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Posted: Fri Feb 25, 2005 6:32 am
Rejoice, those whom collect the power armoured things and such, as the Space Marine Terminators are up for pre-order here in Europe. They will be on sale on the 9th of April, for the same price as a dreadnought boxed set (Twenty Pounds or thirty five Euros to be precise). The kit includes five terminators with weapon options (No assault weapons, just bolters, a heavy flamer, chain fist and autocannon) and as an added extra, a homing beacon. You can see the on-line store entry here!
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Posted: Fri Feb 25, 2005 6:53 am
Yay! Termie goodness!
And the cannon there looks much like assault cannon to me, and since terminators don't have an option to use autocannon it must be it. No cyclone missle launchers though.
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Posted: Fri Feb 25, 2005 8:17 am
Chammadai Yay! Termie goodness! And the cannon there looks much like assault cannon to me, and since terminators don't have an option to use autocannon it must be it. No cyclone missle launchers though. It wouldn't be hard to make a cyclone though. And they may be doing a cheap gimmick to release TWO box sets - one for normal terminators and one for assault terminators where you get lightning claws. EDIT: Just checked the image. #4 from the left/ #2 from the right DOES have an assault cannon.
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Posted: Fri Feb 25, 2005 8:48 am
Well my apologies, but I am no marine collector. Autocannon, assault cannon, they sound alot alike, I meant the Str. 6 AP 4 Heavy 4 rending weapon and not the autocannon.
Meh, you know what I mean.
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Posted: Fri Feb 25, 2005 9:11 am
Lt_Brookman Rejoice, those whom collect the power armoured things and such, as the Space Marine Terminators are up for pre-order here in Europe. They will be on sale on the 9th of April, for the same price as a dreadnought boxed set (Twenty Pounds or thirty five Euros to be precise). The kit includes five terminators with weapon options (No assault weapons, just bolters, a heavy flamer, chain fist and autocannon) and as an added extra, a homing beacon. You can see the on-line store entry here! I like the teleport homer. A bit big though but it will make a nice hidden setup marker...
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Posted: Fri Feb 25, 2005 7:06 pm
Grr... and no Chaos Termie weapons in sight.
Looks like I'm gonna have to start emailing GW people with stuff like "Three times per day I pray for Chaos Space Marine Terminators" or something like that.
And another note, the Marine Termie sprue will include at least one Cyclone. I've seen pix of the sprues, its just that cyclones aren't supposed to be a popular choice anymore.
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Posted: Fri Feb 25, 2005 10:52 pm
I have had this idea for ome time. I amgoing to play a match tommrrow. The first of many. I would like to use this list. Thanks for any and all replise.
HQ Emperor champ 105 IHalo MCBPistol Black word THonors PSeals
High Marshall 96 Storm Bolter CCW PSeals THonors
This is an all metal commander tycho model. I snipped off the melta barrel and made it a storm bolter.
Elites
Sisters Repentia X5+1 Mistress 130
Fast attack
Dominian Squad 146 vet sist plaspistol CCW/ Melta Bombs 3 Storm Bolters 1 Flamer 1 Bolter Immolator Hvy Bolter Storm Bolter Laud Hailer Holy Icon
Troops
Tac One 140 7 Initiates 5 Bpistol/CCW 1 flamer 1 PFist/BPist
Tac Two 178 9 Initiates 7 BPistols/CCW 1 Melta 1 PFist/BPistol
Tac Three 144 7 Initiates 5 Bolters 1 Melta 1 PFist/BPistol
All Tacticals Have Purety Seals.
Troops
Battle sisters 201 14 Battle Sisters 2 Flamers
1 vet sister Ppistol CCW
Heavy
LRC 265
The battle sisters ride in here. This and the dominion squad will rush the lines. Unloading at the start of turn two if he has advanced, or unload after the move if he has not. This will hopefully tie him up or scare him enough to allow my Initiates to advance on any objectives. Thanks for any advice.
Lozt_1
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Posted: Sat Feb 26, 2005 7:36 am
Looks pretty good...I love using Dominion squads in my Black Templars army, but I'll give you one piece of advice! Ditch the Immolator...there's a better version of it out there that no one knows about. If you look hard enough you can find the rules for a tank called the Suppressor (heavy flamer, firing points, 10 man troop capacity) that can be taken by any sister or imperial gaurd army (if I remember correctly). Makes that unit even worse when you roll 6's to wound for ap 1.
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Posted: Sat Feb 26, 2005 7:47 am
Jerhien Looks pretty good...I love using Dominion squads in my Black Templars army, but I'll give you one piece of advice! Ditch the Immolator...there's a better version of it out there that no one knows about. If you look hard enough you can find the rules for a tank called the Suppressor (heavy flamer, firing points, 10 man troop capacity) that can be taken by any sister or imperial gaurd army (if I remember correctly). Makes that unit even worse when you roll 6's to wound for ap 1. It was either the immolator or seraphim and for the points I would wrather have the immolator. It counts as fast attack and not haveing the Imperial armor book makes it hard to run other variants. Although I could drop one marine. Then add multi-meltas to the immolator. How does that sound for a bit more anti armor?
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Posted: Sat Feb 26, 2005 11:35 pm
Lozt_1 Jerhien Looks pretty good...I love using Dominion squads in my Black Templars army, but I'll give you one piece of advice! Ditch the Immolator...there's a better version of it out there that no one knows about. If you look hard enough you can find the rules for a tank called the Suppressor (heavy flamer, firing points, 10 man troop capacity) that can be taken by any sister or imperial gaurd army (if I remember correctly). Makes that unit even worse when you roll 6's to wound for ap 1. It was either the immolator or seraphim and for the points I would wrather have the immolator. It counts as fast attack and not haveing the Imperial armor book makes it hard to run other variants. Although I could drop one marine. Then add multi-meltas to the immolator. How does that sound for a bit more anti armor? it's anti-everything. o.O AP1
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Posted: Sun Feb 27, 2005 12:05 am
Sounds good to me! I just meant the sister act of faith that makes your weapons ap-1 if you roll a 6 to wound (I love using it with flamers!!!)
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Posted: Sun Feb 27, 2005 8:39 am
Jerhien Sounds good to me! I just meant the sister act of faith that makes your weapons ap-1 if you roll a 6 to wound (I love using it with flamers!!!) no way... That means all weapons are essentially rending.. gonk ~flees~ (Yes, rending is ont he roll to hit. That's the only difference)
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Posted: Sun Feb 27, 2005 8:55 am
The game got canceled. The other memebers had chores so it will pickup next weekend....
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Posted: Sun Feb 27, 2005 10:12 am
This is a difference. You still have to roll to wound. So it's essentially weaker than rending. But still dangerous.
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Posted: Sun Feb 27, 2005 1:49 pm
oh daz coolness beyond all!
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