Cassius McQueen
Darkness and Wings
Tyrus Cassius McQueen
Darkness and Wings
Tyrus Cassius McQueen
I'm in! This is going to be fun. cool
You're in a boat heading down a river when it comes to a fork. To the right are rapids, to the left it's calm.
Do you try the rapids or do you take the calm route?
I'll try the rapids of course. Life is boring without a little bit of excitement. cool
Woohoo you survived to round two. As you navigate the rapids you notice your surroundings getting... darker... Trees are leaning in creepily, everything is thick, it's eerily quiet then suddenly you drop. There was a mini fall in the river. As the boat continues now and you get your bearings there's another fork.
A. To the right is bright and sunny B. To the left is dark and eerie
To the left is dark and eerie. I wonder why so I'm going in that direction. cool
On Halloween everything is dark and eerie. Of course. Taking the spoooky route you're treated to chains and bats and fog oh my. You're floating for awhile when you see a BIG fall coming up. Do you
A. Try going back up river B. Jump over and go to shore C. Hold on tight and go over the falls
Posted: Thu Oct 31, 2019 1:01 pm
Darkerdemons
Darkness and Wings
Darkerdemons
Darkness and Wings
Darkerdemons
Dark grabs the crowbar and tries to break the door open.
After awhile you snap off a hinge and get the door open. Running outside you see a dimly lit muddy cemetery. You're all alone except for bats and owls you can hear. You can't see an exit but you see several paths.
A. Left path towards a crypt B. Straight ahead, passing regular graves C. Go right, can't see what's there
Going to go to the right to see what's there.
As you walk through the fog you feel the ground shift from a firm path to mud. You see fewer and fewer graves. Sinking into the mud you feel something. Do you
A. Dig it up, could be treat B. Pull yourself out, but leave the object; could be a trick
Curiosity gets the better of Dark; they decide to dig it up.
Woohoo you found one of these-
Jack's Bat Clip Witty Good Mourning A Lunatic's Twintails Halloween Pumpkin Bundle
Darkness and Wings
Captain
Offline
Darkerdemons
Destructive Daredevil
Offline
Posted: Thu Oct 31, 2019 1:08 pm
Darkness and Wings
Darkerdemons
Darkness and Wings
Darkerdemons
Darkness and Wings
Darkerdemons
Dark grabs the crowbar and tries to break the door open.
After awhile you snap off a hinge and get the door open. Running outside you see a dimly lit muddy cemetery. You're all alone except for bats and owls you can hear. You can't see an exit but you see several paths.
A. Left path towards a crypt B. Straight ahead, passing regular graves C. Go right, can't see what's there
Going to go to the right to see what's there.
As you walk through the fog you feel the ground shift from a firm path to mud. You see fewer and fewer graves. Sinking into the mud you feel something. Do you
A. Dig it up, could be treat B. Pull yourself out, but leave the object; could be a trick
Curiosity gets the better of Dark; they decide to dig it up.
Woohoo you found one of these-
Jack's Bat Clip Witty Good Mourning A Lunatic's Twintails Halloween Pumpkin Bundle
Dark holds up the Bat Clip. o.o
"Cool!"
Posted: Thu Oct 31, 2019 5:31 pm
Darkness and Wings
AngelMuerto
Darkness and Wings
AngelMuerto
Darkness and Wings
AngelMuerto
I shimmy out the window and free climb down the castle.
The turet you're in is only 8 stories up. Slow and careful you can feasibly get down. As you hug the wall feeling for hand and foot holds you slowly get closer to the ground. At two floors up though you slip. Grabbing onto a ledge you catch yourself from falling two stories. Now on this ledge do you
A. Let yourself into this room B. Keep climbing down C. Say F it and jump down
I wanna say F it but instead I let myself into the room
You find yourself in a bedroom. You're alone for now. Creeping out of the room you enter a large hall on the second floor. To the right is a bunch more doors, and to the left is a stairway. Do you explore the castle or take the stairs trying to leave?
there must be a reason why I'm in this castle so I take the opportunity to do some exploring.
Turning right you pass a number of rooms. It's not wise to go into any with voices as you're supposed to be locked up. However if you eavesdrop you overhear a couple of conversations about the kidnapped boy for the Princess's present. As you reach the end of the wing it hits you, they mean you. At the end of the wing you can go down another hall, one with a guard facing away from you. Or you can go up/down another flight of stairs.
Do you
A. Do down the hall. B. Go upstairs. C. Run the hell downstairs.
having heard the conversations picked my curiosity so I head upstairs to see what else I can find.