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Posted: Sat Apr 12, 2008 8:55 pm
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Posted: Sat Apr 12, 2008 8:58 pm
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Posted: Sun Apr 13, 2008 11:32 am
I completely agree; it'd better get menacing.
I'm hoping that it follows a path similar to Fausto's Bottle: Mystery, Cute, Awesome, Weapon.
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Posted: Sun Apr 13, 2008 8:41 pm
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Posted: Sun Apr 13, 2008 8:43 pm
could do without the cute, though
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Posted: Mon Apr 14, 2008 1:20 pm
True, but Gaia tries to please a larger crowd.
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Posted: Tue Apr 15, 2008 9:13 am
Evidently. The crowd is now every ******** person in the world. See MTV store for immenant fail.
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Posted: Tue Apr 15, 2008 3:30 pm
Well, more members equals more revenue.
I can't understand how MTV is appealing the the public, seeing as most view MTV as a joke anyway.
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Posted: Wed Apr 16, 2008 8:17 pm
Yeah, just like the damned "Monthly Collectables" which continue to cascade down a river of suck. With each item being used fifteen-million ways, they are just money ********.
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Posted: Thu Apr 17, 2008 4:19 am
Yeah, most are pretty lame or seek to fulfill certain fads. What's worse is the Cash Shop and Evolving Items.
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Posted: Thu Apr 17, 2008 8:23 pm
And yet that is where the investments lie now. Donation items used to be a good investment, now they are dirt cheap. Evolving items are worth their weight in platinum anymore . . . even the ones that look like s**t.
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Posted: Fri Apr 18, 2008 4:37 am
Yeah, the problem is that most evolvables cost over $5. evil
I have so many old donation itmes that aren't accruing value any longer. crying
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Posted: Tue Apr 22, 2008 8:25 am
Tell me about it. I have a list of letters and old donation spares that I don't know why I bother keeping. They are all near worthless. Last time I needed gold I actually started to consider selling things like my kiki or my angelic guitar.
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Posted: Tue Apr 22, 2008 8:29 am
Expensive and crappy. Great job on the evolving items. stare
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Posted: Tue Apr 22, 2008 2:56 pm
I know how you feel. My investment in grunnies and ice gauntlets has left me with 4-6 of each just sitting in my inventory.
The newest quest is ridiculous. Why should we have to bother spending a bunch of gold and time just to receive a useless little item. Of course, inexpensive items required for completing the quest now sky-rocket in value. Giaa let this economy become too much like the real-world economy. Isn't the point of a virtual controlled economy to prevent things like this from happening?
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