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Posted: Sun Dec 29, 2013 3:54 pm
Qyp Cleric... why you delete post? >> Because I posted in the wrong language and I was going to ask later when I finished reading the rest of the skill points stuff xD Sorry? o.o
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Posted: Sun Dec 29, 2013 4:01 pm
Cleric Saphire Qyp Cleric... why you delete post? >> Because I posted in the wrong language and I was going to ask later when I finished reading the rest of the skill points stuff xD Sorry? o.o Wrong language? Just edit it? XD
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Posted: Sun Dec 29, 2013 4:12 pm
Qyp Cleric Saphire Qyp Cleric... why you delete post? >> Because I posted in the wrong language and I was going to ask later when I finished reading the rest of the skill points stuff xD Sorry? o.o Wrong language? Just edit it? XD Yeah I probably should have.. I kind of panicked a bit I guess. Hey Qyp, since you're here... Over at the Konoha profile/journal (journal is preferred) is my character's stats. Would you take a look and help me out with the attack phase? I'm still confused as to what I need to do for the attack part. If I threw the senbon at the octopus then what would I need to do? 1D20 roll, and then what? [dice roll] + [melee long range] + [long range bonus]? Is that it? Sorry, I'm still reading through the posts for 'must read' but it's still a bit confusing. @_@
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Posted: Sun Dec 29, 2013 4:27 pm
Cleric Saphire Qyp Cleric Saphire Qyp Cleric... why you delete post? >> Because I posted in the wrong language and I was going to ask later when I finished reading the rest of the skill points stuff xD Sorry? o.o Wrong language? Just edit it? XD Yeah I probably should have.. I kind of panicked a bit I guess. Hey Qyp, since you're here... Over at the Konoha profile/journal (journal is preferred) is my character's stats. Would you take a look and help me out with the attack phase? I'm still confused as to what I need to do for the attack part. If I threw the senbon at the octopus then what would I need to do? 1D20 roll, and then what? [dice roll] + [melee long range] + [long range bonus]? Is that it? Sorry, I'm still reading through the posts for 'must read' but it's still a bit confusing. @_@ Melee is only for close range attacks (using a sword) and long range is throwing objects and all that. Since you don't have Senbon skill... All you have is... [dice roll] + [long range bonus] Then standard Senbon damage... if you do get a hit...
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Posted: Sun Dec 29, 2013 4:47 pm
Qyp Cleric Saphire Qyp Cleric Saphire Qyp Cleric... why you delete post? >> Because I posted in the wrong language and I was going to ask later when I finished reading the rest of the skill points stuff xD Sorry? o.o Wrong language? Just edit it? XD Yeah I probably should have.. I kind of panicked a bit I guess. Hey Qyp, since you're here... Over at the Konoha profile/journal (journal is preferred) is my character's stats. Would you take a look and help me out with the attack phase? I'm still confused as to what I need to do for the attack part. If I threw the senbon at the octopus then what would I need to do? 1D20 roll, and then what? [dice roll] + [melee long range] + [long range bonus]? Is that it? Sorry, I'm still reading through the posts for 'must read' but it's still a bit confusing. @_@ Melee is only for close range attacks (using a sword) and long range is throwing objects and all that. Since you don't have Senbon skill... All you have is... [dice roll] + [long range bonus] Then standard Senbon damage... if you do get a hit... Mkay, thank you. emotion_kirakira Guess I'd better go roll then. xD
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Posted: Sun Dec 29, 2013 5:13 pm
Cleric Saphire Qyp Cleric Saphire Qyp Cleric Saphire Qyp Cleric... why you delete post? >> Because I posted in the wrong language and I was going to ask later when I finished reading the rest of the skill points stuff xD Sorry? o.o Wrong language? Just edit it? XD Yeah I probably should have.. I kind of panicked a bit I guess. Hey Qyp, since you're here... Over at the Konoha profile/journal (journal is preferred) is my character's stats. Would you take a look and help me out with the attack phase? I'm still confused as to what I need to do for the attack part. If I threw the senbon at the octopus then what would I need to do? 1D20 roll, and then what? [dice roll] + [melee long range] + [long range bonus]? Is that it? Sorry, I'm still reading through the posts for 'must read' but it's still a bit confusing. @_@ Melee is only for close range attacks (using a sword) and long range is throwing objects and all that. Since you don't have Senbon skill... All you have is... [dice roll] + [long range bonus] Then standard Senbon damage... if you do get a hit... Mkay, thank you. emotion_kirakira Guess I'd better go roll then. xD XD You don't have to use Senbon... if you have anything else...
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Posted: Mon Dec 30, 2013 9:37 pm
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Posted: Mon Dec 30, 2013 10:49 pm
Pretty sure it's Cleric. I'm waiting on the octopus.
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Posted: Tue Dec 31, 2013 12:11 am
Sorry for being late! I've been working on my part time job, and once you type an equivalent of 40 pages of translation work, it really takes away the fun of doing anything else. :/
Uhhhh... can anyone help me with the damage calculations for the tessen? I'm just totally thrown off by these numbers and stats. xD
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Posted: Tue Dec 31, 2013 12:16 am
What you translate? o.o
Also... this is what applies...
Tessen {Small war fan} The tessen is used normally as a signal device more than a weapon and is often carried by kunoichis, the tessen can be made of wood and paper as well as iron and paper. Normally the tessen is combined with basic taijutsu and used as a parrying tool or as an implement to direct strength in a more concentrated form. Damage: 2 - 5 + str. mod. Range: Melee. Special: Can be used as signal device to make innuendos along ninjas. +4 to blocking checks. +4 to Seduction or Sleight of Hand for female characters when concealing. You can also Perform to crowds with tessen tricks! Dual Wield: Yes, -4 to attack roll.
Ninja Weapons (Melee): This skill measures your skill with a certain melee weapon type thus allowing you to deal more damage to your opponents based on the skill lvl. You must select a weapon type when picking this skill and must pick multiple depending on the number of melee weapons you use. eg. Ninja Weapons (Katana), Ninja Weapons (Naginata) Bonus: Every 4 skill points will grant you + 1 – 2 damage. Also every 10 skill points will grant you a +2 to your attack roll.
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Posted: Tue Dec 31, 2013 12:24 am
Qyp What you translate? o.o Also... this is what applies... Tessen {Small war fan} The tessen is used normally as a signal device more than a weapon and is often carried by kunoichis, the tessen can be made of wood and paper as well as iron and paper. Normally the tessen is combined with basic taijutsu and used as a parrying tool or as an implement to direct strength in a more concentrated form. Damage: 2 - 5 + str. mod. Range: Melee. Special: Can be used as signal device to make innuendos along ninjas. +4 to blocking checks. +4 to Seduction or Sleight of Hand for female characters when concealing. You can also Perform to crowds with tessen tricks! Dual Wield: Yes, -4 to attack roll. Ninja Weapons (Melee): This skill measures your skill with a certain melee weapon type thus allowing you to deal more damage to your opponents based on the skill lvl. You must select a weapon type when picking this skill and must pick multiple depending on the number of melee weapons you use. eg. Ninja Weapons (Katana), Ninja Weapons (Naginata) Bonus: Every 4 skill points will grant you + 1 – 2 damage. Also every 10 skill points will grant you a +2 to your attack roll. Uhnm.. It's for someone I know... Trading merchandise, related legal papers, very detailed shipping requirements... Not so fun. Uhh.... so I pop up two random numbers from... uh 3 to 7 I think? Is that right?
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Posted: Tue Dec 31, 2013 12:43 am
Cleric Saphire Qyp What you translate? o.o Also... this is what applies... Tessen {Small war fan} The tessen is used normally as a signal device more than a weapon and is often carried by kunoichis, the tessen can be made of wood and paper as well as iron and paper. Normally the tessen is combined with basic taijutsu and used as a parrying tool or as an implement to direct strength in a more concentrated form. Damage: 2 - 5 + str. mod. Range: Melee. Special: Can be used as signal device to make innuendos along ninjas. +4 to blocking checks. +4 to Seduction or Sleight of Hand for female characters when concealing. You can also Perform to crowds with tessen tricks! Dual Wield: Yes, -4 to attack roll. Ninja Weapons (Melee): This skill measures your skill with a certain melee weapon type thus allowing you to deal more damage to your opponents based on the skill lvl. You must select a weapon type when picking this skill and must pick multiple depending on the number of melee weapons you use. eg. Ninja Weapons (Katana), Ninja Weapons (Naginata) Bonus: Every 4 skill points will grant you + 1 – 2 damage. Also every 10 skill points will grant you a +2 to your attack roll. Uhnm.. It's for someone I know... Trading merchandise, related legal papers, very detailed shipping requirements... Not so fun. Uhh.... so I pop up two random numbers from... uh 3 to 7 I think? Is that right? For you it would just be 2-5 Since her strength mod is +0.
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Qyp generated a random number between
3 and 7 ...
5!
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Posted: Tue Dec 31, 2013 12:43 am
Cleric Saphire Qyp What you translate? o.o Also... this is what applies... Tessen {Small war fan} The tessen is used normally as a signal device more than a weapon and is often carried by kunoichis, the tessen can be made of wood and paper as well as iron and paper. Normally the tessen is combined with basic taijutsu and used as a parrying tool or as an implement to direct strength in a more concentrated form. Damage: 2 - 5 + str. mod. Range: Melee. Special: Can be used as signal device to make innuendos along ninjas. +4 to blocking checks. +4 to Seduction or Sleight of Hand for female characters when concealing. You can also Perform to crowds with tessen tricks! Dual Wield: Yes, -4 to attack roll. Ninja Weapons (Melee): This skill measures your skill with a certain melee weapon type thus allowing you to deal more damage to your opponents based on the skill lvl. You must select a weapon type when picking this skill and must pick multiple depending on the number of melee weapons you use. eg. Ninja Weapons (Katana), Ninja Weapons (Naginata) Bonus: Every 4 skill points will grant you + 1 – 2 damage. Also every 10 skill points will grant you a +2 to your attack roll. Uhnm.. It's for someone I know... Trading merchandise, related legal papers, very detailed shipping requirements... Not so fun. Uhh.... so I pop up two random numbers from... uh 3 to 7 I think? Is that right? Yeah, instead of dice roll, random number. Whats your strength mod and Tessen skill? 4-5? Then it would be 3 - 7 Yes. If you have no strength mod...
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Posted: Tue Dec 31, 2013 12:44 am
Gideon Commando Cleric Saphire Qyp What you translate? o.o Also... this is what applies... Tessen {Small war fan} The tessen is used normally as a signal device more than a weapon and is often carried by kunoichis, the tessen can be made of wood and paper as well as iron and paper. Normally the tessen is combined with basic taijutsu and used as a parrying tool or as an implement to direct strength in a more concentrated form. Damage: 2 - 5 + str. mod. Range: Melee. Special: Can be used as signal device to make innuendos along ninjas. +4 to blocking checks. +4 to Seduction or Sleight of Hand for female characters when concealing. You can also Perform to crowds with tessen tricks! Dual Wield: Yes, -4 to attack roll. Ninja Weapons (Melee): This skill measures your skill with a certain melee weapon type thus allowing you to deal more damage to your opponents based on the skill lvl. You must select a weapon type when picking this skill and must pick multiple depending on the number of melee weapons you use. eg. Ninja Weapons (Katana), Ninja Weapons (Naginata) Bonus: Every 4 skill points will grant you + 1 – 2 damage. Also every 10 skill points will grant you a +2 to your attack roll. Uhnm.. It's for someone I know... Trading merchandise, related legal papers, very detailed shipping requirements... Not so fun. Uhh.... so I pop up two random numbers from... uh 3 to 7 I think? Is that right? For you it would just be 2-5 Since her strength mod is +0. You forgot weapon skill.
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Posted: Tue Dec 31, 2013 1:00 am
You do have 2 attack turns, but the second is Attack Melee 0. So if I had Attack Melee 20 It would be 20 / 15 / 10 / 5 That is 4 attack turns. As in 5 rolls allowed per post. Though it may be you do not get a second attack turn until you have 6 / 1 on Melee or Range. Might have to have Kouri confirm this.
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