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Posted: Mon Oct 01, 2007 9:24 pm
More like winner doughboy because I brought this up. > biggrin However you did get me with the strength of the PW. Forgive me, I lost my codex 3 weeks ago. Also, if you designate a single target model, say, a chaos lord or somthing they're also boned because if you get the hit they're stuck under the hol. This however is generally a bad move because there are easier targets to hit with a lot more models to burn.
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Posted: Fri Nov 09, 2007 4:42 am
Ah, the Necrons, who can't love a race comprised of soulless metal robots designed to sweep across the universe and harvest living life forms for their demi-godlike masters.
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Posted: Fri Nov 09, 2007 11:33 pm
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Posted: Sat Dec 01, 2007 7:24 pm
thought...
the necrons weapons are based on hard science. they hate the warp. so in theory couldn't other races backwards engineer most of there tech? even if it is really advanced it would be a matter of time and dedication more then anything else.
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Posted: Mon Dec 03, 2007 12:38 pm
OrionStark thought... the necrons weapons are based on hard science. they hate the warp. so in theory couldn't other races backwards engineer most of there tech? even if it is really advanced it would be a matter of time and dedication more then anything else. The Necrons phase out after both victory and defeat, leaving nothing to salvage for reverse engineering. Their dead and wounded all simply vanish back from whence they came. If that didn't happen though, yeah humans could do it. Besides, all of the imperiums technology is reverse engineered from previous generations of human technology, the techpriests of mars don't actually know how anything works, they just build the stuff according to instructions basically.
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Posted: Mon Dec 03, 2007 7:59 pm
DarkElf27 whee Washington state. stressed That makes 2 of my guildmembers who live way out of my timeszone; an English, and an Aussie. whooo Washington state pride. old I know, but still, whoo! and form what I understand isnt it more of, the necrons cant SURVIVE the warp? I feel bad for them T.T they were tricked.
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Posted: Sat Dec 08, 2007 12:26 am
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Posted: Tue Dec 18, 2007 10:32 pm
ShasO Ol Por OrionStark thought... the necrons weapons are based on hard science. they hate the warp. so in theory couldn't other races backwards engineer most of there tech? even if it is really advanced it would be a matter of time and dedication more then anything else. The Necrons phase out after both victory and defeat, leaving nothing to salvage for reverse engineering. Their dead and wounded all simply vanish back from whence they came. If that didn't happen though, yeah humans could do it. Besides, all of the imperiums technology is reverse engineered from previous generations of human technology, the techpriests of mars don't actually know how anything works, they just build the stuff according to instructions basically. The Necrons are superior to most units on the battlefield, but their force is forced to Phase out and loses if 75% of their forces are destroyed. This is the only real drawback Ive had with the Necrons. They also go through vehicles like a hot Warscythe through butter with their Gauss Weaponry and [Warp? Disruptive? Can't remember the name] Claws. Hmm. These aside, from my experience with Necrons, I have been able to draw only one conclusion. Necorns FTW! -Phase out- -Phase in- Also, Imperium FTL. -Phase out once more-
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Posted: Fri Jan 18, 2008 7:04 pm
ShasO Ol Por OrionStark thought... the necrons weapons are based on hard science. they hate the warp. so in theory couldn't other races backwards engineer most of there tech? even if it is really advanced it would be a matter of time and dedication more then anything else. The Necrons phase out after both victory and defeat, leaving nothing to salvage for reverse engineering. Their dead and wounded all simply vanish back from whence they came. If that didn't happen though, yeah humans could do it. Besides, all of the imperiums technology is reverse engineered from previous generations of human technology, the techpriests of mars don't actually know how anything works, they just build the stuff according to instructions basically. Actually, that is not entirely accurate, the Adeptus Mechanicus does know how the things they build work, if they didn't they would have no understanding of the archaic blueprints they have or find, and would be unable to use them. Plus, contrary to popular belief, they are coming up with new designs all the time, you just dont usually hear about it. (Plus, power armor, chainswords, and power weapons were in part reversed engineered from the Eldar anyway.) Back on the subject of Necrons, as far as reverse-engineering their technology, the Tech-priests have hit a dead end. The Tech-priest have created a theory on how gauss technology works (If you dont believe me, check the Necron Codex, because I am citing it here.) but they lack enough understanding of necron technology to properly create an efficient working model that has the same effectivity of the Necron weapon, let alone make it small enough to carry, because the energy required to pull off what the Gauss technology actually does would, with the Imperium technology on hand, take a generator similar to one found in a titan, and it wouldn't be very effective.
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Posted: Mon Jan 21, 2008 7:19 pm
I recently fought a in a torny w/ my necrons, I got 2 wins and a lost. (damn sisters!) It was a 1750 point list, I took a 200 point lord,30 warriors, 10 scarabs with disruption, 3 hvy destroyers, a tomb spyder, a monolith and the nightbringer. boy was the nightbringer fun. people just cowered from it all day. smile
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Posted: Tue Jan 29, 2008 5:45 pm
Yeah, people will generally do that when they see Nightbringer hit the field. Also, when it comes down to necron tech, even if Mechanicus COULD make a gauss flayer, it would only be able to fire once and then the trigger would melt.
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Posted: Sun Feb 03, 2008 6:35 pm
[.Psycho.Doughboy.] Yeah, people will generally do that when they see Nightbringer hit the field. Also, when it comes down to necron tech, even if Mechanicus COULD make a gauss flayer, it would only be able to fire once and then the trigger would melt. Now this guy knows what I am talking about. indeed, that is actually mentioned in the codex, that is the issue that arises after the power output and efficiency issues are solved. (which they have not, as far as the Oh-so-pitiful lesser races are concerned) This leads me to believe that the gauss weaponry used by the Necrons have no mechanical triggers, because electronic controls should still work. I theorize that the weilders of these weapons send electrical signals through their hands to receptors on the flayer/blaster/pariah warscythe grip in order to fire them. In other words, they point the gun, and think about shooting it, the weapon does the rest.
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Posted: Sun Feb 17, 2008 5:08 am
the main thing players seem to forget is that the necrons like their weapons are made from the same materials and in terms of 'organic composure' are resigned to act more as a singular being rather then a soldier with a gun. as an earlier poster suggested they think and the gun does the rest because the gun itself is powered by the necron who wields it (somewhat explained via codex observations about larger necrons and more powerful necrons wielding weapons of equal measure to their physical 'difference')
why do you think only a pariah can use a warscythe, why only a destroyer can use a cannon and why only a immortal can use a blaster. the necrons have no real need for rank specific weaponry or archaic precepts of title earning (like say a veteran warrior earning a terminator class power suite)
also as a matter of reverse engineering, its impossible as formerly said, but parallel levels of engineering have been started by the cult of the void dragon on Terra.. so you know.. not that far off wink
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Posted: Tue Feb 19, 2008 1:48 am
I've always assumed there was some sort of logic signal from the necron to it's specific gun, because if you actually look at the models, Malkav's right, there aren't any triggers anywhere. As for the Void Dragon thing, I always get a little giggle when I think about it. So anyhow, let's talk strategy and lists. Typically, I follow the standard strategy of the phalanx. At full strength I can field about 70 warriors, 2 lords, a destroyer lord, 2 tomb spyders, Nightbringer, 7 destroyers, 3 heavy destroyers, 3 wraiths, 6 flayed ones, 6 immortals, 14 scarabs, and a monolith.
Next I want to get a phalanx and start running a shadow field, then a pylon twisted
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Posted: Wed Feb 27, 2008 5:16 am
Sweet... *Imagines the massive Necron army marching over the landscape* Now I feel bad about having nothing but the rulebook and Necron codex to my name... crying
(Before I forget, technically, the Void Dragon cult, and the Void Dragon himself, are actually on Mars, not Terra.)
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