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Posted: Tue Jul 19, 2005 8:30 pm
General Ironwolf I know of a type of Flachette gun, but its not a shotgun. It just fires single shots. Then if it means anything, the rounds are made of a chemical ((life form technically. Video game. C&C)) and it spreads in just a tiny blast. The term flechette refers to the idea that each "pellet" is actually a razor blade. Flechettes can be used singly or in large groups, never the less it is a flechette weapon. Usually it is the latter. would suggest one that would use a signicant number of small flechettes. The effect on a human would literrally rip the flesh off their bones and splatter it all over the compartment. Messy, but effective... A fully automatic fire mode would be nice too...
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Posted: Tue Jul 19, 2005 9:06 pm
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Posted: Tue Jul 19, 2005 11:06 pm
surely we have hired a janitor by now, no?
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Posted: Tue Jul 19, 2005 11:32 pm
At least HE'D (or she, or it) be paid... gonk
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Posted: Wed Jul 20, 2005 5:48 am
General Tso General Ironwolf I know of a type of Flachette gun, but its not a shotgun. It just fires single shots. Then if it means anything, the rounds are made of a chemical ((life form technically. Video game. C&C)) and it spreads in just a tiny blast. The term flechette refers to the idea that each "pellet" is actually a razor blade. Flechettes can be used singly or in large groups, never the less it is a flechette weapon. Usually it is the latter. would suggest one that would use a signicant number of small flechettes. The effect on a human would literrally rip the flesh off their bones and splatter it all over the compartment. Messy, but effective... A fully automatic fire mode would be nice too... Flechette weapons only truly shine when used against un-armored, heavily cropped infantry; beyond that, there are much more efficient/cost-effective manners in dealing with ground troops. And as for space travel, I've yet to see a dispersal weapon that isn't easily stopped by a solid hunk of metal plating within the vacuum of space. Now cluster bombs, such as those used on a Mon Cal cruiser from the SW universe, can be put to highly effective use in any assortment of ways, including dealing with smaller craft and as an aid for retreating.
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Posted: Thu Jul 21, 2005 11:34 pm
Smithwillsuffice... General Tso General Ironwolf I know of a type of Flachette gun, but its not a shotgun. It just fires single shots. Then if it means anything, the rounds are made of a chemical ((life form technically. Video game. C&C)) and it spreads in just a tiny blast. The term flechette refers to the idea that each "pellet" is actually a razor blade. Flechettes can be used singly or in large groups, never the less it is a flechette weapon. Usually it is the latter. would suggest one that would use a signicant number of small flechettes. The effect on a human would literrally rip the flesh off their bones and splatter it all over the compartment. Messy, but effective... A fully automatic fire mode would be nice too... Flechette weapons only truly shine when used against un-armored, heavily cropped infantry; beyond that, there are much more efficient/cost-effective manners in dealing with ground troops. And as for space travel, I've yet to see a dispersal weapon that isn't easily stopped by a solid hunk of metal plating within the vacuum of space. Now cluster bombs, such as those used on a Mon Cal cruiser from the SW universe, can be put to highly effective use in any assortment of ways, including dealing with smaller craft and as an aid for retreating. ah, but we're not talking about unarmored ground troops are we? We're talking about small cramped corridors and passages. Armor is bulky, It catches on stuff and could have disasterous results. Energy weapons also have the impracticality of being much more... ah... collateral Damage prone. Fires in a small space like a ship, that doesn't really have all that much air to start with, could be disasterous. Now, I'm not saying we don't use energy weapons... I'm just saying that the flechette should be issued for normal use, and that the energy weapons be used on a more case-by-case basis. I'm talking about rifles and such, not ship to ship weaponry. Rather akward to tote around a cluster bomb inside the ship...
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Posted: Fri Jul 22, 2005 6:23 am
Ah. Inside the ship then.
I'm not certain as tothe idea of using a dispersal weapon in small corridors or such... Unless one could truly control the radius of the shot-blast, there'd be no telling what ship system you could damage by firing it.
I do agree that energy weapons shouldn't be standard issue, but I'm not certain about having the standard side-arm being (essentially) a wide-range shot gun. It seems to me a pistol'd work just fine.
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Posted: Fri Jul 22, 2005 10:19 am
Smithwillsuffice... Ah. Inside the ship then. I'm not certain as tothe idea of using a dispersal weapon in small corridors or such... Unless one could truly control the radius of the shot-blast, there'd be no telling what ship system you could damage by firing it. I do agree that energy weapons shouldn't be standard issue, but I'm not certain about having the standard side-arm being (essentially) a wide-range shot gun. It seems to me a pistol'd work just fine. Well, the idea is that the pellets are soft enough to be harmless to the ships metals, but hard enough to cut through flesh. And it doesn't need to be wide range. Focusing the blast would probably be a good idea. The soft alloy should also cut down on ricochet.
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Posted: Sat Jul 23, 2005 8:03 am
Hmm... but how to focus the dispersion to accomodate for a corridor of a ship? . . . ! What if, instead of using just clusters of shot all being fired at once, if we were to have, say, six seperate loading chambers with their own feeds, leading into a single barrel that could have an adjustable inner spiral? This would allow for split-second customization, and would even make the weapon versatile enough for longer-range. It would take a slight hit to reload times because of the six-chamber set-up, but other than that...
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Posted: Sat Jul 23, 2005 9:13 am
Smithwillsuffice... Hmm... but how to focus the dispersion to accomodate for a corridor of a ship? . . . ! What if, instead of using just clusters of shot all being fired at once, if we were to have, say, six seperate loading chambers with their own feeds, leading into a single barrel that could have an adjustable inner spiral? This would allow for split-second customization, and would even make the weapon versatile enough for longer-range. It would take a slight hit to reload times because of the six-chamber set-up, but other than that... Fancy... but... why the loading chambers? Wouldn't it simply be easier to stop firing, take cover, adjust something on the gun and pop back up for more? Or perhaps... They don't all have their own feeder.... The chamber before it fires, it could load from the main load. Or for safety, for more warning of a jam, an earlier chamber. But the chamber before, or the chamber just after would cut down on bulkiness...
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Posted: Sun Jul 24, 2005 6:25 pm
General Tso Smithwillsuffice... Hmm... but how to focus the dispersion to accomodate for a corridor of a ship? . . . ! What if, instead of using just clusters of shot all being fired at once, if we were to have, say, six seperate loading chambers with their own feeds, leading into a single barrel that could have an adjustable inner spiral? This would allow for split-second customization, and would even make the weapon versatile enough for longer-range. It would take a slight hit to reload times because of the six-chamber set-up, but other than that... Fancy... but... why the loading chambers? Wouldn't it simply be easier to stop firing, take cover, adjust something on the gun and pop back up for more? Or perhaps... They don't all have their own feeder.... The chamber before it fires, it could load from the main load. Or for safety, for more warning of a jam, an earlier chamber. But the chamber before, or the chamber just after would cut down on bulkiness... Six individual chambers would also allow for a setting that would fire less than six bullets, or could even fire in a chain. In short, this could function as a shotgun, pistol, and an automatic all at once. 3nodding This way also, if one feed jams, nothing is impeding fire from the other five.
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Posted: Fri Jul 29, 2005 1:01 am
I realize that... but it seems, rather bulky...
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Posted: Sat Jul 30, 2005 8:37 pm
It would be slightly bulkier than a standard shotgun, yes. But not so to the point of clunkyness. The only true disadvantage (which is one that will be overcome with just a little experience using the gun), would be the rather odd design it would have due to the 6 seperate feeding chambers.
And '6' is not a definate number here either. I just abstractly thought of a number. If it turns out that the gun performs better with 5 or 4 or 8 chambers, then so be it.
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Posted: Sun Jul 31, 2005 3:29 pm
Smithwillsuffice... It would be slightly bulkier than a standard shotgun, yes. But not so to the point of clunkyness. The only true disadvantage (which is one that will be overcome with just a little experience using the gun), would be the rather odd design it would have due to the 6 seperate feeding chambers. And '6' is not a definate number here either. I just abstractly thought of a number. If it turns out that the gun performs better with 5 or 4 or 8 chambers, then so be it. Well then private. Construct one with four chambers to cut down on the bulkiness. Also, use a light weight, but durable and heat resistant metal. If I deem it worthy of true R&D creation, then you'll be the first person assigned to R&D to receive a promotion.
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Posted: Sun Jul 31, 2005 5:27 pm
Xemaca Smithwillsuffice... It would be slightly bulkier than a standard shotgun, yes. But not so to the point of clunkyness. The only true disadvantage (which is one that will be overcome with just a little experience using the gun), would be the rather odd design it would have due to the 6 seperate feeding chambers. And '6' is not a definate number here either. I just abstractly thought of a number. If it turns out that the gun performs better with 5 or 4 or 8 chambers, then so be it. Well then private. Construct one with four chambers to cut down on the bulkiness. Also, use a light weight, but durable and heat resistant metal. If I deem it worthy of true R&D creation, then you'll be the first person assigned to R&D to receive a promotion. The trouble with using four chambers is that it would not be a very effective flechette style weapon. That would also cut down on the rpm of the automatic setting. It really depends on what the gun would be issued for... If you want some kind of standard side-arm, then light-weight is the way to go; but if you want a weapon that'll be potent instead of portable, I'd even suggest upping the number of chambers to 8, and instead of containing the bulk of the ammunition within the gun making use of an ammo pack of some sort. Would say that you wanted a standard issue gun here, or something that'll always get the job done?
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