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Tags: Game System, Zombie, Survival, Story Driven, Community 

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Classy Negro

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PostPosted: Thu Feb 24, 2011 1:19 pm


Wait a minute, so that means i can get my old character back? OwO

Because i had won the club leader name for the Mechanics club and i never got to use him because you closed up :/

I mean if people see it as unfair i dont really mind. Perhaps those who had won earlier could get some kind of compensation that doesnt involve ranking up...
PostPosted: Thu Feb 24, 2011 1:20 pm


Not so much. Just....I mean it's a survival based role play. I'm not saying that I've never been in guilds that opened without giving some form of perks. Gifts, package system for the first few to join, and I think it's because of that I bring this matter up. You did a fine job with the system and acknowledge that. I think that only characters used within chapters/episodes/acts should only have this perk. Which they are created by to increase thrill, development and suspense of the chapter itself.

SentryCub

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Downlow Otaku
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PostPosted: Thu Feb 24, 2011 1:32 pm


Ah fair enough.

Might I ask that we forget about the RPC that I assume you're talking about, we'll write it off as a One off, something for me to learn from. And I promise it won't happen again, unless needed for as you said special perks for Story Characters (Which funnily enough you read my mind. About that xD)
PostPosted: Thu Feb 24, 2011 1:33 pm


Let's not forget that even in a high school overtaken by the living dead, there will always be a select few on a level above the others. Someone well versed in each department. Notice how he didnt give them full S ranked status or anything like that but just something a little extra. So i do think that it makes more sense to give a select few some perks. Whether or not i get one, i dont really care. So long as we all cna eventually obtain a perk after a certain amount of points is attained.

Oh and i actually had an idea~ How about we get points for interaction. Say whoever you interact with in your posts, as long as they interact back, you count up your points together. It encourages meeting with others. If you dont like the idea, you could induct it for short intervals at a time. An example being, every tuesday and friday, interaction points are available. It works better as a full time thing and the best part is you dont even need a system for it! Its pretty basic.

Classy Negro

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SentryCub

Roisterer

PostPosted: Thu Feb 24, 2011 1:47 pm


Bambi|| Of course. I can respect characters of the story line that don't always have to be friendly towards other humans. This increases the danger and makes combat against them much more engaging if not proving that teamwork is needed to survive. That much I can respect of the chapter and the ideas you have for the chapters to come, AG has displayed such things throughout most chapters. Which makes it harder to stay alive and with you doing this then everyone will have to worry about not only "Them" but human threats.

Classy|| That would possibly stand in the catagory around characters having different classes and skills. I don't ignore the possible chance of some members wanting to take roles as these storyline characters and help the chapter progress. Memebers, regardless of the superior trait/talent they possess in the said department, we all would have special enhancements which is more then enough.

Overall|| Each member should adapt as needed which is the point in all survival horrors.
PostPosted: Thu Feb 24, 2011 1:51 pm


Hey Reazy, do you have a strong understanding of how I want this guild to work because of your experiences in AG? Would you like to be a mod? sweatdrop smile

Downlow Otaku
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SentryCub

Roisterer

PostPosted: Thu Feb 24, 2011 2:00 pm


I won't take such a position unless you need the aid. I do however know that AG members will turn towards this guild because of it's STRONG earth bonded connection with logic. Nevertheless, I'm one of the oldest members of the AG and wouldn't mind helping others understand the layout of the theme.
PostPosted: Thu Feb 24, 2011 2:00 pm


Sentry ;; Hmmm *strokes sage-like beard* I see your point. On second thought, forget the perks. I personally dont mind if other people had them but at the same time, it'd be more fun if we all just develop from square one. What are your thoughts on my interaction idea? Is it plausible?

And on another note i think it would be nice to have a post minimum before leaving an area. Lets face it, some of these areas are pretty large and most people cant get around that fast. Depending on size, every area should have a minimum number of posts before you can successfuly continue on. The smallest areas can be around 2. This give more importance to motorized vehicles in which obviously you can get around faster.

Classy Negro

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Downlow Otaku
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PostPosted: Thu Feb 24, 2011 2:03 pm


Classy Negro
Sentry ;; Hmmm *strokes sage-like beard* I see your point. On second thought, forget the perks. I personally dont mind if other people had them but at the same time, it'd be more fun if we all just develop from square one. What are your thoughts on my interaction idea? Is it plausible?

And on another note i think it would be nice to have a post minimum before leaving an area. Lets face it, some of these areas are pretty large and most people cant get around that fast. Depending on size, every area should have a minimum number of posts before you can successfuly continue on. The smallest areas can be around 2. This give more importance to motorized vehicles in which obviously you can get around faster.


Try and make that idea into a basic system and put it in the suggestion forum. Then I will convert it into some more in depth. (:

As for the interaction, yeah I can set that up. (:

Yeah Reazy it would be nice, and I could share my initial story plot ideas with somebody. (: Some one fresh to work with. (:
PostPosted: Thu Feb 24, 2011 2:15 pm


Classy|| Such a system would prove.....intresting. From group interaction is possible, Takashi was able to learn from Fatty and that increase his knowledge of fire arm use. However, it didn't make him on par with Fatty nor did it keep him from being insulted by his weak prowess with guns. If anything I say this system of yours is probably best suited for people that travel in groups/parties.

Bambi|| If that's what you need then I'll help with eclectic ways of the systems main skeleton. Driven by storylines and sudden alteration with the environment around each character.

SentryCub

Roisterer


Divine Monkey

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PostPosted: Thu Feb 24, 2011 2:33 pm


Erm, oh hai everyone. :]

PostPosted: Thu Feb 24, 2011 3:11 pm


(╬ ಠ益ಠ)

Can has chain whips?

tanh


Classy Negro

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PostPosted: Thu Feb 24, 2011 3:20 pm


Yesshhh, so long as its not too out of the ordinary :3 Jar of hearts? Laav it
PostPosted: Thu Feb 24, 2011 3:30 pm


Tanh
(╬ ಠ益ಠ)

Can has chain whips?


If your character could legitimately get a hold of it or have a legitimate reason for starting with it. Then yes. 3nodding

If not; then no.

Downlow Otaku
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Jenni Deer

Dangerous Lunatic

PostPosted: Thu Feb 24, 2011 3:32 pm


o.o
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