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Reply The Chimaera's Memory Banks
Fringe RP - Disscusion and Storybuilding Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 ... 103 104 105 106 [>] [>>] [>>] [»|]

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Nelowulf
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Codger

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PostPosted: Wed Apr 16, 2008 2:09 pm


Through the night from outlaw star?
PostPosted: Wed Apr 16, 2008 2:11 pm


Cale Darksun
Heroism isnt a concept familiar to Mandalorians. The way we see it, you're either Mando or Hutt'uun.

Most people who survive lack the concept of heroism.

"You are not supermen. Pilots and Marines take special note."

Nelowulf
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Sol Walker
Crew

PostPosted: Wed Apr 16, 2008 2:15 pm


Nelowulf
Cale Darksun
Heroism isnt a concept familiar to Mandalorians. The way we see it, you're either Mando or Hutt'uun.

Most people who survive lack the concept of heroism.

"You are not supermen. Pilots and Marines take special note."

For 4,000 years Jedi, Sith and Republic alike have tried to kill us all. Survivalism is what we do best.
Next to armor making and killing.
PostPosted: Wed Apr 16, 2008 2:30 pm


Anything else to do with the ship Cale? As far as passengers go theres not much room unless we add a dorm.

Des Voh

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Sol Walker
Crew

PostPosted: Wed Apr 16, 2008 2:33 pm


You're kidding me...how many more do we need? It holds six.
Hmm...we could probably swap out one of those acessory arms for another 2 or 4 person bunk.
PostPosted: Wed Apr 16, 2008 2:37 pm


6 should be enough, I dont take up much room so you could actually fit seven on the ship.

Missing00

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Sol Walker
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PostPosted: Wed Apr 16, 2008 2:41 pm


we could fit nine if people dont mind where they sleep. Problem is, food and water are for six people. Increase the number and our stocks will dwindle before the 2 month limit.
PostPosted: Wed Apr 16, 2008 2:46 pm


Oh yeah...

Missing00

Invisible Guildsman

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Sol Walker
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PostPosted: Wed Apr 16, 2008 2:50 pm


You just realized the fact that theres a limit on consumables?
PostPosted: Wed Apr 16, 2008 2:53 pm


Iknew that, I just wasnt thinking of it at the moment.

Missing00

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Sol Walker
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PostPosted: Wed Apr 16, 2008 2:59 pm


Yum. Liquid food paste.
PostPosted: Wed Apr 16, 2008 3:02 pm


Extend the stores by a, set up two extra dorm rooms fitting two each, holding 10 people, we double as both freight and we can take on passengers.
That still allows for more than enough cargo space. But place two of the dorms on the entry deck.

Des Voh

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Sol Walker
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PostPosted: Wed Apr 16, 2008 3:05 pm


Why on the entry deck?
We could swap out the lounges on the top deck for Passenger dorms Modules and save us the cost of permanently installing them in cargo space.
We could easily fit two people in each plus extra consumables. Granted we'd lose the lounges but we can swap out later.
PostPosted: Wed Apr 16, 2008 3:07 pm


One lounge can fit a set of bunk beds, so thats four people. So keep the other intact.
On the entry-deck we can fit a speeder or some bikes, as well as an exercise corner.

Des Voh

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Sol Walker
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PostPosted: Wed Apr 16, 2008 3:11 pm


We only need one runabout. Thats probably a swoop bike we can use to tow and haul things in the manner of the Mule from Firefly.
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The Chimaera's Memory Banks

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