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Reply { ARCHIVED } ----------------- Knights, May 2015
[Battle] Big a** snake (ded) Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 ... 12 13 14 15 [>] [»|]

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PhiferWolf rolled 1 10-sided dice: 5 Total: 5 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 23, 2015 5:31 am


(( Attacking Self ))

Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: MC'd
DAMAGE TAKEN: 5 + 5
YOUR REMAINING HP: 55/180
BOSS REMAINING HP: 733/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 1 Total: 1 (1-10)
PostPosted: Sat May 23, 2015 5:32 am


(( Attacking Self ))

Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: MC'd
DAMAGE TAKEN: 5 + Missed
YOUR REMAINING HP: 50/180
BOSS REMAINING HP: 733/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 10 Total: 10 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 23, 2015 5:33 am


Retaliation with a vengeance!

Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 10
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/180
BOSS REMAINING HP: 723/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 3 Total: 3 (1-10)
PostPosted: Sat May 23, 2015 5:34 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 40/180
BOSS REMAINING HP: 720/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 4 Total: 4 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 23, 2015 5:36 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 4
DAMAGE TAKEN: 5
YOUR REMAINING HP: 35/180
BOSS REMAINING HP: 716/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Sat May 23, 2015 5:37 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 30/180
BOSS REMAINING HP: 710/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 7 Total: 7 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 23, 2015 5:40 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 7
DAMAGE TAKEN: 5
YOUR REMAINING HP: 25/180
BOSS REMAINING HP: 703/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 1 Total: 1 (1-10)
PostPosted: Sat May 23, 2015 5:41 am


MC'd

Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: MC'd
DAMAGE TAKEN: 5
YOUR REMAINING HP: 20/180
BOSS REMAINING HP: 703/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 10 Total: 10 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 23, 2015 5:42 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: MC'd
DAMAGE TAKEN: 5 + 10
YOUR REMAINING HP: 5/180
BOSS REMAINING HP: 703/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 4 Total: 4 (1-10)
PostPosted: Sat May 23, 2015 5:44 am


Uru is uber dead.


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: MC'd
DAMAGE TAKEN: 5 + 4
YOUR REMAINING HP: -4/180
BOSS REMAINING HP: 703/999
Turns Taken: Berry
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf


Seussi

Ice-Cold Hunter

PostPosted: Sat May 23, 2015 6:04 am


Why were there so many bodies on the groun----OH HI SNAKE.

BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 1
DAMAGE TAKEN: 5
YOUR REMAINING HP: 175
BOSS REMAINING HP 702
TURNS TAKEN: na
Items used: using nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 1 Total: 1 (1-10)
PostPosted: Sat May 23, 2015 6:06 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE:
DAMAGE TAKEN: 5
YOUR REMAINING HP: 170
BOSS REMAINING HP 702
TURNS TAKEN: na
Items used: using nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 2 Total: 2 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Sat May 23, 2015 6:07 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE:
DAMAGE TAKEN: 5 + 2
YOUR REMAINING HP: 163
BOSS REMAINING HP 702
TURNS TAKEN: na
Items used: using nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Sat May 23, 2015 6:09 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE:
DAMAGE TAKEN: 5 + 7
YOUR REMAINING HP: 160
BOSS REMAINING HP 702
TURNS TAKEN: na
Items used: using nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 3 Total: 3 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Sat May 23, 2015 6:10 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE:
DAMAGE TAKEN: 5 + 3
YOUR REMAINING HP: 152
BOSS REMAINING HP 702
TURNS TAKEN: na
Items used: using nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 ... 12 13 14 15 [>] [»|]
 
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