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Posted: Fri Mar 26, 2010 6:27 pm
Reynard: Approved mrgreen
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Posted: Fri Mar 26, 2010 6:44 pm
Panthers: Well it's a move that, depending on luck, you could use to potentially defeat/kill your opponent with a single jutsu. I'm not gonna lie I think that almost anything that depends on luck is dumb, but if you can give me a damn good reason why I should allow such a jutsu I'm all ears.
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Posted: Fri Mar 26, 2010 8:05 pm
Alrighty here I go ^^
*) Well for one it actually gives the person a chance to break out of it,or it missing completely. And in essence you have 4...4 posts to break out of the jutsu. *)also a good reason for luck-type jutsu is this...and before I say this I'm not pointing fingers at anyone because I think everyone here is rather awesome =^^= BUT,luck-type techniques break the who's a better rper than the other. - Think about it,there are a hella lot of Genin and what not,that have superiors that....well aren't the best rpers. And I can firmly bet that if the chance was right a Genin could beat a Hokage through pure rping skills. Luck,can break that. * And it's not like I made it ridiculous. Everything,I hope,was logical in the making of it and it DOES have a weakness. Just hit the user. Simple. Doesn't have to be the ultimate jutsu just hit the user. And I had that because I want everyone to think about this......How many times,have you rped against one opponent and had them in an unescapable checkmate AND you knew you won. And low and behold a douche-bag savior comes out of no where and turns the tables around. I don't think anyone that has been rping for a good while HASN'T had that happen to you at least one time.
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Posted: Fri Mar 26, 2010 8:24 pm
Ok well I understand the whole 4 posts to break out, but it doesn't change the fact that the chances are all based on random chance, not skill. I don't want things to be based on luck, that's not what the point of rp-ing is, at least in my opinon
The whole genin killing a kage thing is taken care of by the rule that a single genin cannot defeat any opponent that's more almost than two ranks higher than you (so we won't have the problem of a genin beating a jounin all by himself, because that's simply ridiculous)
The person that gets caught in the jutsu has no real means of saving themselves, I understand that the weakness is to simply strike the user, but from my understanding of what you have the person that's actually in the jutsu would be completely powerless. I don't want a single jutsu to make someone powerless to save themselves
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Posted: Fri Mar 26, 2010 8:29 pm
Well yea,but then again if you wanna keep it somewhat based on the anime you gotta admit most of the jutsu's that hit or made are by chance.
And I might change it to where the person would have to do a technique that's above the rank of the user and pertains to striking with enough force to break the jutsu;which will them of course set them free but they will still be decreased in chakra.
And if anything I'll probably make this a Sanin user type jutsu,so then it will be more like an ultimate attack than a simple jutsu technique. That seems more logical.
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Posted: Fri Mar 26, 2010 8:58 pm
I would disagree, most jutsu's that hit are due to a good plan in naruto. Yes often times the characters can get lucky and are saved by chance, but that's because they are the characters in a story, not a character in a game. The biggest difference is that where this is a game with game mechanics designed to make a fair and balanced rp enviroment, Naruto is a story in which one person decides all the events and actions of the story and is not actually competing with other people in the story.
Yes I believe that such a jutsu will definitely need to be a sannin/kage level technique and probably a kinjutsu on top of that (which would simply mean that it is harder to find a scroll or a person that can teach the technique than it would be for regular jutsus)
Answer me this and we will see if the chance mechanic can be made to be reasonable: can the person that cast the jutsu move at all once the jutsu is cast, or are they forced to stay still until either the jutsu is completed or the person caught in the jutsu breaks free?
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Posted: Fri Mar 26, 2010 9:20 pm
I see what your coming from be I rather stick to the ladder side.
And yes I think I'll change it to Sanin/Kage type move. And since it'll be Zin creating it,I'll have him be the only one teaching if he does in fact teach it to someone.
And you struck a very good point. It is almost similar to the Nara clans shadow manipulation. The user must be STILL,to cast the jutsu and once the jutsu has trapped the opponent they must stay still for the duration of the technique.
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Posted: Fri Mar 26, 2010 9:21 pm
Speaking of which....what does everyone think about my blade Amaterasu? Since I'm rather bladelss now I sorta need to see if my custom weapon is good or not. XP
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Posted: Fri Mar 26, 2010 9:23 pm
alright, but I'm saying like if you initiate it could you simply end it to avoid a blow, or are you literally forced to remain completely still until the duration of the jutsu or the opponent breaks free?
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Posted: Fri Mar 26, 2010 9:29 pm
Well if the user misses completely,meaning the opponent got higher on the PA-thing, then the user can dismiss the attack completely and go on fighting.
If the person breaks of the jutsu,there may be a brief stunning because their hands are made into a triange for a reason.(Because it represents the prism that squeezes the opponent.) But if I DO have the opponent trapped,then yes,the user must stay still to keep the technique going. Reason why if attacked the jutsu is disabled.
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Posted: Fri Mar 26, 2010 9:50 pm
again not exactly what I asked, let's say you use this jutsu on someone, and then someone else comes along and tries to punch you, can you avoid the punch, or are you forced by the jutsu to remain completely still?
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Posted: Fri Mar 26, 2010 10:22 pm
Ah,I see what you mean. Well the user can move to a certain extent. Depending on how the initiated the technique,either it being them kneeling or them standing, they can only rock forwards,backwards,and side-to-side. So a dead on attack like that would probably hit.
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Posted: Fri Mar 26, 2010 10:39 pm
Ok then, make that very clear in the description of the jutsu, also if the person caught in the jutsu breaks free then the one that cast the jutsu is winded for three posts (meaning their strength and speed is cut in half), agree to that and I'll agree to make it a PA thingy
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Posted: Fri Mar 26, 2010 10:51 pm
Gah your driving a hard bargain.... >.< I'd say the user is winded for two posts and on the third post they are regaining their strength.
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Posted: Fri Mar 26, 2010 11:08 pm
It's a hard bargain, but it's also an incredibly powerful jutsu with almost no risk as long as a third party doesn't come along to attack the user, I mean at the moment what risk does the person that uses the jutsu really take even if the other person breaks free, they lose the chakra used for casting the jutsu and that's really it. I think that my deal is plenty fair
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