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DarkElf27
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PostPosted: Tue Aug 08, 2006 6:45 pm


Woot! I just won my first skirmish with a 'Hard' level AI!
PostPosted: Tue Aug 08, 2006 9:48 pm


Can someone please explain to me how an Ork Looted Russ, with 200 HP and about 50 attack less than a Standard Russ can still beat the Imperial version, 1v1, with ease? confused

DarkElf27
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FlashbackJon

PostPosted: Tue Aug 08, 2006 9:55 pm


DarkElf27
Can someone please explain to me how an Ork Looted Russ, with 200 HP and about 50 attack less than a Standard Russ can still beat the Imperial version, 1v1, with ease? confused

I have not experienced this phenominon.
PostPosted: Tue Aug 08, 2006 10:01 pm


FlashbackJon
DarkElf27
Can someone please explain to me how an Ork Looted Russ, with 200 HP and about 50 attack less than a Standard Russ can still beat the Imperial version, 1v1, with ease? confused

I have not experienced this phenominon.


neither have i, and it shouldnt happen, i have no explaination im sorry, i guess, the way to prevent that from happening is dont leave it alone xp

[Sanity_is_for_the_Weak]


Hoxtalicious

Greedy Partner

PostPosted: Wed Aug 09, 2006 12:03 am


Maybe because it's ******** nerfed now after all the whining Relic had to endure!
PostPosted: Wed Aug 09, 2006 2:11 am



Because for some reason, on any setting other than "Easy" the computer decides to be as hard as a car park from a 5000 metre drop.


-Mykal

A.R.G.U.S Mykal


DarkElf27
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PostPosted: Wed Aug 09, 2006 10:54 am


Upon recreating the scenario, I figured it out.

The IG Russ can't fire it's sponsons directly forward, but the Ork one can.

stare stressed evil
PostPosted: Wed Aug 09, 2006 11:06 am


It's a good thing there are great substitutes for WA these days.

Hoxtalicious

Greedy Partner


Everlasting Chaos

PostPosted: Wed Aug 09, 2006 11:16 am


DarkElf27
Upon recreating the scenario, I figured it out.

The IG Russ can't fire it's sponsons directly forward, but the Ork one can.

stare stressed evil

Good old Orks, breaking the restraints on a gun just so it can turn a little further. xd
PostPosted: Wed Aug 09, 2006 1:04 pm


yo_momma117
Guardian of a Lost Cause
I was just at Gamespot and yeah you can change your commanders apperance as you progress through the game. I saw this one clip were the Force Commader looked like he had a artificer armour with very elaborate gold sigils on it.


Yeah, that would be the Necron Reasurrection clip, but i was wonderin if that was standard or if you can change what he looks like or what hes wearing, not just his weapons and abilities, ill take it as a yes

I believe his weapons and abilities are set, (ie you build an orbital relay and you can use the orbital bombardment.) From what I can understand of what I have read is that you can change his appearance and not much else. Hope that helps. sweatdrop

Guardian of a Lost Cause


Tojju

PostPosted: Wed Aug 09, 2006 1:46 pm


Aye Darkelf, good job gainst' that hard computer. Come back for some 1 v 1s once you can beat 2 insanes. >.<
PostPosted: Wed Aug 09, 2006 1:58 pm


Guardian of a Lost Cause
yo_momma117
Guardian of a Lost Cause
I was just at Gamespot and yeah you can change your commanders apperance as you progress through the game. I saw this one clip were the Force Commader looked like he had a artificer armour with very elaborate gold sigils on it.


Yeah, that would be the Necron Reasurrection clip, but i was wonderin if that was standard or if you can change what he looks like or what hes wearing, not just his weapons and abilities, ill take it as a yes

I believe his weapons and abilities are set, (ie you build an orbital relay and you can use the orbital bombardment.) From what I can understand of what I have read is that you can change his appearance and not much else. Hope that helps. sweatdrop


no, im positive you can customize his weapons and abilities

[Sanity_is_for_the_Weak]


Guardian of a Lost Cause

PostPosted: Wed Aug 09, 2006 2:12 pm


yo_momma117
Guardian of a Lost Cause
yo_momma117
Guardian of a Lost Cause
I was just at Gamespot and yeah you can change your commanders apperance as you progress through the game. I saw this one clip were the Force Commader looked like he had a artificer armour with very elaborate gold sigils on it.


Yeah, that would be the Necron Reasurrection clip, but i was wonderin if that was standard or if you can change what he looks like or what hes wearing, not just his weapons and abilities, ill take it as a yes

I believe his weapons and abilities are set, (ie you build an orbital relay and you can use the orbital bombardment.) From what I can understand of what I have read is that you can change his appearance and not much else. Hope that helps. sweatdrop


no, im positive you can customize his weapons and abilities

I stand corrected, i read this on the gamespot site here it is:
The new strategic campaign demonstrates Relic's intent of making the Dark Crusade expansion all about player choice, as opposed to forcing players down a particular path. To that same end, Dark Crusade will be introducing another feature that many Warhammer 40,000 fans have surely been hoping for: the ability to customize your hero units with high-powered wargear. As you win successive missions in the campaign, your army's leader will continue to gain prestige, and with it comes certain perks that can help him live longer or make his enemies' lives a lot shorter. Custom weapons and new special abilities, as well as improved armor and other wargear should be available, and each of the different races will have its own options to choose from. These upgrades are reflected visually on the game's nicely detailed character models and should help make you feel more attached to your army's hero character as the campaign unfolds.
PostPosted: Wed Aug 09, 2006 4:50 pm


Guardian of a Lost Cause
yo_momma117
Guardian of a Lost Cause
yo_momma117
Guardian of a Lost Cause
I was just at Gamespot and yeah you can change your commanders apperance as you progress through the game. I saw this one clip were the Force Commader looked like he had a artificer armour with very elaborate gold sigils on it.


Yeah, that would be the Necron Reasurrection clip, but i was wonderin if that was standard or if you can change what he looks like or what hes wearing, not just his weapons and abilities, ill take it as a yes

I believe his weapons and abilities are set, (ie you build an orbital relay and you can use the orbital bombardment.) From what I can understand of what I have read is that you can change his appearance and not much else. Hope that helps. sweatdrop


no, im positive you can customize his weapons and abilities

I stand corrected, i read this on the gamespot site here it is:
The new strategic campaign demonstrates Relic's intent of making the Dark Crusade expansion all about player choice, as opposed to forcing players down a particular path. To that same end, Dark Crusade will be introducing another feature that many Warhammer 40,000 fans have surely been hoping for: the ability to customize your hero units with high-powered wargear. As you win successive missions in the campaign, your army's leader will continue to gain prestige, and with it comes certain perks that can help him live longer or make his enemies' lives a lot shorter. Custom weapons and new special abilities, as well as improved armor and other wargear should be available, and each of the different races will have its own options to choose from. These upgrades are reflected visually on the game's nicely detailed character models and should help make you feel more attached to your army's hero character as the campaign unfolds.


thats olds news, we have been talking about it for some time now

[Sanity_is_for_the_Weak]


Tojju

PostPosted: Wed Aug 09, 2006 6:45 pm


Aye, whether it's old news or not this is the first time I read that excerpt. I like the idea but I'm afraid that it wonj't bring anything to the online status unless in online games it like... records your kills with your hero and the more kills the better wargear. I mean... that would be awesome.
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