

▰▰▰ PERSONAL DATA
Full Name: Hinata Nara
Nickname:
Age: 15
Birthdate: 12/21
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Hair Color: Violet
Eye Color: Blue
Height: 5'11
Weight: 135 lbs
Bloodline: Nara, Raiu
Non-Combat Outfit: Just.... Just clothes.
Combat Outfit: N/A
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Everyone get's what is coming to them."
Personality: On the surface, Hinata seems like your typical Nara progeny. The kind with an expansive mind, but little to no motivation to put any effort into their actions. A friendly face with no trace of malice in his heart. To a certain extent you’d be absolutely correct to put that same label onto the young lad. He reacts to most experiences as if they were exhausting just to think about. However, pulling back the curtain, you’d find a much different picture behind the outward projection of his personality. Hinata is very much a hard worker. He pushes himself more than anyone else ever could, and strives for excellence in most things he is tasked with. The reason for the laziness he presents with, is that he doesn’t like for people to know that truth. In his mind, once people know how far you are willing to go to succeed, they begin to expect things from you. Hinata wishes to avoid as much of that as he can. He doesn’t want to shoulder more responsibility than he is prepared for, and he doesn’t want to let down people who begin to expect too much from him. If you want to see more than the “lazy Nara,” then all you need is to give him a little push. When prompted, but not quite forced, he’ll fold; his true colors showing through even if he isn’t exactly happy with it.
Hinata Nara, with his mostly logical way of thinking, is very much a “pick your battles” person. If he is forced into a losing situation, he will try and find a way to escape or altogether avoid the worst outcomes. He will, though, jump head first into danger under certain conditions, regardless of the risk or the probability of success. He abhors bullies. Anyone who would try and belittle or harm their peers or underlings for sport or some other illogical reason gets under his skin, and he can’t help but feel obligated to step in on their behalf. On more than one occasion, his interference is completely unnecessary, and when he realizes it, he will back off. Whenever Hinata forms a bond with someone, that bond is for life. No matter how long he goes without so much as hearing about them, he will keep a special place in his heart for them, and wants nothing but their happiness. For stronger bonds, sacrifice comes as easily to Hinata as taking a breath.
Village: Arashigakure
Title: Genin
Local Reputation: 0 Fame/Infamy {starts at 0}
Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: Hinata was born in Arashigakure to two loving, if not doting, parents. His father, Sokatsui, had fallen in love with a woman from the Raiu clan who had migrated to the village in search of better living. The two hit it off, and made the decision to marry very early on in their relationship. Although their personalities were different, they used that to their benefit once their son was born. As he aged, his father, with his more laid back approach to life, taught him the benefits of taking things easy and not letting stress eat at you. His father would, most of all, impart a sense of ideals onto Hinata. His mother, Kogari, was infinitely more hard working than her husband. She was always busy with something, sometimes trivial things to keep herself busy. Her wisdom for their son was to not grow too complacent. He didn’t have to bury himself with work, but he did need to put forth effort. If he always stayed the same, he would never be able to adapt to change, so working on himself, as needed, was also essential. She taught discipline, which brought a good balance to his upbringing.
Hinata’s solution to this was to work on honing the things that he knew, but to do so in private. Without prying eyes seeing how hard he actually trained and practiced, he could avoid additional stress, and the middle ground he had found in his parents teachings filled them with pride. When Hinata announced to his parents that he intended to join the ninja academy, they sat down with him and the three had a long discussion about his reasons for joining, and to advise him on some choices he would have to make in the future. They didn’t want him to become a shinobi without actually knowing what he was getting into. They told him the good and the bad, all of the benefits and the risks that came with that lifestyle. They left out information that they couldn’t provide, for reasons of security and confidentiality, but what they were able to give him was more than sufficient. Hinata approached their concerns with logic, and still came to the same conclusion. He wanted to enroll and become a shinobi. His parents still held their reservations, but he had made up his mind, and they were not going to fight him any further.
▰▰▰ CLASSES AND STATS
First Class: Bloodline
▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Bloodline
▱▰▱ Heritage Keystone → You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
▱▰▱ Cross Class or Specialization: → Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by [1] rank and cannot be reduced beyond this. Gain an Additional 5 Custom slots dedicated to your bloodline.
Chakra Pool: 450
Stamina Pool: 450
Chakra Element: Raiton, Fuuton
Chakra Color: Vantablack
Chakra Materialization: You can't really see Hinata's chakra materialization if you're looking at his body. His materialization warps his shadow into the appearance of a lion's head beneath his feet; black in color, but with a slightly golden tinge to the hairs of its mane.
Stats:
• Strength ► 0
→→ N/A
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• Hinata can easily separate the emotions from the logic when making a decision, in most cases.
• One of Hinata's favorite subjects is human behavior and psychology.
Weaknesses:
• No matter how hard he works, he always feels as if he is falling behind.
• Highly emotional interactions fluster him, and his "EQ" is lower than normal.
• In line with the previous entry, Hinata is used to praise from his parents, but not from others. Being praised makes him feel small.
Fears:
• People he cares for being put in harms way because of his own inadequacies.
• Shouldering more than he is ready to handle, and crumbling under that weight.
Modifiers:
• This class grants a cap of [6] per stat
• Clan members gain stat increases in the same manner as any standard Taijutsu or Bukijutsu.
• Complex techniques performed gain the same bonuses as simple techniques.
• Lightning based techniques may be used in the same manner as Mystic Hero allows. If the user is of Mystic Hero discipline, the user's Lightning/Buki Korabo is decreased to once every two posts.
• Shadow Lurker | Despite being made of chakra, techniques that manipulate shadow that travel along the ground cannot be collided with unless the shadow is manipulated above the earth.
• Master of Shadows | The clan member may learn any listed technique or augment that has the word "shadow" in it without consuming a slot.
• Trinity Teamwork | When performed within the Ino-Shika or Shika-Cho formation, clan imitation techniques have a one post increase added to their duration before the opponent is allowed to spend the chakra to break free. When used within the Ino-Shika formation then this duration is increased by two, for a total length of three posts.
• Shadow Locked | All Nara techniques that restrain movement are considered to also apply the grappled status. This grapple is considered spiritual and equal to the rank of the jutsu, requiring both be broken.
Personal Attributes:
▱▰▱ Imitation Game | When performing a Raiu technique, Hinata can pay twice the technique's cost to have his shadow also be considered as executing the technique. If his shadow makes contact while mimicking the physical technique, the opponent will still feel the effects regardless of if the physical version connected or not.
▱▰▱ Crashing Thunder | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.
▱▰▱ Ionic Blade | The user's bukijutsu and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.
▱▰▱ Tactical Genius | By spending at least one full post studying their opponent the user gains one extra activation against that specific target, to be used only on a Nara Imitation technique against them. In order to properly study a target one must not take any offensive actions against them and should describe in detail things like the opponents fighting style, as well as formulating a plan against them.
▱▰▱ Born in Shadow | All Imitation techniques gain [1] additional use before they are weakened. Additionally, the user's clan techniques are considered one rank higher when attempting to break free.
▱▰▱ Shadow Reflection | It can be said for almost anyone that no one knows you quite like your shadow does. This fact cannot be more true for anyone but the Nara however. When taking this PA, the Nara's shadows gain any passive statues effects that the user's other jutsu gains for the same duration that they would receive as if they were of the original type being augmented. This applies to effects gained from, customs that modify jutsu for a duration, bloodlines, other PA's, benefits gained from classes such as ninjutsu, etc. Shadows can gain the benefit of multiple status effects this way.
▱▰▱ Darker than Black | Light produced from lightning does not effect Hinata's shadows in any way.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0
XP: 0
Passive XP: 0
Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Career Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
•
•
•
•
•
•
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 00 / 06
• Genjutsu | 00 / 06
• Taijutsu Styles | 00 / 01
• Bukijutsu Styles | 00 / 01
• Custom(s) | 05 / 18
• Keystone | 1 / 1
Maruton:
• Kai | Rank X |
• Henge no Jutsu | Rank E |
• Bunshin no Jutsu | Rank E |
• Substitution Technique | Rank E |
• Art of Walking on Water | Rank D |
• Art of Walking on Walls | Rank D |
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D |
• Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
• Roof Tile Shuriken [ Kawara Shuriken ] | Rank X
Raiton
•
Fuuton
•
Bloodline
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Custom(s)
• Fear What Lies Below [ Shita ni Aru Mono o Osoreru ] | Rank S+ | Class [ Bloodline, Nara ]| Cost [ Spiritual ]
• Broken Shadow [ Kowareta Kage ] | Rank E | Class [ Bloodline, Nara ]| Cost [ Spiritual ]
• Bending Fortune [ Magaru Kōun ] | Rank X | Class [ Bloodline, Nara, Keystone Augment ]| Cost [ Spiritual ]
• Advanced Darkness [ Kōdona Yami ] | Rank E | Class [ Bloodline, Nara ]| Cost [ Spiritual ]
Keystone
• The Darkest Abyss [ Mottomo Kurai Shin'en ] | Rank E | Class [ Bloodline Keystone ]| Cost [ Spritual ]
Full Name: Hinata Nara
Nickname:
Age: 15
Birthdate: 12/21
Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D
Hair Color: Violet
Eye Color: Blue
Height: 5'11
Weight: 135 lbs
Bloodline: Nara, Raiu
Non-Combat Outfit: Just.... Just clothes.
Combat Outfit: N/A
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Everyone get's what is coming to them."
Personality: On the surface, Hinata seems like your typical Nara progeny. The kind with an expansive mind, but little to no motivation to put any effort into their actions. A friendly face with no trace of malice in his heart. To a certain extent you’d be absolutely correct to put that same label onto the young lad. He reacts to most experiences as if they were exhausting just to think about. However, pulling back the curtain, you’d find a much different picture behind the outward projection of his personality. Hinata is very much a hard worker. He pushes himself more than anyone else ever could, and strives for excellence in most things he is tasked with. The reason for the laziness he presents with, is that he doesn’t like for people to know that truth. In his mind, once people know how far you are willing to go to succeed, they begin to expect things from you. Hinata wishes to avoid as much of that as he can. He doesn’t want to shoulder more responsibility than he is prepared for, and he doesn’t want to let down people who begin to expect too much from him. If you want to see more than the “lazy Nara,” then all you need is to give him a little push. When prompted, but not quite forced, he’ll fold; his true colors showing through even if he isn’t exactly happy with it.
Hinata Nara, with his mostly logical way of thinking, is very much a “pick your battles” person. If he is forced into a losing situation, he will try and find a way to escape or altogether avoid the worst outcomes. He will, though, jump head first into danger under certain conditions, regardless of the risk or the probability of success. He abhors bullies. Anyone who would try and belittle or harm their peers or underlings for sport or some other illogical reason gets under his skin, and he can’t help but feel obligated to step in on their behalf. On more than one occasion, his interference is completely unnecessary, and when he realizes it, he will back off. Whenever Hinata forms a bond with someone, that bond is for life. No matter how long he goes without so much as hearing about them, he will keep a special place in his heart for them, and wants nothing but their happiness. For stronger bonds, sacrifice comes as easily to Hinata as taking a breath.
Village: Arashigakure
Title: Genin
Local Reputation: 0 Fame/Infamy {starts at 0}
Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: Hinata was born in Arashigakure to two loving, if not doting, parents. His father, Sokatsui, had fallen in love with a woman from the Raiu clan who had migrated to the village in search of better living. The two hit it off, and made the decision to marry very early on in their relationship. Although their personalities were different, they used that to their benefit once their son was born. As he aged, his father, with his more laid back approach to life, taught him the benefits of taking things easy and not letting stress eat at you. His father would, most of all, impart a sense of ideals onto Hinata. His mother, Kogari, was infinitely more hard working than her husband. She was always busy with something, sometimes trivial things to keep herself busy. Her wisdom for their son was to not grow too complacent. He didn’t have to bury himself with work, but he did need to put forth effort. If he always stayed the same, he would never be able to adapt to change, so working on himself, as needed, was also essential. She taught discipline, which brought a good balance to his upbringing.
Hinata’s solution to this was to work on honing the things that he knew, but to do so in private. Without prying eyes seeing how hard he actually trained and practiced, he could avoid additional stress, and the middle ground he had found in his parents teachings filled them with pride. When Hinata announced to his parents that he intended to join the ninja academy, they sat down with him and the three had a long discussion about his reasons for joining, and to advise him on some choices he would have to make in the future. They didn’t want him to become a shinobi without actually knowing what he was getting into. They told him the good and the bad, all of the benefits and the risks that came with that lifestyle. They left out information that they couldn’t provide, for reasons of security and confidentiality, but what they were able to give him was more than sufficient. Hinata approached their concerns with logic, and still came to the same conclusion. He wanted to enroll and become a shinobi. His parents still held their reservations, but he had made up his mind, and they were not going to fight him any further.
▰▰▰ CLASSES AND STATS
First Class: Bloodline
▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Bloodline
▱▰▱ Heritage Keystone → You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
▱▰▱ Cross Class or Specialization: → Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by [1] rank and cannot be reduced beyond this. Gain an Additional 5 Custom slots dedicated to your bloodline.
Chakra Pool: 450
Stamina Pool: 450
Chakra Element: Raiton, Fuuton
Chakra Color: Vantablack
Chakra Materialization: You can't really see Hinata's chakra materialization if you're looking at his body. His materialization warps his shadow into the appearance of a lion's head beneath his feet; black in color, but with a slightly golden tinge to the hairs of its mane.
Stats:
• Strength ► 0
→→ N/A
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 0
→→ N/A
Strengths:
• Hinata can easily separate the emotions from the logic when making a decision, in most cases.
• One of Hinata's favorite subjects is human behavior and psychology.
Weaknesses:
• No matter how hard he works, he always feels as if he is falling behind.
• Highly emotional interactions fluster him, and his "EQ" is lower than normal.
• In line with the previous entry, Hinata is used to praise from his parents, but not from others. Being praised makes him feel small.
Fears:
• People he cares for being put in harms way because of his own inadequacies.
• Shouldering more than he is ready to handle, and crumbling under that weight.
Modifiers:
• This class grants a cap of [6] per stat
• Clan members gain stat increases in the same manner as any standard Taijutsu or Bukijutsu.
• Complex techniques performed gain the same bonuses as simple techniques.
• Lightning based techniques may be used in the same manner as Mystic Hero allows. If the user is of Mystic Hero discipline, the user's Lightning/Buki Korabo is decreased to once every two posts.
• Shadow Lurker | Despite being made of chakra, techniques that manipulate shadow that travel along the ground cannot be collided with unless the shadow is manipulated above the earth.
• Master of Shadows | The clan member may learn any listed technique or augment that has the word "shadow" in it without consuming a slot.
• Trinity Teamwork | When performed within the Ino-Shika or Shika-Cho formation, clan imitation techniques have a one post increase added to their duration before the opponent is allowed to spend the chakra to break free. When used within the Ino-Shika formation then this duration is increased by two, for a total length of three posts.
• Shadow Locked | All Nara techniques that restrain movement are considered to also apply the grappled status. This grapple is considered spiritual and equal to the rank of the jutsu, requiring both be broken.
Personal Attributes:
▱▰▱ Imitation Game | When performing a Raiu technique, Hinata can pay twice the technique's cost to have his shadow also be considered as executing the technique. If his shadow makes contact while mimicking the physical technique, the opponent will still feel the effects regardless of if the physical version connected or not.
▱▰▱ Crashing Thunder | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.
▱▰▱ Ionic Blade | The user's bukijutsu and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.
▱▰▱ Tactical Genius | By spending at least one full post studying their opponent the user gains one extra activation against that specific target, to be used only on a Nara Imitation technique against them. In order to properly study a target one must not take any offensive actions against them and should describe in detail things like the opponents fighting style, as well as formulating a plan against them.
▱▰▱ Born in Shadow | All Imitation techniques gain [1] additional use before they are weakened. Additionally, the user's clan techniques are considered one rank higher when attempting to break free.
▱▰▱ Shadow Reflection | It can be said for almost anyone that no one knows you quite like your shadow does. This fact cannot be more true for anyone but the Nara however. When taking this PA, the Nara's shadows gain any passive statues effects that the user's other jutsu gains for the same duration that they would receive as if they were of the original type being augmented. This applies to effects gained from, customs that modify jutsu for a duration, bloodlines, other PA's, benefits gained from classes such as ninjutsu, etc. Shadows can gain the benefit of multiple status effects this way.
▱▰▱ Darker than Black | Light produced from lightning does not effect Hinata's shadows in any way.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0
XP: 0
Passive XP: 0
Shinobi Missions Complete:
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Career Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
•
•
•
•
•
•
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations:
• Ninjutsu | 00 / 06
• Genjutsu | 00 / 06
• Taijutsu Styles | 00 / 01
• Bukijutsu Styles | 00 / 01
• Custom(s) | 05 / 18
• Keystone | 1 / 1
Maruton:
• Kai | Rank X |
• Henge no Jutsu | Rank E |
• Bunshin no Jutsu | Rank E |
• Substitution Technique | Rank E |
• Art of Walking on Water | Rank D |
• Art of Walking on Walls | Rank D |
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D |
• Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
• Roof Tile Shuriken [ Kawara Shuriken ] | Rank X
Raiton
•
Fuuton
•
Bloodline
- Nara
- • Shadow Release: Far-Reaching Darkness [ Kageton: Endai Yami ] | Rank E
• Shadow Posession Technique [ Kagemane no Jutsu ] | Rank C
• Shadow Neck Binding Technique [ Kage–Kubishibari no Jutsu ] | Rank C
Raiu [First Stage Mastery]
- • Total Concentration: Thunder Breathing [ Sō Nōdo: Rai Nodo ] | Rank E | Training
• First Form: Thunder Clap Flash [ Ichi no kata: Hekirei ] | Rank X | Complex
• Fist Form Modified: Thunder Clap Flash Six Fold [ Ichi no Kata Kuzure: Hekirei Muttsu ] | Rank X | Complex
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Custom(s)
• Fear What Lies Below [ Shita ni Aru Mono o Osoreru ] | Rank S+ | Class [ Bloodline, Nara ]| Cost [ Spiritual ]
• Broken Shadow [ Kowareta Kage ] | Rank E | Class [ Bloodline, Nara ]| Cost [ Spiritual ]
• Bending Fortune [ Magaru Kōun ] | Rank X | Class [ Bloodline, Nara, Keystone Augment ]| Cost [ Spiritual ]
• Advanced Darkness [ Kōdona Yami ] | Rank E | Class [ Bloodline, Nara ]| Cost [ Spiritual ]
Keystone
• The Darkest Abyss [ Mottomo Kurai Shin'en ] | Rank E | Class [ Bloodline Keystone ]| Cost [ Spritual ]
▰▰▰ ACADEMY STUDENT
Learned E Rank Technique
•
Learned E Rank Technique
•