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Miss Fruit Loops
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PostPosted: Thu Dec 15, 2011 7:58 pm


Elite Nacho


Accepted. You may post in the profile thread. =3
PostPosted: Thu Dec 15, 2011 8:16 pm


Wolf form:
User Image

Human form: User Image


N a m e
Louise Marie Storm


N i c k n a m e
Lou{/color]

A g e
20


G e n d e r
Female

R a c e
Werewolf

T e a m
Three

P e r s o n a l i t y
Usually very quiet and reserved. She is proud to be a strong, powerful werewolf but is ashamed of being controlled by the full moon and how weak she gets after the change is complete.

B i o
Lou was not born a werewolf. She was out hunting with her father, learning the ways of hunting game when a werewolf came upon them. The werewolf attacked her father. Lou helped her father fight off the powerful creature but was bitten in the process. She left her family two years ago after several bad transformations that left people she cared about either afraid or hurt. Now she lives and functions alone and keeps everyone she meets at a distance...for their own safety.

O t h e r
Nothing at the moment


Three Traits:
Quiet, reserved, observant

masque452

Dangerous Hunter

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Miss Fruit Loops
Captain

Dangerous Cutesmasher

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PostPosted: Thu Dec 15, 2011 8:27 pm


masque452


Accepted, although you might want to fix your coding. =3
PostPosted: Thu Dec 15, 2011 8:28 pm


Miss Fruit Loops
masque452


Accepted, although you might want to fix your coding. =3


Yeah I didn't notice that till after I posted. I'll fix the coding before I post it to the accepted character thread. Thanks!

masque452

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Kiln Aro Malac

Eloquent Hunter

PostPosted: Fri Dec 16, 2011 8:57 am


User Image
Cieven Aurora Yaine
₪ 19 ₪ Mer ₪ Team Two Player Six ₪
₪ Easygoing ₪ Kind ₪ Jovial ₪
Kiln Aro Malac



User Image
Kadel Raoze
₪ ?20? ₪ Eteles ₪ (Uncertain) ₪
₪ Serious ₪ Courageous ₪ Unfaltering Will ₪
Kiln Aro Malac


(As of right now, there isn't a position to put Kadel in for Team two since I can't put him on another team XD I'm more reserving his character at this point, including picture, until I can find a place to put him. I'll figure out here eventually, or someone can recommend me place him somewhere. These are my reserves)



Mer: The Mer are a race that is most associated with mermaids, however they are not those mythical creatures. The Mer are humanoid in nature most noted for having fish like fins just in front of their ears that tend to match their hair color or eye color. They are collectors of magically imbued things and take great interest in magical objects because of this. They are capable of breathing underwater and in general live underwater rather an above land. They are incredibly peaceful by nature and do not tend to care much for fighting or violence in any form. Most Mer are reluctant to be around people not of their own race due to a concern that they will be taken advantage of being such a kind race. When it comes to fighting, the Mer excel mainly in magic and ranged combat, having the natural dexterity to learn the use of the bow rather quickly. Very few Mer choose to learn the art of close range fighting because of their body type not inclined for huge work. Because of this, it is unusual for a Mer to wear heavy armor. They are almost always limited to just water elemental skills, stemming as far as ice. No Mer is capable of being a fire elemental or lightning elemental due to their natural weakness to both. The Mer are known to have larger energy reserves and are usually proficient with healing skills and naturally quick. As a strength, most creatures not of an evil alignment will not naturally attack a Mer for there peaceful nature.

Weaknesses: Fire, the Mer are incredible weak to flames as being in heat for long spans of time tends to greatly weaken their energy reserves. Those Mer who chose to be close range fighters tend to give up part of their reserve of energy for magic to trade it in for more endurance in close range fighting.


Eteles: A race that thrives with the life force of a crystal that is located someplace in them or visible on the outside of their body. They are a race bound to an idea, focused on it from the time they are created, not born. The crystal that functions as the support for their body is powered by that idea and is capable of drawing energy from their surroundings. Due to this bound focus to an idea, they aren't influenced by mental skills and are naturally resistant to Illusions. They are noted to be weak to things that oppose their natural element per each Eteles, making it hard to actually determine what an Eteles will be weak to. In the case of magic, an Eteles does not use elemental magic in a normal fashion. Their magic is the formation of crystal in some form or shape, usually imbued with their natural element. This manifests depending on the Eteles's skill with magic. They are known to be proficient in fighting as most of their ideas they are bound to involves fighting for that idea. Due Note: Eteles are created usually from those who are bound to an idea and are given the chance to follow it by another Eteles. An Eteles is capable of taking a faction of their own crystal and giving part of it to another person to turn them into an Eteles. That is how Eteles are 'born'.

Weakness: Natural weakness to things of opposite elements. In special cases, matching elements with another person actually causes instability in a Eteles crystal structures, forcing them into a huge disadvantage. While Eteles cannot, for obvious reasons, draw energy from an opposite element, and the farther the element is from their natural element the less energy they can draw from it.
PostPosted: Fri Dec 16, 2011 12:41 pm


User Image

N a m e
Adarna Simurgh

N i c k n a m e
Ada, Nana, Phoenix

A g e
nearly 400 now

G e n d e r
This generation is female.

R a c e
Everything we know about the phoenix is written in history; a symbol of immortality and rebirth, the phoenix ignites viciously at the end of its life and is reborn again from its own ashes as its own child. With such a grim death cycle, its no surprise that phoenixes have a connection to fire and, after lifetimes of attempting to harness it, can use it for defense and offense. As magical creatures themselves, they have as much magical capability as an elf. In other tales of history, the bird's cry is a beautiful song and, in others, it has the ability to change into people. The latter is true, as this Phoenix, the fifth of its generation, often wanders as a human but her cry is a regular, shrill cry. What's more, this Phoenix prefers using her magical powers with a human disguise, as performing fire tricks is quite difficult with wings. Tales of phoenix tears having healing qualities may or may not be true, but they do not apply to the phoenix. Like a bird, they're quite territorial.
Limitations: With a fire affinity, water is often an annoying weakness. What's more, it can only change from bird to human and viceversa two or three times a day.


R o l e
Predator

P e r s o n a l i t y
Adarna used to be a bubbly child, but now that her time is ending, she just wants some peace and quiet. As such, she has no time for fun and games. The slightest noise or movement greatly disturbs Adarna. What's more, she loves her forest very much and isn't afraid to attack large quantities of people at once. Tricks and the like tend to get her even more angry and can lead to even an exploding rage.

B i o
Like a regular phoenix, Adarna was (re)born from the ashes of her predecessor and, after growing into an adult, spent most of her lifetime traveling from place to place. Now that she's nearing the end of her cycle, Adarna has built herself a nest in Team Two territory as she waits for her death. But it's quite a chore to patiently wait when a bunch of creatures are making a fuss down below. Well, if they won't be quiet by themselves, perhaps she could get them to.

O t h e r
If Adarna did try, she probably could use a bow and arrow very well. But she's much too tired to put any effort in anything. Her phoenix form is rather solemn. Although magical and mythical creatures bore her, humans still interest her. Her human form is still a teenager and, though her physical offense is low, is nimble and able to use magical powers.


Three Traits:
Irritable, Reckless, Tired



---
User Image
Adarna Simurgh
₪ 400 ₪ Phoenix ₪ Predator ₪
₪ Irritable ₪ Reckless ₪ Tired ₪
iViggs

iViggs


Miss Fruit Loops
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PostPosted: Fri Dec 16, 2011 7:24 pm


iViggs


Accepted. =3 And thank you so much for making your 200x120 picture! It saves me time. X3
PostPosted: Fri Dec 16, 2011 7:36 pm


Kiln Aro Malac


How about team two player seven? Both reserves have been accepted. And the races have been updated. =3

Miss Fruit Loops
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Dangerous Cutesmasher

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iViggs

PostPosted: Fri Dec 16, 2011 8:14 pm


Miss Fruit Loops
iViggs


Accepted. =3 And thank you so much for making your 200x120 picture! It saves me time. X3


Procrastination power!
You're welcome, I had nothing better to do. ;D
PostPosted: Sat Dec 17, 2011 9:09 am


Here's Cieven's profile. I'm going to try to get Kadel's done tomorrow, but I'm currently away from home and kinda busy so I'm not really able to put too much effort into it today, though I shall try to get it started. As my Reserve for Kadel ends tomorrow, I should be able to force myself to type up his entire profile in one sitting.


User Image


N a m e
Cieven Aurora Yaine

N i c k n a m e
"You can call me Cien, it's what my little sister calls me... or Aurora, but then people will think I'm a female."

A g e
Nineteen

G e n d e r
"Hey now! I'm Male."

R a c e
Mer

T e a m
Team Two

P e r s o n a l i t y
Cieven is not your usual Mer, but at the same time he is an excellent example of how friendly a Mer can be. Many will act shy around other people, but Cieven is cordial and enjoys the company of other people. He tends to enjoy speaking to people and would probably talk to himself with an amused expression on his face if people would ignore him. He loves interacting with people, particularly people who don't like interaction because they remind him of his sister. He doesn't seem to get down about a whole lot of things and always has a positive outlook on what's to come ahead. The only time this changes is in combat which is when his mindset changes to that of a serious fighter. He tends to still talk a lot while he fights, but this is usually done to distract his opponent. Oddly, when he goes quiet he tends to stay that way and think very carefully about his surroundings. He is a careful thinker and isn't one to be taken as a fool for talking as much as he does. There is usually a reason for what Cieven does, just finding it is hard.

B i o
Born into a large family, his father being human and his mother being a Mer, Cieven was born as the only Mer in the family at that time. He was almost shunned for it at first due to his body being naturally weaker than that of a humans. He didn't seem to mind the taunts he received as a child and if anything they made him stronger. He was always one to have a positive outlook on what was ahead. His mother, Ilithiel, always supported him in whatever he did, even if it involved becoming stronger as a person to prove he wasn't as weak as his brothers and sisters thought. Eventually, the trails came for those who would enter the Games, and almost everyone in Cieven's family participated. The only one to not participate was Cieven's little sister, Eliana, who wished him luck as he stepped out onto the field to give it his best shot. Armed with Lunar and Solis, two daggers of strange design, and a necklace around his neck, Cieven entered battle with the hope of proving to Gale, his father, that he was indeed a strong son.

In the end, Cieven, of all in his family, was the only one accepted to the Games for his incredible skill. During the fighting, he had fought several targets, breaking the natural thought that Mer could not be close range fighters with his two daggers. What he lacked in magical abilities, he made up for in speed and skill. From that day on, he began training even harder for the games, his mother watching him with approval while his sister watched in awe. With time, he picked up the use of the bow and the sword, trying to get a feel for what weapons he would be able to use during the fighting. His skill with sword and bow combined never matched up with his skill with his two daggers though. His true fighting style revolved around the use of close range attacks and quick movements. On his final day before leaving, his mother had said her goodbyes and her hope for him to return unharmed, which was unlikely. Eliana though, his sister, asked him to win, not for the prize but because he was setting an example. Cieven had smiled, ruffling her hair, responding with that he would give everything he could for it. And then he left.


O t h e r
Lunar and Solis are two daggers of a curved design. The blades appear to be designed out of glass, but oddly the blades seem to show flowing water inside that glass design, like a river. The daggers serve as a conduit for water, almost like a summoning and allow Cieven to use water in situations where he normally wouldn't have access to water. The necklace he has is used to amplify his control over water. It does not make him lose any less energy, but it makes it easier for him to control larger sums of water than he would be able to without it. His primary skill is his speed. He is ambidextrous, and aside from Lunar and Solis he carries a bow with two strings on it allowing for double firing of arrows. He can heal with water, but he mainly uses ice rather than water. Using Lunar and Solis tends to be draining on energy as it is a summoning, and in that regard it is also noted that Cieven is a figher and even with the extra reserve of energy Mer's have, being a close range fighter has weakened that talent.


Three Traits:
₪ Easygoing ₪ Kind ₪ Jovial ₪


Kiln Aro Malac

Eloquent Hunter


Aeronathe

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PostPosted: Sat Dec 17, 2011 9:11 am


User Image

N a m e
Fa-Qi, Rossotum, Za, Quelin, Bodut

N i c k n a m e
The Guardian, Divine Protector, Inescapable Justice, All seeing sentinel, Master Fabricator

A g e
Uknown

G e n d e r
N/A

R a c e
Warforged

R o l e
Gaurdian

P e r s o n a l i t y
Fa-Qi: Calm, collected, reasonable. He is quick witted and very punctual he tends to only deal with what he deems is the most important issue at the current time. he very difficult to anger and considered rude for he is not a conversationalist. He is very righteous when it comes to enforcing the laws and believes that no one person should be above the law. nor does he condone the bending nor breaking of laws. He is swift to punish any lawbreakers who are aware of the laws of the place they are currently in.

Rossotum: arrogant, prideful, theatrical. He looks down on all others regardless of their size or status and is very prideful to a fault. He doesn't care to listen to the problems of others and he is very wrathful when it comes to crossing him.He feels that his time is best spent either researching magic or fighting a foe who is worthy of his time and effort.

Za: loves to fight, often times flying into a rage or frenzy(whichever you wish to call it) and knows only two words, his name and the word "Finally"; kills indiscriminately and without hesitation.

Quelin: Boisterous, focused, and methodical. Loves to tinker with items of all kinds, both magical and not.Constantly trying to improve what already exists regardless of whether it need it or not.

Bodut: peaceful, unphased, simple. He enjoys the simple things in life and doesn't care much for fighting. He does however like to be useful and will do what ever he can to try and help others


B i o
A long time ago Quelin the clever artificer was working on trying to create the perfect warrior. Using his studies of magic and technology he managed to create a creation forge which he kept hidden from the rest of the world. Over the rest of the course of his life he spent time gathering the souls of powerful beings and placing them in phylacteries which he was intending to use for a greater purpose. Along his travels he had discovered an unknown metal that he deemed to be star metal as it has come from a meteor that had crash landed on the planet. Taking as much of this rare metal as he could get his hands on The artificer did one last thing, he sealed his own soul into a Phylactery and placed each of them into a massive 12' tall hulking golem made of star metal. The golem was the product of his creation forge. he had used it to create a lifeless Warforged whom he bestowed life to with the Use of his Phylacteries.

For thousands of years this said gollem has stood dormant at the entrance to a small village. many of the people praising and worshiping it though they have no clue where it came from or how long ago it was created or by whom it was created. The village people know however that because of it's strange presence nothing bad ever seems to happen to their town.


O t h e r
Since the Five souls are contained within the body of a warforged, they do not need to sleep eat or breathe, and normal bodily afflictions do not effect them, i.e. poison, disease, fatigue, etc.


Three Traits:
Stalwart, Heavy, and Silent

PostPosted: Sat Dec 17, 2011 1:21 pm


Kiln Aro Malac


Accepted. If your reserve ends before you submit your character, all it means is that spot will be up for grabs. More spots will open eventually, so you will get that character either way.

Miss Fruit Loops
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Dangerous Cutesmasher

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Miss Fruit Loops
Captain

Dangerous Cutesmasher

12,300 Points
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PostPosted: Sat Dec 17, 2011 1:26 pm


Aeronathe


I would like to see some more elaboration on this character. The idea is interesting and I really want to accept him, but I just don't understand him very well. I also need either a team or a role. I don't know where to put him! DX

And could you make a race description with a limitation? War forged isn't something I can easily research and make a description for. This sounds like something you've made up out of your own head. =3
PostPosted: Sat Dec 17, 2011 2:40 pm


Team 1
position 6


User Image

N a m e
Beatrix Le'Faye

N i c k n a m e
Beau

A g e
23

G e n d e r
female

R a c e
Half Nymph-half shifter

T e a m
1

P e r s o n a l i t y
Beatrix is one of the most capricious people you will ever meet. Although at times her actions seem quite childish, when one looks at everything astutely they will find hidden meanings to everything she does. Well aware of her gifts she has been known for being a spoiled brat. Despite her childish attitude though, she has no problem getting down and dirty if she must. One of the most amazingly manipulative and potentially powerful of team 1... You would much rather be her friend than her enemy. Despite her dangerous tendencies if one gets to know Beatrix they will find that deep down she has a heart of gold for all that would give her a fair chance.

B i o
Being a mixed blood, a lot of people looked down on Beatrix when she was younger. It wasn't her fault her parents loved each other. It was these people that made her swear she would outdo everyone in every way imaginable. With the disadvantage of not being able to shift and not having a true "element" as the nymphs control everyone thought Beatrix was simply deluding herself. However through years of hard work and study she mastered her unique ability as well as the wondrous studies of alchemy and anatomy.

When she was selected to join team 1 at first she outright refused to help the people who had once chastised her. But after all other fivemembers were picked and by lots of pressure from both friends family, and former foes who were groveling at her feet she finally joined when she realized she was becoming the very person that she hated. Joining as the fifth member, her powers allows her to conjure golden butterflies and give them different shapes and forms; based on how many she has around her ... Though she usually gives them the shape of golden stakes to attack her enemies and other weapons... or sometimes even using them to replace herself when battling. She can also simply leave them as butterflies for the sake of tele-communication (speaking, seeing and hearing through them to her mind), explosions, or healing.

With her dangerous offensive power, her childish attitude and adventure prone tendencies, as well as her alchemical and anatomical studies make her an excellent support and mid-range combat member for team 1. And she intends to make team 3 regret ever having looked down on her people and enslaving them.


O t h e r
Despite her skills with alchemy Beatrix focuses only on making medicines, she believes alchemy should be used to benefit not harm man kind; although she is still knowledgeable on them all the same. Her butterflies also take time to have conjured enough for battle. So she is most powerful when she prepares in advance. Beatrix's greatest fear is snakes and doesn't really like the cold. Her studies in alchemy and anatomy have given her the ability to differentiate between beings by the slightest nuances of their bodies, as well as the ability to identify potentially useful and dangerous herbs and transmutable metals. Because of her half blood mixing she has a bit more magic than a normal nymph but a bit less than a shifter. She also shares the taxa poison and looks like a normal human woman due to her mixed blood.


Three Traits:
stubborn, cunning, playful

Blu_Libra

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Doom Me Baby

Wheezing Bro

PostPosted: Sat Dec 17, 2011 4:34 pm


Blu_Libra


Please change the color of the font I had to highlight it to read.
I believe you would be player 6.

Other than that unless someone else as something to add you will be good to post it in the profile page - I just need you to also fill out the mini profile for the team listings.
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