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Fist of the Bro Star Captain
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Posted: Mon Jan 02, 2012 7:48 pm
Ana Helios Fenrir Graveheart Ana Helios Gear: S.O.U.L System is online, all stats are in the green! Ethan: What does S.O.U.L even mean? Gear: Well it means symbioti-- Ethan: I can't get rid of it?! Why didn't you tell me that before I put it on?! Gear: *shrugs* Deal with it. Naomi: I've got one too, it isn't really that bad. Penance: Check it out, it turns in to stuff! Ethan: A...railgun? Really, Sofie? Penance: Yup, pretty cool, huh? Z: Okay, that's enough, those aren't toys after all. *This entire scene was handdrawn in anime form* Gear reminds me of Gunner. xD Gear was created two years before Gunner, but after I saw him I absolutely had to use him for inspiration. Gear's real name is also how I came up with a name here, Emma Green. Figures. >.> So does this mean you've finished working out the story for your game yet?
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Posted: Mon Jan 02, 2012 7:50 pm
Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Gear: S.O.U.L System is online, all stats are in the green! Ethan: What does S.O.U.L even mean? Gear: Well it means symbioti-- Ethan: I can't get rid of it?! Why didn't you tell me that before I put it on?! Gear: *shrugs* Deal with it. Naomi: I've got one too, it isn't really that bad. Penance: Check it out, it turns in to stuff! Ethan: A...railgun? Really, Sofie? Penance: Yup, pretty cool, huh? Z: Okay, that's enough, those aren't toys after all. *This entire scene was handdrawn in anime form* Gear reminds me of Gunner. xD Gear was created two years before Gunner, but after I saw him I absolutely had to use him for inspiration. Gear's real name is also how I came up with a name here, Emma Green. Figures. >.> So does this mean you've finished working out the story for your game yet? Nope, but it does mean the entire story is outlined, I'm just filling in stuff to make the story complete, so it's kinda sorta done...I really wish I had voices for the anime cutscenes though, and better colored pencils...
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Valentine Valtieri Vice Captain
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Fist of the Bro Star Captain
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Posted: Mon Jan 02, 2012 7:57 pm
Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Gear: S.O.U.L System is online, all stats are in the green! Ethan: What does S.O.U.L even mean? Gear: Well it means symbioti-- Ethan: I can't get rid of it?! Why didn't you tell me that before I put it on?! Gear: *shrugs* Deal with it. Naomi: I've got one too, it isn't really that bad. Penance: Check it out, it turns in to stuff! Ethan: A...railgun? Really, Sofie? Penance: Yup, pretty cool, huh? Z: Okay, that's enough, those aren't toys after all. *This entire scene was handdrawn in anime form* Gear reminds me of Gunner. xD Gear was created two years before Gunner, but after I saw him I absolutely had to use him for inspiration. Gear's real name is also how I came up with a name here, Emma Green. Figures. >.> So does this mean you've finished working out the story for your game yet? Nope, but it does mean the entire story is outlined, I'm just filling in stuff to make the story complete, so it's kinda sorta done...I really wish I had voices for the anime cutscenes though, and better colored pencils... Well everybody starts somewhere. Hell most major gaming franchises didn't have voice actors either. Mario, Zelda, Final ******** Tetris. >.>
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Posted: Mon Jan 02, 2012 8:02 pm
Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Gear: S.O.U.L System is online, all stats are in the green! Ethan: What does S.O.U.L even mean? Gear: Well it means symbioti-- Ethan: I can't get rid of it?! Why didn't you tell me that before I put it on?! Gear: *shrugs* Deal with it. Naomi: I've got one too, it isn't really that bad. Penance: Check it out, it turns in to stuff! Ethan: A...railgun? Really, Sofie? Penance: Yup, pretty cool, huh? Z: Okay, that's enough, those aren't toys after all. *This entire scene was handdrawn in anime form* Gear reminds me of Gunner. xD Gear was created two years before Gunner, but after I saw him I absolutely had to use him for inspiration. Gear's real name is also how I came up with a name here, Emma Green. Figures. >.> So does this mean you've finished working out the story for your game yet? Nope, but it does mean the entire story is outlined, I'm just filling in stuff to make the story complete, so it's kinda sorta done...I really wish I had voices for the anime cutscenes though, and better colored pencils... Well everybody starts somewhere. Hell most major gaming franchises didn't have voice actors either. Mario, Zelda, Final Fantasy, ....******** Tetris. >.> At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Wait...what's wrong with Tetris?
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Valentine Valtieri Vice Captain
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Fist of the Bro Star Captain
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Posted: Mon Jan 02, 2012 8:48 pm
Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Gear was created two years before Gunner, but after I saw him I absolutely had to use him for inspiration. Gear's real name is also how I came up with a name here, Emma Green. Figures. >.> So does this mean you've finished working out the story for your game yet? Nope, but it does mean the entire story is outlined, I'm just filling in stuff to make the story complete, so it's kinda sorta done...I really wish I had voices for the anime cutscenes though, and better colored pencils... Well everybody starts somewhere. Hell most major gaming franchises didn't have voice actors either. Mario, Zelda, Final Fantasy, ....******** Tetris. >.> At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Wait...what's wrong with Tetris? Nothing I was just thinking of random games. And really it'll take that long? I thought that all you needed was to make this one game to get enough money to make console games? o_O
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Posted: Tue Jan 03, 2012 2:36 am
Ana Helios At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Glad you're having fun with that.
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Valentine Valtieri Vice Captain
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Posted: Tue Jan 03, 2012 2:40 am
Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Gear was created two years before Gunner, but after I saw him I absolutely had to use him for inspiration. Gear's real name is also how I came up with a name here, Emma Green. Figures. >.> So does this mean you've finished working out the story for your game yet? Nope, but it does mean the entire story is outlined, I'm just filling in stuff to make the story complete, so it's kinda sorta done...I really wish I had voices for the anime cutscenes though, and better colored pencils... Well everybody starts somewhere. Hell most major gaming franchises didn't have voice actors either. Mario, Zelda, Final Fantasy, ....******** Tetris. >.> At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Wait...what's wrong with Tetris? Nothing I was just thinking of random games. And really it'll take that long? I thought that all you needed was to make this one game to get enough money to make console games? o_O If the game itself sells for one dollar then three thousand people need to buy it. @Hugin: Meh...
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Posted: Tue Jan 03, 2012 3:09 am
Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Nope, but it does mean the entire story is outlined, I'm just filling in stuff to make the story complete, so it's kinda sorta done...I really wish I had voices for the anime cutscenes though, and better colored pencils... Well everybody starts somewhere. Hell most major gaming franchises didn't have voice actors either. Mario, Zelda, Final Fantasy, ....******** Tetris. >.> At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Wait...what's wrong with Tetris? Nothing I was just thinking of random games. And really it'll take that long? I thought that all you needed was to make this one game to get enough money to make console games? o_O If the game itself sells for one dollar then three thousand people need to buy it. @Hugin: Meh... Well, that doesn't sound too difficult. After all it'll be available on xbox live right? With some good gameplay and decent storyline I think you can make that easy.
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Fist of the Bro Star Captain
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Valentine Valtieri Vice Captain
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Posted: Tue Jan 03, 2012 3:17 am
Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios Nope, but it does mean the entire story is outlined, I'm just filling in stuff to make the story complete, so it's kinda sorta done...I really wish I had voices for the anime cutscenes though, and better colored pencils... Well everybody starts somewhere. Hell most major gaming franchises didn't have voice actors either. Mario, Zelda, Final Fantasy, ....******** Tetris. >.> At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Wait...what's wrong with Tetris? Nothing I was just thinking of random games. And really it'll take that long? I thought that all you needed was to make this one game to get enough money to make console games? o_O If the game itself sells for one dollar then three thousand people need to buy it. @Hugin: Meh... Well, that doesn't sound too difficult. After all it'll be available on xbox live right? With some good gameplay and decent storyline I think you can make that easy. When I port it, yes. I need one hundred dollars first so I can buy a subscription to a thing I need, I'll also need XNA Silverlight, but that's free. I'm starting off on the Android and hoping at least one hundred people buy it when it's released.
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Posted: Tue Jan 03, 2012 3:27 am
Well if the game is good then you'll get your money's worth. Personally i'm just looking forward to seeing how pro your game-making skills are. >.> So at least you know you'll have at least one customer. Lol Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Wait...what's wrong with Tetris? Nothing I was just thinking of random games. And really it'll take that long? I thought that all you needed was to make this one game to get enough money to make console games? o_O If the game itself sells for one dollar then three thousand people need to buy it. @Hugin: Meh... Well, that doesn't sound too difficult. After all it'll be available on xbox live right? With some good gameplay and decent storyline I think you can make that easy. When I port it, yes. I need one hundred dollars first so I can buy a subscription to a thing I need, I'll also need XNA Silverlight, but that's free. I'm starting off on the Android and hoping at least one hundred people buy it when it's released.
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Fist of the Bro Star Captain
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Valentine Valtieri Vice Captain
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Posted: Tue Jan 03, 2012 3:29 am
Fenrir Graveheart Well if the game is good then you'll get your money's worth. Personally i'm just looking forward to seeing how pro your game-making skills are. >.> So at least you know you'll have at least one customer. Lol Ana Helios Fenrir Graveheart Ana Helios Fenrir Graveheart Ana Helios At least it's something, soon I'll be using Maya Autodesk though...I just need to make a few good games and I'll be making things like Final Fantasy...early Final Fantasy since I'm just starting off...but still. Wait...what's wrong with Tetris? Nothing I was just thinking of random games. And really it'll take that long? I thought that all you needed was to make this one game to get enough money to make console games? o_O If the game itself sells for one dollar then three thousand people need to buy it. @Hugin: Meh... Well, that doesn't sound too difficult. After all it'll be available on xbox live right? With some good gameplay and decent storyline I think you can make that easy. When I port it, yes. I need one hundred dollars first so I can buy a subscription to a thing I need, I'll also need XNA Silverlight, but that's free. I'm starting off on the Android and hoping at least one hundred people buy it when it's released. Game-making is easy, story lining is slightly more difficult.
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Posted: Tue Jan 03, 2012 3:41 am
Its much the opposite for me. Lol which reminds me I should get on with writing the screen-play for Ludus out. I thought I should tell you that I decided the story would be much more concrete with fewer characters so i'm taking one man off of each side. Otherwise we have too many romance and drama cris-crosses than I know what to do with. So for the sake of making the story easier to follow i'm taking Cat off of the street fighters side, in order to nullify his romance with the aikido girl on the martial artists side. What martial artist would you prefer to lose? Ana Helios Fenrir Graveheart Well if the game is good then you'll get your money's worth. Personally i'm just looking forward to seeing how pro your game-making skills are. >.> So at least you know you'll have at least one customer. Lol Ana Helios Fenrir Graveheart Ana Helios If the game itself sells for one dollar then three thousand people need to buy it. @Hugin: Meh... Well, that doesn't sound too difficult. After all it'll be available on xbox live right? With some good gameplay and decent storyline I think you can make that easy. When I port it, yes. I need one hundred dollars first so I can buy a subscription to a thing I need, I'll also need XNA Silverlight, but that's free. I'm starting off on the Android and hoping at least one hundred people buy it when it's released. Game-making is easy, story lining is slightly more difficult.
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Fist of the Bro Star Captain
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Valentine Valtieri Vice Captain
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Posted: Tue Jan 03, 2012 3:46 am
Fenrir Graveheart Its much the opposite for me. Lol which reminds me I should get on with writing the screen-play for Ludus out. I thought I should tell you that I decided the story would be much more concrete with fewer characters so i'm taking one man off of each side. Otherwise we have too many romance and drama cris-crosses than I know what to do with. So for the sake of making the story easier to follow i'm taking Cat off of the street fighters side, in order to nullify his romance with the aikido girl on the martial artists side. What martial artist would you prefer to lose? Ana Helios Fenrir Graveheart Well if the game is good then you'll get your money's worth. Personally i'm just looking forward to seeing how pro your game-making skills are. >.> So at least you know you'll have at least one customer. Lol Ana Helios Fenrir Graveheart Ana Helios If the game itself sells for one dollar then three thousand people need to buy it. @Hugin: Meh... Well, that doesn't sound too difficult. After all it'll be available on xbox live right? With some good gameplay and decent storyline I think you can make that easy. When I port it, yes. I need one hundred dollars first so I can buy a subscription to a thing I need, I'll also need XNA Silverlight, but that's free. I'm starting off on the Android and hoping at least one hundred people buy it when it's released. Game-making is easy, story lining is slightly more difficult. It's not that I'm bad at it, it's just I don't know what people would like or not. And I guess I'll remove Jujitsu man.
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Posted: Tue Jan 03, 2012 3:59 am
Works for me. I'll get on it. Also, what you have to realize about story making is that the way you strictly want it to go is rarel how other people will see it. That's why it never hurts to have an outside opinion and why shows/games rarely have just one writer but a team of writers. That's what it takes to have a great storyline. Then again, that part of the world hasn't me ME yet. wink Ana Helios Fenrir Graveheart Its much the opposite for me. Lol which reminds me I should get on with writing the screen-play for Ludus out. I thought I should tell you that I decided the story would be much more concrete with fewer characters so i'm taking one man off of each side. Otherwise we have too many romance and drama cris-crosses than I know what to do with. So for the sake of making the story easier to follow i'm taking Cat off of the street fighters side, in order to nullify his romance with the aikido girl on the martial artists side. What martial artist would you prefer to lose? Ana Helios Fenrir Graveheart Well if the game is good then you'll get your money's worth. Personally i'm just looking forward to seeing how pro your game-making skills are. >.> So at least you know you'll have at least one customer. Lol Ana Helios When I port it, yes. I need one hundred dollars first so I can buy a subscription to a thing I need, I'll also need XNA Silverlight, but that's free. I'm starting off on the Android and hoping at least one hundred people buy it when it's released. Game-making is easy, story lining is slightly more difficult. It's not that I'm bad at it, it's just I don't know what people would like or not. And I guess I'll remove Jujitsu man.
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Fist of the Bro Star Captain
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Valentine Valtieri Vice Captain
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Posted: Tue Jan 03, 2012 4:04 am
Fenrir Graveheart Works for me. I'll get on it. Also, what you have to realize about story making is that the way you strictly want it to go is rarel how other people will see it. That's why it never hurts to have an outside opinion and why shows/games rarely have just one writer but a team of writers. That's what it takes to have a great storyline. Then again, that part of the world hasn't me ME yet. wink Ana Helios Fenrir Graveheart Its much the opposite for me. Lol which reminds me I should get on with writing the screen-play for Ludus out. I thought I should tell you that I decided the story would be much more concrete with fewer characters so i'm taking one man off of each side. Otherwise we have too many romance and drama cris-crosses than I know what to do with. So for the sake of making the story easier to follow i'm taking Cat off of the street fighters side, in order to nullify his romance with the aikido girl on the martial artists side. What martial artist would you prefer to lose? Ana Helios Fenrir Graveheart Well if the game is good then you'll get your money's worth. Personally i'm just looking forward to seeing how pro your game-making skills are. >.> So at least you know you'll have at least one customer. Lol Ana Helios When I port it, yes. I need one hundred dollars first so I can buy a subscription to a thing I need, I'll also need XNA Silverlight, but that's free. I'm starting off on the Android and hoping at least one hundred people buy it when it's released. Game-making is easy, story lining is slightly more difficult. It's not that I'm bad at it, it's just I don't know what people would like or not. And I guess I'll remove Jujitsu man. I don't need an outside opinion, I got dis scream
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