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Seraphine-Exalted

PostPosted: Wed Mar 16, 2005 9:00 am


look out big stuff, a new librairian is in town, its gonna instakill your a**!

seriously, a librarian with veil of time against a non-anti psyker army is going to kill just about anything thats alone.... in the worst case:

5+ to hit, 3 attacks, 2 hit (due to reroll)
6+ to wound (theres nothing with over T6, atleast not codex based)
about 1 wound,

psychich test has a 6 out 1296 chance of failing....

if you give him a second close combat weapon (or something of the sort) you are statisticly going to kill everything you come along (not counting psychic resistant stuff)

to make it exact:
8 5+ attacks (max of 4 hits possible, 8 comes from 4 rerolls)

33.33% hits, or: 2.67, rounded up to 3

3 hits, wounding on a 6, as its re-rolleble, exactly 1 wounds or 16,665%

well... i guess your not gonna fail that psychic test...

and thats against WS8 T6 Wx creature....

makes you wonder....
PostPosted: Wed Mar 16, 2005 9:25 am


The chaplain-Lightning Claw Terminator Assault works best

1 x Chaplain, 1 Crozius Arcanium, 1 Lightning Claw 3 attacks
5 x Terminator, Lightning Claw (Pair) 2 attacks each
On the charge
Give the Chaplain a holy relic.
24 attacks, re-roll hits, re-roll wounds, negate basic armor saves

Nice, eh?

Ophiuchus


Seraphine-Exalted

PostPosted: Wed Mar 16, 2005 10:16 am


Ophiuchus
The chaplain-Lightning Claw Terminator Assault works best

1 x Chaplain, 1 Crozius Arcanium, 1 Lightning Claw 3 attacks
5 x Terminator, Lightning Claw (Pair) 2 attacks each
On the charge
Give the Chaplain a holy relic.
24 attacks, re-roll hits, re-roll wounds, negate basic armor saves

Nice, eh?


how much pts?
PostPosted: Wed Mar 16, 2005 10:54 am


my librarian uses veil of time and might of the heroes, good combination no?

General VonCarstein


shadzar

PostPosted: Wed Mar 16, 2005 11:08 am


Ophiuchus
The chaplain-Lightning Claw Terminator Assault works best

1 x Chaplain, 1 Crozius Arcanium, 1 Lightning Claw 3 attacks
5 x Terminator, Lightning Claw (Pair) 2 attacks each
On the charge
Give the Chaplain a holy relic.
24 attacks, re-roll hits, re-roll wounds, negate basic armor saves

Nice, eh?
but it is only ONCE per battle due to the relic. and they have to get into assault. LC termis are shot up pretty quick around here.
PostPosted: Wed Mar 16, 2005 3:05 pm


shadzar
Ophiuchus
The chaplain-Lightning Claw Terminator Assault works best

1 x Chaplain, 1 Crozius Arcanium, 1 Lightning Claw 3 attacks
5 x Terminator, Lightning Claw (Pair) 2 attacks each
On the charge
Give the Chaplain a holy relic.
24 attacks, re-roll hits, re-roll wounds, negate basic armor saves

Nice, eh?
but it is only ONCE per battle due to the relic. and they have to get into assault. LC termis are shot up pretty quick around here.
That's the only flaw - getting them there. But the chaplain is a much better choice as a leader. He comes with a 4+ invulnerable and a power weapon included in his points cost.

Ophiuchus


Seraphine-Exalted

PostPosted: Tue Mar 22, 2005 12:27 pm


Fluff question:

Inquisitorial forces will undoubtebly have information on soldiers of theirs standing out, but do they have information on all regular marines aswell? (excluding ofcourse lost chapters etc) if so, how is it filed? could someone give me one of those "marine files" with examples included? i need it for a story...

thanx in advance,
PostPosted: Tue Mar 22, 2005 2:46 pm


from what i can tell: no. the space marines do NOT answer to the inquisition unless ordered to do so by their chapter master. they answer to the emperor himself and their chapter master.

General VonCarstein


darth603

PostPosted: Tue Mar 22, 2005 3:46 pm


Seraphine-Exalted
Fluff question:

Inquisitorial forces will undoubtebly have information on soldiers of theirs standing out, but do they have information on all regular marines aswell? (excluding ofcourse lost chapters etc) if so, how is it filed? could someone give me one of those "marine files" with examples included? i need it for a story...

thanx in advance,
They probably have some degree of access to it, although the Marine HQ will be very unlikely to willingly comply. The threat of Exterminatus was required for the Relictors to give over most of their Daemon Weapons and the info about what they did with them. As for how that information's kept, it probably varies from chapter to chapter. Most of them probably have one dataslate per Marine to record his battle record.

Also, check the inside back cover of the DA codex for an example of what happens when a chapter decides to stonewall an Inquisitor.
PostPosted: Tue Mar 22, 2005 4:03 pm


In one of the books I read, the data was kept in ancient computers that could only be accessed by the techpriests. The inquisition came in and "asked politely" (Read: Veiled threats) to see the information they needed under the pretense of needing it for a deamon hunt.

Akujo


Seraphine-Exalted

PostPosted: Wed Mar 23, 2005 11:15 am


I think i finally got it now:

Chapter Traits
Cleanse and Purify
Trust Your Battle-Brothers

Major Disadvantages
Eye to Eye

Minor Disadvantages
Faithful Unto Death

4 Scout Squad (Troops) @ 90 Pts
Sniper Rifle (x3); Heavy Bolter (x1); Infilitrate Skill

1 Sergeant @ [18] Pts
Sniper Rifle; Infilitrate Skill



6 Tactical Squad (Troops) @ 137 Pts
Bolter (x4); Meltagun (x1); Meltagun (x1); Frag Grenades

1 Sergeant @ [16] Pts
Bolt Pistol & CCWep.; Frag Grenades



4 Tactical Squad (Troops) @ 90 Pts
Bolter (x3); Lascannon (x1)

1 Sergeant @ [15] Pts
Bolter



1 Land Speeder Squadron (Fast Attack) @ 85 Pts

1 LS Typhoon #1 @ [85] Pts
Multi-Melta; Typhoon Missile

Models in Army: 21


Total Army Cost: 402


Basicly, the scouts just infiltrate somewhere away from my main force and shoot stuff up, if they survive, they claim a quarter aswell.

Larger marine squad will advance, shoot and assault, or stay back and shoot depending on the enemy army.

Second marine squad will shoot any big stuff, and after that support the first marine squad.

the landspeeder will either keep back and shoot his missles, or move in at medium range and shoot both melta and missles.
Due to its speed it can always go and help the scouts, or claim a quarter at the last moment.
PostPosted: Wed Mar 23, 2005 11:36 am


assualt temrs with ligtnign claws and a librarian with veil of time and smite own jus bout everything

ArchAngel_Heidur


Lozt_1

PostPosted: Wed Mar 23, 2005 3:57 pm


ArchAngel_Heidur
assualt temrs with ligtnign claws and a librarian with veil of time and smite own jus bout everything
Except veil of time only effects the Librarians rolls not those of his squad or squad he is attached to. So there are better power combinations then that... Like veil of time and might of heroes. thats a possible 8 attacks on the charge all with the ability to be rerolled for every missed hit or wound...
PostPosted: Mon Mar 28, 2005 3:21 pm


Space marines believe that the emporer is only the benefactor of the imperium...not it's god, so it's suffice to say that the space marines don't care longterms of what happens if the Emporer were to just stop caring

Ticklish_Boi


Jerhien

PostPosted: Mon Mar 28, 2005 10:21 pm


Just a few quick notes;

You can only use one major psychic power a turn, and using your force weapon is counted as using a major psychic power...so you have to pick between veil of time and the instant kill ability.

Yes Chaplains are even MORE kick a** now, because if you're smart you give them an adamantine mantle.

The REALLY mean thing is that you can attach additional characters to your command squads, for instance you could have a chaplain with a command squad with a librarian in it as one hq choice, then you could have a force commander with a command squad and an additional chaplain in his command squad as one hq choice.

...owies.
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