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PhiferWolf rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Sat May 23, 2015 5:31 am
(( Attacking Self )) Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: MC'd DAMAGE TAKEN: 5 + 5 YOUR REMAINING HP: 55/180 BOSS REMAINING HP: 733/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat May 23, 2015 5:32 am
(( Attacking Self )) Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: MC'd DAMAGE TAKEN: 5 + Missed YOUR REMAINING HP: 50/180 BOSS REMAINING HP: 733/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Sat May 23, 2015 5:33 am
Retaliation with a vengeance! Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: 10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 45/180 BOSS REMAINING HP: 723/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sat May 23, 2015 5:34 am
Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 40/180 BOSS REMAINING HP: 720/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sat May 23, 2015 5:36 am
Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 35/180 BOSS REMAINING HP: 716/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Sat May 23, 2015 5:37 am
Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 30/180 BOSS REMAINING HP: 710/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Sat May 23, 2015 5:40 am
Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 25/180 BOSS REMAINING HP: 703/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat May 23, 2015 5:41 am
MC'd Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: MC'd DAMAGE TAKEN: 5 YOUR REMAINING HP: 20/180 BOSS REMAINING HP: 703/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Sat May 23, 2015 5:42 am
Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: MC'd DAMAGE TAKEN: 5 + 10 YOUR REMAINING HP: 5/180 BOSS REMAINING HP: 703/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sat May 23, 2015 5:44 am
Uru is uber dead. Battle Damage
BLACK FACTION Your Arena Rank: - G - DAMAGE DONE: MC'd DAMAGE TAKEN: 5 + 4 YOUR REMAINING HP: -4/180 BOSS REMAINING HP: 703/999 Turns Taken: Berry Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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Posted: Sat May 23, 2015 6:04 am
Why were there so many bodies on the groun----OH HI SNAKE. BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 175 BOSS REMAINING HP 702 TURNS TAKEN: na Items used: using nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sat May 23, 2015 6:06 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 170 BOSS REMAINING HP 702 TURNS TAKEN: na Items used: using nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Sat May 23, 2015 6:07 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: DAMAGE TAKEN: 5 + 2 YOUR REMAINING HP: 163 BOSS REMAINING HP 702 TURNS TAKEN: na Items used: using nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Sat May 23, 2015 6:09 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: DAMAGE TAKEN: 5 + 7 YOUR REMAINING HP: 160 BOSS REMAINING HP 702 TURNS TAKEN: na Items used: using nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sat May 23, 2015 6:10 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: DAMAGE TAKEN: 5 + 3 YOUR REMAINING HP: 152 BOSS REMAINING HP 702 TURNS TAKEN: na Items used: using nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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