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Gloshuan Ithilgalad

PostPosted: Fri Jun 02, 2006 5:14 pm


Mostlyfiller
I can explain more if you'd like. 3nodding

quote]

Yes please sweatdrop 3nodding

You can check what I have and need help for here if you want:


http://www.sylnae.net/3eprofiler/view.php?id=23270
PostPosted: Fri Jun 02, 2006 6:47 pm


Ah, how did she end up with a 19 in str and a 20 in charisma? eek

Oh well, no worries, Blood can help, as can I and everyone else present. 3nodding

But where to start? sweatdrop

Mostlyfiller


Gloshuan Ithilgalad

PostPosted: Fri Jun 02, 2006 7:36 pm


Shush you!!!

AND I GOT THOSE NUMBERS BY ROLLING THE DICE!!! I'M NOT THAT NEW YA GENIUS!!!! twisted scream scream twisted
PostPosted: Fri Jun 02, 2006 7:37 pm


ah,...*ahem* was that out loud? *cough* xd

Gloshuan Ithilgalad


Mostlyfiller

PostPosted: Fri Jun 02, 2006 7:40 pm


Ah yes, I'm just saying before racial adjustments the numbers should at least be between the 3-18 range wink
PostPosted: Fri Jun 02, 2006 7:45 pm


Hey it was luck.
If they can be no more than 18 without bringing in what race she is, I can put my character's Str and Cha on 18 but I got those numbers fair and square so I'm not going lower(no offense).

Gloshuan Ithilgalad


Mostlyfiller

PostPosted: Fri Jun 02, 2006 8:47 pm


Oh, no, I'm not worrying about that, I just...yeah, soeone else should be helping here. sweatdrop
PostPosted: Fri Jun 02, 2006 9:11 pm


Ok, I think I got this all figured out wink

I said to roll 4d6, then drop the low die. So you aren't supposed to count the lowest die in at all.

All the racial information for Elves is HERE. After you have your stats rolled up and in the right spots, you add in the racial modifiers on that page, and note all other information in the right spots. (Base Speed goes in Speed, most of the rest goes in special abilities.)

Then you move to the Ranger stuff. You have the Base Attack and abilities from the table in, but you didn't put the Base Saves or Hit Points (8 + CON modifier, I give max HP at 1st level).

The Ranger page also lists all the class skills for a ranger, which you have right on the sheet, only they shouldn't be checked, all the OTHER skills should be checked. It seems backwards, but the checkbox means cross-class, so your class skills should be unchecked. Then you can spend your skill points. Class skills (the unchecked ones) cost 1 point for a rank, cross-class skills (the checked ones) cost 2 points per rank. The sheet will do this math for you, so when you type 1 in a cross-class skill it will charge you 2 points. Your total spent points are listed at the end.

You also get one feat at first level.

Next you go to equipment, a Ranger starts with 6d4 x 10 gold. It's not a lot, so get Armor first. Rangers only wear armors from the light section, you can also use a sheild. Weapon damage is on the table I just linked to, use the Medium damages, because you are medium sized (as are all elves and humans). You can spend the rest of your starting gold on other equipment.

After that you should be just about done mrgreen I hope this was helpful. Just let me know if you have any questions.

BloodOnWhitePetals
Crew


BloodOnWhitePetals
Crew

PostPosted: Fri Jun 02, 2006 9:14 pm


Also, this page should be helpful 3nodding
PostPosted: Fri Jun 02, 2006 9:18 pm


redface redface redface redface redface
sweatdrop sweatdrop sweatdrop sweatdrop sweatdrop
redface redface redface redface redface
sweatdrop sweatdrop sweatdrop sweatdrop sweatdrop
Sorry and Thank-you!

Gloshuan Ithilgalad


Gloshuan Ithilgalad

PostPosted: Fri Jun 02, 2006 10:17 pm


im still not sure i did everything right and i haven't quite finished yet
but i have 2 go until tomorrow. Thanks 4 the help tho its really useful.
biggrin biggrin xd
PostPosted: Fri Jun 02, 2006 11:37 pm


No need to apologize! I am more than happy to help 3nodding

BloodOnWhitePetals
Crew


Gloshuan Ithilgalad

PostPosted: Sat Jun 03, 2006 10:38 am


When rolling for money do u take the lowest # off?
PostPosted: Sat Jun 03, 2006 12:55 pm


Wondering if I could join in
Here is my character

http://www.sylnae.net/3eprofiler/view.php?id=23211

JaxomWolfe


Mostlyfiller

PostPosted: Sat Jun 03, 2006 4:24 pm


Gloshuan Ithilgalad
When rolling for money do u take the lowest # off?


Now this one, I think I can answer: When rolling for starting money, you simply roll the number of dice they tell you, and multiply the result by 10, that will be your starting gold used to buy equipment and the like. 3nodding
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