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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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[Tournament] Norlamin Boulderblade's try at the Tournament Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 [>] [»|]

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Perrian
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PostPosted: Mon Jan 28, 2008 3:04 pm


I am asking Fargore to check this board and give his opinion about this before I move on. Sorry for the delay
PostPosted: Mon Jan 28, 2008 3:05 pm


Oh, I didn't realize that. I'll ask Fargore about how this works then.

OfficeMaster86


FARGORE
Captain

PostPosted: Mon Jan 28, 2008 5:58 pm


Well, I hate to tell you this because it’s going to hurt Just a little more but if you read the descriptions for the resistance abilities, it’s not resisted per a source it’s resisted per a turn.

Resistance: 1
Prevent 2 damage from a specified source (magic, attacks, special [special attacks and actions]) per turn.

And Special Block reads the same way. So the easiest way of actually doing this would be to just add up the total special damage and then reduce that by the amount of both of the resisters, which would work out to

Special damage = 15 smash + 10 SA = 25 – (12 from Special block + 6 from resistance special = 18 ) total special damage taken = 7.
+ normal damage 4 = 11
Regeneration 2
= 9 total lasting damage.

Does this help?
PostPosted: Mon Jan 28, 2008 6:22 pm


Yes, that helps a lot. Thank you, Fargore.

Norlamin- 21/30

If you wish to change what you do for this turn, you may do so in the your next post or you may just say that you stay with your previously assigned actions.

Perrian
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OfficeMaster86

PostPosted: Mon Jan 28, 2008 7:11 pm


Ok... I didn't realize that. If I had known that I would have done the first round slightly differently too... The only thing I would change is that I would use my Spirit Bracer to increase my defense score by two, instead of the 5 damage I used it for. Am I allowed to change that?
PostPosted: Mon Jan 28, 2008 8:12 pm


Yes, you may do that. Would you like to change that for the previous round, also, or just for this round?

Perrian
Vice Captain

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OfficeMaster86

PostPosted: Mon Jan 28, 2008 8:59 pm


Yes, for both rounds 1 and 2 please. In fact, I have edited my posts, so that there is no confusion.
PostPosted: Tue Jan 29, 2008 1:22 pm


Ok. First round-
15 (smash) + 10 (mind slash)= 25 - 14 (special block)= 11 - 6 (resistance)= 5 damage
15 (Attack) - 14 (Your defense)= 1 + 9 (Roll)= 10 - 8 (Resistance) = 2
2+5=7

7 damage

23/30 +2 HP (regen)

25/30

Perrian
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Perrian rolled 3 4-sided dice: 1, 3, 1 Total: 5 (3-12)

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200
PostPosted: Tue Jan 29, 2008 1:26 pm


15 (smash) + 10 (mind slash) = 25 - 16 (Special Block) = 9 - 6(resistance)=3 damage

15 (Attack) - 16 (Defense) =-1 (Means X2 less damage per defense over attack)
5 (roll) - 2 (defense) - 8 (resistance) = 0

0 + 3= 3 - 2 (regen)= 1 damage

Norlamin- 24/30
Evangeline- 30/50

Next round Evangeline will use Mind Slash, will Attack twice at her regular attack (10), and will cast Fireball.
PostPosted: Tue Jan 29, 2008 3:07 pm


The towering golem begins to glow slightly in response to the magical energies being condensed into a fireball by Evangeline. Stepping forward, the golem delivers another massive blow to her as his fist slams into her full force. "You are quite a bit more resilient than many of the foes I have met in my time Evangeline, but how long can you last against my fists?"

Use 1 Charge on Spirit Bracer (now 7/10): Deal 5 Damage to Evangeline
Special Attack: Evangeline
Council Badge: Evangeline (First Normal Attack)
Spell Block (-1ap): Block 16 Magic Damage

Hp: 24/30
Ap: 0
Mp: 3

OfficeMaster86

Perrian rolled 3 4-sided dice: 1, 3, 2 Total: 6 (3-12)

Perrian
Vice Captain

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PostPosted: Tue Jan 29, 2008 4:50 pm


"Yes, you are a hard opponent. Most do not survive as long as you. I am impressed." Evangeline says and attacks.

21 (fireball) -16 (spell block)= 5-6 (resistance)= 0 damage
10 (attack)-16 (defense)=6*2=12
6-12=0 damage
10 (mind slash) - 6 (resistance)=4
4-2 (regen)= 2 damage

Norlamin- 22/30
Evangeline- 15/50

Evangeline pulls her sword off of her back and attacks you twice. (Drops magic by 5, increases attack to 15)
She'll use power up on her attack, raising it to 18.
She then mind slashes you for 10 damage.
If her attack is successful, she will use smash.
PostPosted: Tue Jan 29, 2008 5:10 pm


"You have been a very formidable opponent Evangeline, but this battle ends here. By beating you I have already surpassed my friends expectations. I hope I will get a chance to meet with you on better terms another time." With that the golem lifts up his massive stone hands and, clenching them together, brings them crashing down on Evangeline.

Use 1 Charge on Spirit Bracer (now 6/10): Deal 5 Damage to Evangeline
Special Attack: Evangeline
Council Badge: Evangeline (First Normal Attack)
Special Block (-1ap): Block 16 Special Damage

Hp: 22/30
Ap: 0
Mp: 4

OfficeMaster86

Perrian rolled 3 4-sided dice: 3, 3, 2 Total: 8 (3-12)

Perrian
Vice Captain

7,050 Points
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PostPosted: Tue Jan 29, 2008 5:15 pm


rolling...
PostPosted: Tue Jan 29, 2008 5:21 pm


18 (attack) -16 (defense)=2 +8 (roll)=10 -8 (resistance)=2
18 (smash) +10 (mind slash)= 28 -16 (special block)= 12 - 6(resistance) =6
2+6=8-2 (regen) =6


Norlamin- 16/30
Evangeline- 0/50

Evangeline attacks, but her attacks aren't enough. With your mighty blows, the great Evangeline falls and you become tied for the Tournament Champion. Now you only need to tie or win against death to be the Tournament Champion.

In the next waiting room you see nobody there.

People you may talk to:
Receptionist

Or you may proceed to the final round...

Perrian
Vice Captain

7,050 Points
  • Citizen 200
  • Flatterer 200
  • First step to fame 200
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