Between a foggy mindset from lack of sleep and his own emotions now in an up evil he didn't really have a response to give. Sitting up to watch the last of the setting sun rays reach up over the horizon and kiss the clouds and as if in response they blushed turning every color from red to yellow he could only speculate on what to do next. A gym badge in the here and now seemed so worthless. But Ko's in-quarry was correct. He wasn't scared of ghost like he was of crowds but the response was the same. The last ghost type he had seen caused him to freeze into flash backs of the events. "It was a ghost type that toke my eye and destroyed my home and Qungra has told me it could very well have been a ghost type that stole my memory's." Holding a hand over his eye patch as if to acknowledge some unfelt pain. "Iv dealt well enough for the most part but i ... I don't know." Sleep was attacking again and he feared he would pass out on the beach and force Ko to ether leave him stay through the night or drag him from the shore line. "Sleep sounds good, for now." Getting to his feet and with help from his can-staff he made a steady progression down from the rocks with Ko. Helping her as he could. Mentally he was fighting himself. Feelings he had no control over or understanding of swallowed his mind along the way back to the pokemon who had taken to playing atop Ozzalu and Porteel. About way half Qungra meet up with them cheering happily only to feel Ohmarow thoughts and quickly sit atop his head sifting through them. When she understood what he was thinking and feeling she cast her thoughts at Ko. "Ohms not blocking his thoughts. I can reach into every corner of his ..." Qungra withdrew with a shock jolting up and looking back to Ko quickly giving an evil smile before floating over to Ko's shoulder to whisper in her ear. Ohmarow was too tired to even notice Qungra had touched his mind. "Wanna know a secret?"
Well Ohms got mixed feelings. He like her but doesn't want to ask having already been told she wasn't his types plus he's never had much human interacting in the last few years so socially he ill equipped to understand the feelings or how to fully address them sometimes. He's going to be a little awkward until he knows himself. Ko can ask but Ohm won't know really what to do or say so silence would probably be his response unless Ko began hanging on him then he'll probably understands his role. Though he would pull away from time to time. Feeling his personal space may be threatened.
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 1/3 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 1/5 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -65, 1/10 Chance To Burn, 1/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 1/10 chance to flinch, 1/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 1/10 chance of flinching, 1/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 3/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Leer▐ -Lowers target's defense by one stage █ flying ◆ physical █►Peck▐ -35 █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ psychic ◆ other █►Agility▐ -Raises user's speed by two stages ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Sharp Beak: Flying type attacks do x1.2 damage. Ability:Keen Eye: Prevents pokemon with this ability from losing accuracy.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/10 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 2/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -65, 1/10 Chance To Burn, 1/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 2/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 1/5 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 1/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/10 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ - 80, 2/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 3/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/10 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zengeon, of Deep fangs ( Aklor ) █ Adamant █ steel ◆ dark █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sharpen▐ - Raises user's attack by one stage █ water ◆ physical █►Aqua Jet▐ - 40, User Attacks First (Priority +1) █ dark ◆ physical █►Bite▐ - 60, 3/10 Chance of Flinch █ poison ◆ physical █►Poison Fang▐ - 50, 1/2 Chance of Badly Poisoning Opponent ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted: Held item:King's Rock: All physical attacks have a 1/10 change to flinch. Ability:Strong Jaw: All biting attacks used by this pokemon do x1.5 damage
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ flying ◆ physical █►Brave bird▐ -120; user takes 1/3 of damage dealt as recoil █ ground ◆ physical █►Bone Rush▐ -25; Attacks 2-5 times in a row █ flying ◆ other █►Mirror move▐ -User copies target's last move █ dark ◆ other █►Nasty Plot▐ -Raises User's Sp. Attack Two Stages ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held item:Quick Claw: Forces holder to go first Ability:Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90, 1/10 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Big Mushroom: x2 Effect: These mushrooms are used to teach a single Pokemon one Egg Move. Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Her eyes widened a bit when Ohm revealed it had been a ghost-type that had taken his eye and memories, looking back towards the city she thought upon this new information. Maybe Qungra was right.... Pokemon were mysterious creatures, and... now that she thought upon it, maybe meeting Absodian might be a good thing? Actually... going to Ecruteak and facing Morty was actually the best thing for Ohm. Hopping down from the rock, the blonde rested a hand up on Ohm's shoulder for a bit until they came within eye shot of their Pokemon, from there she lowered her hand down and loosely hugged herself. She went to rejoin Kezia, stopping momentarily as Qungra landed on her shoulder. Offering a smile to the sprite she offered a soft smile. "Qunnie, I'd love to know your secret, but..." Glancing over towards Ohm she closed her eyes and shook her head. "Maybe it's best I don't know... for now." Looking down at Qungra the blonde winked a eye, than grabbed her bag then walked up to Ohm's side. "Ohm, for the record... I'm glad we met, and I'm glad we're friends."
She then did something that might of ended up being rather awkward for Ohm. Stepping forward she wrapped her arms around his torso and held him close in a hug, whether it felt like a hug his sister would have given, or something else, to Ko it was implied as a simple gesture to a friend, but as she hugged him, the warmth and familiarity of hugging someone other than her father seemed to over take her, and for a split second she felt almost... complete, like if she was suddenly frozen solid there, she'd live in that frozen hell happily for the rest of eternity. At the same time, a thought crossed her mind, that Qungra might have picked up on, but most certainly Mila picked up on. She felt wrong.... After all the things she'd said in Ilex, suddenly she was feeling like a hypocrite. The fox stepped forward and quickly pulled at Ko's wrist, tugging the female away. 'Inali needs to go to sleep, if we're not leaving for the next city then we should head to the Pokemon center so my baby can rest.' Brought back to reality the blonde nodded nervously for a second before she finally looked up at Ohm and smiled awkwardly, like a child who knew they'd done something wrong and was caught. "M-mila's right.... Let's head back to the center for some rest." The fox wasted no time tugging Kotensa away, making the process of getting to the center much quicker. Kezia in the mean time stuck around for just a bit to give Ohm a stern look, a look that eventually turned to a look of curiosity, then a smile and a wink. Whatever Kezia meant by that was up for grabs.
╠══════════════════
Tranna'Lee the ♀ Meowth || Lv. 29 || Hp. 58o/58o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +1o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o; 1/1o chance of paralysis Gunk Shot - 12o, 3/1o Chance of Poison Shadow Ball - 8o Damage, 1/5 chance to lower foe's Spec. Def one stage
Inali the ♀ Fenniken || Lv. o2 || Hp. 4o/4o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
Nocturnal the ♀ Lopunny || Lv. 23 || Hp. 46o/46o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
Nena The Shiny Female Ninetales || Lv. 23 || Hp. 46o/46o Ability :: Flash Fire || HI :: Charcoal || Persona :: Gentle - She wants to be like her mother, a 1ooo year old Ninetales of a Priestess Attack | +1o added damage Quick Attack - 40 damage (Priority +1) Baby-doll eyes - Lowers opponent’s Attack by one stage (Priority +1) Roar - (Priority -6) Ember - 40, 1/10 Chance of Burn
Mila the ♀ Delphox || Lv. 49 || Hp 98o/98o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Seraphim The ♂ Skarmory || Lv. 17 || Hp. 34o/34o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 146o/146o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target
color=darkblue]║xxxx౦ Ergo тнε mαlε Absol | 14/28 Ergo the ♂ Absol || Lv. 28 || Hp 56o/56o Ability :: Super Luck || HI :: Quick Claw || Persona :: Quirky - He has a strong nose for the supernatural. He doesn't give up until he's found what he's looking for. Attacks | +10 added damage Quick Attack - 40 damage (Priority +1) Razor Wind - 80 damage (1st turn to charge, 2nd turn attack) Thunder - 110; 3/10 chance of paralysis, DD to those using Fly Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 5oo/5oo Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 13/5o Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 138o/138o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 9oo/9oo || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
║xxxx౦ Uтн тнε Gεndεrlεss Zygαrdε | 37/4o ♥ Uth the genderless Zygarde || Lv. 45 || Hp. 9oo/9oo Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Honestly Ko might be the same. I pictured Ko as being they type of girl that sort of... 'went with the flow' if you know what I mean. Like Jonathan was her only relationship, ever, and he was the one who sort of "Controlled" the relationship, so her saying she loves him might actually just be her emotions playing tricks on her.... like she doesn't actually love him, since she hasn't had the experience to know what love is. Sort of like Ohm.
I think it's perfect when the character creator finds out more about about their own characters. XD It's like an alternate personality come to life.
Ohmarow exhausting quickly fled upon Ko hugging him leaving a sense of uncertainty behind he was now forced to suppress with his usual fashion of pulling his hood over his head to hide his face. It was only made worse as Mila pulled Ko away. He could almost feel a physical animosity directed at him from the fire type. He could tell the pokemon wasn't taking to the idea of Ko and Him being together alone, perhaps it was simply jealous or perhaps it was just being protective of its trainer. Ether way he wanted to avoid aggravating the pokemon and made no attempt to keep Ko attached though he was sure the mila could feel his emotions and already knew what he thus far couldn't suppress. Years of meditation to suppress his anger and maintain his emotional calm were coming up short and he could do little to regain himself. Avoiding eye contact as he always had when the hood was up Ohmarow followed Ko in silent contemplation of just what had just occurred. He hopped to play this off as he was simply tired and unresponsive but knew better. Ko was a smart girl who seemed quick on the draw so if she hadn't already she wasn't far behind noticing what his quirk with the hood meant, Embarrassment and sometimes depression.
Kevia he noticed was giving him some odd looks he had no response for so a blank look with a slightly raised eye brow was his response before turning back tto watching his feet move him forward. Tracing Ko's feet prints in the sand as he began making his way back up hill and to the center ohmarow practiced his breathing.
I sort of want Yukie to be a nuzlocked OC now. Iv been thinking of some utterly horrible ways to "End him" twisted Like crushed before Snows very eyes after i create a sort of love hate relationship between them.
Yeah it is lol We all have multiple personality disorder on gaia lol
Ko should try and push Ohmarow into his gym battle just so he can fight his fears.
Hopfully i get back to this post before you replay. Aggravated and i want to write but its chaos as always ...
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Shinge, The Sky Sword ( Skarmory )█ Impish █ steel ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Leer▐ -Lowers target's defense by one stage █ flying ◆ physical █►Peck▐ -35 █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ psychic ◆ other █►Agility▐ -Raises user's speed by two stages ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Sharp Beak: Flying type attacks do x1.2 damage. Ability:Keen Eye: Prevents pokemon with this ability from losing accuracy.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zengeon, of Deep fangs ( Aklor ) █ Adamant █ steel ◆ dark █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sharpen▐ - Raises user's attack by one stage █ water ◆ physical █►Aqua Jet▐ - 40, User Attacks First (Priority +1) █ dark ◆ physical █►Bite▐ - 60, 3/10 Chance of Flinch █ poison ◆ physical █►Poison Fang▐ - 50, 1/2 Chance of Badly Poisoning Opponent ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted: Held item:King's Rock: All physical attacks have a 1/10 change to flinch. Ability:Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grimlaw, of Silent Flight ( Mandibuzz)█ Careful █ dark ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ flying ◆ physical █►Brave bird▐ -120; user takes 1/3 of damage dealt as recoil █ ground ◆ physical █►Bone Rush▐ -25; Attacks 2-5 times in a row █ flying ◆ other █►Mirror move▐ -User copies target's last move █ dark ◆ other █►Nasty Plot▐ -Raises User's Sp. Attack Two Stages ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held item:Quick Claw: Forces holder to go first Ability:Weak Armor: This pokemon's Defense will decrease by one stage and its Speed will increase by one stage each time it is struck by a physical attack.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Big Mushroom: x2 Effect: These mushrooms are used to teach a single Pokemon one Egg Move. Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Mila normally wasn't the nosy type, and for the most part she wanted to stay out of Ohm and Ko's minds, though shifting through Ko's mind as of late has become a top priority for the fox, being she was her trainer... the one who pushed her and Hen to get together and ultimately the one who cared about her. The fox felt a very strong connection with Ko, and at this point, she knew the ins and outs of her trainer, including the feelings she was feeling right now. Conflicted between her emotions one Jonathan and Ohm, she was going to drive herself insane because of these two. Regardless, a** she could do was be there at her side.
Reaching the center, Ko turned to look back at Ohm, noticing he didn't have his hood up, it really didn't register at the time how often he normally had it up, Instead the blonde flashed a forced smile, and motioned inside the center. "Let's meet up in the cafeteria for breakfast, and discuss what we're going to do." With a moments hesitation the blonde nodded , mostly to herself, before heading inside and quickly obtaining a room from Nurse Joy.
Once she found herself in her room, the blonde quickly released her Pokemon once more after having returned them back on the beach before leaving. She found Emyore's gaze upon her as soon as he was released. He seemed to have a stern look in his eyes, one that was trying desperately to tell Ko something, but he just couldn't get the message across. Ko in the meantime couldn't help but stare back, entranced by Emyore's unusually serious look. Kezia stepped in, sitting down on the bed beside Ko. "I think we're all thinking the same thing, Ko." Kezia spoke, her own tone serious as well. Breaking from Emyore's look, the blonde trailed her gaze along all her Pokemon, eventually ending up locking eyes with Kezia. "And what are you all thinking?" She asked, though the answer was already quiet clear. "Wait, let me guess.... I need to go to Ecruteak. There is no if's and's or but's about it, right?" Kezia nodded. "Well I can't.... I- I won't, not yet." Standing up Ko went for the window, but was caught by Kezia's grip. "Ko, it's not just you, Ohm is in the same book, his story freakishly intertwined with yours, and you can nolonger think of yourself." Ko turned sharply, tearing her arm away from Kezia. "I've never thought of just myself." She started, her eyes narrowing at the fox. Kezia stood up and this time took hold of Ko's shoulders. "Oh really? You're serious going to tell me this whole trip wasn't about you?! About how you're running away, how you've been continuing to run away! For Arceus sake Ko, you're having nightmares! You have grab the Tauros by the horns and realize we're at your back no matter what, but we all know what you need to do, now it's your turn to know what you need to do! You need to be at Ohm's back!" Fighting against Kezia's grip, the blonde eventually gave up, instead pushing herself into Kezia. The fox embarrassed her trainer tightly, hugging her like this was the last time they could do this. "You're right, Kezia...." The blonde replied, shuttering some. "Tomorrow, no matter what he says... he's going to take on Morty whether he likes it or not. It's the least I can do for being such a wreck these past few days." "Now that's the Ko I remember joining. I want this to be the last time I say that."
Meanwhile, the illusive Uth, who as of recently had been growing distant from Ko, had actually been monitoring the world below the surface. The Pokemon of Order could sense something going on that was teetering the balance of life and death's scale. Knowing it wasn't Yveltal and Xerneas, didn't make the legend any more calm, but the sense of duty that he was taught by his mother and felt in his gut was telling him that not only were many lives in danger, but so was Ko's. The human he so willingly joined, but hesitantly has trusted, even still.... his duty was quiet clear. Maintain order, along with Ko.
╠══════════════════
Tranna'Lee the ♀ Meowth || Lv. 29 || Hp. 29o/29o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +1o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o; 1/1o chance of paralysis Gunk Shot - 12o, 3/1o Chance of Poison Shadow Ball - 8o Damage, 1/5 chance to lower foe's Spec. Def one stage
Inali the ♀ Fenniken || Lv. o2 || Hp. 2o/2o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
Nocturnal the ♀ Lopunny || Lv. 23 || Hp. 23o/23o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
Nena The Shiny Female Ninetales || Lv. 23 || Hp. 23o/23o Ability :: Flash Fire || HI :: Charcoal || Persona :: Gentle - She wants to be like her mother, a 1ooo year old Ninetales of a Priestess Attack | +1o added damage Quick Attack - 40 damage (Priority +1) Baby-doll eyes - Lowers opponent’s Attack by one stage (Priority +1) Roar - (Priority -6) Ember - 40, 1/10 Chance of Burn
Mila the ♀ Delphox || Lv. 49 || Hp 49o/49o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Seraphim The ♂ Skarmory || Lv. 17 || Hp. 17o/17o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target
color=darkblue]║xxxx౦ Ergo тнε mαlε Absol | 14/28 Ergo the ♂ Absol || Lv. 28 || Hp 28o/28o Ability :: Super Luck || HI :: Quick Claw || Persona :: Quirky - He has a strong nose for the supernatural. He doesn't give up until he's found what he's looking for. Attacks | +10 added damage Quick Attack - 40 damage (Priority +1) Razor Wind - 80 damage (1st turn to charge, 2nd turn attack) Thunder - 110; 3/10 chance of paralysis, DD to those using Fly Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 13/5o Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
║xxxx౦ Uтн тнε Gεndεrlεss Zygαrdε | 37/4o ♥ Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Oh totes, I was thinking of having Ko kick it into gear and really push Ohm to face his fear, since alternately she's going to be forcing herself to face her fear of whats to come in Ecruteak.
Anyway, I work tonight, so I'm not sure how I'll feel tomorrow morning.
when all was said and done Ohmarow found himself sitting back in his room with Krangow and Hiigxano his only current company having returned the rest back to their pokeballs once he had arrived at the center. The two pokemon would normally ignore him to accompany each other but having sensed his anxiety opted instead to accompany him on the rooms couch. Ohmarow sat in deep thought over what was to come tomorrow morning. Holding a hand over his eye he felt at the scare left beyond remembering how it once felt to have use of the now milky white orb. With drifting thoughts he finally settled on the wish Qungra had promised him a year ago why this of all subjects was beyond his understanding. He had been tossing the subjects around in his mind for months with no clear answer what he wanted more. The use of his eye or to remember who he really was. He could live without an eye without question he had for nearly two full years but if he remembered his past would he like what he found or would he wish to forget again. Then a thought occurred. What if he had willingly giving the memory up ? Was it a possibility. Ever sense the chancing encounter with Cresselia he felt something was amiss as though the legendary had perhaps cured him of his suffering and pain but left the scares for a reason. A pokemon as powerful as that one could have surely healed him couldn't it? No it wasn't that. It left the scares for a reason, He wanted the scares. It was a mark, a badge of power that would withstand and remind him of his he could always move forward. Lowering his hand he looked over the lines that crisscrossed his palm with no real lead to or from one another understanding now what he was feeling. Chaos, In its truest and most pure form. This was a battle he could not win with force, it was a fight he had to wage with himself over himself and the reasons behind his emotions where slowly coming to light. BeellGra was right Ko was a distraction. But why? Why was she to deeply ingrained into his emotions now ? Surely it wasn't just a desire not to be alone, No it had to be something more.
After who knows how long ohmarow passed out on the couch. Krangow and Hiigxano moved to the floor leaving Ohmarow the space to spread out. Uncomfortable or not he slept like a log having already lost one nights worst of sleep. Waking in the morning with a strained neck and sore shoulder but other wise well rested, he returned his thought back to what was to come and of Ko. The night had been saturated with dreams that seemed more akin to nightmares. Opening the window open to vent the steam as he toke a shower ohmarow was finally able to clear his mind and regain himself before making his way back down to the lobby. Ohmarow then made preparations for a team change. Bringing one pokemon he had left in the care of the Azalea town Nurse joy with the instructions not to release.
Ima run the battle a few times and see what my odds of victory are. I think i can win but the haunter and ganger with hypnosis are my threat zone. Kran'gow can take one down no questions but idk about both and if he can't Hiig is going to have to run the front two down in order to give Kran'gow the lead he needs to beat the last two. But its going to take 3 hits to take one down. Hiig has 40% crit so maybe i can roll into one and run one down in 2 moves. Curse is another threat zone i need to account for @~@
Well take things easy. You don't need to replay on my account 3nodding
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: Doubles the damage of all physical attacks used by this pokemon.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ normal ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ fighting ◆ physical █►Reversal▐ -The Lower the User's HP, the Higher the Power 71% - 100% HP remaining: 20 damage 36% - 70% HP remaining: 40 damage 21% - 35% HP remaining: 80 damage 11% - 20% HP remaining: 100 damage 5% - 10% HP remaining: 150 damage 0% - 4% HP remaining: 200 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Ko couldn't tell when she'd passed out, but shortly after her argument with Kezia, the blonde finally did so, later tucked in by the vixen. That night, she had yet another nightmare, but this time, with a clearer mind and a clean conscience it went differently than her other nightmares of late. This one she didn't talk in her sleep and she barely moved an inch the entire night, but when she woke that morning she had a pounding headache. Wincing her eyes she sat up, feeling as though she was hungover, but she certainly hadn't drank anything the night before, so it didn't make sense that she'd have such a powerful headache. She said nothing on the matter regardless, as everyone woke and after her good mornings she returned them all save for Kezia and Tranna'lee, who seemingly wanting nothing to do with her Pokeball, and wanted to instead travel on Ko's shoulder. The soft purr for the feline against her neck sort of soothed her headache... maybe Tranna'lee knew?
With a smile, the blonde left the room and headed to the lobby to meet up with Ohm. Making a pit stop before Nurse Joy she acquired a few aspirin to help her headache, then pressed on. Once she saw Ohm, her smile grew bigger and with a raised hand she hid the pain in her head behind that wide grin. " Mornin' Ohm." She spoke teasingly as she slid into the seat adjacent from him. "So, I thought about it, and I think you'd really kick yourself if you didn't just go to Ecruteak and fight Morty. Ghosts be damned, literally, but seriously... I don't just think you can win, I know you can." She blurted all that out in one breath, leaving the blonde to suck in a large amount of air to recover her breath. Once she let it all out, she leaned forward, her hands held flat on the table. "Also, I thought about this as well, but I want you to meet someone." Holding up a finger, she quickly stood up, and pulled out her dex. "Digit, think you could acquire Absodian's ball for me?" She asked, fishing out Ergo's ball to be replaced. Digit was quick to the draw, analyzing both Pokeball's data before whisking away Ergo's and quickly replacing it with Absodian's. No doubt the spirits would be rather confused by this sudden transfer, but Ko hoped they'd... at least the one soul would be in good spirits.
Wanting Ohm to face his fears, she put all her doubt aside for the moment and released the Spiritomb, once it emerged, all that was shown for the longest time was the ghost's Keystone. But, soon a flicker of light appeared and out came a smoke-like substance that wafted upward widening until it finally formed a seemingly moving circle, green orbs showed up and finally a pair of mismatched eyes. The eyes seemed to look up at Ohm first, being the first thing it noticed, but then it hopped, turning it's gaze to Ko. 'Ah, I felt that face wasn't familiar. So you've called upon me once more?' Ko let out a sigh of relief and quickly slid back into her seat. It was the neutral soul. "Yes, my friend here, Ohm, whom I've been traveling with seemed to have a bad encounter with some Ghost-types and.... through this encounter lost the use of his eye, and well, you being part ghost I thought it be good if I introduced you two." Ko explained, looking up at Ohm with a smile. She hoped he wasn't to freaked out by this. Absodian hopped once more, turning his keystone once more to face Ohm. 'You had a run in with some of my kind have you?' The ghost's smoke-like body flickered like a flame. 'Hmm, I don't really see of what assistance I can be to you, other then simply being here, present.' The ghost closed his eyes, apparently thinking upon the matter.
╠══════════════════
Tranna'Lee the ♀ Meowth || Lv. 3o || Hp. 3oo/3oo Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o; 1/1o chance of paralysis Gunk Shot - 12o, 3/1o Chance of Poison Shadow Ball - 8o Damage, 1/5 chance to lower foe's Spec. Def one stage
Inali the ♀ Fenniken || Lv. o2 || Hp. 2o/2o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
Nocturnal the ♀ Lopunny || Lv. 23 || Hp. 23o/23o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
Nena The Shiny Female Ninetales || Lv. 23 || Hp. 23o/23o Ability :: Flash Fire || HI :: Charcoal || Persona :: Gentle - She wants to be like her mother, a 1ooo year old Ninetales of a Priestess Attack | +1o added damage Quick Attack - 40 damage (Priority +1) Baby-doll eyes - Lowers opponent’s Attack by one stage (Priority +1) Roar - (Priority -6) Ember - 40, 1/10 Chance of Burn
Mila the ♀ Delphox || Lv. 49 || Hp 49o/49o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Seraphim The ♂ Skarmory || Lv. 17 || Hp. 17o/17o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 13/5o Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
║xxxx౦ Uтн тнε Gεndεrlεss Zygαrdε | 37/4o ♥ Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
I just really hate that I can't/don't have the energy/time to post anymore. > n<
He's sensing all the deaths of the Zoroark going on, but is unsure where it's actually taking place, all he knows it this is the same feeling he got back in Rock Tunnel when he came and intervened.
Ohmarow stayed seated in silence as Ko joined him and began on about taking on the gym leader of Ecruteak. He really didn't want to by any means. Battling Ghost types would be a stressful endeavor to say the least though it was uplifting to hear Ko say she believed he could beat them. Perhaps with a little forces of will he could beat him. As he listened to Ko he pulled his breaded pony tail out and let this hair hung for a while. He had taken to keeping it tied up most of the time opting to keep it long instead of getting a hair cut. It had grown on him, literally. He was caught off guard and by curiosity when Ko said she had someone she wanted him to meet. Standing up he kept quite not paying Ko any real mind thinking another human was her friend only to be met with an odd little stone. He knew what was coming next but had no way to avoid it. As the green gas escaped the stone to form a rudimentary face he froze in place unable to even blink at first. It was a ghost type for sure but not one he had ever seen before. It was odd, the sense of fear but the all knowing mentality of a clear mind. It was as if he was trapped inside his body unable to escape an unspeakable danger. With shallowed breath Ohmarow closed his eyes simply to brake his gaze with the pokemon. This was the same way he felt the first time after the explosion when he forced himself to use Kusanagi again. It would be a slow and perhaps mentally painful processes but he knew at least in this case he could over come the fear. But when the pokemon spoke Ohmarow eyes shot back open with renewed fear and shock but again he was clear in his thoughts. Ko was well intended yes but perhaps this could have been done differently. Forcing his mouth to move and force words ohmarow found his voice again. "Its not quite the same." With each word the fear slowly gave way until finally he could both breath and speak without being influenced so heavily. "Its not a Gourgeist or a Gangar."
Scooting to the edge of the booth so he could rest his head on his hands and hide his face he found the fear was giving way. Rubbing his eye to secretly hide the tears and muffle a slightly shaky voice. When the fear and tears were gone he forced himself back up to look at Ko, Kezia and the ghost pokemon. It was clear to see he wasn't cured but at the very least he wasn't frozen in fear anymore."Absodian was it? Im sorry i referred to you as an It. Ko Next time, some warming please."
Off in the back of the room the odd little shadow that had been following Ohmarow for the last few days returned, thought hidden to everyone else. It rushed up under the table to spy on the ground.
Yeah i understand. But it can't be helped when you need a job.
So does that mean i can release Yukie soon ? So iv been thinking of having my Pawniard go around causing mischief and problems for a while before catching it. Iv got a few idea's for his pranks if Ko's ok with being caught in the middle of some bad humor twisted
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: Doubles the damage of all physical attacks used by this pokemon.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ normal ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ fighting ◆ physical █►Reversal▐ -The Lower the User's HP, the Higher the Power 71% - 100% HP remaining: 20 damage 36% - 70% HP remaining: 40 damage 21% - 35% HP remaining: 80 damage 11% - 20% HP remaining: 100 damage 5% - 10% HP remaining: 150 damage 0% - 4% HP remaining: 200 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Ko watched Ohm's reaction somewhat during her conversation with the ghost. She expected as much, he simply froze in fear, but eventually fought through it, as if little had happened. That was how she needed to be. Pass it off as if nothing could faze her... With a nod she chuckled softly towards Ohm. "That was the point. I couldn't warn you." She replied. "Would you have reacted differently if I told you I was going to bring out a Ghost-type? Or a Spiritomb? I bet it would have... you'd of already been mentally preparing yourself, or psyching yourself out, the proof that you didn't stand up is all the more reason you should take on Morty." Leaning forward she lowered her eyes to gain a more serious look at Ohm. "Also, it's not like you're doing this alone... Like how I have Kezia, you have your Pokemon." She leaned back and chuckled a bit. "I don't mean to sound corny, but... Your Pokemon are there for you." Face her fears.... the same way Ohm had to.... They'd both be truly testing their mettle's in Ecruteak.
Absodian in the mean time continued to look over Ohm and around him. It really didn't bother him that he'd refereed to him as an it, truthfully he was an it. Spiritomb had no gender, as their many souls consist of both female and male, as well as in between, so honestly 'it' was the best way to refer to all their souls. Absodian however, held only 3 currently, the other 1o5 dormant for however long. Regardless, he noticed Ko had gone silent, with only half paying attention the ghost's body flickered a bit. 'Whatever the case, I'm to assume my presence was merely to test you?" The Spiritomb asked. Hopping his body to face out towards the exit of the booth so he could look at both Ko and Ohm when needed, he noticed Ko's wide smile. The ghost then sighed. 'Well... this is at least a change in scenery.'
╠══════════════════
Tranna'Lee the ♀ Meowth || Lv. 3o || Hp. 3oo/3oo Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o; 1/1o chance of paralysis Gunk Shot - 12o, 3/1o Chance of Poison Shadow Ball - 8o Damage, 1/5 chance to lower foe's Spec. Def one stage
Inali the ♀ Fenniken || Lv. o2 || Hp. 2o/2o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
Nocturnal the ♀ Lopunny || Lv. 23 || Hp. 23o/23o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
Nena The Shiny Female Ninetales || Lv. 23 || Hp. 23o/23o Ability :: Flash Fire || HI :: Charcoal || Persona :: Gentle - She wants to be like her mother, a 1ooo year old Ninetales of a Priestess Attack | +1o added damage Quick Attack - 40 damage (Priority +1) Baby-doll eyes - Lowers opponent’s Attack by one stage (Priority +1) Roar - (Priority -6) Ember - 40, 1/10 Chance of Burn
Mila the ♀ Delphox || Lv. 49 || Hp 49o/49o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Seraphim The ♂ Skarmory || Lv. 17 || Hp. 17o/17o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 13/5o Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
║xxxx౦ Uтн тнε Gεndεrlεss Zygαrdε | 37/4o ♥ Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Yea.... u .u At least I got money coming in now, and the first thing I'm buying for myself is a freakin' cellphone. I hate not having one, it's so much easier talking to friends Via text message, plus I want something I can put music on to listen to during my breaks. :3 I'm working tonight as well for some overtime so I don't want to stay up/out to late.
Anyway, yea you can let him free. It you'd be so kind, in the forum for the baddies could you add in his information for me? I think I got his blurb up, but I need to know things like his favorite Pokemon as such. :3 And totes, Ko would find it hilarious. She.... used.... to be a big prankster herself. > :3
Ko was right. If he'd been given warning he probably would have run and hide that or fought it tooth and nail. It didn't really change how he felt about Ghost types but it at least proved he could fight the fear off. Perhaps he really could fight the gym leader. Scooting back into the booth ohmarow forced himself to look over the pokemon before him. It was odd looking even by ghost pokemon standards. "Your right." Ohmarow gave a soft smile as he looked back to Ko. "So whats for breakfast anyway ?"
Under the table the little Pawniard had gone to work untying and retying Ohmarows shoes laces together but in such a way that the shoes were also tied to the tables floor mount as well as his pant legs. Once its work was done the pokemon darted from under the table to watch from the hallway for the chaos that was soon to follow.
Ohmarow, going to stand up found himself instead falling towards the flood. The fall ended with him face planting into the side of the booth with his butt up in the air lacking pants and arms spread forwards in a vain attempt to brake his fall. The laces of his shoes had been tied together and to the table to anchor him down and tp pants him all on one move. It was a profession job to be sure but Ohmarow wasn't assumed. Rather a slight raged built up under the surface as he now tried turning over to both hide his shame and untie himself. Ohmarow was in the most awkward of positions. While skin hadn't shown it was still embarrassing. "Son of a ..."
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: Doubles the damage of all physical attacks used by this pokemon.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ normal ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ fighting ◆ physical █►Reversal▐ -The Lower the User's HP, the Higher the Power 71% - 100% HP remaining: 20 damage 36% - 70% HP remaining: 40 damage 21% - 35% HP remaining: 80 damage 11% - 20% HP remaining: 100 damage 5% - 10% HP remaining: 150 damage 0% - 4% HP remaining: 200 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
How quickly the subject shifted, but now that he'd mentioned it, gaining the courage to speak to Ohm about Ecruteak and using it made her rather peckish. "Well, let's jus-" She cut off when Ohm stood up, only to fall face forward to the floor below. She couldn't help what happened next. Holding up her hand she burst out laughing, she laughed so hard she began to even cough a bit. Kezia snickered to herself, but quickly began to rub Ko's back as the blonde coughed up a lung mid-laugh. "Oh-oh dear... Ohm are-are you alright?" She asked calming down a bit only to burst out laughing one more, hand down holding her stomach. "How-how did that happen?" She asked, leaning over the edge of the booth to look under the table. She saw the very well though out prank in full work, tied around everything but Ko or Kezia's legs. "Someone is out to get you Ohm.... Maybe it's a sign?" Ko chuckled once more, looking up at Ohm. Slipping out of the booth she did a playful curtsy before starting for the food counter. "Why don't I go get the food while you... collect yourself." Turning away one could see Ko's shoulders shake in laughter, if she was going to continue laughing at the man she might do it as she went to get some food.
Meanwhile Kezia stuck behind skidding to the edge of the booth to hold out a hand to aid the man to his feet after he'd untied himself. "Well that was certainly a show and a half." The fox stated, no longer laughing at Ohm's expense. "I don't think I've ever seen Ko laugh that hard. I don't know if that was planned or just good timing, but heck... I think it was pretty good timing at least." Grinning the fox leaned back a bit. "What a way to break the tension, right?"
╠══════════════════
Tranna'Lee the ♀ Meowth || Lv. 3o || Hp. 3oo/3oo Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o; 1/1o chance of paralysis Gunk Shot - 12o, 3/1o Chance of Poison Shadow Ball - 8o Damage, 1/5 chance to lower foe's Spec. Def one stage
Inali the ♀ Fenniken || Lv. o2 || Hp. 2o/2o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
Nocturnal the ♀ Lopunny || Lv. 23 || Hp. 23o/23o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
Nena The Shiny Female Ninetales || Lv. 23 || Hp. 23o/23o Ability :: Flash Fire || HI :: Charcoal || Persona :: Gentle - She wants to be like her mother, a 1ooo year old Ninetales of a Priestess Attack | +1o added damage Quick Attack - 40 damage (Priority +1) Baby-doll eyes - Lowers opponent’s Attack by one stage (Priority +1) Roar - (Priority -6) Ember - 40, 1/10 Chance of Burn
Mila the ♀ Delphox || Lv. 49 || Hp 49o/49o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Seraphim The ♂ Skarmory || Lv. 17 || Hp. 17o/17o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 13/5o Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
║xxxx౦ Uтн тнε Gεndεrlεss Zygαrdε | 37/4o ♥ Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Pulling his feet from his shoes to free himself from the trap Ohmarow sat back up right with a little help from Kezia, placing his shoes on the booth next to him and pulling his pants back up. He tried his absolute best to play the whole thing off and not flip his lead with Ko. Ohmarow hung his head low heavily embarrassed by the whole thing. It might be funny to Ko but how would she have felt to be in the same position. A simple imagery flashed into existence in his mind. Scratch that ! Ohmarow hung his head even lower now simply to hid his face fearing he was blushing or something else that might give up his perverted thought. He really didn't care what Ko brought food wise at this point resting his hand on the table with both hands held over his brow to block out the light. "Im so glade you all got such a good laugh. Get a good enough look at my a**?" It was clear he was annoyed with being laughed at but ohmarow was doing his best to get over the whole thing. Calming his temper back in line Ohmarow found he had been holding clinched fists he now released mumbling under his breath hopping no one heard but not really caring ether way. "Hope its your a** in the air next time."
Meanwhile the prankster rolled in tears in the hallway. As far as pranks went this one was perfectly well set up. The little pokemon couldn't have hopped for a better prank. It had been following the two sense Ilex forest waiting for just the right time to strike and now that it had it had no intentions of letting up. This male human was perfect for pranking. Maybe the female too ?
Yeah iv been wanting to have a little comic relief and a Pawniard seemed like an awesome way to do it. But i also wanted yet another misbehaved pokemon for Ohmarow deal with. The little crapper is going to be pulling pranks like this for a good long while XP then when ohm does catch him he's going to send it to the daycare to be with Snows Ralts.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: Doubles the damage of all physical attacks used by this pokemon.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ normal ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ fighting ◆ physical █►Reversal▐ -The Lower the User's HP, the Higher the Power 71% - 100% HP remaining: 20 damage 36% - 70% HP remaining: 40 damage 21% - 35% HP remaining: 80 damage 11% - 20% HP remaining: 100 damage 5% - 10% HP remaining: 150 damage 0% - 4% HP remaining: 200 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Kezia shook her head at the obviously upset Ohm. Well, she bet she'd of been embarrassed much like he was if it had been her. Leaning forward she rested her hand on her cheek, lazily flipping though a random menu on the cafeteria table. "Well, just you wait, maybe I'll cook something up to make Ko the source of embarrassment next time." The fox chuckled.
Not long after Ko returned with a tray filled with food. She'd grabbed some cereal a couple small carton's of milk, a bit of diced fruit and various other tidits that resembled breakfast food. Slidding in next to Kezia, the blonde, oblivious to Kezia's earlier comment offered a smile to Ohm. "So embarrassing moment aside, how do you think that happened?" Someone had to point out that there were no Pokemon around them that could have done something like that, Kezia's ability was to merely create illusions, she could have been the culprit, casting an illusion to make it seem like she'd been sitting there all the while being under the table and setting that all up, but Kezia's pranks were more or less going to be focused on Ko, not Ohm. Though, the fox had had some ideas. Glancing over to Kezia with this thought on the mind, the fox arched a brow and closed the menu. 'Nah uh. It wasn't me. I've been here the entire time.' She stated with look that suggested she was telling the truth. Glancing to Absodian, she crossed him off the list as well. The ghost had trouble moving as is, there was no way he could have done that. The ghost in question had been the only one not to laugh at Ohm, as it'd not really found what happened that funny. "Well, whatever the case we can just put this behind us." Biting down on her spoon the blonde's lips curled upward in a smile, as if biting the spoon was keeping her from laughing at her pun, which actually she hadn't planned on coming by until it popped into her head.
╠══════════════════
Tranna'Lee the ♀ Meowth || Lv. 3o || Hp. 3oo/3oo Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o; 1/1o chance of paralysis Gunk Shot - 12o, 3/1o Chance of Poison Shadow Ball - 8o Damage, 1/5 chance to lower foe's Spec. Def one stage
Inali the ♀ Fenniken || Lv. o2 || Hp. 2o/2o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
Nena The Shiny Female Ninetales || Lv. 23 || Hp. 23o/23o Ability :: Flash Fire || HI :: Charcoal || Persona :: Gentle - She wants to be like her mother, a 1ooo year old Ninetales of a Priestess Attack | +1o added damage Quick Attack - 40 damage (Priority +1) Baby-doll eyes - Lowers opponent’s Attack by one stage (Priority +1) Roar - (Priority -6) Ember - 40, 1/10 Chance of Burn
Seraphim The ♂ Skarmory || Lv. 17 || Hp. 17o/17o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 49 || Hp 49o/49o || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 24 || Hp. 24o/24o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 13/5o Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
║xxxx౦ Uтн тнε Gεndεrlεss Zygαrdε | 37/4o ♥ Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Avoiding eye contact Ohmarow picked at the food Ko brought to the table quietly. His temper was still stewing away slowly so he wanted to avoid anything verbal between Ko or Kezia for a little while longer so his responses consisted of a silent hand wave and a low grunting noise as he picked at the fruits avoiding any meats or cereals to be found.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: Doubles the damage of all physical attacks used by this pokemon.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ normal ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ fighting ◆ physical █►Reversal▐ -The Lower the User's HP, the Higher the Power 71% - 100% HP remaining: 20 damage 36% - 70% HP remaining: 40 damage 21% - 35% HP remaining: 80 damage 11% - 20% HP remaining: 100 damage 5% - 10% HP remaining: 150 damage 0% - 4% HP remaining: 200 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Silence passed over the group, as the mood began to turn into something somber. Ko gingerly picked at an assortment of chopped fruits, poking at a already pretty beat up grape before finally just pushing the bowl away. "Seems we've both lost our appetites." Ko stated with a smile. Leaning back she glanced over to Absodian, who replied with a confused look. "I suppose we shouldn't put it off any longer." The blonde stated, moving from the booth and quickly gathering the trays of nearly untouched food. "Come on, Ohm. There's no use dwelling on the past..." Resting a hand on his shoulder for a moment, she offered her most motherly of smiles before returning Absodian to his ball, placing it in her bag, then picking up the tray of food, she headed towards the trash to dump it. Such a waste, but it would e odd to return it. Whatever the case she continued towards the exit of the gym, not looking back once to see if Ohm was following. If she stopped to check and he wasn't she'd of likely hesitated even longer.
╠══════════════════
Tranna'Lee the ♀ Meowth || Lv. 3o || Hp. 3oo/3oo Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o; 1/1o chance of paralysis Gunk Shot - 12o, 3/1o Chance of Poison Shadow Ball - 8o Damage, 1/5 chance to lower foe's Spec. Def one stage
Inali the ♀ Fenniken || Lv. o2 || Hp. 2o/2o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
Nena The Shiny Female Ninetales || Lv. 23 || Hp. 23o/23o Ability :: Flash Fire || HI :: Charcoal || Persona :: Gentle - She wants to be like her mother, a 1ooo year old Ninetales of a Priestess Attack | +1o added damage Quick Attack - 40 damage (Priority +1) Baby-doll eyes - Lowers opponent’s Attack by one stage (Priority +1) Roar - (Priority -6) Ember - 40, 1/10 Chance of Burn
Seraphim The ♂ Skarmory || Lv. 17 || Hp. 17o/17o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 24 || Hp. 24o/24o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 13/5o Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
║xxxx౦ Uтн тнε Gεndεrlεss Zygαrdε | 37/4o ♥ Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Yea, I'm feeling a bit ill myself. I hate working on the machine they've had me on for nearly 3 weeks now, it's bull... My entire body is killing me! > n<
Ohmarow made no arguments with Ko taking his plate even though he was still picking at it himself. It seemed more trouble then it was worth to fight it simply to down a few more grapes. With Ko leading the way and showing no sign of returning to the booth Ohmarow jumped up to give chase after her. Catching up just outside the doors where a skinny twig of a girl stood waiting. She couldn't have been more then twenty, she was a full foot shorter then ether of Ko or him and she look to weight less then a Caterpie. But it wasn't her size that made her stand out but rather the bold and outlandish challenge she directed at Ohmarow. "Ohmarow Tanoweichi correct?' "Whos asking?" "Iv been sent here to challenge you!" "By whom." "Never you mind that." "Fine, but if i win you'll explain yourself." "Maybe"
Taking advantage of the timing and his still rather ill mood Ohmarow resorted to Ozzalu. He normally wouldn't simply for the principle of the reason but today he wanted nothing but results and who better to ask for result then a thirty plus foot tail steel snake monster. The steelix towered over the battle field leaving the younger women awestruck and speechless and it wasn't long before the battle proved Ohmarow wasn't here to play into her games. With each pokemon she release Ozzalu battered them away with one move each, save for a Forrotress with sturdy. Of everything taken from the battle the fact all of her pokemon were also steal types stood out the most. When everything was said and done and the battle was over Ohmarow stood the victor having only used Ozzalu.
"Your just as powerful and skilled as they said you'ed be." "Answer my question, Whos they!" It was clear by the tone of his voice Ohmarow was trying for intimidation. He had crossed the field to stand before her looking down from his height advantaged the same way a warrior might look at his dying enemy's. "Sorry no can do. " "I want answers no" But Ohmarow was cut short when the girl pushed up to plant a kiss on his check catching him off guard before bolting into the city making her escape leaving Ohmarow grasping his check and for words as he now tried to piece together what had just transpired. "Sorry i couldn't stay and chat. Ill see you around !" With that the girl vanished into an ally way.
"What the bloody hell..." Visibly shacked and his former bad mood dissolved through both the battle and now shock Ohmarow pulled his herb pipe box out and began packing the pipe as he returned to Ko's side. "Don't ask because i don't know myself ..." Lighting the pipe Ohmarow toke a long pull on the nerbs releasing a soft lavender and sage smell as he exhaled the smoke trying to avoid blowing it at Ko or Kezia.
Forretress █ n/a █ steel ◆ bug █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ special █►Tackle▐ -50 █ ◆ physical █►Bug Bite▐ -60, Recieves the Effect From the Opponent's Held Berry █ ◆ other █►Rapid Spin▐ -20 damage, eliminates Trap Moves***** █ ◆ n/a █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Sturdy: Attacks that would knock out this pokemon in one hit will leave 1 HP instead. Lv: 30 Exp: 20 Hp: 300
Wormadam █ n/a █ steel ◆ bug █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ special █►Tackle▐ -50 █ ◆ physical █►Confusion▐ -50, 4/10 Chance of confusion █ ◆ other █►Razor Leaf▐ -55 damage, 1/10 chance to critically hit █ ◆ n/a █►Flail▐ -Power Varies based on the percentage of HP remaining on user:
100-71% HP: 20 damage 70-36% HP: 40 damage 35-21% HP: 80 damage 20-11% HP: 100 damage 10-5% HP: 150 damage 4%-1HP: 200 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Anticipation: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Lv: 30 Exp: 20 Hp: 300
Ferrothorn █ n/a █ steel ◆ grass █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ special █►Tackle▐ -50 █ ◆ physical █►Harden▐ -Defense is raised by one stage █ ◆ other █►Rollout▐ -Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ n/a █►Pin Missile▐ -25, Hits 2-5 Times in One Turn ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Lv: 30 Exp: 20 Hp: 300
Scizor █ n/a █ steel ◆ bug █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ special █►Bullet Punch▐ -40 damage (Priority +1) █ ◆ physical █►Quick Attack▐ -40 damage (Priority +1) █ ◆ other █►Focus Energy▐ -User tightens its focus and has a 1/10 land a critical hit. The chance to double increases by 1/10 up to 5 times. █ ◆ n/a █►Slash▐ - 70 damage, 1/10 chance to critically hit ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Lv: 30 Exp: 20 Hp: 300
Escavalier █ n/a █ steel ◆ bug █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ special █►Peck▐ -35 █ ◆ physical █►Leer▐ - Lowers target's defense by one stage. █ ◆ other █►Headbutt▐ -70 || 4/10 chance of making target flinch. █ ◆ n/a █►Slash▐ - 70 damage, 1/10 chance to critically hit ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Lv: 30 Exp: 20 Hp: 300
Escavalier █ n/a █ steel ◆ bug █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ special █►Peck▐ -35 █ ◆ physical █►Leer▐ - Lowers target's defense by one stage. █ ◆ other █►Headbutt▐ -70 || 4/10 chance of making target flinch. █ ◆ n/a █►Slash▐ - 70 damage, 1/10 chance to critically hit ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage Lv: 30 Exp: 20 Hp: 300
I really hope work get easier hun. crying Have you been doing the hot showers and muscle rub like i said ? Its not much but it helps sometimes.
Going to go ahead and beat an NPC. Im sort of cheating and im doing this simply for the EXP i need for Ozzalu gonk Its a clean sweep but i think ill make this NPC a reoccurring character simply to maybe make Ko jealous and Ohm Very unconformable lol Plus i can character build from her later and she can return when i need/want plus ill make her team better and better with each encounter simply to keep things fair.
She's another steel type trainer who instantly falls for Ohm and his steel types and will have had a past relationship with him from before he lost his memory's. Who she'll be iv not decided but we'll see how things progress.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: Doubles the damage of all physical attacks used by this pokemon.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ normal ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ fighting ◆ physical █►Reversal▐ -The Lower the User's HP, the Higher the Power 71% - 100% HP remaining: 20 damage 36% - 70% HP remaining: 40 damage 21% - 35% HP remaining: 80 damage 11% - 20% HP remaining: 100 damage 5% - 10% HP remaining: 150 damage 0% - 4% HP remaining: 200 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Eviolite: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█