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Posted: Fri Aug 19, 2011 12:52 pm
The Talented Fool Rpc Name: Yorick Reignhart Rpc Rank:Student Combative Talent or Non Combative: Non-Combative Talent Name: The Devil's Arm Description: Due to an unknown birth defect, Yorick's right arm is constantly in between his Night Terror form and his human form. Because of this, Yorick's right arm is much stronger then it normally should be (+2 to strength with that arm only), but the same time, it tends to leak energy whenever Yorick uses it and because of this, Yorick keeps his arm limp a sling that mostly corvers it(Anything involving his right arm will cost 5 energy, and skills will burn 1.5x the amount they normally would.). However, whenever Yorick enters his Night Terror form, the effects of The Devil's Arm will be nullified. Rp Sample: Yorick sat quietly in the back of the local Fight Club in Idelca, watching the current match unfold. It took him a while to realize that, while engrossed with the match, he'd been surrounded by 2 thug-like characters. "Hello?" He said, more like a question then an actually statement as his eyes wandered between the pair, unsure of what to make of them. It did take long for Yorick to smell the alcohol on their breath as they mumbled together into some kind of incoherent statement. After repeating themselves several times, Yorick could make out what they were failing at trying to say, "Why's someone like you here... You can't fight, your arm's useless." Yorick decided to ignore the pair, as the continued to berate him. Much to his dismay, they never let up, and it even escalated to the point that one of them grabbed hold of his hoodie and lifted Yorick out of his chair. The idiot pair's efforts were soon rewarded with Yorick switching personas; his eyes seemed to cloud over and much to the pair's surprise, Yorick removed his right arm from it's sling. Quickly the man who'd grabbed Yorick had his position reversed as he was dangling in the air with Yorick's demonic arm around his throat. Yorick the smashed the man into the table that was next to his seat, shattering it into several peices. Without so much as a sound, Yorick returned to his seat next to the unconsious man collasped in the rubble of the table. Oh, missed this. Approved. Seems kinda similar to Vulgar Incarnation though, lol. Right down to the weakness.
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Posted: Fri Aug 19, 2011 12:52 pm
Ive never looked at seer, so ill look at it and change mine up some.
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Posted: Fri Aug 19, 2011 1:09 pm
Incubus Shane RPC NAME: Raphael Giletti
RPC RANK: Expert
COMBAT-ORIENTED/OUT-OF-COMBAT ORIENTED? Combat oriented
TALENT NAME: Vulgar Incarnation
DESCRIPTION: This ability, flashy as it may be, is the simple ability for Raphael to mutate certain parts of his body into certain things. The image shown above shows what his arms can become. His legs become alot like that of horse legs. The cost for each body-part shifted is fifty energy per post. And each shift grants a +1 stat boost for its duration. For example:
Shifting your arms into the above image (though they may look exactly like regular if mutated but will have different properties) will give a +1 strength boost for EACH ARM SHIFTED. The damage of the arms is dictated by your appropriate stat. If both arms are shifted, it grants +2 strength, but instead of 50 energy per post, it costs 100 energy per post.
Your arms may be mutated the same time your legs are, though this is extremely energy consumptive; costing an entire 200 energy PER POST if all four appendages are mutated. As such, it is possible to have +2 strength and +2 speed but at the cost of this only being possible for a short amount of time.
The durability of the arms and legs are also determined by your strength stat. Their power and speed is not really decided by their properties but by the force put into it, and obviously, strength dictates force of the arms and speed dictates force of the legs. This is why it is so energy consumptive; it is very strenuous to move these limbs to their fullest.
In total, mutations can go on for forty posts but for each mutation active, it counts as that number. For example, your arm can be mutated for forty posts but if you have all four mutations active, then it will be ten posts total. After these posts run out, you won't be able to move whichever limbs you mutated until you next wake up.
For any confused by this equation, it's as simple as this:
Total posts: 40
-1 post for each mutation active in that single post
As such,
2 mutations active in one post = -2 posts.
ETC.
SKILLS: No skills, this talent is up to the creativity of the user.
RP SAMPLE: Not much to explain...
I don't mind this skill talent but I'll need a list of possible mutations and their effects since it affects your stats.
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Posted: Fri Aug 19, 2011 1:15 pm
Isis Delacroix Incubus Shane RPC NAME: Raphael Giletti
RPC RANK: Expert
COMBAT-ORIENTED/OUT-OF-COMBAT ORIENTED? Combat oriented
TALENT NAME: Vulgar Incarnation
DESCRIPTION: This ability, flashy as it may be, is the simple ability for Raphael to mutate certain parts of his body into certain things. The image shown above shows what his arms can become. His legs become alot like that of horse legs. The cost for each body-part shifted is fifty energy per post. And each shift grants a +1 stat boost for its duration. For example:
Shifting your arms into the above image (though they may look exactly like regular if mutated but will have different properties) will give a +1 strength boost for EACH ARM SHIFTED. The damage of the arms is dictated by your appropriate stat. If both arms are shifted, it grants +2 strength, but instead of 50 energy per post, it costs 100 energy per post.
Your arms may be mutated the same time your legs are, though this is extremely energy consumptive; costing an entire 200 energy PER POST if all four appendages are mutated. As such, it is possible to have +2 strength and +2 speed but at the cost of this only being possible for a short amount of time.
The durability of the arms and legs are also determined by your strength stat. Their power and speed is not really decided by their properties but by the force put into it, and obviously, strength dictates force of the arms and speed dictates force of the legs. This is why it is so energy consumptive; it is very strenuous to move these limbs to their fullest.
In total, mutations can go on for forty posts but for each mutation active, it counts as that number. For example, your arm can be mutated for forty posts but if you have all four mutations active, then it will be ten posts total. After these posts run out, you won't be able to move whichever limbs you mutated until you next wake up.
For any confused by this equation, it's as simple as this:
Total posts: 40
-1 post for each mutation active in that single post
As such,
2 mutations active in one post = -2 posts.
ETC.
SKILLS: No skills, this talent is up to the creativity of the user.
RP SAMPLE: Not much to explain...
I don't mind this skill talent but I'll need a list of possible mutations and their effects since it affects your stats. The only two mutations are really the arm mutations, which look about the same but one arm is generally simply turned more... solid, where the other arm looks alot like what's in the pic, and the leg mutations make my legs look like horse hoofs. Simply put, the leg mutations are meant for speed solely, the right arm mutation is meant for holding my blade but with more strength, and the left arm mutation is meant for mid-ranged combat, or for striking enemies who try to come at me from the side. The left arm mutation is actually a bunch of black, metallic tendril-like things...
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Posted: Fri Aug 19, 2011 1:19 pm
Yeah I got that. So those are the only mutations you are going out? You aren't gonna mutate your head or anything?
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Posted: Fri Aug 19, 2011 1:21 pm
Isis Delacroix Yeah I got that. So those are the only mutations you are going out? You aren't gonna mutate your head or anything? My head is too pretty to be mutated.
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Posted: Fri Aug 19, 2011 1:41 pm
Incubus Shane RPC NAME: RAPHAEL GILETTI RPC RANK: MASTER COMBATIVE/NON-COMBATIVE: NON COMBATIVE TALENT NAME: THE BLACK DECEIT DESCRIPTION: When fighting, Raphael's body will always turn into a blackened form -- much like a silhouette. The back of his body will always appear to have two large tendrils sticking outwards, with a single horn sticking from the center of his head. His body figure will appear naked, though whether this is true or not doesn't really matter. He cannot wear armor because of this talent. Ever. So he might as well be naked regardless. Aside from granting a strong advantage at night, this talent gives Raphael both a +1 boost to speed and a +2 boost to strength while it is active -- which is always true during combat. He can choose to lift the black veil from certain parts of his body if desired, but the effect remains the same. This effect also applies to Roxanne, though not to any other weapons he may use. As well as the fact that he cannot use armor in this state, he cannot enter his centaur-state while this is active; though he may still use his bow-form. Roxanne cannot morph into anything other than the lance and the sword while this is active, also disabling him from using the shield. RP SAMPLE: Not much to RP for it. XD Also have this one, just incase anyone missed it. xD
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Posted: Fri Aug 19, 2011 2:05 pm
Yeah, here is the problem, too many stat modifiers. Tone those down and let me know what you come up with.
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Posted: Fri Aug 19, 2011 2:07 pm
Isis Delacroix Yeah, here is the problem, too many stat modifiers. Tone those down and let me know what you come up with. I can change Vulgar Incarnation to make it have no stat modifiers and simply be mutations (they'd of course be stronger) But I'd like to keep The Black Deceit the same.
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Posted: Fri Aug 19, 2011 2:10 pm
Fine then. The Black Deceit is approved. Change the other one and repost it.
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Posted: Fri Aug 19, 2011 3:23 pm
RPC NAME: Raphael Giletti
RPC RANK: Expert
COMBAT-ORIENTED/OUT-OF-COMBAT ORIENTED? Combat oriented
TALENT NAME: Vulgar Incarnation
DESCRIPTION: Mutations and their effects are below:
The first mutation, as seen in the pic, is the mutation of Raphael's left arm into a large array of metallic tendrils that are meant to defend, ensnare, capture or puncture enemies, though they can only puncture enemies that are not very well-defended. It costs 25 energy per-post to maintain.
The second mutation is that of Raphael's back. It is a mutation in which moth-like wings sprout from behind him, though he can only fly a maximum height of thirty-feet with these. They cost 20 energy per-post to maintain.
The third mutation is that of Raphael's left-leg. It specializes in fast, kick motions. Using his other leg to balance and fall on his feet, he will make many upward or even downward kick-motions from spins, to slams, to direct, upward kicks. The legs are deformed to skinny, metallic horse-legs, and this costs 20 energy per-post to maintain.
The fourth mutation is that of Raphael's-right leg. It gains extreme and superior balance, as well as its own personal reflexes involving landing, allowing for Raphael's left-leg to make kicks that would normally be risky, rather easily to pull off. As well, this leg increases Raphael's jumping height by about ten-feet per jump. This mutation requires 30 energy per-post to maintain, as it's the mutation that acts with the most quick-movements, which may invoke strain. It looks just like the left-leg.
The final mutation is Raphael's head. There will be a horn in the very center that may extend and shoot in nearly any direction. However, this mutation is perpetual when in-battle and costs no energy.
Note: All mutations may be used in the Night Terror state, excluding the moth-wing mutation, for his Nightmare form already has wings.
SKILLS: No skills, this talent is up to the creativity of the user.
RP SAMPLE: Not much to explain...
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Posted: Fri Aug 19, 2011 4:22 pm
Incubus Shane . @Dotty: So basically... Toph? XD It's also similar to seer though... perhaps too similar. I'd like something a little less copy paste, so I'm going to deny this, unless others think it's okay. I looked at the seer stuff, and from what I am gathering, they see energy, and this involves vibrations. Are you denying it because it has the same effect as the seers ability, which I can understand. I just would like to know how exactly you see it as similar so I can fix it is all.
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Posted: Fri Aug 19, 2011 4:29 pm
Crimsondot Incubus Shane . @Dotty: So basically... Toph? XD It's also similar to seer though... perhaps too similar. I'd like something a little less copy paste, so I'm going to deny this, unless others think it's okay. I looked at the seer stuff, and from what I am gathering, they see energy, and this involves vibrations. Are you denying it because it has the same effect as the seers ability, which I can understand. I just would like to know how exactly you see it as similar so I can fix it is all. I just think it's too similar... I'm not even sure how it can be fixed gonk If you can think of a creative way to make it... different, then I'll approve it.
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Posted: Fri Aug 19, 2011 4:32 pm
Incubus Shane Crimsondot Incubus Shane . @Dotty: So basically... Toph? XD It's also similar to seer though... perhaps too similar. I'd like something a little less copy paste, so I'm going to deny this, unless others think it's okay. I looked at the seer stuff, and from what I am gathering, they see energy, and this involves vibrations. Are you denying it because it has the same effect as the seers ability, which I can understand. I just would like to know how exactly you see it as similar so I can fix it is all. I just think it's too similar... I'm not even sure how it can be fixed gonk If you can think of a creative way to make it... different, then I'll approve it. Well. This seems like an intense challenge. I figured the fact that im sending vibrations through my feet to detect things was different enough, but Ill think of something.
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Posted: Fri Aug 19, 2011 5:41 pm
Crimsondot Rpc Name: Kai Blightwater Rpc Rank: Student Combative Talent or Non Combative: Combative Talent Name: Blind Sense Description: Kai has developed and even stronger form of increased senses than a Were Beast normally has. By sacrificing his eyesight, like be closing his eyes or wearing a blindfold, Kai can send vibrations through the ground and sense them, painting a perfect picture of everything attached to the ground for a 100 yard radius. Kai has to focus while doing this however, and loses 2 speed while it is active. It also drains his body, and only lasts for 5 posts at a time with a 3 post cooldown. Ineffective on flying or floating objects. Alternatively, Kai can use up some of his energy to apply Blind sense to an object, which can extend his range. Skills: Blind Sense Extension D rank Kai touches an object, and uses it as a becaon for his blind sense. This can be done either in blind sense or out of it. For three posts, the object gives off vibrations laced with Kai's energy, that he can sense no matter where he is. The downside is the shorter duration, and it only works for a 25 yard radius of the beacon. Does not work on objects not touching the ground. Can work on a person only if they are lower rank than Kai. Rp Sample: Kai sighed. He had to catch some cat for an old lady who it had ran away from. The Were Beast had tracked the cat down to this grove of trees, but it was proving elusive. Kai could keep up to the cat several times over, but it was small, and his eyes could not track it. Kai pulled out a white blindfold from his backpack, and slipped it on over his eyes. As soon as his sight was lost, Kai began to send vibrations through his feet into the ground, and it was working like a sonar. Kai's had snapped towards the left of him. To him, the enitre world was made up of black white white outlines, and there was a shape darting through the trees, messing with the outlines of them. This was obviously his cat. Kai took off, sprinting. He was easily able to keep up with the cat once he could 'see' it. The cat was running on the ground, and Kai lunged at it. Kai came up a little short, and the cat kept running. Kai forgot. He was much slower in this state. The cat had gotten away. Kai decided to pick up a rock, and apply his energy to it. Kai threw the rock in the direction he saw the cat go, and when it landed, Kai could sense it vibrating. For a few moments, he saw the cat running by the rock, picked up by his beacon. Kai took off towards the rock. After a while more of chasing, Kai finally caught the cat, and took of his blindfold. He was panting now, using his ability for that long caused some serious stress. Added something that I hope makes it different.
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