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Posted: Sun Jan 23, 2011 5:39 pm
Alright the votes have been tallied and the results are up. Also new topic to vote on best thief/assassin/rogue.
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Posted: Sun Jan 23, 2011 5:47 pm
Best: Legault. Just pure awesomeness. His Assassin upgrade is not only unique, but it allows him to pass Jaffar and Matthew's stats easily (for me). Worst: Ricard (Shadow Dragon) - You get this level 1 thief while you have Julian already integrated into your team and doing his job as best a thief can. He's simply unecessary, no matter how good he can be if you level him.
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Posted: Sun Jan 23, 2011 8:10 pm
Best: Chad Worst: Cath
Both from the same game, interestingly enough.
In deciding best, I was considering Chad, Colm, FE10 Sothe, and both Legault and Matthew, all clearly of value in their games, so I had to consider who was most effective considering the circumstances of the game. Sothe has excellent utility in Micaiah's group and since there's a third promotion isn't hindered by being a Rogue already. However: he has a forced promotion time very late in the game, dissapointing caps, and is required when other units would be better in his spot, so he's out. Colm is around to steal all sorts of things that only he can steal since he's your only Thief for quite some time, but unfortunately for him, he's in FE8 which makes him less impressive by comparison due to how easy that game is. Matthew and Legault are also both swell (I'd argue Matthew>Legault simply due to being around longer all other differences being mostly negligible), but the compete viability of both is precisely what makes them less impressive (how can you argue one as the best in the series if they can easily be replaced by the other). Which leaves Chad, who also arguably has the most going for him. His game has a higher difficult than most and he's the most dependable thief in it. And while he doesn't promote, that's exactly what makes his awesomeness so important in his game: you want a Thief to be as impressive as possible at 20/-- and Chad fits the bill. Plus, he has a great affinity, good support options, and excellent availability.
Meanwhile, Cath is obnoxious to recruit, comes terribly underleveled and is the worst at combat of the three in the game with the worst availability. I also considered Heather for this position, but at least she has some utility int he chapter with the Senators.
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Posted: Sun Jan 23, 2011 8:30 pm
Best: Legault (FE7)
Worst: I'm going to say Cath (FE6) on this one.
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Posted: Sun Jan 23, 2011 11:18 pm
Now, I know most people will eat me for this, but I thought Lara from Thracia 776 was one of the best Thieves as she also doubles as a Dancer and can promote three times (although the Thief Fighter -> Dancer lowers her stats, but an extra twenty levels more than makes up for it, and an extra twenty more if you do the whole Dancer -> Thief Fighter thing) STR, DEF, HP wise? Just shove some STR/DEF increasing Crusader Scrolls on her and give er' some Life Rings and you're good to go!
Worst: I'm sorry, as much as I loved Shadow Dragon, Dark Dragon and Monshou no Nazo, Ricardo was completely unnecessary.
EDIT: Whoops -__- I didn't read/missed the deadline, but anyway, those who I think are the worst, just for shits and giggles, I guess..
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Posted: Mon Jan 24, 2011 7:37 am
I wanna pick lil' boy Sothe from FE 9, mainly just cause he is cute... But...
Best: Ugh.. Well I barely use theif and assassins only if there nessicary... So I am picking lil' boy Sothe from FE 9 just cause he is cute. Sure, he has some bad defense. But.... *shurgs* he's cute.
Worst: Ricard. I believe that Ricard was only there if your other theif died. But considering he is alive cause you barely need Julian, Ricard is pointless.
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Posted: Mon Jan 24, 2011 7:38 am
Best: Colm Worst: Cath
This was kind of hard to say because I love using thieves. For me I did like using Matthew, Chad, and to some extent FE10 Sothe. However I choose Colm mainly because I find him so useful in that game. First off he is the only unit that can steal for a while until you have Rennac in your party. The other thing I like about Colm is that he could become a very efficient evade tank if you give him A support with Neimi. You could literally replace a knight with him and still probably get the same results, maybe even better. Yeah he is in a fairly easy game but it really doesn't matter in my opinion.
As far as Cath goes, I find her to be useless in her game. You have Chad and Astol for a while so they are most likely up there in levels by the time you do get her. Those two will mainly take care enough of things that you would need a thief for really.
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Posted: Mon Jan 24, 2011 3:58 pm
Best: Jaffar; my '...' brother. Worst: Cath
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Posted: Mon Jan 24, 2011 4:12 pm
The Lolwut Pear Now, I know most people will eat me for this, but I thought Lara from Thracia 776 was one of the best Thieves as she also doubles as a Dancer and can promote three times (although the Thief Fighter -> Dancer lowers her stats, but an extra twenty levels more than makes up for it, and an extra twenty more if you do the whole Dancer -> Thief Fighter thing) STR, DEF, HP wise? Just shove some STR/DEF increasing Crusader Scrolls on her and give er' some Life Rings and you're good to go! Just curious: why claim Lara as the best Thief because of her ability to promote so often when A) she has infinitely more utility as a Dancer than a Thief and is the ONLY possible Dancer in the game whereas you have two other Thief units around, and B) caps are so abysmally low in FE5 that having that many potential promotions doesn't really do anything for her (promotion items around exactly in high supply either, so why even invest one in her when she doesn't need one as a Dancer) It's my understanding most people (myself included) change to Dancer and have her stay as one.
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Posted: Mon Jan 24, 2011 5:08 pm
Best: Dew.
Worst: Cath
In the case of Dew, he has some good stat growths. Upon that, he also has the ability of Bargain, which is your stereotypical Silver Card in ability form. Now leveling him can be a pain, but once he gets the Wind Sword by standing on the Tower of Blagi, he can snipe some bandits without the chance of them counterattacking him and possibly killing him. Once he promotes though, the ability to wield almost every sword is amazing. Gaining pursuit, and probably capping speed are two great things. Double attacks and being able to kill quickly.
When looking at the worst, you can wonder why. When you get Cath, she is level 5. All your other thieves are way past her in the level department. Heck, they could even be capped for that matter! You get her later than both of your other thieves, and other than being a bit of bait, I believe she is useless. Benched.
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Posted: Mon Jan 24, 2011 5:34 pm
Manic Martini The Lolwut Pear Now, I know most people will eat me for this, but I thought Lara from Thracia 776 was one of the best Thieves as she also doubles as a Dancer and can promote three times (although the Thief Fighter -> Dancer lowers her stats, but an extra twenty levels more than makes up for it, and an extra twenty more if you do the whole Dancer -> Thief Fighter thing) STR, DEF, HP wise? Just shove some STR/DEF increasing Crusader Scrolls on her and give er' some Life Rings and you're good to go! Just curious: why claim Lara as the best Thief because of her ability to promote so often when A) she has infinitely more utility as a Dancer than a Thief and is the ONLY possible Dancer in the game whereas you have two other Thief units around, and B) caps are so abysmally low in FE5 that having that many potential promotions doesn't really do anything for her (promotion items around exactly in high supply either, so why even invest one in her when she doesn't need one as a Dancer) It's my understanding most people (myself included) change to Dancer and have her stay as one. I never considered keeping her as a Dancer just because I'm the kind of player who shoots for high stats (ie: 20, but I grew up on Monshou no Nazo, so they aren't that "abysmally" low to me") thus the promoting and extra levels she gains are highly appealing to me. However, even as a Dancer, I still consider her an FE Thief as she can still use the Lockpick as a Dancer, thus giving her as much right (and more) as any other Thief in Fire Emblem, and losing the "Steal" command? Pfft, with everyone else being able to capture, it really shouldn't matter if she loses it. Although with that being said, she still is the best thief (imo) because you can go two ways with her: 1. Keep her as a Dancer and make use of her dancing ability 2. Promote her and essentially get eighty(ish, I give you it's almost impossible for her to LV 20/20 it out before she talks to Pahn) levels to make her into a beast with Crusader Scrolls and all. EDIT: Oh yes, and just for the record, you get sixteen Knight Proofs in that game and since Leaf and Linoan get their own non Knight Proof promotions and can only deploy (14?) units including Leaf anyway.. Oh, and @ Zeiss (did I say it right?) wouldn't Patty be a better choice as she comes with the Wind Sword (providing Dew is her father and has the Wind Sword) as well as all his skills as a Thief and the Sleep Sword to make arena training a bit easier?
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Posted: Tue Jan 25, 2011 9:56 pm
The Lolwut Pear Manic Martini The Lolwut Pear Now, I know most people will eat me for this, but I thought Lara from Thracia 776 was one of the best Thieves as she also doubles as a Dancer and can promote three times (although the Thief Fighter -> Dancer lowers her stats, but an extra twenty levels more than makes up for it, and an extra twenty more if you do the whole Dancer -> Thief Fighter thing) STR, DEF, HP wise? Just shove some STR/DEF increasing Crusader Scrolls on her and give er' some Life Rings and you're good to go! Just curious: why claim Lara as the best Thief because of her ability to promote so often when A) she has infinitely more utility as a Dancer than a Thief and is the ONLY possible Dancer in the game whereas you have two other Thief units around, and B) caps are so abysmally low in FE5 that having that many potential promotions doesn't really do anything for her (promotion items around exactly in high supply either, so why even invest one in her when she doesn't need one as a Dancer) It's my understanding most people (myself included) change to Dancer and have her stay as one. I never considered keeping her as a Dancer just because I'm the kind of player who shoots for high stats (ie: 20, but I grew up on Monshou no Nazo, so they aren't that "abysmally" low to me") thus the promoting and extra levels she gains are highly appealing to me. However, even as a Dancer, I still consider her an FE Thief as she can still use the Lockpick as a Dancer, thus giving her as much right (and more) as any other Thief in Fire Emblem, and losing the "Steal" command? Pfft, with everyone else being able to capture, it really shouldn't matter if she loses it. Although with that being said, she still is the best thief (imo) because you can go two ways with her: 1. Keep her as a Dancer and make use of her dancing ability 2. Promote her and essentially get eighty(ish, I give you it's almost impossible for her to LV 20/20 it out before she talks to Pahn) levels to make her into a beast with Crusader Scrolls and all. EDIT: Oh yes, and just for the record, you get sixteen Knight Proofs in that game and since Leaf and Linoan get their own non Knight Proof promotions and can only deploy (14?) units including Leaf anyway.. Oh, and @ Zeiss (did I say it right?) wouldn't Patty be a better choice as she comes with the Wind Sword (providing Dew is her father and has the Wind Sword) as well as all his skills as a Thief and the Sleep Sword to make arena training a bit easier? I see it difficult to classify someone as a "Dancer" as part of the Thief tree even if they can convert to it, but I see where you're coming from. I'd keep her as a Dancer because I consider her utility as one as far more important than anything she can do as a Thief or Thief Fighter since it requires less effort, stats become much less important if you play her safely, and and she can refresh much more fierce units. And with caps of 20 in everything, 60-80 levels seems REALLY excessive. And regarding the Patty/Dew issue, there's no guarantee that Dew would even father her. Holyn is also a popular choice for her father, after all. Plus, even if Dew was her father, that doesn't necessarily mean she'd be of more use in her section of the story than Dew is in his. With Bargain rings, Dew offering Bargain to anyone he fathers, and obscenely powerful units that don't necessarily NEED a Thief's support to stay funded, Patty can be argued less necessary.
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Posted: Tue Jan 25, 2011 10:31 pm
Manic Martini The Lolwut Pear Manic Martini The Lolwut Pear Now, I know most people will eat me for this, but I thought Lara from Thracia 776 was one of the best Thieves as she also doubles as a Dancer and can promote three times (although the Thief Fighter -> Dancer lowers her stats, but an extra twenty levels more than makes up for it, and an extra twenty more if you do the whole Dancer -> Thief Fighter thing) STR, DEF, HP wise? Just shove some STR/DEF increasing Crusader Scrolls on her and give er' some Life Rings and you're good to go! Just curious: why claim Lara as the best Thief because of her ability to promote so often when A) she has infinitely more utility as a Dancer than a Thief and is the ONLY possible Dancer in the game whereas you have two other Thief units around, and B) caps are so abysmally low in FE5 that having that many potential promotions doesn't really do anything for her (promotion items around exactly in high supply either, so why even invest one in her when she doesn't need one as a Dancer) It's my understanding most people (myself included) change to Dancer and have her stay as one. I never considered keeping her as a Dancer just because I'm the kind of player who shoots for high stats (ie: 20, but I grew up on Monshou no Nazo, so they aren't that "abysmally" low to me") thus the promoting and extra levels she gains are highly appealing to me. However, even as a Dancer, I still consider her an FE Thief as she can still use the Lockpick as a Dancer, thus giving her as much right (and more) as any other Thief in Fire Emblem, and losing the "Steal" command? Pfft, with everyone else being able to capture, it really shouldn't matter if she loses it. Although with that being said, she still is the best thief (imo) because you can go two ways with her: 1. Keep her as a Dancer and make use of her dancing ability 2. Promote her and essentially get eighty(ish, I give you it's almost impossible for her to LV 20/20 it out before she talks to Pahn) levels to make her into a beast with Crusader Scrolls and all. EDIT: Oh yes, and just for the record, you get sixteen Knight Proofs in that game and since Leaf and Linoan get their own non Knight Proof promotions and can only deploy (14?) units including Leaf anyway.. Oh, and @ Zeiss (did I say it right?) wouldn't Patty be a better choice as she comes with the Wind Sword (providing Dew is her father and has the Wind Sword) as well as all his skills as a Thief and the Sleep Sword to make arena training a bit easier? I see it difficult to classify someone as a "Dancer" as part of the Thief tree even if they can convert to it, but I see where you're coming from. I'd keep her as a Dancer because I consider her utility as one as far more important than anything she can do as a Thief or Thief Fighter since it requires less effort, stats become much less important if you play her safely, and and she can refresh much more fierce units. And with caps of 20 in everything, 60-80 levels seems REALLY excessive. And regarding the Patty/Dew issue, there's no guarantee that Dew would even father her. Holyn is also a popular choice for her father, after all. Plus, even if Dew was her father, that doesn't necessarily mean she'd be of more use in her section of the story than Dew is in his. With Bargain rings, Dew offering Bargain to anyone he fathers, and obscenely powerful units that don't necessarily NEED a Thief's support to stay funded, Patty can be argued less necessary. I just like to say that Lara is still considered a Thief when she's a Dancer simply due to the fact that she still has access to the Lockpick which if my memory serves me correctly, that's what made a Thief a Thief in most Fire Emblems. Also, don't forget, her bases (especially HP being at 14) are rather awful and she needs the 60 levels plus promotion gains (and the Elite sword and manual if the player is obsessed with overpowering her like I am) to make her shine. Patty-wise, I was demonstrating of how Patty would be a better Thief if the player paired Dew with Briggid, I never tried any other pairings but the two and with her Sleep Sword + all of Dew's equipment, I was always under the impression that she was better than Dew. I think I even promoted her a chapter earlier than Dew just because of the Sleep Sword making the Arena a joke for her, whereas with Dew, as Zeiss said, you sort of have to wait until Chapter 3's end to actually make use of him, whereas with Patty, you can use her from the get-go as she has Dew's Wind Sword if he's her Father.
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Posted: Wed Jan 26, 2011 9:34 am
The Lolwut Pear Manic Martini The Lolwut Pear Manic Martini The Lolwut Pear Now, I know most people will eat me for this, but I thought Lara from Thracia 776 was one of the best Thieves as she also doubles as a Dancer and can promote three times (although the Thief Fighter -> Dancer lowers her stats, but an extra twenty levels more than makes up for it, and an extra twenty more if you do the whole Dancer -> Thief Fighter thing) STR, DEF, HP wise? Just shove some STR/DEF increasing Crusader Scrolls on her and give er' some Life Rings and you're good to go! Just curious: why claim Lara as the best Thief because of her ability to promote so often when A) she has infinitely more utility as a Dancer than a Thief and is the ONLY possible Dancer in the game whereas you have two other Thief units around, and B) caps are so abysmally low in FE5 that having that many potential promotions doesn't really do anything for her (promotion items around exactly in high supply either, so why even invest one in her when she doesn't need one as a Dancer) It's my understanding most people (myself included) change to Dancer and have her stay as one. I never considered keeping her as a Dancer just because I'm the kind of player who shoots for high stats (ie: 20, but I grew up on Monshou no Nazo, so they aren't that "abysmally" low to me") thus the promoting and extra levels she gains are highly appealing to me. However, even as a Dancer, I still consider her an FE Thief as she can still use the Lockpick as a Dancer, thus giving her as much right (and more) as any other Thief in Fire Emblem, and losing the "Steal" command? Pfft, with everyone else being able to capture, it really shouldn't matter if she loses it. Although with that being said, she still is the best thief (imo) because you can go two ways with her: 1. Keep her as a Dancer and make use of her dancing ability 2. Promote her and essentially get eighty(ish, I give you it's almost impossible for her to LV 20/20 it out before she talks to Pahn) levels to make her into a beast with Crusader Scrolls and all. EDIT: Oh yes, and just for the record, you get sixteen Knight Proofs in that game and since Leaf and Linoan get their own non Knight Proof promotions and can only deploy (14?) units including Leaf anyway.. Oh, and @ Zeiss (did I say it right?) wouldn't Patty be a better choice as she comes with the Wind Sword (providing Dew is her father and has the Wind Sword) as well as all his skills as a Thief and the Sleep Sword to make arena training a bit easier? I see it difficult to classify someone as a "Dancer" as part of the Thief tree even if they can convert to it, but I see where you're coming from. I'd keep her as a Dancer because I consider her utility as one as far more important than anything she can do as a Thief or Thief Fighter since it requires less effort, stats become much less important if you play her safely, and and she can refresh much more fierce units. And with caps of 20 in everything, 60-80 levels seems REALLY excessive. And regarding the Patty/Dew issue, there's no guarantee that Dew would even father her. Holyn is also a popular choice for her father, after all. Plus, even if Dew was her father, that doesn't necessarily mean she'd be of more use in her section of the story than Dew is in his. With Bargain rings, Dew offering Bargain to anyone he fathers, and obscenely powerful units that don't necessarily NEED a Thief's support to stay funded, Patty can be argued less necessary. I just like to say that Lara is still considered a Thief when she's a Dancer simply due to the fact that she still has access to the Lockpick which if my memory serves me correctly, that's what made a Thief a Thief in most Fire Emblems. Also, don't forget, her bases (especially HP being at 14) are rather awful and she needs the 60 levels plus promotion gains (and the Elite sword and manual if the player is obsessed with overpowering her like I am) to make her shine. Patty-wise, I was demonstrating of how Patty would be a better Thief if the player paired Dew with Briggid, I never tried any other pairings but the two and with her Sleep Sword + all of Dew's equipment, I was always under the impression that she was better than Dew. I think I even promoted her a chapter earlier than Dew just because of the Sleep Sword making the Arena a joke for her, whereas with Dew, as Zeiss said, you sort of have to wait until Chapter 3's end to actually make use of him, whereas with Patty, you can use her from the get-go as she has Dew's Wind Sword if he's her Father. I'd argue it's the ability to steal which, even in a game where you can capture enemies, has value because it can completely nullify mages without risking getting hit by plucking their tomes off of them among other things (I generally don't promote Thieves in FE7 because losing the ability to steal irks me so, that and the Fell Contract is worth so much to Funds on a Rank Run). And as a Dancer, her stats don't necessarily need to shine. Dancers shouldn't be engaged in combat, anyway although you could always throw a Life Ring her way if it was an issue. If Dew's the father, Patty will certainly have the potential for higher stats and an easier time leveling, but that doesn't necessarily make her a better unit in the series. The enemies in her half are also much stronger, too, and her value as a unit may go down if she isn't as important to the second gen in comparison with Dew's value to the first. I'm not saying she is or isn't better than Dew, but that the raw stats alone aren't the only thing to consider in making such a determination.
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Posted: Wed Jan 26, 2011 12:27 pm
Manic Martini The Lolwut Pear Manic Martini The Lolwut Pear Manic Martini The Lolwut Pear Now, I know most people will eat me for this, but I thought Lara from Thracia 776 was one of the best Thieves as she also doubles as a Dancer and can promote three times (although the Thief Fighter -> Dancer lowers her stats, but an extra twenty levels more than makes up for it, and an extra twenty more if you do the whole Dancer -> Thief Fighter thing) STR, DEF, HP wise? Just shove some STR/DEF increasing Crusader Scrolls on her and give er' some Life Rings and you're good to go! Just curious: why claim Lara as the best Thief because of her ability to promote so often when A) she has infinitely more utility as a Dancer than a Thief and is the ONLY possible Dancer in the game whereas you have two other Thief units around, and B) caps are so abysmally low in FE5 that having that many potential promotions doesn't really do anything for her (promotion items around exactly in high supply either, so why even invest one in her when she doesn't need one as a Dancer) It's my understanding most people (myself included) change to Dancer and have her stay as one. I never considered keeping her as a Dancer just because I'm the kind of player who shoots for high stats (ie: 20, but I grew up on Monshou no Nazo, so they aren't that "abysmally" low to me") thus the promoting and extra levels she gains are highly appealing to me. However, even as a Dancer, I still consider her an FE Thief as she can still use the Lockpick as a Dancer, thus giving her as much right (and more) as any other Thief in Fire Emblem, and losing the "Steal" command? Pfft, with everyone else being able to capture, it really shouldn't matter if she loses it. Although with that being said, she still is the best thief (imo) because you can go two ways with her: 1. Keep her as a Dancer and make use of her dancing ability 2. Promote her and essentially get eighty(ish, I give you it's almost impossible for her to LV 20/20 it out before she talks to Pahn) levels to make her into a beast with Crusader Scrolls and all. EDIT: Oh yes, and just for the record, you get sixteen Knight Proofs in that game and since Leaf and Linoan get their own non Knight Proof promotions and can only deploy (14?) units including Leaf anyway.. Oh, and @ Zeiss (did I say it right?) wouldn't Patty be a better choice as she comes with the Wind Sword (providing Dew is her father and has the Wind Sword) as well as all his skills as a Thief and the Sleep Sword to make arena training a bit easier? I see it difficult to classify someone as a "Dancer" as part of the Thief tree even if they can convert to it, but I see where you're coming from. I'd keep her as a Dancer because I consider her utility as one as far more important than anything she can do as a Thief or Thief Fighter since it requires less effort, stats become much less important if you play her safely, and and she can refresh much more fierce units. And with caps of 20 in everything, 60-80 levels seems REALLY excessive. And regarding the Patty/Dew issue, there's no guarantee that Dew would even father her. Holyn is also a popular choice for her father, after all. Plus, even if Dew was her father, that doesn't necessarily mean she'd be of more use in her section of the story than Dew is in his. With Bargain rings, Dew offering Bargain to anyone he fathers, and obscenely powerful units that don't necessarily NEED a Thief's support to stay funded, Patty can be argued less necessary. I just like to say that Lara is still considered a Thief when she's a Dancer simply due to the fact that she still has access to the Lockpick which if my memory serves me correctly, that's what made a Thief a Thief in most Fire Emblems. Also, don't forget, her bases (especially HP being at 14) are rather awful and she needs the 60 levels plus promotion gains (and the Elite sword and manual if the player is obsessed with overpowering her like I am) to make her shine. Patty-wise, I was demonstrating of how Patty would be a better Thief if the player paired Dew with Briggid, I never tried any other pairings but the two and with her Sleep Sword + all of Dew's equipment, I was always under the impression that she was better than Dew. I think I even promoted her a chapter earlier than Dew just because of the Sleep Sword making the Arena a joke for her, whereas with Dew, as Zeiss said, you sort of have to wait until Chapter 3's end to actually make use of him, whereas with Patty, you can use her from the get-go as she has Dew's Wind Sword if he's her Father. I'd argue it's the ability to steal which, even in a game where you can capture enemies, has value because it can completely nullify mages without risking getting hit by plucking their tomes off of them among other things (I generally don't promote Thieves in FE7 because losing the ability to steal irks me so, that and the Fell Contract is worth so much to Funds on a Rank Run). And as a Dancer, her stats don't necessarily need to shine. Dancers shouldn't be engaged in combat, anyway although you could always throw a Life Ring her way if it was an issue. If Dew's the father, Patty will certainly have the potential for higher stats and an easier time leveling, but that doesn't necessarily make her a better unit in the series. The enemies in her half are also much stronger, too, and her value as a unit may go down if she isn't as important to the second gen in comparison with Dew's value to the first. I'm not saying she is or isn't better than Dew, but that the raw stats alone aren't the only thing to consider in making such a determination. Because Lara's BLD is so low (I think at a magnificent base of 3 and a growth rate of 5%) whereas people like Marty (who has the highest BLD growth in the game) have a whopping base of 15 and a growth of 75% and to my nostalgia, you can only really steal when a character's BLD exceeds the enemy, Lara couldn't really steal much to begin with, making her much more useful as a Lockpick/treasure room Thief. Also, because most people don't (to my knowledge) go for ranked runs, they usually use the Fell Contract to promote to Assassin who can do less than Lara can. True, the enemies are tougher in second gen, but she also gets the Wind Sword to attack from a distance (Thunder too if you really want to go overboard) so as long as she attacks the short ranged units with her long ranged swords, it really shouldn't matter if they're tougher or not as she still gets EXP, doesn't get hit and for the cherry on top, the benefit of the arena with the Sleep Sword to squeeze out a couple more levels. She also gets so much gold anyway, doing 1HP a DMG in the arena with the Sleep Sword shouldn't be a problem as she can just repair it come next round.
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