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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Rin Kairiu rolled 4 20-sided dice: 14, 11, 5, 11 Total: 41 (4-80)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Aug 06, 2009 3:51 pm


Shuiro entered the door on the far right and found herself n a nice maze. Mazes seemed to do pretty nicely for her... after all, she could 'see' pretty well in all dire ctions... except up. Rounding a few corners, she came to only one end before finding her way around that and onti another path.

1d20: 14+78= 92
1d20: 11+78= 89
1d20: 5+39= 44
1d20: 11+78= 89
DC: 700- 214= 408
Rin Kairiu rolled 4 20-sided dice: 2, 13, 15, 11 Total: 41 (4-80)
PostPosted: Thu Aug 06, 2009 3:57 pm


Another end, but that didn't stop her at all. She turned around and used her pulse to navigate her way onto a very promising path. Down a few corridors, taking a right here, another right, and then a left... she knew she was getting very close to the exit... This would be a record time for her.

1d20: 2+39= 41
1d20: 13+78= 91
1d20: 15+78= 93
1d20: 11+78= 89
DC: 408- 314= 94

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 4 20-sided dice: 5, 2, 4, 18 Total: 29 (4-80)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Aug 06, 2009 4:01 pm


She could feel how close she was, hwever, it seemed of all the twists and turns around, they all ended up as ends. Finally, the last place she looks, she finds a smaller corridor and travels down it to find the exit dorr. Wih a smile, she exits the maze... wnating to do it again.

1d20: 5+39= 44
1d20: 2+39= 41
1d20: 4+39= 43
1d20: 18+78= 96
DC: 94- 224= done
Rin Kairiu generated a random number between 1 and 6 ... 4!
PostPosted: Thu Aug 06, 2009 4:56 pm


(door)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 4 20-sided dice: 13, 8, 10, 11 Total: 42 (4-80)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Aug 06, 2009 4:57 pm


Sakeme heard rumors about door 4. She'd never been through it before, but she knew there was something about it that made it tough... Perhaps it was longer, or it had more ends... she wasn't sue. she just knew she'd go through it, and find her way around.

1d20: 13+50= 63
1d20: 8+50= 58
1d20: 10+50= 60
1d20: 11+50= 61
DC: 1000- 217= 783
Rin Kairiu rolled 4 20-sided dice: 12, 1, 1, 8 Total: 22 (4-80)
PostPosted: Thu Aug 06, 2009 5:00 pm


She wasn't exactly the best with mazes, she would admit. However, she had a feeling that finding her weay through mazes would help her with traveling in the future. After all, she'd never travelled across the countries by herself and if she got lost... well, she had to prepare herself. Atleast she would always have a map.

1d20: 12+50= 62
1d20: 1+0= 1
1d20: 1+0= 1
1d20: 8+25= 33
DC: 783- 97= 686

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 4 20-sided dice: 8, 17, 15, 20 Total: 60 (4-80)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Aug 06, 2009 5:05 pm


She hit another end... no surprise there... Turning arund, she picked out another pathway and made her way down a corridor or two before she found an almost obviously good path. She was more than halfway there... she could tell.

1d20: 8+25= 33
1d20: 17+50= 67
1d20: 15+50= 65
1d20: 20+100= 120
DC: 686- 285= 401
Rin Kairiu rolled 4 20-sided dice: 12, 6, 10, 14 Total: 42 (4-80)
PostPosted: Thu Aug 06, 2009 5:08 pm


Things were getting a bit slow. She rounded what seemed tpo be a promising corner and then another before hitting another end. Turning from there, she took the opposite tail along a nice rock wall... which looked the same as the others and continued on.

1d20: 12+50= 62
1d20: 6+25= 31
1d20: 10+50= 60
1d20: 14+50= 64
DC: 401- 217= 184

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 4 20-sided dice: 3, 15, 18, 11 Total: 47 (4-80)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Aug 06, 2009 5:13 pm


Two paths to go, an she could heard noise on the other side of the big wall. Taking a left, she soon found that it was a end. Taking the other road, she made her twists and turns and found her way to the exit. Leaving the maze, she felt accomplished.

1d20: 3+25= 28
1d20: 15+50= 65
1d20: 18+50= 68
1d20: 11+50= 61
DC: 184- 222= done
Carlos Ralfer generated a random number between 1 and 7 ... 6!
PostPosted: Mon Aug 10, 2009 9:25 am


[[random weekly event]]

6) Stone Maze:
Random and confusion are probably synonymous with the Tsuchikage Marcus. Everything he touches ends up getting weird. Which is why this struck so many people by surprise. Literally overnight, the landscape of the Kara Badlands has been mutated into a huge maze. No one knows how he did it, just that he did. Supposedly, he’s hidden some good crap in the maze but no one knows for sure.

Rules: The player will roll Search Checks(Search Skill + 1 D20) to try and find their way through the maze. You may do as many checks per post as your attack turns allow. No distinctions were made between one rank or another. You simply pick one of 6 entry points (via 6 sided dice) and go from there. Each entry point has a varying difficulty to get to the single exit.

Door 1 – 500
Door 2 – 50
Door 3 – 250
Door 4 – 1000
Door 5 – 400
Door 6 - 700

Other: *If you roll a 10 or lower, your are considered as hitting a ‘dead end’ and can only add half your total Search check to your attempt.
*If you roll a 1, it is considered that you completely failed and get to add nothing to the search. If you roll 3 1’s, you must start over.
*If you roll a 20, add double your Search Skill to your Search Check.

Special: *You are allowed to change which door you entered 1 time without it being counted as a fail. Simply announce that you’re changing doors and do another roll to see what door you go into.

Carlos Ralfer

Rin Kairiu rolled 1 6-sided dice: 6 Total: 6 (1-6)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Sep 03, 2009 10:33 am


(random door?)
Rin Kairiu rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Thu Sep 03, 2009 10:35 am


(try a reroll)

Door 6 it is then...

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 4 20-sided dice: 14, 16, 9, 12 Total: 51 (4-80)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Sep 03, 2009 10:37 am


Not surprising, Shuiro was back for more. She had another record to break and what better place to do it than the maze she'd done so well the last time she was here? If she remembered correctly, that one was through door six. So, like a good girl, she entered through that doorway and started down through the stoney corridors on her search for the exit. Luck would favor her today... as it already was. She practically knew this maze by heart... perhaps she should break her record in another one next time?

1d20: 14+104= 118
1d20: 16+104= 120
1d20: 9+52= 61
1d20: 12+104= 116
DC: 700- 415= 285
Rin Kairiu rolled 4 20-sided dice: 5, 2, 7, 11 Total: 25 (4-80)
PostPosted: Thu Sep 03, 2009 10:44 am


Yeah, she would have to try out another maze the next time... this one was becomming far too easy for her. Why, you ask? Because she'd on;ly been in there for five minutes and she was now face to face with the exit door. Some would call that luck... SHuiro was determined to call it skill. Would you blame her for that?

1d20: 5+52= 57
1d20: 2+52= 54
1d20: 7+52= 59
1d20: 11+104= 115
DC: 285- 285= 0

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 6-sided dice: 1 Total: 1 (1-6)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Sep 03, 2009 10:48 am


(roll for door)
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