Full Name: Tatsuya Hatake Nickname: Age: 15 Birthdate: 04/13 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: White Eye Color: Blue Height: 5'7'' Weight: 155 lbs
Bloodline: Hatake Clan
Non-Combat Outfit: {What your character normally wears out of combat, if different from your profile image or format. Section may be removed if desired.} Combat Outfit: {What your character normally wears when they're prepared for combat. Note that specific gear should not be included here.}
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality:
Village: Arashigakure Title: Academy Student Local Reputation: 0 Global Reputation: 0
Biography:
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Harsh Elementalist → The user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact. Paralysis Second Class: Bukijutsu ▱▰▱ Mystic Hero → The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3 ▱▰▱ Cross Class: → Ninjutsu – Bukijutsu Class: Grants an additional 5 ninjutsu slots at D, B, S Ranks. Grants an additional Bukijutsu style at C, A, S+ ranks.Gives the overwhelming property to ninjutsu cast through the mystic hero discipline and allows the user to convert 10 ninjutsu to 1 bukijutsu style and 1 bukijutsu style to 10 ninjutsu.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Raiton, Suiton, Katon Chakra Color:Light Green Chakra Materialization: Stats: • Strength ► 0 →→ N/A • Speed ► 0 →→ N/A • Agility ► 0 →→ N/A • Endurance ► 0 →→ N/A
Strengths: • • Weaknesses: • • Fears: • •
Modifiers: • • Personal Attributes: ▱▰▱ Chidori Specialist | Grants [3] custom techniques to be used as variants of Chidori, these custom jutsu are considered a Chidori Variant. The user may also apply clan Augment techniques to Chidori, Chidori Variant and Raikiri Jutsu. In addition, the user's chidori techniques bypass all armor entirely. Raikiri is considered a Chidori Variant technique. Only techniques with the name [Chidori] or [Raikiri] are effected by this PA. ▱▰▱ Sonic Boom | Lightning based techniques used by the Hatake are granted a concussive blast in the form of a sonic boom upon impact. This concussive blast has a range of five feet per rank of the parent technique. Those within the area of the blast have a knock-back effect applied if their body rank is lower than the parent technique. In addition, deafness is applied upon impact for two posts. ▱▰▱ Hatake's Fury | Bloodline and Raiton techniques have their chakra cost reduced by five per rank of the technique and gain an additional 4 Ninjutsu slots per body rank for raiton techniques. Additionally, the Hatake can now use their Raiton based techniques with single handed seals.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Raiton •
Doton •
Ranton •
Genjutsu
Illusory •
Enchantment •
Instance •
Chain •
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Posted: Sat Nov 13, 2021 2:07 am
[Tatsuya Hatake] Arasghigakure ✦ Academy Student ✦ Ninjutsu/Bukijutsu I guess you could say that I'm a bitof a controlfreak.
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Tatsuya; Chakra: 450/450 Stamina: 50/50
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Out of Caffeine: Actions:
BlackJack1995
Offline
BlackJack1995
Offline
Posted: Sat Nov 13, 2021 2:07 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: Birthdate: Gender: Female
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: Academy Student Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class. Second Class: Tamer ▱▰▱ Chance Encounter → You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). ▱▰▱ Cross Clas: → Bloodline – Tamer: Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline-based PAs the user has. The user gains an additional 25 chakra per body rank.
Chakra Pool: 100 Stamina Pool: 100 Blood Pool: 100 Chakra Element: Chakra Color:Wine red Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Name of First Personal Attribute | Insert description here. ▱▰▱ Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently. ▱▰▱ Corrupted Life-force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied. ▱▰▱ Vicious Nature | Allows the tamer to mirror the tamer attributes of one of their pets. ▱▰▱ My Darling is My Pet | Grants the pet one additional tamer attribute. If a pet has eight points invested into them then they may gain a second tamer attribute. ▱▰▱ Rip n Tear | The Inuzuka can provide one pet with an addition +50 to chakra / stamina per rank of the user. If the user does not have the tamer class then this pa grants the tamer four tamer points to use on one animal.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Ketsueki • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Posted: Sat Nov 13, 2021 2:07 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: Birthdate: Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Black with rainbow highlights Eye Color: Rainbow Height: Weight:
Bloodline: Yozen
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality:
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: {The first of your two chosen classes, it doesn't matter which is first or second. Academy Students do not have classes to begin with, but may choose them ahead of time for the purpose of approval and use a strike tag to indicate this information is temporarily void.} ▱▰▱ {Discipline Name Here} → {Discipline Description Here} Second Class: {The second of your two chosen classes, it doesn't matter which is first or second.} ▱▰▱ {Discipline Name Here} → {Discipline Description Here} ▱▰▱ Cross Class or Specialization: → First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization:
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Inscribed Flesh | The Yozen can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon their skin without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Yozen is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned. ▱▰▱ O-Inari Incarnate | While in the Unleashed Stage of the Blessings of Ō-Inari forbidden seal, the living tattoos conjured by the Tea Spirit Guardian Technique can have corrupted nature chakra applied to them to make all attacks they use overwhelming. The corrupted nature chakra must pay for half of the cost of the Tea Spirit Guardian Technique when cast. ▱▰▱ Sacrosanct Seal | Forbidden Seals, including Blessings of Ō-Inari, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. Additionally, by rejecting that forbidden seals/curse marks are curses at all, the Yozen clansmen are able to keep full summoning contracts while having the Blessing of Ō-Inari and any other forbidden seal.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Yozen • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
BlackJack1995
Offline
BlackJack1995
Offline
Posted: Sat Nov 13, 2021 2:12 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: {No younger than 8 if starting in the Academy, no younger than 10 if starting as Genin} Birthdate: {Month/Day} Gender: {Female, Male, Non-Binary, Gender Queer, etc. Please approach this respectfully.}
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: {May remove if using image / post format that displays this information as desired.} Eye Color: {May remove if using image / post format that displays this information as desired.} Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both}
Bloodline:
Non-Combat Outfit: {What your character normally wears out of combat, if different from your profile image or format. Section may be removed if desired.} Combat Outfit: {What your character normally wears when they're prepared for combat. Note that specific gear should not be included here.}
{Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: Puppeteer ▱▰▱ {Discipline Name Here} → {Discipline Description Here} Second Class: {The second of your two chosen classes, it doesn't matter which is first or second.} ▱▰▱ {Discipline Name Here} → {Discipline Description Here} ▱▰▱ Cross Class or Specialization: → First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: {Everyone starts with 2 chakra elements, even if they can't access them, unless a class dictates otherwise. Academy Students will access the first element listed here, and gain the second upon graduation or advancement to D-rank body.} Chakra Color: {Pick a color, any color.} Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Name of First Personal Attribute | Insert description here. ▱▰▱ Name of Second Personal Attribute | Insert description here. ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
Non-Bloodline Personal Attributes (Pick One):
▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.
▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0 Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Posted: Sat Nov 13, 2021 2:13 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: {No younger than 8 if starting in the Academy, no younger than 10 if starting as Genin} Birthdate: {Month/Day} Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Dark blue Eye Color: Blue Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both}
Bloodline: Origami
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: ▱▰▱ {Discipline Name Here} → {Discipline Description Here} Second Class: Scholar ▱▰▱ Peerless Summoner → You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions. ▱▰▱ Cross Class or Specialization: → First Class – Scholar:
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Name of First Personal Attribute | Insert description here. ▱▰▱ Name of Second Personal Attribute | Insert description here. ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
Non-Bloodline Personal Attributes (Pick One):
▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.
▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
BlackJack1995
Offline
BlackJack1995
Offline
Posted: Sat Nov 13, 2021 2:16 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: {No younger than 8 if starting in the Academy, no younger than 10 if starting as Genin} Birthdate: {Month/Day} Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Dark blue Eye Color: Blue Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both}
Bloodline: Jiton
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Genius Keystone → You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques. E-D - None C-B - 1 A-S - 2 S+ - 3 Second Class: Scholar ▱▰▱ Infinite Perception → Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts. ▱▰▱ Cross Class: → Ninjutsu – Scholar: Able to gain five additional custom slots. In addition the user is able to cast ninjutsu on sealing tags they carry in their inventory by paying the total cost of the technique plus an additional D Rank amount of chakra. These tags are placed on a time up to one post for each body rank of the user and must be specified as to the number of posts it takes to detonate upon creation.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization:
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction. ▱▰▱ Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques. ▱▰▱ Sealed in Sand | Her iron sand can have fuuinjutsu seals placed within it without requiring an additional activation. She typically uses this ability with the Nin/Sch cross-class ability to store saved jutsu for later use, though any fuuinjutsu will do.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Raiton •
Doton •
Jiton •
Genjutsu
Illusory •
Enchantment •
Instance •
Chain •
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Posted: Sat Nov 13, 2021 2:17 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: {No younger than 8 if starting in the Academy, no younger than 10 if starting as Genin} Birthdate: {Month/Day} Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Black with red undertones Eye Color: Amber Height: Weight:
Non-Combat Outfit: Left pic Combat Outfit: Removes her medical jacket as depicted in the right pic
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: Medical ▱▰▱ Combat Medic → Shinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja. Second Class: Medical ▱▰▱ Elemental Mastery → The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class. ▱▰▱ Specialization: → Medical – Medical: If this class is chosen as the first class and second class then you may choose two disciplines from this class. Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank.Medical techniques cost 5 less per rank of the technique. Able to choose one ninjutsu or taijutsu discipline instead of picking both disciplines from medical class. D-rank: Katon, A-rank: Fuuton
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Name of First Personal Attribute | Insert description here. ▱▰▱ Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank. ▱▰▱ We're All Different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
BlackJack1995
Offline
BlackJack1995
Offline
Posted: Fri Nov 26, 2021 4:12 pm
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: Birthdate: Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Black with rainbow highlights Eye Color: Rainbow Height: Weight:
Bloodline: Yozen
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality:
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: {The first of your two chosen classes, it doesn't matter which is first or second. Academy Students do not have classes to begin with, but may choose them ahead of time for the purpose of approval and use a strike tag to indicate this information is temporarily void.} ▱▰▱ {Discipline Name Here} → {Discipline Description Here} Second Class: {The second of your two chosen classes, it doesn't matter which is first or second.} ▱▰▱ {Discipline Name Here} → {Discipline Description Here} ▱▰▱ Cross Class or Specialization: → First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization:
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Inscribed Flesh | The Yozen can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon their skin without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Yozen is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned. ▱▰▱ O-Inari Incarnate | While in the Unleashed Stage of the Blessings of Ō-Inari forbidden seal, the living tattoos conjured by the Tea Spirit Guardian Technique can have corrupted nature chakra applied to them to make all attacks they use overwhelming. The corrupted nature chakra must pay for half of the cost of the Tea Spirit Guardian Technique when cast. ▱▰▱ Sacrosanct Seal | Forbidden Seals, including Blessings of Ō-Inari, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. Additionally, by rejecting that forbidden seals/curse marks are curses at all, the Yozen clansmen are able to keep full summoning contracts while having the Blessing of Ō-Inari and any other forbidden seal.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Yozen • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Posted: Sat Nov 27, 2021 3:51 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: {No younger than 8 if starting in the Academy, no younger than 10 if starting as Genin} Birthdate: {Month/Day} Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Dark blue Eye Color: Blue Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both}
Bloodline: Jiongu
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: Ninjutsu ▱▰▱ Genius Keystone → You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques. E-D - None C-B - 1 A-S - 2 S+ - 3 Second Class: Taijutsu ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time. ▱▰▱ Cross Class: → Ninjutsu – Taijutsu: Grants an additional 5 ninjutsu slots at D, B, S Ranks. Grants an additional taijutsu style at C, A, S+ ranks. Additionally, the user gains access to the following technique.
Nin-Tai Armor Rank X : : Spiritual The user may cast a ninjutsu, however as an alternative for its normal state, the user is able to create an elemental armor of the technique that guards the user from techniques that rank and lower while retaining any knock back, status or other effects it may apply. To keep this elemental armor active after taking damage, the user must pay the cost of the technique interacting with it, consuming an action. If the user is able to strike a target while this armor is active, the ninjutsu is cast from the point of contact, making direct impact on the target, requiring the cost of the ninjutsu be automatically taken from the user's reserves for no additional action. The user must pay an upkeep two ranks below the rank of the technique with a minimum of E Rank. This technique has no action, however, requires being paid for at the rank of the technique it is augmenting.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Name of First Personal Attribute | Insert description here. ▱▰▱ Name of Second Personal Attribute | Insert description here. ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
Non-Bloodline Personal Attributes (Pick One):
▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.
▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
BlackJack1995
Offline
BlackJack1995
Offline
Posted: Sat Nov 27, 2021 4:26 am
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: {No younger than 8 if starting in the Academy, no younger than 10 if starting as Genin} Birthdate: {Month/Day} Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Dark blue Eye Color: Blue Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both}
Bloodline: Inuzuka
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: Puppeteer ▱▰▱ Melee Marionette → You are the puppeteer who takes the head-on approach with your creations fighting alongside you. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. Your puppet looks and moves like a "real boy" so you are able to use any Taijutsu and Bukijutsu through them. Any techniques used by the puppet carry the stats of the user. In addition, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). Your stats cap also increases to [6] rather than [4]. Second Class: Tamer ▱▰▱ Perfect Breeding → Due to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.) ▱▰▱ Cross Class: → Puppeteer – Tamer: Able to select one puppet which operates on its own like a puppet as a chance encounter. Puppet must be approved in the puppet forum. All mechanisms of the puppet need to be approved.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Name of First Personal Attribute | Insert description here. ▱▰▱ Name of Second Personal Attribute | Insert description here. ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
Non-Bloodline Personal Attributes (Pick One):
▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.
▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Posted: Sun Nov 28, 2021 6:44 pm
▰▰▰ PERSONAL DATA
Full Name: Nickname: Age: {No younger than 8 if starting in the Academy, no younger than 10 if starting as Genin} Birthdate: {Month/Day} Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Dark blue Eye Color: Blue Height: {ft + inches, centimeters, or both} Weight: {pounds, kilograms, or both}
Bloodline: Uzumaki
Non-Combat Outfit: Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.} Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
Village: {Konohagakure, Arashigakure, Tanigakure, Amegakure, Zaishin, Lightning Empire, or None.} {Warning: If joining Amegakure then read the Amegakure Info Thread first. This village has a hardcore storyline. Academy students are expected to kill each other, the village is under a genjutsu, and there is a brutal regime in charge. Contact a moderator if you have any questions.} Title: {The measure of your achievements in a village, everyone starts at Academy Student or Genin, except rogues/wanderers who should put N/A, samurai can put Academy Student or Okkapiki.} Local Reputation: 0 Global Reputation: 0
Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }
▰▰▰ CLASSES AND STATS
First Class: {The first of your two chosen classes, it doesn't matter which is first or second. Academy Students do not have classes to begin with, but may choose them ahead of time for the purpose of approval and use a strike tag to indicate this information is temporarily void.} ▱▰▱ {Discipline Name Here} → {Discipline Description Here} Second Class: {The second of your two chosen classes, it doesn't matter which is first or second.} ▱▰▱ {Discipline Name Here} → {Discipline Description Here} ▱▰▱ Cross Class or Specialization: → First Class – Second Class: If using two different classes then list the cross-class benefits here and if using the same class twice then include the specialization bonus here.
Chakra Pool: 100 Stamina Pool: 100 Chakra Element: Chakra Color: Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" } • Personal Attributes: ▱▰▱ Name of First Personal Attribute | Insert description here. ▱▰▱ Name of Second Personal Attribute | Insert description here. ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
Non-Bloodline Personal Attributes (Pick One):
▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.
▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.
▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.
▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
{Replace this with Element 2} •
Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
BlackJack1995
Offline
BlackJack1995
Offline
Posted: Wed Dec 01, 2021 5:01 pm
▰▰▰ PERSONAL DATA
Full Name: Salem Asano Nickname: Age: 10 Birthdate: 2/5 Gender: Female
Nindo: None yet (though, honestly, it's just because I can't think of one) Personality: Salem has a surprisingly innocent and sweet personality most of the time. She is a girl full of curiosity for the wide world around her, the humans that dominate it especially. The combination of these traits, unfortunately, makes it rather easy for her to be taken advantage of, and the black and white way in which she views the world means that it's nearly impossible to win back her trust once it has been broken. Her naivety and craving for a sense of belonging means that trust is easily given out however, so she finds it being broken more frequently than she would like, especially since she's a spider. Much of her free time is spent attempting to learn ways to lessen the naturally creepy vibe she gives off towards others, such as dabbling in hobbies like dance and puppetry in order to entertain children.
Village: Kumoito Title: Academy Local Reputation: 0 Global Reputation: 0
Biography: Normally life for a spider would be exceptionally difficult and full of strife. Salem, however, was lucky enough to be born with intelligence that even most humans would be envious of. With her enhanced intelligence, she thrived within the human home in which she grew up. There she took on the role of protector, guarding the mother and her children from all things that creep and crawl. She even protected the family from other humans, which quickly became a common thing since they lived within a dangerous, crime-filled neighborhood. Eventually, however, Salem grew to a size too large to hide, forcing her to leave the house. On her way out, all the young spider could think of was the family she was leaving behind. After being forced to kill and eat her own brothers and sisters to survive, watching the humans be a happy and loving family in spite of their poverty actually made her feel jealous. That was something that she wanted for herself. These feelings allowed Salem to discover the ability to transform into a human herself, granting her the body of a very young girl. Gleefully, she went back to the house she'd left, eager to introduce herself to the family she'd nearly left behind.
The meeting did not go well. At the time Salem's human transformation was imperfect. All eight of her eyes and limbs were on display. Those things as well as her deathly pale skin terrified the human family, the mother attacking her in an attempt to "protect" her daughters. Salem defended herself, and added four more corpses to the already large list that she had created, though these would be the first four human corpses. Despondent, Salem attempted to play with the children even after taking their lives. Doing so, she accidentally created her very first puppet out of the body of one of the children. It was all for naught though, so she left. Eventually, she was found and taken in by a shinobi from Kumoito.
Salem found happiness with her new family and was officially adopted after a few short years. It was agonizingly painful, but her body was made host to the Kikaichu of the Aburame clan with a few key differences due to her unique biology. Firstly, insects would not bond with her due to her being a spider, so her Kikaichu are all spiders that evolved wings to fly. The final difference was that she was unable to sign the summoning contract to the bugs of Kotobasa Hollow. The reason is unknown, but it's presumed to be because Salem is already contracted to a different species. Because she has no recollection of doing such a thing, Salem can only guess that one of her spider parents had signed the contract. The news came as a shock to her because if that was the case then that meant at least one of them, her father most likely, had the ability to turn into a human like herself. Either way, Salem has yet to discover what animal species she is contracted with.
After becoming an official member of the Aburame family, Salem chose to attend the academy of the village of Kumoito along with her new, living, siblings.
▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry: Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class. Second Class: Puppeteer ▱▰▱ Melee Marionette → You are the puppeteer who takes the head-on approach with your creations fighting alongside you. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. Your puppet looks and moves like a "real boy" so you are able to use any Taijutsu and Bukijutsu through them. Any techniques used by the puppet carry the stats of the user. In addition, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). Your stats cap also increases to [6] rather than [4]. ▱▰▱ Cross Class: → Bloodline – Puppeteer: Can make human puppets as Tier Three Puppets. Discovering your human puppet requires [7] posts instead of [10] posts. Human Puppets recieve +1 mechanism slot to design a mechanism based on the puppet's bloodline, or primary fighting style (Tai/buki). Not a unique mechanism. Does not count toward their mechanism limit.
Chakra Pool: 100 450 Stamina Pool: 100 250 Spider Pool: 100 Chakra Element: Doton, Fuuton Chakra Color:Light blue Chakra Materialization: A spiderweb that spreads across the ground from where she stands.
Strengths: • Strength in numbers is the motto Salem lives by. Already quite powerful herself, the combination of her puppets, kikaichu, summons, and tamed monsters means she typically has the numbers advantage. • In spite of her small size, Salem is physically very strong, especially when in her half-spider form. This is because even the smallest spiders are several dozen times stronger than their size would suggest. For someone Salem's size, that effect is only magnified to an absurd degree. Weaknesses: • Easily taken advantage of due to her naivety. Her natural curiosity also tends to get Salem into trouble. • While her natural biology as a spider gives her an advantage in close combat compared to the normal person, those who specialize in Taijutsu or Bukijutsu will always be better than her at it. When facing such an opponent Salem normally needs to rely on using her puppets from a farther distance rather than fighting up close as she would prefer. Fears: • Fire • Not being accepted by humanity due to the large amount of people with arachnophobia.
Modifiers: • If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. • Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. • Can make human puppets as Tier Three Puppets. • Discovering your human puppet requires [7] posts instead of [10] posts. • Human Puppets receive +1 mechanism slot to design a mechanism based on the puppet's bloodline, or primary fighting style (Tai/buki). • Adaptation: Kikaichu will inherently develop resistance towards techniques they've been exposed to due to their rapid life-death cycle. After colliding with a technique twice. Collisions with those techniques again are treated as a full rank weaker against insect techniques. After colliding with a technique thrice Collisions with those techniques are treated as a full [2]-ranks weaker. However, colliding with different techniques will cause these evolutions to slow respectively. Kikaichu will typically lose these adaptations after combat when they are deemed unnecessary. • Chakra drained by the insects directly increases the number of insects. In collisions, the difference is reproduced in insects. I.e An A-rank insect attack defends against a B-rank attack. The initial [80] die but [40] Insects are reproduced in the aftermath. This pairs well with the insect's rapid adaptability. Insects won't die if draining chakra from a living subject or a stationary defensive technique. Draining chakra at a set rate equal to the rank of insects applied. I.e A swarm of [A]-ranked insects actively covering a [S-ranked] chakra structure will destroy that structure over the course of two posts and become an [S-ranked] swarm. • All Members of The Kemono Shinzō may speak with their own species in its native tongue • Kemono Shinzō may summon as if they were one body rank higher than they are. • When a Kemono Shinzō switches forms it is capable of functioning as a form of Kai so long as the user pays the proper cost of kai. Doing this does not consume an action but only once per battle. Personal Attributes: ▱▰▱ Spider's Venom | As a venomous spider, Salem has access to [ 1 ] custom poison that must be approved. This poison does not take up a custom slot and increases in strength with her body rank, starting off as an advanced poison from body ranks E-C and becomes Legendary at ranks B-S+. ▱▰▱ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance. ▱▰▱ Give And Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra. ▱▰▱ Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost. ▱▰▱ We're all Different | The clan member begins with a summoning contract on any species that they wish. Additionally, get a +1 to stat boost for each kemono, pet, or summon you have on the battlefield up to 6. ▱▰▱ Master Shifter | The clan member is capable of changing forms once every 3 posts without using an activation. Their Half-Animal Form and Ancestral Form's cost per post is reduced by one rank.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Doton •
Fuuton •
Kemono Shinzo •
Aburame •
Genjutsu
Illusory •
Enchantment •
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Chain •
Taijutsu {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Style name here} • {Stage progression / techniques learned}