

▰▰▰ PERSONAL DATA
Full Name: Something Uchiha
Nickname:
Age: 17
Birthdate: 05/21
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Hair Color: {May remove if using image / post format that displays this information as desired.}
Eye Color: {May remove if using image / post format that displays this information as desired.}
Height: {ft + inches, centimeters, or both}
Weight: {pounds, kilograms, or both}
Bloodline: {This section is reserved only for content supplied by the guild. Please refer to the following: use N/A if your character has no guild approved bloodline. Note that Academy Students may wait until D-rank Body / Genin title rank to chose their bloodline if desired, but must choose when reaching either.
If your character has no bloodline, then you are permitted to select one of the special non-bloodline Personal Attributes listed below as your bloodline and freely use the benefits directly from your desired attribute. Do not claim a Non-Bloodline attribute if your character is claiming a guild approved bloodline/clan.
Non-Combat Outfit: {What your character normally wears out of combat, if different from your profile image or format. Section may be removed if desired.}
Combat Outfit: {What your character normally wears when they're prepared for combat. Note that specific gear should not be included here.}
{Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.}
Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.}
Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.}
Local Reputation: 0 Fame/Infamy {starts at 0}
Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: {The first of your two chosen classes, it doesn't matter which is first or second. Academy Students do not have classes to begin with, but may choose them ahead of time for the purpose of approval and use a strike tag to indicate this information is temporarily void.}
▱▰▱ {Discipline Name Here} → {Discipline Description Here}
Second Class: {The second of your two chosen classes, it doesn't matter which is first or second.}
▱▰▱ {Discipline Name Here} → {Discipline Description Here}
▱▰▱ Cross Class or Specialization: → First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.
Chakra Pool: {100 if Academy Student, otherwise determined by class, bloodline, and PAs.}
Stamina Pool: {100 if Academy Student, otherwise determined by class, bloodline, and PAs.}
Chakra Element: {Everyone starts with 2 chakra elements, even if they can't access them, unless a class dictates otherwise. Academy Students will access the first element listed here, and gain the second upon graduation or advancement to D-rank body.}
Chakra Color: {Pick a color, any color.}
Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
• Strength ► 0
→→ N/A {Ex. Punch Hard PA, Move Fast Training}
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• {Pick at least two things your character is good at.}
• {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc}
Weaknesses:
• {Pick at least two things your character is bad at, or that might hinder them.}
• {As with Strengths, consider noting character traits here.}
Fears:
• {Pick two and be specific, as these may be used by other RPers and those GMing missions for you}
•
Modifiers:
• { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }
•
Personal Attributes:
{Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
▱▰▱ Name of First Personal Attribute | Insert description here.
▱▰▱ Name of Second Personal Attribute | Insert description here.
▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
Non-Bloodline Personal Attributes (Pick One*):
*Jack Class Specialists may select 2 non-bloodline attributes. Please see Personal Attribute System for more details.
▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.
▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0}
XP: 0 {starts at 0}
Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Career Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
•
•
•
•
•
•
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 00 / 00
• Genjutsu | 00 / 00
• Iryojutsu | 00 / 00
• Taijutsu Styles | 00 / 00
• Bukijutsu Styles | 00 / 00
Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | Rank D | Default
• Art of Walking on Walls | Rank D | Default
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1}
•
{Replace this with Element 2}
•
Bloodline
• {Remove if none}
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Full Name: Something Uchiha
Nickname:
Age: 17
Birthdate: 05/21
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Hair Color: {May remove if using image / post format that displays this information as desired.}
Eye Color: {May remove if using image / post format that displays this information as desired.}
Height: {ft + inches, centimeters, or both}
Weight: {pounds, kilograms, or both}
Bloodline: {This section is reserved only for content supplied by the guild. Please refer to the following: use N/A if your character has no guild approved bloodline. Note that Academy Students may wait until D-rank Body / Genin title rank to chose their bloodline if desired, but must choose when reaching either.
If your character has no bloodline, then you are permitted to select one of the special non-bloodline Personal Attributes listed below as your bloodline and freely use the benefits directly from your desired attribute. Do not claim a Non-Bloodline attribute if your character is claiming a guild approved bloodline/clan.
Non-Combat Outfit: {What your character normally wears out of combat, if different from your profile image or format. Section may be removed if desired.}
Combat Outfit: {What your character normally wears when they're prepared for combat. Note that specific gear should not be included here.}
{Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.}
Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.}
Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.}
Local Reputation: 0 Fame/Infamy {starts at 0}
Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: {The first of your two chosen classes, it doesn't matter which is first or second. Academy Students do not have classes to begin with, but may choose them ahead of time for the purpose of approval and use a strike tag to indicate this information is temporarily void.}
▱▰▱ {Discipline Name Here} → {Discipline Description Here}
Second Class: {The second of your two chosen classes, it doesn't matter which is first or second.}
▱▰▱ {Discipline Name Here} → {Discipline Description Here}
▱▰▱ Cross Class or Specialization: → First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.
Chakra Pool: {100 if Academy Student, otherwise determined by class, bloodline, and PAs.}
Stamina Pool: {100 if Academy Student, otherwise determined by class, bloodline, and PAs.}
Chakra Element: {Everyone starts with 2 chakra elements, even if they can't access them, unless a class dictates otherwise. Academy Students will access the first element listed here, and gain the second upon graduation or advancement to D-rank body.}
Chakra Color: {Pick a color, any color.}
Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
• Strength ► 0
→→ N/A {Ex. Punch Hard PA, Move Fast Training}
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• {Pick at least two things your character is good at.}
• {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc}
Weaknesses:
• {Pick at least two things your character is bad at, or that might hinder them.}
• {As with Strengths, consider noting character traits here.}
Fears:
• {Pick two and be specific, as these may be used by other RPers and those GMing missions for you}
•
Modifiers:
• { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }
•
Personal Attributes:
{Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
▱▰▱ Name of First Personal Attribute | Insert description here.
▱▰▱ Name of Second Personal Attribute | Insert description here.
▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
Non-Bloodline Personal Attributes (Pick One*):
*Jack Class Specialists may select 2 non-bloodline attributes. Please see Personal Attribute System for more details.
▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.
▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0}
XP: 0 {starts at 0}
Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Career Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
•
•
•
•
•
•
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 00 / 00
• Genjutsu | 00 / 00
• Iryojutsu | 00 / 00
• Taijutsu Styles | 00 / 00
• Bukijutsu Styles | 00 / 00
Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | Rank D | Default
• Art of Walking on Walls | Rank D | Default
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1}
•
{Replace this with Element 2}
•
Bloodline
• {Remove if none}
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT
Learned E Rank Technique
•
Learned E Rank Technique
•