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Posted: Fri Aug 12, 2005 4:06 pm
Uh... Xemaca? care to help?
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Posted: Fri Aug 12, 2005 10:58 pm
Hmmm...I'm not sure where I would be of help...projectile firearms aren't exactly my specialty. I tend to lean more towards the technological standpoint when it comes to fire arms. That's why the guns, such as the wave pistol, use polarized energy units as an attack base.
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Posted: Sat Aug 13, 2005 8:41 am
Nice work while I was gone! 3nodding
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Posted: Sat Aug 13, 2005 9:45 am
Um... okay so perhaps we should just use our normal weapons with softer bullets?
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Posted: Sat Aug 13, 2005 9:56 pm
BAH! And so ends my unofficial absence!
Ok, so back to work on my 'everything but the kitchen sink' gun. I thought it out, and I think that 6 truly is the perfect number for this project. It's utterly ridiculuos how many reasons why the number 6 and round objects belong together. So 6 individual chambers it is.
For the ammunition storage, I think I may have figured out a way to minimalize space without sacrificing capacity: instead of having the feed go completely parallel to the barrel, a slanted feed ramp would be best. probably at about 60 degrees from the normal (a 30 degree incline off the barrel [sorry, me=math-freak]).
Other than that, it's just a matter of getting all the bits and pieces working and seeing if any good ideas for it come along.
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Posted: Sun Aug 14, 2005 7:57 am
So now we have two new heavy weapons...
and now for the best part!
naming them!
xp
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Posted: Sun Aug 14, 2005 11:29 am
We-- you can have Xemaca do that. She makes up all the names for the AAs and things like that.
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Posted: Fri Aug 19, 2005 9:41 am
General Ironwolf We-- you can have Xemaca do that. She makes up all the names for the AAs and things like that. Actually Mr. Ironwolf...their creation...their names. I like to let people have fun naming their own creations. If I give it a name, then it kind of steals what they made and calling it my own. Just like if you made a weapon, you'd name it, because it's your right to do so because you're the one who conjured up the idea for it. 3nodding
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Boota Pouncer Vice Captain
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Posted: Fri Aug 19, 2005 2:43 pm
Naming things are important, it puts the finishing touches on someones creation.
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Posted: Fri Aug 19, 2005 3:20 pm
xp I really try too hard....
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Boota Pouncer Vice Captain
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Posted: Fri Aug 19, 2005 11:13 pm
General Ironwolf xp I really try too hard.... -Hands the corporal a cup of coffee- Cream or sugar?
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Posted: Sat Aug 20, 2005 6:20 am
"Hm... I'll just have it plain." The Corpral starts drinking the coffee
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Posted: Sat Aug 20, 2005 8:26 am
~Smiles fainlty as he watches the development~
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Posted: Sat Aug 20, 2005 4:38 pm
Hmmm... -Karazuma wanders into the development room and starts looking at random parts of unfinished weaponry.-
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Boota Pouncer Vice Captain
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Posted: Sun Aug 21, 2005 11:27 pm
3nodding You'll come up with good names, if not you could try to give the job to me or somene else, but you know the guns better, so go ahead! 3nodding
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