
▰▰▰ PERSONAL DATA
Full Name: Yuto Jahkeen
Nickname: Jack the Rabbit
Age: 20
Birthdate: 10/31
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D-Rank
Hair Color: White
Eye Color: Gray
Height: 6'6
Weight: 155 lbs
Bloodline:
Loyalty: • Manipulation: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
• Honor: • Vengeance: Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
Non-Combat Outfit:
Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Creedo: "There are the Hunted. There are the Hunters. They share one commanality. They both contain 'Hunt'. "
Personality: Yuto, is unhinged. Since he was initially born a beast his blood and behaviors are rooted in both instinct and primal nature. His socializations with the average person are broken and often a farce to feed into his addiction. Tactics found from people watching. Manipulation, artificial empathy, falsification of interest. When the facade is over he is clearly a being consumed by his lust for vengeance against mankind. He covets the severed feet of his prey and claims them to be "lucky" as the humans did his kind. Death may not always be the intent but the claim of his trophies. The sadistic satisfaction he gains from engaging in his fits of mutilation are intoxicating. However he has a partial hunters pride, and if he can 'groom' an individual for a more worthwhile hunt and a 'luckier' trophy he'll aim to manipulate them in order to do so.
Village: Tanigakure Wanderer {Villianous}
Title: None
Background:Yuto was a rabbit. A member of the rabbit sagelands to be exact. However this was not always the case. Yuto was a simple rabbit. Only until his family was taken by hunters. In a life sense the hunters were simple youths. Youths playing into the 'lucky rabbit foot superstition'. Eight of them in total slaughtered his family with smiles on their faces. While their deaths were quick being the ninth member of the family his life was not neccesary to feed their vanity and whimsy. They even had the nerve and audacity to 'pet' the creature whoms family they had just slaughtered. While they fawned for him there was only anger in exchange, and anger their foolish human eyes could not understand. They were just beasts to these 'humans' a piece in the cycle of predation. A being believed to be simple minded beast. Incapable of deeper thought aside feed, flee, and ******** they were wrong. For within this rabbit stewed a hate unfathomable. When set free to return to his 'simple life' he ventured to the inner reaches of the sage lands where his vegeant gaze was acknowledged by Mopsy. Challenged as but a simple rabbit while he had failed and had been tossed around like a dew rag, Mopsy found his spirit and conviction intimidating and impressive in of itself. Thus Yuto's evolution into a Shinobi animal became reality.
However, its wasn't long before Gran-Gran noticed the murderous eye of vengeance that filled him. Gran-Gran would scold Yuto while Mopsy tried to level with him. As a result Yuto was prohibited from being attached to the summoning contract for sages to invoke. Simply due to Gran-Grans worries he'd turn on the summoner. Yuto later adopted to appear as what he hated most in order to blend in with the humans ironically. It wasn't long then that Gran-Gran and her fears were realized. When he could not be a part of the universal pact Yuto made a pact with a lone summoner. Naive and foolish his face reminded him of the man who had wrought murder on his family. When summoned Yuto would not only turn on his summoner but as a trophy sever his right foot. From that point on his lust for vengeance steeped in irony became an addiction. Gran-Gran would exile Yuto stripping him of a good majority of his strength in the process. NEITHER MAN NOR RABBIT, Yuto was branded a monster and after his exile had begun a rampant maiming spree that gave him the title Jack the Rabbit.
However, his recent endeavors and escapades has landed him in the village of Tanigakure. Why this is, is mostly due impart to the particular tribe that has taken refuge there. Due to his hunter nature jeopardizing his trophy hunt with blatant acts of violence became counter intuitive with the time passing. Ideally he intends to use Tanigakure for his own benefit in physical self-improvement. However, his escapades often leaves him short changed and a profession he's found himself partaking to is becoming a 'man of the night' which has surprisingly served to his favor when it comes to his trophy collecting. That said he's often confused for one of the rabbit tribes-folk but the contrast in their behaviors is jarring especially with how little he cares about the moon.
▰▰▰ CLASSES AND STATS
First Class: Jack
▱▰▱ Mundane Master: → Sure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form, adding depth to them without costing additional chakra.
Second Class: Jack
▱▰▱Alternate Discipline → Expert: The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
Specialization: Jack - Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline).besides Jack.
Chakra Pool: 450
Stamina Pool: 200
Chakra Element: Fuuton, Raiton
Chakra Color: Red
Chakra Materialization: Feast of The Family: Images of Yuto's dead family members flare around him.
Passive Stats Increases:
• Strength ► 5
→→
• Speed ► 5
→→[+1]
• Agility ► 6
→→[+1] ; [+2 Jacked Up Cap]
• Endurance ► 3
→→
Strengths:
• Unfettered Blood-lust for his favored enemy
• A hunters tactile patience for the most rewarding outcome of a hunt
Weaknesses:
• His disgust for humans makes negotiations or teamwork with humans nye near impossible
• An Inability to see humanity as nothing more than a blight upon the natural world
Fears:
• Becoming a Human {Incapacitating Fear}
• Reliving the day of his families murder {Adrenal Fear}
Modifiers:
Personal Attributes:[3 Natural][4 Class][1 Package][☼1 Discipline Advanced Maruton Pa]
▱▰▱ Touch Fluffy Tail | Yuta alternatively molds chakra using his mold-able often massive tail and may alternatively be used as the base emittance point of a technique.
▱▰▱ Fluff of Fortunes | Yuta's tail functions similarly to a scroll and magic pocket capable of storing objects of the mundane variety, people, and chakra entities maximally equal to his body rank worth of resource. Still requires [Fluff Release] if attempting to contain anything with a chakra interaction involved. These objects are not removed via fuuin but manually removed via hand or alternative method.
▱▰▱ Trophy Hunter | Yuta's trophies for a good hunt is already made apparent. However, perhaps its his steadfast belief in his response to the superstition that killed his family but for each [RPC] or significant enough [NPC] foot he collects he becomes all the more luckier. Each Foot collected reduces the cost of evasion by [10]
▱▰▱ Martial Mutilator | The [Manipulate Advancing Blades] technique extends to [Large Weapons] when doing so the [2] Stat bonus in [Speed] is redistributed to [Strength] alternatively may do the same exchange for [Small] and [Medium] weapons when utilizing this technique.
▱▰▱ Counter Fluff | Yuto's tail is impervious. Any individual whom Yuto has not deemed his ally when reaching into the tail will find the limb incapable of being removed.
▱▰▱ Jack Be Nimble | Increases Agility By 2. If this would exceed cap provides 1 additional use of the stats perk.
▱▰▱ Jack Be Quick | Increases Speed By 2. If this would exceed cap provides 1 additional use of the stats perk.
▱▰▱ Jack Be Jacked | Increased Strength By 2. If this would exceed cap provides 1 additional use of the stats perk.
▱▰▱ ☼Tail Gate | When using a weapon procured from his tail that weapon becomes augmented and becomes treated as a if it were a creation of [Fluff Release] when determining it as a conduit. Attacks used with the weapons may be treated as Spiritual for their interaction while maintaining their costs as either simple or complex. However in these cases like any other spiritual technique Stats do not apply. Is subject to the same elemental weakness and advantages of [Fluff Release]
▰▰▰ JOBS AND MISSIONS
Ryo: 両 0000
Xp Total: -
Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}
Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Mission, Training, and Job Claims
Missions Claim:
▰▰▰ INVENTORY
▰ Weapon Name: Angel & Cherry {Free Custom Weapon}
▰ Weapon Type: Over-sized Kukri
▰ Weapon Size: 2.5ft Each
▰ Inventory Information: Medium
▰ Weapon Weight: 3.68lbs Each
▰ Stat Increase: None
▰ Elemental Affinity: None
▰ Description: A pair of over-sized Kukri and the weapon of choice. Chosen due to their curvature bearing a resemblance to bunny ears and the first weapons purchased with his 'hard earned' dosh. The only distinguishing factor as to which blade is which is only found after its drawn blood.
▰ Ability Summary:
__• Overdose: The left Kukri after drawing blood from a target becomes steeped in a red color and begins smoking red. The next strike made with Angel ruptures things composed of chakra of the techniques rank used in conjunction with it causing blood red veins to travel through the manifestation or chakra structure like a web. The object is then severed into several pieces as if it had been sliced several times. Techniques without a listed duration end immediately with those that do have a listed duration ending the next post.
__• Addicted: The right Kukri after drawing blood from a target becomes steeped in a pink color and begins smoking pink. The smoke emitted from the blade when inhaled induces both a conscious and subconscious desire to remain in close quarters and primarily use bukijutsu and taijutsu with an oddly intoxicating aroma. As more of the smoke is inhaled the stronger its effects. It may be Kai'd with its rank of intensity increasing per activation in which the smoke was inhaled. Alternatively induces the same effect stack-able with natural strikes. [2] Exposures compels CQC. [4] Exposures forces CQC. [6] Exposures guarantees CQC and abandons thoughts of dodging. When used in a non-combatative setting it essentially functions as aphrodesiac that encourages feelings of closeness, intimacy, and trust. At its core the aroma makes the individual ultimately want to grow closer.
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu : : 20/20
• Maruton : : 16
• Raiton : : 2
• Fuuton : : 2
• Bukijutsu Styles: : 02 / 02
• Taijutsu Styles: : 01 / 01
Maruton
▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
▰ Four-Legged Technique [ Shikyaku no Jutsu ] | Rank D
▰ Long Strangling Hairs Technique [ Touhatsu Kubikirikorosu ] | Rank D
▰ Manipulate Advancing Blades [ Soushuuha ] | Rank C-S
▰ Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
▰ Hell Needles [ Hari Jigoku ] | Rank B
▰ Underworld Guardian Spikes [ Hari Jizou ] | Rank B
▰ Wild Lion's Mane Technique [ Ranji Shigumi no Jutsu ] | Rank B
▰ Tool Creation [ Tsūru Sakusei] | Rank X
▰ Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
▰ Eye Mind Reading [ Dokushinjutsu ] | Rank X
▰ Change Technique [ Narikawari no Jutsu ] | Rank X
▰ Blood-Curdle [ Gyōketsu ] | Rank X
▰ Mayfly [ Kagerou ] | Rank X
Fuuton____
▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
▰ Propelling Winds [ Suiyaku Kaze ] | Rank D
Raiton
▰ Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
▰ Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
Custom
____
▰ Fluff Release [ Kebaton ] | Rank: Keystone
Yuto's signature technique which stems from the manipulation of his own chakra. Yuto may hearken back to his original form by being capable of releasing masses of fluffy fur from his skin. A more distinctive term for the technique would be [Fur Release] but Fluff release sounds more fitting for someone who often feigns kindness with empty words. Yuto essentially controls the minuscule and fibrous fur and dander he's capable of producing. While this initially sounds unimpressive its density can make it hard to breathe and being thicker than mists difficult to see through making mist vision ineffective. Yuto can manipulate, rapidly reproduce, stiffen, soften, and extend his fur. The initial parent to this unique keystone being the [Hari] or hair techniques such as [Hari Jizou]. Ultimately the technique allows one to attack, defend, and evade with ones own fur or hair in a manner similar to bloodline users [Sojuu] but being a Keystone inherently provides it the benefit of having these highly malleable and shape-able particles be treated as fully spiritual for interactions. Constructs of Fluff can be used as conduits for Raiton to transfer to and Raiton used can bounce from these constructs to other constructs, however strong Fluff Release despite being Maruton is Weak to Suiton and Katon but Superior against Fuuton and Doton...however, blood contradictory to Suiton, makes it stronger allowing it to become resistant to Katon giving it a reddish hue.
+
Channels and Absorbs Raiton
Spiritual for Interactions
Nullifies Mist Vision
Two Resistances despite Maruton Nature
-
Two Weakness despite Maruton Nature
Sibling Techniques:
▰Fluff Release: Impenetrable Cotton Tail [ Kebaton ] | Rank: B-S+
Yuto will appear to retreat into his tail as it envelops him becoming a large ball of fluff. While inside he may use his Fluff Release techniques freely while protected. Negates blows from Blunt Attacks of [1]-rank lower and attacks of equal rank. Absorbs knock-back effects and contact statuses. Alternatively when used with its mother technique the large ball of defense can be controlled from the inside for evasion or generalized travel purposes.
▰Fluff Release: Dust Bunny Banquet [ Kebaton ] | Rank: B-S+
Yuto may create up to eight rabbits from his fur which all appear to be innocent and white balls of adorable fluff, but like a scene from a popular parody film about the medieval era each one is armed with sharpened teeth and murderous intent. Each Dust Bunny has a respective activation that can be either used to evade up to its worth in resource or attack up to its worth in resource.
▰Fluff Release: Shedding Stage-set [ Kebaton ] | Rank: B-S+
A technique which causes a mass of fur to erupt from Yuto and then dispersed into the air. This dense concentration of dander and fur is immune to being blown away by fuuton, burns away with Katon, becomes disabled by Suiton, and Absorbs Raiton of its rank or higher. Lasts upwards of [4] posts and often serves as a conduit for manipulation or Yuto's augments.
▰Fluff Release: Devil's Dander [ Kebaton ] | Rank: B-S+
A simple technique which manipulates and amount of fur and breaks it down into an even finer dander. The dander then snakes its way into tight crevices on the target such as the joint of a puppet or in the kinks of armor. This jams puppet joints and also makes a target wearing things such as heavy armor immobile and incapable of movement unless they remove their armor. It prevents weapons from being drawn without first exerting an appropriate amount of effort and an activation. Due to the fine manipulation of the technique it requires someone of a sensory persuasion with a perceptive ability of B-rank or higher to even notice this process is even occurring. that or a Doujutsu user of B-rank body or higher. While one can notice its occurrence it may not necessarily be avoided.
▰Fluff Release: Suffocating Sphere [ Kebaton ] | Rank: A
This technique is essentially a mimicry of [Sand Coffin: Sand Burial] only after enveloping a target in his fluff it does not crush the target. It instead smothers them making it difficult to breathe and almost impossible to move inside requiring that an A-rank technique be used to escape. The target enveloped will then begin to suffocate and breathe in the dander. Potentially leading to eventual death via asphyxiation or unconsciousness. Even after emerging the target will be under the effects of Tier-3 Vertigo for [3] posts and have difficulties breathing making techniques which require deep inhales and expulsion from the mouth impossible without resulting in a coughing fit.
▰Fluff Release: Abstract Allergen [ Kebaton ] | Rank: [Augment - C]
This technique only works on individuals of the human variety. Beasts are immune. The furry fibers trigger an allergic reaction in humans fibers doing so likely due to how steeped in hate they are. Affected individuals, those being ones that came into contact with a Fluff Release technique experience hives and a painful searing rash that begins to envelop their body and making it incredibly sensitive. The used Fluff release technique is given a Tier of 'Disease' equal to the Fluff Release technique that it was used in tandem with. This persists for [3] posts only starting to decrease after the affected has avoided contact with Yuto's dander.
▰Fluff Release: Static Discharge [ Kebaton ] | Rank: [Augment - C]
Applying his chakra nature to dispersed fur causes it to be electrified. This is reflected in seeing several of the furry fibers sending tiny sparking currents to one another. Anything or anyone that makes contact with a Fluff Release technique is given a Tier of paralysis equal to the Fluff Release technique that it was used in tandem with. This persists for [3] posts only starting to decrease after the affected has avoided contact with Yuto's dander.
▰Fluff Release: Snow Mountain Massacre [ Kebaton ] | Rank: S+
Yuto will leap into the air at an incredible height. From here his tail grows to an immense meteoric size, stiffens, and grows spikes. The tail is then detached and dropped on the unwitting thread. Even when the technique is destroyed or defended against it creates a field as if having used [Fluff Release: Shedding Stage-set] of the similar rank. Snow Mountain Massacre is immune to blunt attacks.
______________________________
▰Blood Soaked Stripping: Butchery [ ] | Rank: Keystone | Complex
Trained with his trademark choice of dual kjars and cleavers this Keystone was made possible through the unquenchable lust for human bloodshed and it embedded in each blow. This technique executes [3] Attacks that [Penetrate Armor] and [Ignores Endurance]. Each of the the [3] attacks consume an amount of the appropriate resource for the Attacks used but the rank used can never go below the first making Butchery often a form of all or nothing I.e if using an [A] for the first blow the next blows must be minimally done at [A]. Despite the attacks this technique only requires [1] Activation as the attacks are all executed in a quick rhythmic and unnatural pace. Additionally. If any of these attacks land if the target was a limb, it is severed, but more than that, it enters of state of being unable to be reattached via Iryojutsu. Likewise any of these attacks that do land are incapable of being healed by Iryojutsu and can only be healed via traditional methods, even when using henge or transformation techniques scars and missing limbs caused by this technique never go away and remain making it so that if a person were to say henge as someone or use the face stealing technique they would be incapable of reproducing the arm if it was lost to this technique. Butchery's anti-healing is ineffective on Beasts and Kemono.
+
[3 Attacks]
[Penetrates Armor]
[Penetrates Endurance]
[Nullifies Healing]
-
Anti-Healing Ineffective Against Beasts and Kemono
Committed to the current cost of resource for all [3] attacks or must pay higher
Cannot back out of the committed attacks
▰Blood Soaked Stripping: Lickety-splitter [ ] | Rank: Keystone Augment | Complex
Retains the same effects as its parent technique [Blood Soaked Stripping: Butchery] only rather than Penetrate Armor and Penetrating Endurance the technique is executed in a way so unorthodox it ignores the targets [Agility] for evasion. Also only [2] attacks are performed as Opposed to [3]. If Yuto's body rank is higher these attacks are faster than Shunsin and Kawarimi. If body ranks match Shunsin and Kawarimi use requires that the difference in speed and the targets agility is no less than [2].
▰Blood Soaked Stripping: Working the Pole [ ] | Rank: Keystone Augment | Complex
Retains the same effects as its parent technique [Blood Soaked Stripping: Butchery] only rather than Penetrating Endurance it places Yuto in a constant state of motion. Yuto will essentially attack in a manner constantly moving around the target smoothly with a heightened awareness and instinct. Thus making it so that Yuto may only be possibly struck with a technique equal or higher to [Working the Pole]. This variant ignores the 'poles' [Speed] but no additional attacks are provided and attacks use the appropriate amount of activation's due to the spacing out and balancing of motion and attack. {Sustained}
Bukijutsu
• Sobga Deba Sentou 1-4
• Kazekiri 1-4 [Signature Style]
Taijutsu
•Freestyle Whirlwind 1-4
Full Name: Yuto Jahkeen
Nickname: Jack the Rabbit
Age: 20
Birthdate: 10/31
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D-Rank
Hair Color: White
Eye Color: Gray
Height: 6'6
Weight: 155 lbs
Bloodline:
Loyalty: • Manipulation: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
• Honor: • Vengeance: Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
Non-Combat Outfit:
Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Creedo: "There are the Hunted. There are the Hunters. They share one commanality. They both contain 'Hunt'. "
Personality: Yuto, is unhinged. Since he was initially born a beast his blood and behaviors are rooted in both instinct and primal nature. His socializations with the average person are broken and often a farce to feed into his addiction. Tactics found from people watching. Manipulation, artificial empathy, falsification of interest. When the facade is over he is clearly a being consumed by his lust for vengeance against mankind. He covets the severed feet of his prey and claims them to be "lucky" as the humans did his kind. Death may not always be the intent but the claim of his trophies. The sadistic satisfaction he gains from engaging in his fits of mutilation are intoxicating. However he has a partial hunters pride, and if he can 'groom' an individual for a more worthwhile hunt and a 'luckier' trophy he'll aim to manipulate them in order to do so.
Village: Tanigakure Wanderer {Villianous}
Title: None
Background:Yuto was a rabbit. A member of the rabbit sagelands to be exact. However this was not always the case. Yuto was a simple rabbit. Only until his family was taken by hunters. In a life sense the hunters were simple youths. Youths playing into the 'lucky rabbit foot superstition'. Eight of them in total slaughtered his family with smiles on their faces. While their deaths were quick being the ninth member of the family his life was not neccesary to feed their vanity and whimsy. They even had the nerve and audacity to 'pet' the creature whoms family they had just slaughtered. While they fawned for him there was only anger in exchange, and anger their foolish human eyes could not understand. They were just beasts to these 'humans' a piece in the cycle of predation. A being believed to be simple minded beast. Incapable of deeper thought aside feed, flee, and ******** they were wrong. For within this rabbit stewed a hate unfathomable. When set free to return to his 'simple life' he ventured to the inner reaches of the sage lands where his vegeant gaze was acknowledged by Mopsy. Challenged as but a simple rabbit while he had failed and had been tossed around like a dew rag, Mopsy found his spirit and conviction intimidating and impressive in of itself. Thus Yuto's evolution into a Shinobi animal became reality.
However, its wasn't long before Gran-Gran noticed the murderous eye of vengeance that filled him. Gran-Gran would scold Yuto while Mopsy tried to level with him. As a result Yuto was prohibited from being attached to the summoning contract for sages to invoke. Simply due to Gran-Grans worries he'd turn on the summoner. Yuto later adopted to appear as what he hated most in order to blend in with the humans ironically. It wasn't long then that Gran-Gran and her fears were realized. When he could not be a part of the universal pact Yuto made a pact with a lone summoner. Naive and foolish his face reminded him of the man who had wrought murder on his family. When summoned Yuto would not only turn on his summoner but as a trophy sever his right foot. From that point on his lust for vengeance steeped in irony became an addiction. Gran-Gran would exile Yuto stripping him of a good majority of his strength in the process. NEITHER MAN NOR RABBIT, Yuto was branded a monster and after his exile had begun a rampant maiming spree that gave him the title Jack the Rabbit.
However, his recent endeavors and escapades has landed him in the village of Tanigakure. Why this is, is mostly due impart to the particular tribe that has taken refuge there. Due to his hunter nature jeopardizing his trophy hunt with blatant acts of violence became counter intuitive with the time passing. Ideally he intends to use Tanigakure for his own benefit in physical self-improvement. However, his escapades often leaves him short changed and a profession he's found himself partaking to is becoming a 'man of the night' which has surprisingly served to his favor when it comes to his trophy collecting. That said he's often confused for one of the rabbit tribes-folk but the contrast in their behaviors is jarring especially with how little he cares about the moon.
▰▰▰ CLASSES AND STATS
First Class: Jack
▱▰▱ Mundane Master: → Sure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form, adding depth to them without costing additional chakra.
Second Class: Jack
▱▰▱Alternate Discipline → Expert: The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
Specialization: Jack - Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline).besides Jack.
Chakra Pool: 450
Stamina Pool: 200
Chakra Element: Fuuton, Raiton
Chakra Color: Red
Chakra Materialization: Feast of The Family: Images of Yuto's dead family members flare around him.
Passive Stats Increases:
• Strength ► 5
→→
• Speed ► 5
→→[+1]
• Agility ► 6
→→[+1] ; [+2 Jacked Up Cap]
• Endurance ► 3
→→
Strengths:
• Unfettered Blood-lust for his favored enemy
• A hunters tactile patience for the most rewarding outcome of a hunt
Weaknesses:
• His disgust for humans makes negotiations or teamwork with humans nye near impossible
• An Inability to see humanity as nothing more than a blight upon the natural world
Fears:
• Becoming a Human {Incapacitating Fear}
• Reliving the day of his families murder {Adrenal Fear}
Modifiers:
Personal Attributes:[3 Natural][4 Class][1 Package][☼1 Discipline Advanced Maruton Pa]
▱▰▱ Touch Fluffy Tail | Yuta alternatively molds chakra using his mold-able often massive tail and may alternatively be used as the base emittance point of a technique.
▱▰▱ Fluff of Fortunes | Yuta's tail functions similarly to a scroll and magic pocket capable of storing objects of the mundane variety, people, and chakra entities maximally equal to his body rank worth of resource. Still requires [Fluff Release] if attempting to contain anything with a chakra interaction involved. These objects are not removed via fuuin but manually removed via hand or alternative method.
▱▰▱ Trophy Hunter | Yuta's trophies for a good hunt is already made apparent. However, perhaps its his steadfast belief in his response to the superstition that killed his family but for each [RPC] or significant enough [NPC] foot he collects he becomes all the more luckier. Each Foot collected reduces the cost of evasion by [10]
▱▰▱ Martial Mutilator | The [Manipulate Advancing Blades] technique extends to [Large Weapons] when doing so the [2] Stat bonus in [Speed] is redistributed to [Strength] alternatively may do the same exchange for [Small] and [Medium] weapons when utilizing this technique.
▱▰▱ Counter Fluff | Yuto's tail is impervious. Any individual whom Yuto has not deemed his ally when reaching into the tail will find the limb incapable of being removed.
▱▰▱ Jack Be Nimble | Increases Agility By 2. If this would exceed cap provides 1 additional use of the stats perk.
▱▰▱ Jack Be Quick | Increases Speed By 2. If this would exceed cap provides 1 additional use of the stats perk.
▱▰▱ Jack Be Jacked | Increased Strength By 2. If this would exceed cap provides 1 additional use of the stats perk.
▱▰▱ ☼Tail Gate | When using a weapon procured from his tail that weapon becomes augmented and becomes treated as a if it were a creation of [Fluff Release] when determining it as a conduit. Attacks used with the weapons may be treated as Spiritual for their interaction while maintaining their costs as either simple or complex. However in these cases like any other spiritual technique Stats do not apply. Is subject to the same elemental weakness and advantages of [Fluff Release]
▰▰▰ JOBS AND MISSIONS
Ryo: 両 0000
Xp Total: -
Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Jobs Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Job Titles
• {Job} || → {Current Title}
• {Job} || → {Current Title}
Job Missions Complete:
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0
Mission, Training, and Job Claims
Missions Claim:
▰▰▰ INVENTORY
▰ Weapon Name: Angel & Cherry {Free Custom Weapon}
▰ Weapon Type: Over-sized Kukri
▰ Weapon Size: 2.5ft Each
▰ Inventory Information: Medium
▰ Weapon Weight: 3.68lbs Each
▰ Stat Increase: None
▰ Elemental Affinity: None
▰ Description: A pair of over-sized Kukri and the weapon of choice. Chosen due to their curvature bearing a resemblance to bunny ears and the first weapons purchased with his 'hard earned' dosh. The only distinguishing factor as to which blade is which is only found after its drawn blood.
▰ Ability Summary:
__• Overdose: The left Kukri after drawing blood from a target becomes steeped in a red color and begins smoking red. The next strike made with Angel ruptures things composed of chakra of the techniques rank used in conjunction with it causing blood red veins to travel through the manifestation or chakra structure like a web. The object is then severed into several pieces as if it had been sliced several times. Techniques without a listed duration end immediately with those that do have a listed duration ending the next post.
__• Addicted: The right Kukri after drawing blood from a target becomes steeped in a pink color and begins smoking pink. The smoke emitted from the blade when inhaled induces both a conscious and subconscious desire to remain in close quarters and primarily use bukijutsu and taijutsu with an oddly intoxicating aroma. As more of the smoke is inhaled the stronger its effects. It may be Kai'd with its rank of intensity increasing per activation in which the smoke was inhaled. Alternatively induces the same effect stack-able with natural strikes. [2] Exposures compels CQC. [4] Exposures forces CQC. [6] Exposures guarantees CQC and abandons thoughts of dodging. When used in a non-combatative setting it essentially functions as aphrodesiac that encourages feelings of closeness, intimacy, and trust. At its core the aroma makes the individual ultimately want to grow closer.
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu : : 20/20
• Maruton : : 16
• Raiton : : 2
• Fuuton : : 2
• Bukijutsu Styles: : 02 / 02
• Taijutsu Styles: : 01 / 01
Maruton
▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
▰ Four-Legged Technique [ Shikyaku no Jutsu ] | Rank D
▰ Long Strangling Hairs Technique [ Touhatsu Kubikirikorosu ] | Rank D
▰ Manipulate Advancing Blades [ Soushuuha ] | Rank C-S
▰ Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
▰ Hell Needles [ Hari Jigoku ] | Rank B
▰ Underworld Guardian Spikes [ Hari Jizou ] | Rank B
▰ Wild Lion's Mane Technique [ Ranji Shigumi no Jutsu ] | Rank B
▰ Tool Creation [ Tsūru Sakusei] | Rank X
▰ Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
▰ Eye Mind Reading [ Dokushinjutsu ] | Rank X
▰ Change Technique [ Narikawari no Jutsu ] | Rank X
▰ Blood-Curdle [ Gyōketsu ] | Rank X
▰ Mayfly [ Kagerou ] | Rank X
Fuuton____
▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
▰ Propelling Winds [ Suiyaku Kaze ] | Rank D
Raiton
▰ Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
▰ Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
Custom
____
▰ Fluff Release [ Kebaton ] | Rank: Keystone
Yuto's signature technique which stems from the manipulation of his own chakra. Yuto may hearken back to his original form by being capable of releasing masses of fluffy fur from his skin. A more distinctive term for the technique would be [Fur Release] but Fluff release sounds more fitting for someone who often feigns kindness with empty words. Yuto essentially controls the minuscule and fibrous fur and dander he's capable of producing. While this initially sounds unimpressive its density can make it hard to breathe and being thicker than mists difficult to see through making mist vision ineffective. Yuto can manipulate, rapidly reproduce, stiffen, soften, and extend his fur. The initial parent to this unique keystone being the [Hari] or hair techniques such as [Hari Jizou]. Ultimately the technique allows one to attack, defend, and evade with ones own fur or hair in a manner similar to bloodline users [Sojuu] but being a Keystone inherently provides it the benefit of having these highly malleable and shape-able particles be treated as fully spiritual for interactions. Constructs of Fluff can be used as conduits for Raiton to transfer to and Raiton used can bounce from these constructs to other constructs, however strong Fluff Release despite being Maruton is Weak to Suiton and Katon but Superior against Fuuton and Doton...however, blood contradictory to Suiton, makes it stronger allowing it to become resistant to Katon giving it a reddish hue.
+
Channels and Absorbs Raiton
Spiritual for Interactions
Nullifies Mist Vision
Two Resistances despite Maruton Nature
-
Two Weakness despite Maruton Nature
Sibling Techniques:
▰Fluff Release: Impenetrable Cotton Tail [ Kebaton ] | Rank: B-S+
Yuto will appear to retreat into his tail as it envelops him becoming a large ball of fluff. While inside he may use his Fluff Release techniques freely while protected. Negates blows from Blunt Attacks of [1]-rank lower and attacks of equal rank. Absorbs knock-back effects and contact statuses. Alternatively when used with its mother technique the large ball of defense can be controlled from the inside for evasion or generalized travel purposes.
▰Fluff Release: Dust Bunny Banquet [ Kebaton ] | Rank: B-S+
Yuto may create up to eight rabbits from his fur which all appear to be innocent and white balls of adorable fluff, but like a scene from a popular parody film about the medieval era each one is armed with sharpened teeth and murderous intent. Each Dust Bunny has a respective activation that can be either used to evade up to its worth in resource or attack up to its worth in resource.
▰Fluff Release: Shedding Stage-set [ Kebaton ] | Rank: B-S+
A technique which causes a mass of fur to erupt from Yuto and then dispersed into the air. This dense concentration of dander and fur is immune to being blown away by fuuton, burns away with Katon, becomes disabled by Suiton, and Absorbs Raiton of its rank or higher. Lasts upwards of [4] posts and often serves as a conduit for manipulation or Yuto's augments.
▰Fluff Release: Devil's Dander [ Kebaton ] | Rank: B-S+
A simple technique which manipulates and amount of fur and breaks it down into an even finer dander. The dander then snakes its way into tight crevices on the target such as the joint of a puppet or in the kinks of armor. This jams puppet joints and also makes a target wearing things such as heavy armor immobile and incapable of movement unless they remove their armor. It prevents weapons from being drawn without first exerting an appropriate amount of effort and an activation. Due to the fine manipulation of the technique it requires someone of a sensory persuasion with a perceptive ability of B-rank or higher to even notice this process is even occurring. that or a Doujutsu user of B-rank body or higher. While one can notice its occurrence it may not necessarily be avoided.
▰Fluff Release: Suffocating Sphere [ Kebaton ] | Rank: A
This technique is essentially a mimicry of [Sand Coffin: Sand Burial] only after enveloping a target in his fluff it does not crush the target. It instead smothers them making it difficult to breathe and almost impossible to move inside requiring that an A-rank technique be used to escape. The target enveloped will then begin to suffocate and breathe in the dander. Potentially leading to eventual death via asphyxiation or unconsciousness. Even after emerging the target will be under the effects of Tier-3 Vertigo for [3] posts and have difficulties breathing making techniques which require deep inhales and expulsion from the mouth impossible without resulting in a coughing fit.
▰Fluff Release: Abstract Allergen [ Kebaton ] | Rank: [Augment - C]
This technique only works on individuals of the human variety. Beasts are immune. The furry fibers trigger an allergic reaction in humans fibers doing so likely due to how steeped in hate they are. Affected individuals, those being ones that came into contact with a Fluff Release technique experience hives and a painful searing rash that begins to envelop their body and making it incredibly sensitive. The used Fluff release technique is given a Tier of 'Disease' equal to the Fluff Release technique that it was used in tandem with. This persists for [3] posts only starting to decrease after the affected has avoided contact with Yuto's dander.
▰Fluff Release: Static Discharge [ Kebaton ] | Rank: [Augment - C]
Applying his chakra nature to dispersed fur causes it to be electrified. This is reflected in seeing several of the furry fibers sending tiny sparking currents to one another. Anything or anyone that makes contact with a Fluff Release technique is given a Tier of paralysis equal to the Fluff Release technique that it was used in tandem with. This persists for [3] posts only starting to decrease after the affected has avoided contact with Yuto's dander.
▰Fluff Release: Snow Mountain Massacre [ Kebaton ] | Rank: S+
Yuto will leap into the air at an incredible height. From here his tail grows to an immense meteoric size, stiffens, and grows spikes. The tail is then detached and dropped on the unwitting thread. Even when the technique is destroyed or defended against it creates a field as if having used [Fluff Release: Shedding Stage-set] of the similar rank. Snow Mountain Massacre is immune to blunt attacks.
______________________________
▰Blood Soaked Stripping: Butchery [ ] | Rank: Keystone | Complex
Trained with his trademark choice of dual kjars and cleavers this Keystone was made possible through the unquenchable lust for human bloodshed and it embedded in each blow. This technique executes [3] Attacks that [Penetrate Armor] and [Ignores Endurance]. Each of the the [3] attacks consume an amount of the appropriate resource for the Attacks used but the rank used can never go below the first making Butchery often a form of all or nothing I.e if using an [A] for the first blow the next blows must be minimally done at [A]. Despite the attacks this technique only requires [1] Activation as the attacks are all executed in a quick rhythmic and unnatural pace. Additionally. If any of these attacks land if the target was a limb, it is severed, but more than that, it enters of state of being unable to be reattached via Iryojutsu. Likewise any of these attacks that do land are incapable of being healed by Iryojutsu and can only be healed via traditional methods, even when using henge or transformation techniques scars and missing limbs caused by this technique never go away and remain making it so that if a person were to say henge as someone or use the face stealing technique they would be incapable of reproducing the arm if it was lost to this technique. Butchery's anti-healing is ineffective on Beasts and Kemono.
+
[3 Attacks]
[Penetrates Armor]
[Penetrates Endurance]
[Nullifies Healing]
-
Anti-Healing Ineffective Against Beasts and Kemono
Committed to the current cost of resource for all [3] attacks or must pay higher
Cannot back out of the committed attacks
▰Blood Soaked Stripping: Lickety-splitter [ ] | Rank: Keystone Augment | Complex
Retains the same effects as its parent technique [Blood Soaked Stripping: Butchery] only rather than Penetrate Armor and Penetrating Endurance the technique is executed in a way so unorthodox it ignores the targets [Agility] for evasion. Also only [2] attacks are performed as Opposed to [3]. If Yuto's body rank is higher these attacks are faster than Shunsin and Kawarimi. If body ranks match Shunsin and Kawarimi use requires that the difference in speed and the targets agility is no less than [2].
▰Blood Soaked Stripping: Working the Pole [ ] | Rank: Keystone Augment | Complex
Retains the same effects as its parent technique [Blood Soaked Stripping: Butchery] only rather than Penetrating Endurance it places Yuto in a constant state of motion. Yuto will essentially attack in a manner constantly moving around the target smoothly with a heightened awareness and instinct. Thus making it so that Yuto may only be possibly struck with a technique equal or higher to [Working the Pole]. This variant ignores the 'poles' [Speed] but no additional attacks are provided and attacks use the appropriate amount of activation's due to the spacing out and balancing of motion and attack. {Sustained}
Bukijutsu
• Sobga Deba Sentou 1-4
• Kazekiri 1-4 [Signature Style]
Taijutsu
•Freestyle Whirlwind 1-4